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author | bunnei <bunneidev@gmail.com> | 2018-11-19 04:19:43 +0100 |
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committer | GitHub <noreply@github.com> | 2018-11-19 04:19:43 +0100 |
commit | da238db6df34f267e05c3ddb49ca8ef8549d9790 (patch) | |
tree | b1e3e8fde16855f50ae8ed93c76dcc67751eb7d7 | |
parent | Merge pull request #1671 from DarkLordZach/vi-disconnect (diff) | |
parent | gl_rasterizer: Remove default clip distance (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 54cc47a9b..84bd91eed 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -107,8 +107,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported"); OpenGLState::ApplyDefaultState(); - // Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0 - state.clip_distance[0] = true; // Create render framebuffer framebuffer.Create(); |