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authorRodrigo Locatti <reinuseslisp@airmail.cc>2020-04-17 22:41:48 +0200
committerGitHub <noreply@github.com>2020-04-17 22:41:48 +0200
commit990c0b184f50b4cb144c35a9d4626cf7680497a0 (patch)
treef214174ace0c594e95ed8037cfc4df1b58360cc0
parentMerge pull request #3666 from bunnei/new-vmm (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 12c6dcfde..6d2ff20f9 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -34,8 +34,6 @@
namespace OpenGL {
using Tegra::Engines::ShaderType;
-using VideoCommon::Shader::CompileDepth;
-using VideoCommon::Shader::CompilerSettings;
using VideoCommon::Shader::ProgramCode;
using VideoCommon::Shader::Registry;
using VideoCommon::Shader::ShaderIR;
@@ -45,7 +43,7 @@ namespace {
constexpr u32 STAGE_MAIN_OFFSET = 10;
constexpr u32 KERNEL_MAIN_OFFSET = 0;
-constexpr CompilerSettings COMPILER_SETTINGS{CompileDepth::FullDecompile};
+constexpr VideoCommon::Shader::CompilerSettings COMPILER_SETTINGS{};
/// Gets the address for the specified shader stage program
GPUVAddr GetShaderAddress(Core::System& system, Maxwell::ShaderProgram program) {