summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2016-05-25 22:40:36 +0200
committerbunnei <bunneidev@gmail.com>2016-05-25 22:40:36 +0200
commitf50a32bfce099eeff510e5e314b91dcf65d317ac (patch)
tree5bc0347199d722861ba09897e6c6e9015cf026bc
parentNew3DS: Minor style cleanup to #1520. (diff)
parentLoader: Split SMDH into its own header and import helpers from QGameList (diff)
downloadyuzu-f50a32bfce099eeff510e5e314b91dcf65d317ac.tar
yuzu-f50a32bfce099eeff510e5e314b91dcf65d317ac.tar.gz
yuzu-f50a32bfce099eeff510e5e314b91dcf65d317ac.tar.bz2
yuzu-f50a32bfce099eeff510e5e314b91dcf65d317ac.tar.lz
yuzu-f50a32bfce099eeff510e5e314b91dcf65d317ac.tar.xz
yuzu-f50a32bfce099eeff510e5e314b91dcf65d317ac.tar.zst
yuzu-f50a32bfce099eeff510e5e314b91dcf65d317ac.zip
-rw-r--r--src/citra/citra.cpp8
-rw-r--r--src/citra_qt/game_list.cpp22
-rw-r--r--src/citra_qt/game_list_p.h53
-rw-r--r--src/citra_qt/main.cpp10
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/loader/3dsx.cpp3
-rw-r--r--src/core/loader/3dsx.h8
-rw-r--r--src/core/loader/elf.h8
-rw-r--r--src/core/loader/loader.cpp60
-rw-r--r--src/core/loader/loader.h69
-rw-r--r--src/core/loader/ncch.cpp9
-rw-r--r--src/core/loader/ncch.h8
-rw-r--r--src/core/loader/smdh.cpp54
-rw-r--r--src/core/loader/smdh.h82
14 files changed, 229 insertions, 167 deletions
diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp
index b4501eb2e..e01216734 100644
--- a/src/citra/citra.cpp
+++ b/src/citra/citra.cpp
@@ -114,7 +114,13 @@ int main(int argc, char **argv) {
System::Init(emu_window.get());
SCOPE_EXIT({ System::Shutdown(); });
- Loader::ResultStatus load_result = Loader::LoadFile(boot_filename);
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(boot_filename);
+ if (!loader) {
+ LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str());
+ return -1;
+ }
+
+ Loader::ResultStatus load_result = loader->Load();
if (Loader::ResultStatus::Success != load_result) {
LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
return -1;
diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp
index d4ac9c96e..570647539 100644
--- a/src/citra_qt/game_list.cpp
+++ b/src/citra_qt/game_list.cpp
@@ -132,30 +132,16 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d
if (deep_scan && FileUtil::IsDirectory(physical_name)) {
AddFstEntriesToGameList(physical_name, true);
} else {
- std::string filename_filename, filename_extension;
- Common::SplitPath(physical_name, nullptr, &filename_filename, &filename_extension);
-
- Loader::FileType guessed_filetype = Loader::GuessFromExtension(filename_extension);
- if (guessed_filetype == Loader::FileType::Unknown)
- return true;
- Loader::FileType filetype = Loader::IdentifyFile(physical_name);
- if (filetype == Loader::FileType::Unknown) {
- LOG_WARNING(Frontend, "File %s is of indeterminate type and is possibly corrupted.", physical_name.c_str());
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
+ if (!loader)
return true;
- }
- if (guessed_filetype != filetype) {
- LOG_WARNING(Frontend, "Filetype and extension of file %s do not match.", physical_name.c_str());
- }
std::vector<u8> smdh;
- std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(FileUtil::IOFile(physical_name, "rb"), filetype, filename_filename, physical_name);
-
- if (loader)
- loader->ReadIcon(smdh);
+ loader->ReadIcon(smdh);
emit EntryReady({
new GameListItemPath(QString::fromStdString(physical_name), smdh),
- new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))),
+ new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});
}
diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h
index 284f5da81..121f90b0c 100644
--- a/src/citra_qt/game_list_p.h
+++ b/src/citra_qt/game_list_p.h
@@ -15,52 +15,21 @@
#include "common/string_util.h"
#include "common/color.h"
-#include "core/loader/loader.h"
+#include "core/loader/smdh.h"
#include "video_core/utils.h"
/**
- * Tests if data is a valid SMDH by its length and magic number.
