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authorbunnei <ericbunnie@gmail.com>2014-04-01 04:26:50 +0200
committerbunnei <ericbunnie@gmail.com>2014-04-01 04:26:50 +0200
commitd4b529111afc27447b0557b9a89cdf35f104bf87 (patch)
tree3a39babcea58e1d2e143f16f79f51706dc124e12
parentadded simple processing loop and ELF loading to main()... hackish, will cleanup later (diff)
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-rw-r--r--src/core/src/core.cpp103
1 files changed, 97 insertions, 6 deletions
diff --git a/src/core/src/core.cpp b/src/core/src/core.cpp
index 6ed7c5be8..523b860f6 100644
--- a/src/core/src/core.cpp
+++ b/src/core/src/core.cpp
@@ -24,37 +24,128 @@
#include "log.h"
#include "core.h"
+#include "mem_map.h"
+#include "arm/armdefs.h"
+#include "arm/disassembler/arm_disasm.h"
namespace Core {
+typedef struct arm11_core{
+ conf_object_t* obj;
+ ARMul_State* state;
+ memory_space_intf* space;
+}arm11_core_t;
+
+arm11_core* core = NULL;
+
+Arm* disasm = NULL;
+
+//ARMul_State* g_arm_state = NULL;
+
/// Start the core
void Start() {
- // TODO(ShizZy): ImplementMe
+ // TODO(ShizZy): ImplementMe
}
/// Run the core CPU loop
void RunLoop() {
- // TODO(ShizZy): ImplementMe
+ // TODO(ShizZy): ImplementMe
}
/// Step the CPU one instruction
void SingleStep() {
+ //arm11_core_t* core = (arm11_core_t*)opaque->obj;
+ ARMul_State *state = core->state;
+ //if (state->space.conf_obj == NULL){
+ // state->space.conf_obj = core->space->conf_obj;
+ // state->space.read = core->space->read;
+ // state->space.write = core->space->write;
+ //}
+
+ char next_instr[255];
+
+ disasm->disasm(state->pc, Memory::Read32(state->pc), next_instr);
+
+ NOTICE_LOG(ARM11, "0x%08X : %s", state->pc, next_instr);
+
+
+ for (int i = 0; i < 15; i++) {
+ NOTICE_LOG(ARM11, "Reg[%02d] = 0x%08X", i, state->Reg[i]);
+ }
+
+
+ state->step++;
+ state->cycle++;
+ state->EndCondition = 0;
+ state->stop_simulator = 0;
+ //state->NextInstr = RESUME; /* treat as PC change */
+ state->last_pc = state->Reg[15];
+ state->Reg[15] = ARMul_DoInstr(state);
+ state->Cpsr = (state->Cpsr & 0x0fffffdf) | \
+ (state->NFlag << 31) | \
+ (state->ZFlag << 30) | \
+ (state->CFlag << 29) | \
+ (state->VFlag << 28);// | \
+ //(state->TFlag << 5);
+
+ //FLUSHPIPE;
}
/// Halt the core
void Halt(const char *msg) {
- // TODO(ShizZy): ImplementMe
+ // TODO(ShizZy): ImplementMe
}
/// Kill the core
void Stop() {
- // TODO(ShizZy): ImplementMe
+ // TODO(ShizZy): ImplementMe
}
/// Initialize the core
+const static cpu_config_t arm11_cpu_info = { "armv6", "arm11", 0x0007b000, 0x0007f000, NONCACHE };
int Init() {
- NOTICE_LOG(MASTER_LOG, "Core initialized OK");
- return 0;
+ NOTICE_LOG(MASTER_LOG, "Core initialized OK");
+
+ disasm = new Arm();
+ core = (arm11_core_t*)malloc(sizeof(arm11_core_t));
+ //core->obj = new_conf_object(obj_name, core);
+ ARMul_EmulateInit();
+ ARMul_State* state = new ARMul_State;
+ ARMul_NewState(state);
+ state->abort_model = 0;
+ state->cpu = (cpu_config_t*)&arm11_cpu_info;
+ state->bigendSig = LOW;
+
+ ARMul_SelectProcessor(state, ARM_v6_Prop | ARM_v5_Prop | ARM_v5e_Prop);
+ state->lateabtSig = LOW;
+ mmu_init(state);
+ /* reset the core to initial state */
+ ARMul_Reset(state);
+ state->NextInstr = 0;
+ state->Emulate = 3;
+#if 0
+ state->mmu.ops.read_byte = arm11_read_byte;
+ state->mmu.ops.read_halfword = arm11_read_halfword;
+ state->mmu.ops.read_word = arm11_read_word;
+ state->mmu.ops.write_byte = arm11_write_byte;
+ state->mmu.ops.write_halfword = arm11_write_halfword;
+ state->mmu.ops.write_word = arm11_write_word;
+#endif
+ core->state = state;
+
+ state->pc = state->Reg[15] = 0x080c3ee0; // Hardcoded set PC to start address of a homebrew ROM
+ // this is where most launcher.dat code loads /bunnei
+
+ state->Reg[13] = 0x10000000; // Set stack pointer to the top of the stack, not sure if this is
+ // right? /bunnei
+
+ //state->s
+ return 0;
+}
+
+void Shutdown() {
+ //delete g_arm_state;
+ //g_arm_state = NULL;
}
} // namespace