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authorliamwhite <liamwhite@users.noreply.github.com>2023-09-19 15:25:09 +0200
committerGitHub <noreply@github.com>2023-09-19 15:25:09 +0200
commitdf56ecc318c55897e3de8c60ba9b74a3c29323e8 (patch)
tree445eed88c91ce53fa8198ab7bc0b9d14f5e6be7a /src/android/app
parentMerge pull request #11526 from german77/mii_service_v2 (diff)
parentandroid: Ignore validation layers library in git (diff)
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Diffstat (limited to 'src/android/app')
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt8
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt26
-rw-r--r--src/android/app/src/main/jni/emu_window/emu_window.cpp14
3 files changed, 20 insertions, 28 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
index d4ae39661..e96a2059b 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
@@ -3,6 +3,7 @@
package org.yuzu.yuzu_emu.activities
+import android.annotation.SuppressLint
import android.app.Activity
import android.app.PendingIntent
import android.app.PictureInPictureParams
@@ -397,6 +398,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}
}
+ @SuppressLint("UnspecifiedRegisterReceiverFlag")
override fun onPictureInPictureModeChanged(
isInPictureInPictureMode: Boolean,
newConfig: Configuration
@@ -409,7 +411,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
addAction(actionMute)
addAction(actionUnmute)
}.also {
- registerReceiver(pictureInPictureReceiver, it)
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
+ registerReceiver(pictureInPictureReceiver, it, RECEIVER_EXPORTED)
+ } else {
+ registerReceiver(pictureInPictureReceiver, it)
+ }
}
} else {
try {
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
index 3e6c157c7..750638bc9 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
@@ -15,7 +15,6 @@ import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
-import android.util.Rational
import android.view.*
import android.widget.TextView
import androidx.activity.OnBackPressedCallback
@@ -287,13 +286,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
+ updateScreenLayout()
if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
}
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.post {
- binding.surfaceInputOverlay.visibility = View.VISIBLE
+ binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
}
} else {
@@ -328,7 +328,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
override fun onPause() {
- if (emulationState.isRunning) {
+ if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) {
emulationState.pause()
}
super.onPause()
@@ -394,16 +394,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun updateScreenLayout() {
- binding.surfaceEmulation.setAspectRatio(
- when (IntSetting.RENDERER_ASPECT_RATIO.int) {
- 0 -> Rational(16, 9)
- 1 -> Rational(4, 3)
- 2 -> Rational(21, 9)
- 3 -> Rational(16, 10)
- 4 -> null // Stretch
- else -> Rational(16, 9)
- }
- )
+ binding.surfaceEmulation.setAspectRatio(null)
emulationActivity?.buildPictureInPictureParams()
updateOrientation()
}
@@ -693,7 +684,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private class EmulationState(private val gamePath: String) {
private var state: State
private var surface: Surface? = null
- private var runWhenSurfaceIsValid = false
init {
// Starting state is stopped.
@@ -751,8 +741,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// If the surface is set, run now. Otherwise, wait for it to get set.
if (surface != null) {
runWithValidSurface()
- } else {
- runWhenSurfaceIsValid = true
}
}
@@ -760,7 +748,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@Synchronized
fun newSurface(surface: Surface?) {
this.surface = surface
- if (runWhenSurfaceIsValid) {
+ if (this.surface != null) {
runWithValidSurface()
}
}
@@ -788,10 +776,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun runWithValidSurface() {
- runWhenSurfaceIsValid = false
+ NativeLibrary.surfaceChanged(surface)
when (state) {
State.STOPPED -> {
- NativeLibrary.surfaceChanged(surface)
val emulationThread = Thread({
Log.debug("[EmulationFragment] Starting emulation thread.")
NativeLibrary.run(gamePath)
@@ -801,7 +788,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> {
Log.debug("[EmulationFragment] Resuming emulation.")
- NativeLibrary.surfaceChanged(surface)
NativeLibrary.unpauseEmulation()
}
diff --git a/src/android/app/src/main/jni/emu_window/emu_window.cpp b/src/android/app/src/main/jni/emu_window/emu_window.cpp
index a890c6604..a7e414b81 100644
--- a/src/android/app/src/main/jni/emu_window/emu_window.cpp
+++ b/src/android/app/src/main/jni/emu_window/emu_window.cpp
@@ -11,6 +11,12 @@
#include "jni/emu_window/emu_window.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
+ m_window_width = ANativeWindow_getWidth(surface);
+ m_window_height = ANativeWindow_getHeight(surface);
+
+ // Ensures that we emulate with the correct aspect ratio.
+ UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
+
window_info.render_surface = reinterpret_cast<void*>(surface);
}
@@ -62,14 +68,8 @@ EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsyste
return;
}
- m_window_width = ANativeWindow_getWidth(surface);
- m_window_height = ANativeWindow_getHeight(surface);
-
- // Ensures that we emulate with the correct aspect ratio.
- UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
-
+ OnSurfaceChanged(surface);
window_info.type = Core::Frontend::WindowSystemType::Android;
- window_info.render_surface = reinterpret_cast<void*>(surface);
m_input_subsystem->Initialize();
}