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authorDavid Marcec <dmarcecguzman@gmail.com>2018-08-12 06:46:12 +0200
committerDavid Marcec <dmarcecguzman@gmail.com>2018-08-12 06:46:12 +0200
commite5ee0afe6f7b9cc8bf551b70ce61c773706710cc (patch)
tree590299674a18111fbda7cbe810ed81e61186bc5b
parentMerge pull request #1022 from bunnei/fix-splat (diff)
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-rw-r--r--src/audio_core/audio_renderer.cpp12
-rw-r--r--src/audio_core/audio_renderer.h5
-rw-r--r--src/core/hle/service/audio/audren_u.cpp33
3 files changed, 44 insertions, 6 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index 282f345c5..1ab6e88c2 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -26,6 +26,18 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params,
QueueMixedBuffer(2);
}
+u32 AudioRenderer::GetSampleRate() const {
+ return STREAM_SAMPLE_RATE;
+}
+
+u32 AudioRenderer::GetSampleCount() const {
+ return worker_params.sample_count;
+}
+
+u32 AudioRenderer::GetMixBufferCount() const {
+ return worker_params.mix_buffer_count;
+}
+
std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
index 6950a4681..13c5d0adc 100644
--- a/src/audio_core/audio_renderer.h
+++ b/src/audio_core/audio_renderer.h
@@ -26,7 +26,7 @@ enum class PlayState : u8 {
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
- u32_le unknown_8;
+ u32_le mix_buffer_count;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
@@ -160,6 +160,9 @@ public:
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
+ u32 GetSampleRate() const;
+ u32 GetSampleCount() const;
+ u32 GetMixBufferCount() const;
private:
class VoiceState {
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index f99304de5..4bdac8067 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -20,9 +20,9 @@ public:
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer") {
static const FunctionInfo functions[] = {
- {0, nullptr, "GetAudioRendererSampleRate"},
- {1, nullptr, "GetAudioRendererSampleCount"},
- {2, nullptr, "GetAudioRendererMixBufferCount"},
+ {0, &IAudioRenderer::GetAudioRendererSampleRate, "GetAudioRendererSampleRate"},
+ {1, &IAudioRenderer::GetAudioRendererSampleCount, "GetAudioRendererSampleCount"},
+ {2, &IAudioRenderer::GetAudioRendererMixBufferCount, "GetAudioRendererMixBufferCount"},
{3, nullptr, "GetAudioRendererState"},
{4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
{5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
@@ -45,6 +45,29 @@ private:
system_event->Signal();
}
+ void GetAudioRendererSampleRate(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(
+ renderer->GetSampleRate()); // Switch uses the worker_params value, but we always
+ // have a fixed sample rate so return that instead
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+ }
+
+ void GetAudioRendererSampleCount(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(renderer->GetSampleCount());
+ LOG_DEBUG(Service_Audio, "called");
+ }
+
+ void GetAudioRendererMixBufferCount(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(renderer->GetMixBufferCount());
+ LOG_DEBUG(Service_Audio, "called");
+ }
+
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2};
@@ -189,7 +212,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
- u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
+ u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
buffer_sz += params.unknown_c * 1024;
buffer_sz += 0x940 * (params.unknown_c + 1);
buffer_sz += 0x3F0 * params.voice_count;
@@ -197,7 +220,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
buffer_sz +=
Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
- (params.unknown_8 + 6),
+ (params.mix_buffer_count + 6),
0x40);
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {