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authorKelebek1 <eeeedddccc@hotmail.co.uk>2022-07-17 00:48:45 +0200
committerKelebek1 <eeeedddccc@hotmail.co.uk>2022-07-22 02:11:32 +0200
commit458da8a94877677f086f06cdeecf959ec4283a33 (patch)
tree583166d77602ad90a0d552f37de8729ad80fd6c1 /src/audio_core/common
parentMerge pull request #8598 from Link4565/recv-dontwait (diff)
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Diffstat (limited to 'src/audio_core/common')
-rw-r--r--src/audio_core/common/audio_renderer_parameter.h60
-rw-r--r--src/audio_core/common/common.h138
-rw-r--r--src/audio_core/common/feature_support.h105
-rw-r--r--src/audio_core/common/wave_buffer.h35
-rw-r--r--src/audio_core/common/workbuffer_allocator.h100
5 files changed, 438 insertions, 0 deletions
diff --git a/src/audio_core/common/audio_renderer_parameter.h b/src/audio_core/common/audio_renderer_parameter.h
new file mode 100644
index 000000000..2f62c383b
--- /dev/null
+++ b/src/audio_core/common/audio_renderer_parameter.h
@@ -0,0 +1,60 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <span>
+
+#include "audio_core/renderer/behavior/behavior_info.h"
+#include "audio_core/renderer/memory/memory_pool_info.h"
+#include "audio_core/renderer/upsampler/upsampler_manager.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+/**
+ * Execution mode of the audio renderer.
+ * Only Auto is currently supported.
+ */
+enum class ExecutionMode : u8 {
+ Auto,
+ Manual,
+};
+
+/**
+ * Parameters from the game, passed to the audio renderer for initialisation.
+ */
+struct AudioRendererParameterInternal {
+ /* 0x00 */ u32 sample_rate;
+ /* 0x04 */ u32 sample_count;
+ /* 0x08 */ u32 mixes;
+ /* 0x0C */ u32 sub_mixes;
+ /* 0x10 */ u32 voices;
+ /* 0x14 */ u32 sinks;
+ /* 0x18 */ u32 effects;
+ /* 0x1C */ u32 perf_frames;
+ /* 0x20 */ u16 voice_drop_enabled;
+ /* 0x22 */ u8 rendering_device;
+ /* 0x23 */ ExecutionMode execution_mode;
+ /* 0x24 */ u32 splitter_infos;
+ /* 0x28 */ s32 splitter_destinations;
+ /* 0x2C */ u32 external_context_size;
+ /* 0x30 */ u32 revision;
+ /* 0x34 */ char unk34[0x4];
+};
+static_assert(sizeof(AudioRendererParameterInternal) == 0x38,
+ "AudioRendererParameterInternal has the wrong size!");
+
+/**
+ * Context for rendering, contains a bunch of useful fields for the command generator.
+ */
+struct AudioRendererSystemContext {
+ s32 session_id;
+ s8 channels;
+ s16 mix_buffer_count;
+ AudioRenderer::BehaviorInfo* behavior;
+ std::span<s32> depop_buffer;
+ AudioRenderer::UpsamplerManager* upsampler_manager;
+ AudioRenderer::MemoryPoolInfo* memory_pool_info;
+};
+
+} // namespace AudioCore
diff --git a/src/audio_core/common/common.h b/src/audio_core/common/common.h
new file mode 100644
index 000000000..6abd9be45
--- /dev/null
+++ b/src/audio_core/common/common.h
@@ -0,0 +1,138 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <numeric>
+#include <span>
+
+#include "common/assert.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+using CpuAddr = std::uintptr_t;
+
+enum class PlayState : u8 {
+ Started,
+ Stopped,
+ Paused,
+};
+
+enum class SrcQuality : u8 {
+ Medium,
+ High,
+ Low,
+};
+
+enum class SampleFormat : u8 {
+ Invalid,
+ PcmInt8,
+ PcmInt16,
+ PcmInt24,
+ PcmInt32,
+ PcmFloat,
+ Adpcm,
+};
+
+enum class SessionTypes {
+ AudioIn,
+ AudioOut,
+ FinalOutputRecorder,
+};
+
+enum class Channels : u32 {
+ FrontLeft,
+ FrontRight,
+ Center,
+ LFE,
+ BackLeft,
+ BackRight,
+};
+
+// These are used by Delay, Reverb and I3dl2Reverb prior to Revision 11.
