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authorbunnei <bunneidev@gmail.com>2023-05-03 02:54:57 +0200
committerGitHub <noreply@github.com>2023-05-03 02:54:57 +0200
commit8f43b05d6b1be260f68907c581b8e3a91cf244d8 (patch)
treebe95158c22707e828cd57be90c68f9a1f683d3f1
parentMerge pull request #10133 from lat9nq/clang-shadow-and-fallthrough (diff)
parentvk_present_manager: Add toggle for async presentation (diff)
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-rw-r--r--src/common/settings.cpp1
-rw-r--r--src/common/settings.h1
-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp51
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp224
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h34
-rw-r--r--src/video_core/renderer_vulkan/vk_present_manager.cpp454
-rw-r--r--src/video_core/renderer_vulkan/vk_present_manager.h83
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp9
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.h6
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.cpp49
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.h31
-rw-r--r--src/video_core/renderer_vulkan/vk_update_descriptor.cpp11
-rw-r--r--src/video_core/renderer_vulkan/vk_update_descriptor.h10
-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp7
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h1
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui15
-rw-r--r--src/yuzu_cmd/config.cpp1
-rw-r--r--src/yuzu_cmd/default_ini.h4
21 files changed, 772 insertions, 226 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 84955030b..77ff21128 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -205,6 +205,7 @@ void RestoreGlobalState(bool is_powered_on) {
// Renderer
values.fsr_sharpening_slider.SetGlobal(true);
values.renderer_backend.SetGlobal(true);
+ values.async_presentation.SetGlobal(true);
values.renderer_force_max_clock.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
values.fullscreen_mode.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index b77a1580a..5379d0dd5 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -422,6 +422,7 @@ struct Values {
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{
RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"};
+ SwitchableSetting<bool> async_presentation{false, "async_presentation"};
SwitchableSetting<bool> renderer_force_max_clock{false, "force_max_clock"};
Setting<bool> renderer_debug{false, "debug"};
Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 92cab93f3..a0009a36f 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -179,6 +179,8 @@ add_library(video_core STATIC
renderer_vulkan/vk_master_semaphore.h
renderer_vulkan/vk_pipeline_cache.cpp
renderer_vulkan/vk_pipeline_cache.h
+ renderer_vulkan/vk_present_manager.cpp
+ renderer_vulkan/vk_present_manager.h
renderer_vulkan/vk_query_cache.cpp
renderer_vulkan/vk_query_cache.h
renderer_vulkan/vk_rasterizer.cpp
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 2a8d9e377..69dc76180 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -93,8 +93,9 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
state_tracker(), scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
render_window.GetFramebufferLayout().height, false),
- blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
- screen_info),
+ present_manager(render_window, device, memory_allocator, scheduler, swapchain),
+ blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, present_manager,
+ scheduler, screen_info),
rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator,
state_tracker, scheduler) {
if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) {
@@ -121,46 +122,19 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
return;
}
// Update screen info if the framebuffer size has changed.
- if (screen_info.width != framebuffer->width || screen_info.height != framebuffer->height) {
- screen_info.width = framebuffer->width;
- screen_info.height = framebuffer->height;
- }
+ screen_info.width = framebuffer->width;
+ screen_info.height = framebuffer->height;
+
const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
const bool use_accelerated =
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
const bool is_srgb = use_accelerated && screen_info.is_srgb;
RenderScreenshot(*framebuffer, use_accelerated);
- bool has_been_recreated = false;
- const auto recreate_swapchain = [&](u32 width, u32 height) {
- if (!has_been_recreated) {
- has_been_recreated = true;
- scheduler.Finish();
- }
- swapchain.Create(width, height, is_srgb);
- };
-
- const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
- if (swapchain.NeedsRecreation(is_srgb) || swapchain.GetWidth() != layout.width ||
- swapchain.GetHeight() != layout.height) {
- recreate_swapchain(layout.width, layout.height);
- }
- bool is_outdated;
- do {
- swapchain.AcquireNextImage();
- is_outdated = swapchain.IsOutDated();
- if (is_outdated) {
- recreate_swapchain(layout.width, layout.height);
- }
- } while (is_outdated);
- if (has_been_recreated) {
- blit_screen.Recreate();
- }
- const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
- const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore();
- scheduler.Flush(render_semaphore, present_semaphore);
- scheduler.WaitWorker();
- swapchain.Present(render_semaphore);
+ Frame* frame = present_manager.GetRenderFrame();
+ blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
+ scheduler.Flush(*frame->render_ready);
+ scheduler.Record([this, frame](vk::CommandBuffer) { present_manager.PushFrame(frame); });
gpu.RendererFrameEndNotify();
rasterizer.TickFrame();
@@ -246,8 +220,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
});
const VkExtent2D render_area{.width = layout.width, .height = layout.height};
const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area);
- // Since we're not rendering to the screen, ignore the render semaphore.
- void(blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated));
+ blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated);
const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
const VkBufferCreateInfo dst_buffer_info{
@@ -270,7 +243,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
- .oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index 009e75e0d..f44367cb2 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -9,6 +9,7 @@
#include "common/dynamic_library.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
+#include "video_core/renderer_vulkan/vk_present_manager.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
@@ -76,6 +77,7 @@ private:
StateTracker state_tracker;
Scheduler scheduler;
Swapchain swapchain;
+ PresentManager present_manager;
BlitScreen blit_screen;
RasterizerVulkan rasterizer;
std::optional<TurboMode> turbo_mode;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 2f0cc27e8..1e0fdd3d9 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -122,10 +122,12 @@ struct BlitScreen::BufferData {
BlitScreen::BlitScreen(Core::Memory::Memory& cpu_memory_, Core::Frontend::EmuWindow& render_window_,
const Device& device_, MemoryAllocator& memory_allocator_,
- Swapchain& swapchain_, Scheduler& scheduler_, const ScreenInfo& screen_info_)
+ Swapchain& swapchain_, PresentManager& present_manager_,
+ Scheduler& scheduler_, const ScreenInfo& screen_info_)
: cpu_memory{cpu_memory_}, render_window{render_window_}, device{device_},
- memory_allocator{memory_allocator_}, swapchain{swapchain_}, scheduler{scheduler_},
- image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
+ memory_allocator{memory_allocator_}, swapchain{swapchain_}, present_manager{present_manager_},
+ scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_},
+ current_srgb{swapchain.IsSrgb()}, image_view_format{swapchain.GetImageViewFormat()} {
resource_ticks.resize(image_count);
CreateStaticResources();
@@ -135,25 +137,20 @@ BlitScreen::BlitScreen(Core::Memory::Memory& cpu_memory_, Core::Frontend::EmuWin
BlitScreen::~BlitScreen() = default;
void BlitScreen::Recreate() {
+ present_manager.WaitPresent();
+ scheduler.Finish();
+ device.GetLogical().WaitIdle();
CreateDynamicResources();
}
-VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
- const VkFramebuffer& host_framebuffer,
- const Layout::FramebufferLayout layout, VkExtent2D render_area,
- bool use_accelerated) {
+void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
+ const VkFramebuffer& host_framebuffer, const Layout::FramebufferLayout layout,
+ VkExtent2D render_area, bool use_accelerated) {
RefreshResources(framebuffer);
// Finish any pending renderpass
scheduler.RequestOutsideRenderPassOperationContext();
- if (const auto swapchain_images = swapchain.GetImageCount(); swapchain_images != image_count) {
- image_count = swapchain_images;
- Recreate();
- }
-
- const std::size_t image_index = swapchain.GetImageIndex();
-
scheduler.Wait(resource_ticks[image_index]);
resource_ticks[image_index] = scheduler.CurrentTick();
@@ -169,7 +166,7 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
std::memcpy(mapped_span.data(), &data, sizeof(data));
if (!use_accelerated) {
- const u64 image_offset = GetRawImageOffset(framebuffer, image_index);
+ const u64 image_offset = GetRawImageOffset(framebuffer);
const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr);
@@ -204,8 +201,8 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
.depth = 1,
},
};
- scheduler.Record([this, copy, image_index](vk::CommandBuffer cmdbuf) {
- const VkImage image = *raw_images[image_index];
+ scheduler.Record([this, copy, index = image_index](vk::CommandBuffer cmdbuf) {
+ const VkImage image = *raw_images[index];
const VkImageMemoryBarrier base_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
@@ -245,14 +242,15 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
const auto anti_alias_pass = Settings::values.anti_aliasing.GetValue();
if (use_accelerated && anti_alias_pass == Settings::AntiAliasing::Fxaa) {
- UpdateAADescriptorSet(image_index, source_image_view, false);
+ UpdateAADescriptorSet(source_image_view, false);
const u32 up_scale = Settings::values.resolution_info.up_scale;
const u32 down_shift = Settings::values.resolution_info.down_shift;
VkExtent2D size{
.width = (up_scale * framebuffer.width) >> down_shift,
.height = (up_scale * framebuffer.height) >> down_shift,
};
- scheduler.Record([this, image_index, size, anti_alias_pass](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([this, index = image_index, size,