- * @param smdh_data data buffer to test
- * @return bool test result
- */
-static bool IsValidSMDH(const std::vector<u8>& smdh_data) {
- if (smdh_data.size() < sizeof(Loader::SMDH))
- return false;
-
- u32 magic;
- memcpy(&magic, smdh_data.data(), 4);
-
- return Loader::MakeMagic('S', 'M', 'D', 'H') == magic;
-}
-
-/**
* Gets game icon from SMDH
* @param sdmh SMDH data
* @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
* @return QPixmap game icon
*/
-static QPixmap GetIconFromSMDH(const Loader::SMDH& smdh, bool large) {
- u32 size;
- const u8* icon_data;
-
- if (large) {
- size = 48;
- icon_data = smdh.large_icon.data();
- } else {
- size = 24;
- icon_data = smdh.small_icon.data();
- }
-
- QImage icon(size, size, QImage::Format::Format_RGB888);
- for (u32 x = 0; x < size; ++x) {
- for (u32 y = 0; y < size; ++y) {
- u32 coarse_y = y & ~7;
- auto v = Color::DecodeRGB565(
- icon_data + VideoCore::GetMortonOffset(x, y, 2) + coarse_y * size * 2);
- icon.setPixel(x, y, qRgb(v.r(), v.g(), v.b()));
- }
- }
+static QPixmap GetQPixmapFromSMDH(const Loader::SMDH& smdh, bool large) {
+ std::vector<u16> icon_data = smdh.GetIcon(large);
+ const uchar* data = reinterpret_cast<const uchar*>(icon_data.data());
+ int size = large ? 48 : 24;
+ QImage icon(data, size, size, QImage::Format::Format_RGB16);
return QPixmap::fromImage(icon);
}
@@ -82,8 +51,8 @@ static QPixmap GetDefaultIcon(bool large) {
* @param language title language
* @return QString short title
*/
-static QString GetShortTitleFromSMDH(const Loader::SMDH& smdh, Loader::SMDH::TitleLanguage language) {
- return QString::fromUtf16(smdh.titles[static_cast<int>(language)].short_title.data());
+static QString GetQStringShortTitleFromSMDH(const Loader::SMDH& smdh, Loader::SMDH::TitleLanguage language) {
+ return QString::fromUtf16(smdh.GetShortTitle(language).data());
}
class GameListItem : public QStandardItem {
@@ -112,7 +81,7 @@ public:
{
setData(game_path, FullPathRole);
- if (!IsValidSMDH(smdh_data)) {
+ if (!Loader::IsValidSMDH(smdh_data)) {
// SMDH is not valid, set a default icon
setData(GetDefaultIcon(true), Qt::DecorationRole);
return;
@@ -122,10 +91,10 @@ public:
memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH));
// Get icon from SMDH
- setData(GetIconFromSMDH(smdh, true), Qt::DecorationRole);
+ setData(GetQPixmapFromSMDH(smdh, true), Qt::DecorationRole);
// Get title form SMDH
- setData(GetShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English), TitleRole);
+ setData(GetQStringShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English), TitleRole);
}
QVariant data(int role) const override {
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index a85c94a4b..6239160bc 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -272,7 +272,15 @@ bool GMainWindow::InitializeSystem() {
}
bool GMainWindow::LoadROM(const std::string& filename) {
- Loader::ResultStatus result = Loader::LoadFile(filename);
+ std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetLoader(filename);
+ if (!app_loader) {
+ LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str());
+ QMessageBox::critical(this, tr("Error while loading ROM!"),
+ tr("The ROM format is not supported."));
+ return false;
+ }
+
+ Loader::ResultStatus result = app_loader->Load();
if (Loader::ResultStatus::Success != result) {
LOG_CRITICAL(Frontend, "Failed to load ROM!");
System::Shutdown();
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 12080a802..ed80cf0e4 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -121,6 +121,7 @@ set(SRCS
loader/elf.cpp
loader/loader.cpp
loader/ncch.cpp
+ loader/smdh.cpp
tracer/recorder.cpp
memory.cpp
settings.cpp
@@ -256,6 +257,7 @@ set(HEADERS
loader/elf.h
loader/loader.h
loader/ncch.h
+ loader/smdh.h
tracer/recorder.h
tracer/citrace.h
memory.h
diff --git a/src/core/loader/3dsx.cpp b/src/core/loader/3dsx.cpp
index 98e7ab48f..a16411e14 100644
--- a/src/core/loader/3dsx.cpp
+++ b/src/core/loader/3dsx.cpp
@@ -10,6 +10,7 @@