+enum class OldChannels : u32 {
+ FrontLeft,
+ FrontRight,
+ BackLeft,
+ BackRight,
+ Center,
+ LFE,
+};
+
+constexpr u32 BufferCount = 32;
+
+constexpr u32 MaxRendererSessions = 2;
+constexpr u32 TargetSampleCount = 240;
+constexpr u32 TargetSampleRate = 48'000;
+constexpr u32 MaxChannels = 6;
+constexpr u32 MaxMixBuffers = 24;
+constexpr u32 MaxWaveBuffers = 4;
+constexpr s32 LowestVoicePriority = 0xFF;
+constexpr s32 HighestVoicePriority = 0;
+constexpr u32 BufferAlignment = 0x40;
+constexpr u32 WorkbufferAlignment = 0x1000;
+constexpr s32 FinalMixId = 0;
+constexpr s32 InvalidDistanceFromFinalMix = std::numeric_limits<s32>::min();
+constexpr s32 UnusedSplitterId = -1;
+constexpr s32 UnusedMixId = std::numeric_limits<s32>::max();
+constexpr u32 InvalidNodeId = 0xF0000000;
+constexpr s32 InvalidProcessOrder = -1;
+constexpr u32 MaxBiquadFilters = 2;
+constexpr u32 MaxEffects = 256;
+
+constexpr bool IsChannelCountValid(u16 channel_count) {
+ return channel_count <= 6 &&
+ (channel_count == 1 || channel_count == 2 || channel_count == 4 || channel_count == 6);
+}
+
+constexpr void UseOldChannelMapping(std::span<s16> inputs, std::span<s16> outputs) {
+ constexpr auto old_center{static_cast<u32>(OldChannels::Center)};
+ constexpr auto new_center{static_cast<u32>(Channels::Center)};
+ constexpr auto old_lfe{static_cast<u32>(OldChannels::LFE)};
+ constexpr auto new_lfe{static_cast<u32>(Channels::LFE)};
+
+ auto center{inputs[old_center]};
+ auto lfe{inputs[old_lfe]};
+ inputs[old_center] = inputs[new_center];
+ inputs[old_lfe] = inputs[new_lfe];
+ inputs[new_center] = center;
+ inputs[new_lfe] = lfe;
+
+ center = outputs[old_center];
+ lfe = outputs[old_lfe];
+ outputs[old_center] = outputs[new_center];
+ outputs[old_lfe] = outputs[new_lfe];
+ outputs[new_center] = center;
+ outputs[new_lfe] = lfe;
+}
+
+constexpr u32 GetSplitterInParamHeaderMagic() {
+ return Common::MakeMagic('S', 'N', 'D', 'H');
+}
+
+constexpr u32 GetSplitterInfoMagic() {
+ return Common::MakeMagic('S', 'N', 'D', 'I');
+}
+
+constexpr u32 GetSplitterSendDataMagic() {
+ return Common::MakeMagic('S', 'N', 'D', 'D');
+}
+
+constexpr size_t GetSampleFormatByteSize(SampleFormat format) {
+ switch (format) {
+ case SampleFormat::PcmInt8:
+ return 1;
+ case SampleFormat::PcmInt16:
+ return 2;
+ case SampleFormat::PcmInt24:
+ return 3;
+ case SampleFormat::PcmInt32:
+ case SampleFormat::PcmFloat:
+ return 4;
+ default:
+ return 2;
+ }
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/common/feature_support.h b/src/audio_core/common/feature_support.h
new file mode 100644
index 000000000..55c9e690d
--- /dev/null
+++ b/src/audio_core/common/feature_support.h
@@ -0,0 +1,105 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <map>
+#include <ranges>
+#include <tuple>
+
+#include "common/assert.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+constexpr u32 CurrentRevision = 11;
+
+enum class SupportTags {
+ CommandProcessingTimeEstimatorVersion4,
+ CommandProcessingTimeEstimatorVersion3,
+ CommandProcessingTimeEstimatorVersion2,
+ MultiTapBiquadFilterProcessing,
+ EffectInfoVer2,
+ WaveBufferVer2,
+ BiquadFilterFloatProcessing,