+ anti_alias_pass](vk::CommandBuffer cmdbuf) {
const VkImageMemoryBarrier base_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
@@ -326,7 +324,7 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline_layout, 0,
- aa_descriptor_sets[image_index], {});
+ aa_descriptor_sets[index], {});
cmdbuf.Draw(4, 1, 0, 0);
cmdbuf.EndRenderPass();
@@ -369,81 +367,99 @@ VkSemaphore BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
};
VkImageView fsr_image_view =
fsr->Draw(scheduler, image_index, source_image_view, fsr_input_size, crop_rect);
- UpdateDescriptorSet(image_index, fsr_image_view, true);
+ UpdateDescriptorSet(fsr_image_view, true);
} else {
const bool is_nn =
Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::NearestNeighbor;
- UpdateDescriptorSet(image_index, source_image_view, is_nn);
+ UpdateDescriptorSet(source_image_view, is_nn);
}
- scheduler.Record(
- [this, host_framebuffer, image_index, size = render_area](vk::CommandBuffer cmdbuf) {
- const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
- const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
- const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
- const VkClearValue clear_color{
- .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
- };
- const VkRenderPassBeginInfo renderpass_bi{
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .pNext = nullptr,
- .renderPass = *renderpass,
- .framebuffer = host_framebuffer,
- .renderArea =
- {
- .offset = {0, 0},
- .extent = size,
- },
- .clearValueCount = 1,
- .pClearValues = &clear_color,
- };
- const VkViewport viewport{
- .x = 0.0f,
- .y = 0.0f,
- .width = static_cast<float>(size.width),
- .height = static_cast<float>(size.height),
- .minDepth = 0.0f,
- .maxDepth = 1.0f,
- };
- const VkRect2D scissor{
- .offset = {0, 0},
- .extent = size,
- };
- cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
- auto graphics_pipeline = [this]() {
- switch (Settings::values.scaling_filter.GetValue()) {
- case Settings::ScalingFilter::NearestNeighbor:
- case Settings::ScalingFilter::Bilinear:
- return *bilinear_pipeline;
- case Settings::ScalingFilter::Bicubic:
- return *bicubic_pipeline;
- case Settings::ScalingFilter::Gaussian:
- return *gaussian_pipeline;
- case Settings::ScalingFilter::ScaleForce:
- return *scaleforce_pipeline;
- default:
- return *bilinear_pipeline;
- }
- }();
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
- cmdbuf.SetViewport(0, viewport);
- cmdbuf.SetScissor(0, scissor);
-
- cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
- descriptor_sets[image_index], {});
- cmdbuf.Draw(4, 1, 0, 0);
- cmdbuf.EndRenderPass();
- });
- return *semaphores[image_index];
+ scheduler.Record([this, host_framebuffer, index = image_index,
+ size = render_area](vk::CommandBuffer cmdbuf) {
+ const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
+ const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
+ const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
+ const VkClearValue clear_color{
+ .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
+ };
+ const VkRenderPassBeginInfo renderpass_bi{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .pNext = nullptr,
+ .renderPass = *renderpass,
+ .framebuffer = host_framebuffer,
+ .renderArea =
+ {
+ .offset = {0, 0},
+ .extent = size,
+ },
+ .clearValueCount = 1,
+ .pClearValues = &clear_color,
+ };
+ const VkViewport viewport{
+ .x = 0.0f,
+ .y = 0.0f,
+ .width = static_cast<float>(size.width),
+ .height = static_cast<float>(size.height),
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ };
+ const VkRect2D scissor{
+ .offset = {0, 0},
+ .extent = size,
+ };
+ cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
+ auto graphics_pipeline = [this]() {
+ switch (Settings::values.scaling_filter.GetValue()) {
+ case Settings::ScalingFilter::NearestNeighbor:
+ case Settings::ScalingFilter::Bilinear:
+ return *bilinear_pipeline;
+ case Settings::ScalingFilter::Bicubic:
+ return *bicubic_pipeline;
+ case Settings::ScalingFilter::Gaussian:
+ return *gaussian_pipeline;
+ case Settings::ScalingFilter::ScaleForce:
+ return *scaleforce_pipeline;
+ default:
+ return *bilinear_pipeline;
+ }
+ }();
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
+ cmdbuf.SetViewport(0, viewport);
+ cmdbuf.SetScissor(0, scissor);
+
+ cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
+ descriptor_sets[index], {});
+ cmdbuf.Draw(4, 1, 0, 0);
+ cmdbuf.EndRenderPass();
+ });
}
-VkSemaphore BlitScreen::DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
