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author | german <german@thesoftwareartisans.com> | 2021-01-18 01:40:27 +0100 |
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committer | german <german@thesoftwareartisans.com> | 2021-01-18 01:40:27 +0100 |
commit | e7c1d7bf77efc01260ac37dbec320c9e547fa9db (patch) | |
tree | 8e2a37ac1217604eb21d2f476ef3177953c1f41e | |
parent | Fix player 1 default connected value (diff) | |
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-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 46ea026e4..13f0351d4 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -575,6 +575,16 @@ void ConfigureInputPlayer::ApplyConfiguration() { std::transform(motions_param.begin(), motions_param.end(), motions.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); + + // Apply configuration for handheld + if (player_index == 0) { + auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; + if (player.controller_type == Settings::ControllerType::Handheld) { + handheld = player; + } + handheld.connected = ui->groupConnectedController->isChecked() && + player.controller_type == Settings::ControllerType::Handheld; + } } void ConfigureInputPlayer::TryConnectSelectedController() { |