+ VolumeMixParameterPrecisionQ23,
+ MixInParameterDirtyOnlyUpdate,
+ BiquadFilterEffectStateClearBugFix,
+ VoicePlayedSampleCountResetAtLoopPoint,
+ VoicePitchAndSrcSkipped,
+ SplitterBugFix,
+ FlushVoiceWaveBuffers,
+ ElapsedFrameCount,
+ AudioRendererVariadicCommandBufferSize,
+ PerformanceMetricsDataFormatVersion2,
+ AudioRendererProcessingTimeLimit80Percent,
+ AudioRendererProcessingTimeLimit75Percent,
+ AudioRendererProcessingTimeLimit70Percent,
+ AdpcmLoopContextBugFix,
+ Splitter,
+ LongSizePreDelay,
+ AudioUsbDeviceOutput,
+ DeviceApiVersion2,
+ DelayChannelMappingChange,
+ ReverbChannelMappingChange,
+ I3dl2ReverbChannelMappingChange,
+
+ // Not a real tag, just here to get the count.
+ Size
+};
+
+constexpr u32 GetRevisionNum(u32 user_revision) {
+ if (user_revision >= 0x100) {
+ user_revision -= Common::MakeMagic('R', 'E', 'V', '0');
+ user_revision >>= 24;
+ }
+ return user_revision;
+};
+
+constexpr bool CheckFeatureSupported(SupportTags tag, u32 user_revision) {
+ constexpr std::array<std::pair<SupportTags, u32>, static_cast<u32>(SupportTags::Size)> features{
+ {
+ {SupportTags::AudioRendererProcessingTimeLimit70Percent, 1},
+ {SupportTags::Splitter, 2},
+ {SupportTags::AdpcmLoopContextBugFix, 2},
+ {SupportTags::LongSizePreDelay, 3},
+ {SupportTags::AudioUsbDeviceOutput, 4},
+ {SupportTags::AudioRendererProcessingTimeLimit75Percent, 4},
+ {SupportTags::VoicePlayedSampleCountResetAtLoopPoint, 5},
+ {SupportTags::VoicePitchAndSrcSkipped, 5},
+ {SupportTags::SplitterBugFix, 5},
+ {SupportTags::FlushVoiceWaveBuffers, 5},
+ {SupportTags::ElapsedFrameCount, 5},
+ {SupportTags::AudioRendererProcessingTimeLimit80Percent, 5},
+ {SupportTags::AudioRendererVariadicCommandBufferSize, 5},
+ {SupportTags::PerformanceMetricsDataFormatVersion2, 5},
+ {SupportTags::CommandProcessingTimeEstimatorVersion2, 5},
+ {SupportTags::BiquadFilterEffectStateClearBugFix, 6},
+ {SupportTags::BiquadFilterFloatProcessing, 7},
+ {SupportTags::VolumeMixParameterPrecisionQ23, 7},
+ {SupportTags::MixInParameterDirtyOnlyUpdate, 7},
+ {SupportTags::WaveBufferVer2, 8},
+ {SupportTags::CommandProcessingTimeEstimatorVersion3, 8},
+ {SupportTags::EffectInfoVer2, 9},
+ {SupportTags::CommandProcessingTimeEstimatorVersion4, 10},
+ {SupportTags::MultiTapBiquadFilterProcessing, 10},
+ {SupportTags::DelayChannelMappingChange, 11},
+ {SupportTags::ReverbChannelMappingChange, 11},
+ {SupportTags::I3dl2ReverbChannelMappingChange, 11},
+ }};
+
+ const auto& feature =
+ std::ranges::find_if(features, [tag](const auto& entry) { return entry.first == tag; });
+ if (feature == features.cend()) {
+ LOG_ERROR(Service_Audio, "Invalid SupportTag {}!", static_cast<u32>(tag));
+ return false;
+ }
+ user_revision = GetRevisionNum(user_revision);
+ return (*feature).second <= user_revision;
+}
+
+constexpr bool CheckValidRevision(u32 user_revision) {
+ return GetRevisionNum(user_revision) <= CurrentRevision;
+};
+
+} // namespace AudioCore
diff --git a/src/audio_core/common/wave_buffer.h b/src/audio_core/common/wave_buffer.h
new file mode 100644
index 000000000..fc478ef79
--- /dev/null
+++ b/src/audio_core/common/wave_buffer.h
