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authorgerman77 <juangerman-13@hotmail.com>2022-01-02 00:57:43 +0100
committergerman77 <juangerman-13@hotmail.com>2022-01-02 00:57:43 +0100
commita9ad983c137744472eeeebcc7ee2588d9398ee58 (patch)
tree1dff2331839cd82824f944032d9262cb1ade3ccd
parentMerge pull request #7654 from Morph1984/dynarmic (diff)
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-rw-r--r--src/yuzu/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 1e02d715b..53f11a9ac 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1547,6 +1547,8 @@ void GMainWindow::ShutdownGame() {
emu_thread->wait();
emu_thread = nullptr;
+ emulation_running = false;
+
discord_rpc->Update();
// The emulation is stopped, so closing the window or not does not matter anymore
@@ -1585,8 +1587,6 @@ void GMainWindow::ShutdownGame() {
emu_frametime_label->setVisible(false);
renderer_status_button->setEnabled(true);
- emulation_running = false;
-
game_path.clear();
// When closing the game, destroy the GLWindow to clear the context after the game is closed