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authorbunnei <bunneidev@gmail.com>2018-04-19 15:02:19 +0200
committerGitHub <noreply@github.com>2018-04-19 15:02:19 +0200
commitd019bb16f638130f02b8d704a276856928d2d8a8 (patch)
tree13c219cf533d215e6f20ce47a3ea92465974fd98
parentMerge pull request #351 from Subv/tex_formats (diff)
parentGPU: Add support for the DXT23 and DXT45 compressed texture formats. (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp35
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h18
-rw-r--r--src/video_core/textures/decoders.cpp10
3 files changed, 35 insertions, 28 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 2a0858eac..561c6913d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -49,9 +49,11 @@ struct FormatTuple {
};
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8
- {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false, 1}, // B5G6R5
- {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8
+ {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false, 1}, // B5G6R5
+ {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
+ {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT23
+ {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT45
}};
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
@@ -82,23 +84,6 @@ static u16 GetResolutionScaleFactor() {
}
template <bool morton_to_gl, PixelFormat format>
-static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
- constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
- constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
- for (u32 y = 0; y < 8; ++y) {
- for (u32 x = 0; x < 8; ++x) {
- u8* tile_ptr = tile_buffer + VideoCore::MortonInterleave(x, y) * bytes_per_pixel;
- u8* gl_ptr = gl_buffer + ((7 - y) * stride + x) * gl_bytes_per_pixel;
- if (morton_to_gl) {
- std::memcpy(gl_ptr, tile_ptr, bytes_per_pixel);
- } else {
- std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel);
- }
- }
- }
-}
-
-template <bool morton_to_gl, PixelFormat format>
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr base, VAddr start,
VAddr end) {
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
@@ -121,9 +106,9 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr b
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
SurfaceParams::MaxPixelFormat>
morton_to_gl_fns = {
- MortonCopy<true, PixelFormat::ABGR8>,
- MortonCopy<true, PixelFormat::B5G6R5>,
- MortonCopy<true, PixelFormat::DXT1>,
+ MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
+ MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
+ MortonCopy<true, PixelFormat::DXT45>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
@@ -131,7 +116,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
gl_to_morton_fns = {
MortonCopy<false, PixelFormat::ABGR8>,
MortonCopy<false, PixelFormat::B5G6R5>,
- // TODO(Subv): Swizzling the DXT1 format is not yet supported
+ // TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported
+ nullptr,
+ nullptr,
nullptr,
};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 23e4d02d8..6861efe16 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -55,6 +55,8 @@ struct SurfaceParams {
ABGR8 = 0,
B5G6R5 = 1,
DXT1 = 2,
+ DXT23 = 3,
+ DXT45 = 4,
Max,
Invalid = 255,
@@ -84,9 +86,11 @@ struct SurfaceParams {
return 0;
constexpr std::array<unsigned int, MaxPixelFormat> bpp_table = {
- 32, // ABGR8
- 16, // B5G6R5
- 64, // DXT1
+ 32, // ABGR8
+ 16, // B5G6R5
+ 64, // DXT1
+ 128, // DXT23
+ 128, // DXT45
};
ASSERT(static_cast<size_t>(format) < bpp_table.size());
@@ -125,6 +129,10 @@ struct SurfaceParams {
return PixelFormat::B5G6R5;
case Tegra::Texture::TextureFormat::DXT1:
return PixelFormat::DXT1;
+ case Tegra::Texture::TextureFormat::DXT23:
+ return PixelFormat::DXT23;
+ case Tegra::Texture::TextureFormat::DXT45:
+ return PixelFormat::DXT45;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -140,6 +148,10 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::B5G6R5;
case PixelFormat::DXT1:
return Tegra::Texture::TextureFormat::DXT1;
+ case PixelFormat::DXT23:
+ return Tegra::Texture::TextureFormat::DXT23;
+ case PixelFormat::DXT45:
+ return Tegra::Texture::TextureFormat::DXT45;
default:
UNREACHABLE();
}
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index f4c7e40df..4df687786 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -48,6 +48,10 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::DXT1:
// In this case a 'pixel' actually refers to a 4x4 tile.
return 8;
+ case TextureFormat::DXT23:
+ case TextureFormat::DXT45:
+ // In this case a 'pixel' actually refers to a 4x4 tile.
+ return 16;
case TextureFormat::A8R8G8B8:
return 4;
case TextureFormat::B5G6R5:
@@ -67,7 +71,9 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
switch (format) {
case TextureFormat::DXT1:
- // In the DXT1 format, each 4x4 tile is swizzled instead of just individual pixel values.
+ case TextureFormat::DXT23:
+ case TextureFormat::DXT45:
+ // In the DXT formats, each 4x4 tile is swizzled instead of just individual pixel values.
CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, block_height);
break;
@@ -91,6 +97,8 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
// TODO(Subv): Implement.
switch (format) {
case TextureFormat::DXT1:
+ case TextureFormat::DXT23:
+ case TextureFormat::DXT45:
case TextureFormat::A8R8G8B8:
case TextureFormat::B5G6R5:
// TODO(Subv): For the time being just forward the same data without any decoding.