#include "core/file_sys/archive_romfs.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
+#include "core/hle/service/fs/archive.h"
#include "core/loader/3dsx.h"
#include "core/memory.h"
@@ -263,6 +264,8 @@ ResultStatus AppLoader_THREEDSX::Load() {
Kernel::g_current_process->Run(48, Kernel::DEFAULT_STACK_SIZE);
+ Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*this), Service::FS::ArchiveIdCode::RomFS);
+
is_loaded = true;
return ResultStatus::Success;
}
diff --git a/src/core/loader/3dsx.h b/src/core/loader/3dsx.h
index 3ee686703..90b20c61c 100644
--- a/src/core/loader/3dsx.h
+++ b/src/core/loader/3dsx.h
@@ -28,6 +28,14 @@ public:
static FileType IdentifyType(FileUtil::IOFile& file);
/**
+ * Returns the type of this file
+ * @return FileType corresponding to the loaded file
+ */
+ FileType GetFileType() override {
+ return IdentifyType(file);
+ }
+
+ /**
* Load the bootable file
* @return ResultStatus result of function
*/
diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h
index c6a5ebe99..cb3724f9d 100644
--- a/src/core/loader/elf.h
+++ b/src/core/loader/elf.h
@@ -28,6 +28,14 @@ public:
static FileType IdentifyType(FileUtil::IOFile& file);
/**
+ * Returns the type of this file
+ * @return FileType corresponding to the loaded file
+ */
+ FileType GetFileType() override {
+ return IdentifyType(file);
+ }
+
+ /**
* Load the bootable file
* @return ResultStatus result of function
*/
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index af3f62248..9719d30d5 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -8,9 +8,7 @@
#include "common/logging/log.h"
#include "common/string_util.h"
-#include "core/file_sys/archive_romfs.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/service/fs/archive.h"
#include "core/loader/3dsx.h"
#include "core/loader/elf.h"
#include "core/loader/ncch.h"
@@ -67,6 +65,9 @@ FileType GuessFromExtension(const std::string& extension_) {
if (extension == ".3dsx")
return FileType::THREEDSX;
+ if (extension == ".cia")
+ return FileType::CIA;
+
return FileType::Unknown;
}
@@ -90,7 +91,15 @@ const char* GetFileTypeString(FileType type) {
return "unknown";
}
-std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type,
+/**
+ * Get a loader for a file with a specific type
+ * @param file The file to load
+ * @param type The type of the file
+ * @param filename the file name (without path)
+ * @param filepath the file full path (with name)
+ * @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
+ */
+static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileType type,
const std::string& filename, const std::string& filepath) {
switch (type) {
@@ -108,15 +117,15 @@ std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type,
return std::make_unique<AppLoader_NCCH>(std::move(file), filepath);
default:
- return std::unique_ptr<AppLoader>();
+ return nullptr;
}
}
-ResultStatus LoadFile(const std::string& filename) {
+std::unique_ptr<AppLoader> GetLoader(const std::string& filename) {
FileUtil::IOFile file(filename, "rb");
if (!file.IsOpen()) {
LOG_ERROR(Loader, "Failed to load file %s", filename.c_str());
- return ResultStatus::Error;
+ return nullptr;
}
std::string filename_filename, filename_extension;
@@ -133,44 +142,7 @@ ResultStatus LoadFile(const std::string& filename) {
LOG_INFO(Loader, "Loading file %s as %s...", filename.c_str(), GetFileTypeString(type));
- std::unique_ptr<AppLoader> app_loader = GetLoader(std::move(file), type, filename_filename, filename);
-
- switch (type) {
-
- // 3DSX file format...
- // or NCCH/NCSD container formats...
- case FileType::THREEDSX:
- case FileType::CXI:
- case FileType::CCI:
- {
- // Load application and RomFS
- ResultStatus result = app_loader->Load();
- if (ResultStatus::Success == result) {
- Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*app_loader), Service::FS::ArchiveIdCode::RomFS);
- return ResultStatus::Success;
- }
- return result;
- }
-
- // Standard ELF file format...
- case FileType::ELF:
- return app_loader->Load();
-
- // CIA file format...
