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authorliamwhite <liamwhite@users.noreply.github.com>2022-07-23 21:20:39 +0200
committerGitHub <noreply@github.com>2022-07-23 21:20:39 +0200
commit97729fd8e9c2f8cabc626ab03a666c9428e01c5e (patch)
treef6a2f3b6c71b51a646d1502c01a4f6be92a3ed26 /src/audio_core/renderer/command/effect/aux_.h
parentMerge pull request #8629 from Docteh/test_transifex (diff)
parentProject Andio (diff)
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diff --git a/src/audio_core/renderer/command/effect/aux_.h b/src/audio_core/renderer/command/effect/aux_.h
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+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command to read and write an auxiliary buffer, writing the input mix buffer to game
+ * memory, and reading into the output buffer from game memory.
+ */
+struct AuxCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer index
+ s16 input;
+ /// Output mix buffer index
+ s16 output;
+ /// Meta info for writing
+ CpuAddr send_buffer_info;
+ /// Meta info for reading
+ CpuAddr return_buffer_info;
+ /// Game memory write buffer
+ CpuAddr send_buffer;
+ /// Game memory read buffer
+ CpuAddr return_buffer;
+ /// Max samples to read/write
+ u32 count_max;
+ /// Current read/write offset
+ u32 write_offset;
+ /// Number of samples to update per call
+ u32 update_count;
+ /// is this effect enabled?
+ bool effect_enabled;
+};
+
+} // namespace AudioCore::AudioRenderer