@@ -0,0 +1,35 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+struct WaveBufferVersion1 {
+ CpuAddr buffer;
+ u64 buffer_size;
+ u32 start_offset;
+ u32 end_offset;
+ bool loop;
+ bool stream_ended;
+ CpuAddr context;
+ u64 context_size;
+};
+
+struct WaveBufferVersion2 {
+ CpuAddr buffer;
+ CpuAddr context;
+ u64 buffer_size;
+ u64 context_size;
+ u32 start_offset;
+ u32 end_offset;
+ u32 loop_start_offset;
+ u32 loop_end_offset;
+ s32 loop_count;
+ bool loop;
+ bool stream_ended;
+};
+
+} // namespace AudioCore
diff --git a/src/audio_core/common/workbuffer_allocator.h b/src/audio_core/common/workbuffer_allocator.h
new file mode 100644
index 000000000..fb89f97fe
--- /dev/null
+++ b/src/audio_core/common/workbuffer_allocator.h
@@ -0,0 +1,100 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <span>
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+/**
+ * Responsible for allocating up a workbuffer into multiple pieces.
+ * Takes in a buffer and size (it does not own them), and allocates up the buffer via Allocate.
+ */
+class WorkbufferAllocator {
+public:
+ explicit WorkbufferAllocator(std::span<u8> buffer_, u64 size_)
+ : buffer{reinterpret_cast<u64>(buffer_.data())}, size{size_} {}
+
+ /**
+ * Allocate the given count of T elements, aligned to alignment.
+ *
+ * @param count - The number of elements to allocate.
+ * @param alignment - The required starting alignment.
+ * @return Non-owning container of allocated elements.
+ */
+ template <typename T>
+ std::span<T> Allocate(u64 count, u64 alignment) {
+ u64 out{0};
+ u64 byte_size{count * sizeof(T)};
+
+ if (byte_size > 0) {
+ auto current{buffer + offset};
+ auto aligned_buffer{Common::AlignUp(current, alignment)};
+ if (aligned_buffer + byte_size <= buffer + size) {
+ out = aligned_buffer;
+ offset = byte_size - buffer + aligned_buffer;
+ } else {
+ LOG_ERROR(
+ Service_Audio,
+ "Allocated buffer was too small to hold new alloc.\nAllocator size={:08X}, "
+ "offset={:08X}.\nAttempting to allocate {:08X} with alignment={:02X}",
+ size, offset, byte_size, alignment);
+ count = 0;
+ }
+ }
+
+ return std::span<T>(reinterpret_cast<T*>(out), count);
+ }
+
+ /**
+ * Align the current offset to the given alignment.
+ *
+ * @param alignment - The required starting alignment.
+ */
+ void Align(u64 alignment) {
+ auto current{buffer + offset};
+ auto aligned_buffer{Common::AlignUp(current, alignment)};
+ offset = 0 - buffer + aligned_buffer;
+ }
+
+ /**
+ * Get the current buffer offset.
+ *
+ * @return The current allocating offset.
+ */
+ u64 GetCurrentOffset() const {
+ return offset;
+ }
+
+ /**
+ * Get the current buffer size.
+ *
+ * @return The size of the current buffer.
+ */
+ u64 GetSize() const {
+ return size;
+ }
+
+ /**
+ * Get the remaining size that can be allocated.
+ *
+ * @return The remaining size left in the buffer.
+ */
+ u64 GetRemainingSize() const {
+ return size - offset;
+ }
+
+private:
+ /// The buffer into which we are allocating.
+ u64 buffer;
+ /// Size of the buffer we're allocating to.
+ u64 size;
+ /// Current offset into the buffer, an error will be thrown if it exceeds size.
+ u64 offset{};
+};
+
+} // namespace AudioCore