- case FileType::CIA:
- return ResultStatus::ErrorNotImplemented;
-
- // Error occurred durring IdentifyFile...
- case FileType::Error:
-
- // IdentifyFile could know identify file type...
- case FileType::Unknown:
- {
- LOG_CRITICAL(Loader, "File %s is of unknown type.", filename.c_str());
- return ResultStatus::ErrorInvalidFormat;
- }
- }
- return ResultStatus::Error;
+ return GetFileLoader(std::move(file), type, filename_filename, filename);
}
} // namespace Loader
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 9d3e9ed3b..77d87afe1 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -10,10 +10,8 @@
#include <string>
#include <vector>
-#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/file_util.h"
-#include "common/swap.h"
namespace Kernel {
struct AddressMapping;
@@ -80,51 +78,6 @@ constexpr u32 MakeMagic(char a, char b, char c, char d) {
return a | b << 8 | c << 16 | d << 24;
}
-/// SMDH data structure that contains titles, icons etc. See https://www.3dbrew.org/wiki/SMDH
-struct SMDH {
- u32_le magic;
- u16_le version;
- INSERT_PADDING_BYTES(2);
-
- struct Title {
- std::array<u16, 0x40> short_title;
- std::array<u16, 0x80> long_title;
- std::array<u16, 0x40> publisher;
- };
- std::array<Title, 16> titles;
-
- std::array<u8, 16> ratings;
- u32_le region_lockout;
- u32_le match_maker_id;
- u64_le match_maker_bit_id;
- u32_le flags;
- u16_le eula_version;
- INSERT_PADDING_BYTES(2);
- float_le banner_animation_frame;
- u32_le cec_id;
- INSERT_PADDING_BYTES(8);
-
- std::array<u8, 0x480> small_icon;
- std::array<u8, 0x1200> large_icon;
-
- /// indicates the language used for each title entry
- enum class TitleLanguage {
- Japanese = 0,
- English = 1,
- French = 2,
- German = 3,
- Italian = 4,
- Spanish = 5,
- SimplifiedChinese = 6,
- Korean= 7,
- Dutch = 8,
- Portuguese = 9,
- Russian = 10,
- TraditionalChinese = 11
- };
-};
-static_assert(sizeof(SMDH) == 0x36C0, "SMDH structure size is wrong");
-
/// Interface for loading an application
class AppLoader : NonCopyable {
public:
@@ -132,6 +85,12 @@ public:
virtual ~AppLoader() { }
/**
+ * Returns the type of this file
+ * @return FileType corresponding to the loaded file
+ */
+ virtual FileType GetFileType() = 0;
+
+ /**
* Load the application
* @return ResultStatus result of function
*/
@@ -197,20 +156,10 @@ protected:
extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
/**
- * Get a loader for a file with a specific type
- * @param file The file to load
- * @param type The type of the file
- * @param filename the file name (without path)
- * @param filepath the file full path (with name)
- * @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
- */
-std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, const std::string& filename, const std::string& filepath);
-
-/**
- * Identifies and loads a bootable file
+ * Identifies a bootable file and return a suitable loader
* @param filename String filename of bootable file
- * @return ResultStatus result of function
+ * @return best loader for this file
*/
-ResultStatus LoadFile(const std::string& filename);
+std::unique_ptr<AppLoader> GetLoader(const std::string& filename);
} // namespace
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index 7391bdb26..fca091ff9 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -10,8 +10,10 @@
#include "common/string_util.h"
#include "common/swap.h"
+#include "core/file_sys/archive_romfs.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
+#include "core/hle/service/fs/archive.h"
#include "core/loader/ncch.h"
#include "core/memory.h"
@@ -303,7 +305,12 @@ ResultStatus AppLoader_NCCH::Load() {
is_loaded = true; // Set state to loaded
- return LoadExec(); // Load the executable into memory for booting
+ result = LoadExec(); // Load the executable into memory for booting
+ if (ResultStatus::Success != result)
+ return result;
+
+ Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*this), Service::FS::ArchiveIdCode::RomFS);
+ return ResultStatus::Success;
}
ResultStatus AppLoader_NCCH::ReadCode(std::vector<u8>& buffer) {
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
index fd852c3de..75609ee57 100644
--- a/src/core/loader/ncch.h
+++ b/src/core/loader/ncch.h
@@ -174,6 +174,14 @@ public:
static FileType IdentifyType(FileUtil::IOFile& file);
/**
+ * Returns the type of this file
+ * @return FileType corresponding to the loaded file
+ */
+ FileType GetFileType() override {
+ return IdentifyType(file);
+ }
+
+ /**
* Load the application
* @return ResultStatus result of function
*/
diff --git a/src/core/loader/smdh.cpp b/src/core/loader/smdh.cpp
new file mode 100644
index 000000000..2d014054a
--- /dev/null
+++ b/src/core/loader/smdh.cpp
@@ -0,0 +1,54 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <vector>
+
+#include "common/common_types.h"
+
+#include "core/loader/loader.h"
+#include "core/loader/smdh.h"
+
+#include "video_core/utils.h"
+
+namespace Loader {
+
+bool IsValidSMDH(const std::vector<u8>& smdh_data) {
+ if (smdh_data.size() < sizeof(Loader::SMDH))
+ return false;
+
+ u32 magic;
+ memcpy(&magic, smdh_data.data(), sizeof(u32));
+
+ return Loader::MakeMagic('S', 'M', 'D', 'H') == magic;
+}
+
+std::vector<u16> SMDH::GetIcon(bool large) const {
+ u32 size;
+ const u8* icon_data;
+
+ if (large) {
+ size = 48;
+ icon_data = large_icon.data();
+ } else {
+ size = 24;
+ icon_data = small_icon.data();
+ }
+
+ std::vector<u16> icon(size * size);
+ for (u32 x = 0; x < size; ++x) {
+ for (u32 y = 0; y < size; ++y) {
+ u32 coarse_y = y & ~7;
+ const u8* pixel = icon_data + VideoCore::GetMortonOffset(x, y, 2) + coarse_y * size * 2;
+ icon[x + size * y] = (pixel[1] << 8) + pixel[0];
+ }
+ }
+ return icon;
+}
+
+std::array<u16, 0x40> SMDH::GetShortTitle(Loader::SMDH::TitleLanguage language) const {
+ return titles[static_cast<int>(language)].short_title;
+}
+
+} // namespace
diff --git a/src/core/loader/smdh.h b/src/core/loader/smdh.h
new file mode 100644
index 000000000..2011abda2
--- /dev/null
+++ b/src/core/loader/smdh.h
@@ -0,0 +1,82 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+
+namespace Loader {
+
+/**
+ * Tests if data is a valid SMDH by its length and magic number.
+ * @param smdh_data data buffer to test
+ * @return bool test result
+ */
+bool IsValidSMDH(const std::vector<u8>& smdh_data);
+
+/// SMDH data structure that contains titles, icons etc. See https://www.3dbrew.org/wiki/SMDH
+struct SMDH {
+ u32_le magic;
+ u16_le version;
+ INSERT_PADDING_BYTES(2);
+
+ struct Title {
+ std::array<u16, 0x40> short_title;
+ std::array<u16, 0x80> long_title;
+ std::array<u16, 0x40> publisher;
+ };
+ std::array<Title, 16> titles;
+
+ std::array<u8, 16> ratings;
+ u32_le region_lockout;
+ u32_le match_maker_id;
+ u64_le match_maker_bit_id;
+ u32_le flags;
+ u16_le eula_version;
+ INSERT_PADDING_BYTES(2);
+ float_le banner_animation_frame;
+ u32_le cec_id;
+ INSERT_PADDING_BYTES(8);
+
+ std::array<u8, 0x480> small_icon;
+ std::array<u8, 0x1200> large_icon;
+
+ /// indicates the language used for each title entry
+ enum class TitleLanguage {
+ Japanese = 0,
+ English = 1,
+ French = 2,
+ German = 3,
+ Italian = 4,
+ Spanish = 5,
+ SimplifiedChinese = 6,
+ Korean= 7,
+ Dutch = 8,
+ Portuguese = 9,
+ Russian = 10,
+ TraditionalChinese = 11
+ };
+
+ /**
+ * Gets game icon from SMDH
+ * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
+ * @return vector of RGB565 data
+ */
+ std::vector<u16> GetIcon(bool large) const;
+
+ /**
+ * Gets the short game title from SMDH
+ * @param language title language
+ * @return UTF-16 array of the short title
+ */
+ std::array<u16, 0x40> GetShortTitle(Loader::SMDH::TitleLanguage language) const;
+};
+static_assert(sizeof(SMDH) == 0x36C0, "SMDH structure size is wrong");
+
+} // namespace