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authorDavid Marcec <dmarcecguzman@gmail.com>2019-09-21 09:43:18 +0200
committerDavid Marcec <dmarcecguzman@gmail.com>2019-09-21 09:43:18 +0200
commitb4db662053f98cb76d81f43e268f8f9104e523ea (patch)
tree56f8f034d45c880f416e23c3da908c901cedba58
parentLog the current title id and game name which is booting (diff)
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-rw-r--r--src/yuzu/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9a42a998a..9d2072e14 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -976,7 +976,7 @@ void GMainWindow::BootGame(const QString& filename) {
if (title_name.empty())
title_name = FileUtil::GetFilename(filename.toStdString());
}
- LOG_INFO(Frontend, "Booting game: \"{}\" | {:016X}", title_name, title_id);
+ LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name);
UpdateWindowTitle(QString::fromStdString(title_name));
loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());