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author | Rodrigo Locatti <reinuseslisp@airmail.cc> | 2020-07-21 09:50:45 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-21 09:50:45 +0200 |
commit | 9ea9a60e17676fb704055c15cf09d61f083575de (patch) | |
tree | 7ef5558a06d3eed063890ac2d565c91ae5d25d32 | |
parent | Merge pull request #4306 from ReinUsesLisp/bsd-network (diff) | |
parent | decode/other: Implement S2R.LaneId (diff) | |
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-rw-r--r-- | src/video_core/shader/decode/other.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp index c0a8f233f..29a7cfbfe 100644 --- a/src/video_core/shader/decode/other.cpp +++ b/src/video_core/shader/decode/other.cpp @@ -75,8 +75,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) { const Node value = [this, instr] { switch (instr.sys20) { case SystemVariable::LaneId: - LOG_WARNING(HW_GPU, "S2R instruction with LaneId is incomplete"); - return Immediate(0U); + return Operation(OperationCode::ThreadId); case SystemVariable::InvocationId: return Operation(OperationCode::InvocationId); case SystemVariable::Ydirection: |