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author | bunnei <bunneidev@gmail.com> | 2015-10-10 20:41:52 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2015-10-10 20:41:52 +0200 |
commit | d36eeaa3cad205af00c795da0365cdbdfec356e2 (patch) | |
tree | 7a9692835a970c9da25acefb108fe6d5613aabaf | |
parent | Merge pull request #1189 from archshift/game-list-toggle-window (diff) | |
parent | Fixed spelling errors (diff) | |
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-rw-r--r-- | src/core/memory.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/memory.cpp b/src/core/memory.cpp index b80795e0c..fc79c3ee9 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -26,9 +26,9 @@ enum class PageType { }; /** - * A (reasonably) fast way of allowing switchable and remmapable process address spaces. It loosely + * A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely * mimics the way a real CPU page table works, but instead is optimized for minimal decoding and - * fetching requirements when acessing. In the usual case of an access to regular memory, it only + * fetching requirements when accessing. In the usual case of an access to regular memory, it only * requires an indexed fetch and a check for NULL. */ struct PageTable { |