- bool use_accelerated) {
- const std::size_t image_index = swapchain.GetImageIndex();
- const VkExtent2D render_area = swapchain.GetSize();
+void BlitScreen::DrawToSwapchain(Frame* frame, const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated, bool is_srgb) {
+ // Recreate dynamic resources if the the image count or colorspace changed
+ if (const std::size_t swapchain_images = swapchain.GetImageCount();
+ swapchain_images != image_count || current_srgb != is_srgb) {
+ current_srgb = is_srgb;
+ image_view_format = current_srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM;
+ image_count = swapchain_images;
+ Recreate();
+ }
+
+ // Recreate the presentation frame if the dimensions of the window changed
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
- return Draw(framebuffer, *framebuffers[image_index], layout, render_area, use_accelerated);
+ if (layout.width != frame->width || layout.height != frame->height ||
+ is_srgb != frame->is_srgb) {
+ Recreate();
+ present_manager.RecreateFrame(frame, layout.width, layout.height, is_srgb,
+ image_view_format, *renderpass);
+ }
+
+ const VkExtent2D render_area{frame->width, frame->height};
+ Draw(framebuffer, *frame->framebuffer, layout, render_area, use_accelerated);
+ if (++image_index >= image_count) {
+ image_index = 0;
+ }
}
vk::Framebuffer BlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent) {
@@ -471,13 +487,11 @@ void BlitScreen::CreateStaticResources() {
}
void BlitScreen::CreateDynamicResources() {
- CreateSemaphores();
CreateDescriptorPool();
CreateDescriptorSetLayout();
CreateDescriptorSets();
CreatePipelineLayout();
CreateRenderPass();
- CreateFramebuffers();
CreateGraphicsPipeline();
fsr.reset();
smaa.reset();
@@ -525,11 +539,6 @@ void BlitScreen::CreateShaders() {
}
}
-void BlitScreen::CreateSemaphores() {
- semaphores.resize(image_count);
- std::ranges::generate(semaphores, [this] { return device.GetLogical().CreateSemaphore(); });
-}
-
void BlitScreen::CreateDescriptorPool() {
const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
{
@@ -571,10 +580,10 @@ void BlitScreen::CreateDescriptorPool() {
}
void BlitScreen::CreateRenderPass() {
- renderpass = CreateRenderPassImpl(swapchain.GetImageViewFormat());
+ renderpass = CreateRenderPassImpl(image_view_format);
}
-vk::RenderPass BlitScreen::CreateRenderPassImpl(VkFormat format, bool is_present) {
+vk::RenderPass BlitScreen::CreateRenderPassImpl(VkFormat format) {
const VkAttachmentDescription color_attachment{
.flags = 0,
.format = format,
@@ -584,7 +593,7 @@ vk::RenderPass BlitScreen::CreateRenderPassImpl(VkFormat format, bool is_present
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
- .finalLayout = is_present ? VK_IMAGE_LAYOUT_PRESENT_SRC_KHR : VK_IMAGE_LAYOUT_GENERAL,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
};
const VkAttachmentReference color_attachment_ref{
@@ -1052,16 +1061,6 @@ void BlitScreen::CreateSampler() {
nn_sampler = device.GetLogical().CreateSampler(ci_nn);
}
-void BlitScreen::CreateFramebuffers() {
- const VkExtent2D size{swapchain.GetSize()};
- framebuffers.resize(image_count);
-
- for (std::size_t i = 0; i < image_count; ++i) {
- const VkImageView image_view{swapchain.GetImageViewIndex(i)};
- framebuffers[i] = CreateFramebuffer(image_view, size, renderpass);
- }
-}
-
void BlitScreen::ReleaseRawImages() {
for (const u64 tick : resource_ticks) {
scheduler.Wait(tick);
@@ -1175,7 +1174,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
return;
}
- aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer), false);
+ aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer));
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{
@@ -1319,8 +1318,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
aa_pipeline = device.GetLogical().CreateGraphicsPipeline(fxaa_pipeline_ci);
}
-void BlitScreen::UpdateAADescriptorSet(std::size_t image_index, VkImageView image_view,
- bool nn) const {
+void BlitScreen::UpdateAADescriptorSet(VkImageView image_view, bool nn) const {
const VkDescriptorImageInfo image_info{
.sampler = nn ? *nn_sampler : *sampler,
.imageView = image_view,
@@ -1356,8 +1354,7 @@ void BlitScreen::UpdateAADescriptorSet(std::size_t image_index, VkImageView imag
device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, sampler_write_2}, {});
}
-void BlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view,
- bool nn) const {
+void BlitScreen::UpdateDescriptorSet(VkImageView image_view, bool nn) const {
const VkDescriptorBufferInfo buffer_info{
.buffer = *buffer,
.offset = offsetof(BufferData, uniform),
