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authorZach Hilman <zachhilman@gmail.com>2018-08-12 04:48:27 +0200
committerZach Hilman <zachhilman@gmail.com>2018-08-12 04:50:48 +0200
commitfdf27bf39022d8a96c0386cc92b6670953471089 (patch)
tree9911088904c211c00e7e761140e0fe0528cd4dcd
parentvfs_real: Add CreateFullPath to Create* operations (diff)
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-rw-r--r--src/yuzu/game_list.cpp22
-rw-r--r--src/yuzu/game_list_p.h3
2 files changed, 16 insertions, 9 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 73a0aa281..faaeda63d 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -405,6 +405,7 @@ void GameList::RefreshGameDirectory() {
static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca,
std::vector<u8>& icon, std::string& name) {
+
const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS());
if (control_dir == nullptr)
return;
@@ -425,7 +426,7 @@ static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca,
}
}
-void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
+void GameListWorker::AddInstalledTitlesToGameList() {
const auto usernand = Service::FileSystem::GetUserNANDContents();
const auto installed_games = usernand->ListEntriesFilter(FileSys::TitleType::Application,
FileSys::ContentRecordType::Program);
@@ -456,8 +457,6 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
});
}
- boost::container::flat_map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
-
const auto control_data = usernand->ListEntriesFilter(FileSys::TitleType::Application,
FileSys::ContentRecordType::Control);
@@ -466,10 +465,11 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
if (nca != nullptr)
nca_control_map.insert_or_assign(entry.title_id, nca);
}
+}
- const auto nca_control_callback =
- [this, &nca_control_map](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
+void GameListWorker::FillControlMap(const std::string& dir_path) {
+ const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name;
if (stop_processing)
@@ -487,10 +487,11 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
};
FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback);
+}
- const auto callback = [this, recursion,
- &nca_control_map](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
+void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
+ const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name;
if (stop_processing)
@@ -547,7 +548,10 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
void GameListWorker::run() {
stop_processing = false;
watch_list.append(dir_path);
+ FillControlMap(dir_path.toStdString());
+ AddInstalledTitlesToGameList();
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
+ nca_control_map.clear();
emit Finished(watch_list);
}
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 8fe5e8b80..10c2ef075 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -163,10 +163,13 @@ signals:
private:
FileSys::VirtualFilesystem vfs;
+ std::map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map;
QStringList watch_list;
QString dir_path;
bool deep_scan;
std::atomic_bool stop_processing;
+ void AddInstalledTitlesToGameList();
+ void FillControlMap(const std::string& dir_path);
void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
};