@@ -1480,8 +1477,7 @@ u64 BlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer)
return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count;
}
-u64 BlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
- std::size_t image_index) const {
+u64 BlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const {
constexpr auto first_image_offset = static_cast<u64>(sizeof(BufferData));
return first_image_offset + GetSizeInBytes(framebuffer) * image_index;
}
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index ebe10b08b..68ec20253 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -5,6 +5,7 @@
#include <memory>
+#include "core/frontend/framebuffer_layout.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -42,6 +43,9 @@ class RasterizerVulkan;
class Scheduler;
class SMAA;
class Swapchain;
+class PresentManager;
+
+struct Frame;
struct ScreenInfo {
VkImage image{};
@@ -55,18 +59,17 @@ class BlitScreen {
public:
explicit BlitScreen(Core::Memory::Memory& cpu_memory, Core::Frontend::EmuWindow& render_window,
const Device& device, MemoryAllocator& memory_manager, Swapchain& swapchain,
- Scheduler& scheduler, const ScreenInfo& screen_info);
+ PresentManager& present_manager, Scheduler& scheduler,
+ const ScreenInfo& screen_info);
~BlitScreen();
void Recreate();
- [[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer,
- const VkFramebuffer& host_framebuffer,
- const Layout::FramebufferLayout layout, VkExtent2D render_area,
- bool use_accelerated);
+ void Draw(const Tegra::FramebufferConfig& framebuffer, const VkFramebuffer& host_framebuffer,
+ const Layout::FramebufferLayout layout, VkExtent2D render_area, bool use_accelerated);
- [[nodiscard]] VkSemaphore DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
- bool use_accelerated);
+ void DrawToSwapchain(Frame* frame, const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated, bool is_srgb);
[[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
VkExtent2D extent);
@@ -79,10 +82,9 @@ private:
void CreateStaticResources();
void CreateShaders();
- void CreateSemaphores();
void CreateDescriptorPool();
void CreateRenderPass();
- vk::RenderPass CreateRenderPassImpl(VkFormat, bool is_present = true);
+ vk::RenderPass CreateRenderPassImpl(VkFormat format);
void CreateDescriptorSetLayout();
void CreateDescriptorSets();
void CreatePipelineLayout();
@@ -90,15 +92,14 @@ private:
void CreateSampler();
void CreateDynamicResources();
- void CreateFramebuffers();
void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
void ReleaseRawImages();
void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
- void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view, bool nn) const;
- void UpdateAADescriptorSet(std::size_t image_index, VkImageView image_view, bool nn) const;
+ void UpdateDescriptorSet(VkImageView image_view, bool nn) const;
+ void UpdateAADescriptorSet(VkImageView image_view, bool nn) const;
void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
const Layout::FramebufferLayout layout) const;
@@ -107,16 +108,17 @@ private:
void CreateFSR();
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
- u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
- std::size_t image_index) const;
+ u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const;
Core::Memory::Memory& cpu_memory;
Core::Frontend::EmuWindow& render_window;
const Device& device;
MemoryAllocator& memory_allocator;
Swapchain& swapchain;
+ PresentManager& present_manager;
Scheduler& scheduler;
std::size_t image_count;
+ std::size_t image_index{};
const ScreenInfo& screen_info;
vk::ShaderModule vertex_shader;
@@ -135,7 +137,6 @@ private:
vk::Pipeline gaussian_pipeline;
vk::Pipeline scaleforce_pipeline;
vk::RenderPass renderpass;
- std::vector<vk::Framebuffer> framebuffers;
vk::DescriptorSets descriptor_sets;
vk::Sampler nn_sampler;
vk::Sampler sampler;
@@ -145,7 +146,6 @@ private:
std::vector<u64> resource_ticks;
- std::vector<vk::Semaphore> semaphores;
std::vector<vk::Image> raw_images;
std::vector<vk::ImageView> raw_image_views;
std::vector<MemoryCommit> raw_buffer_commits;
@@ -164,6 +164,8 @@ private:
u32 raw_width = 0;
u32 raw_height = 0;
Service::android::PixelFormat pixel_format{};
+ bool current_srgb;
+ VkFormat image_view_format;
std::unique_ptr<FSR> fsr;
std::unique_ptr<SMAA> smaa;
diff --git a/src/video_core/renderer_vulkan/vk_present_manager.cpp b/src/video_core/renderer_vulkan/vk_present_manager.cpp
new file mode 100644
index 000000000..a137c66f2
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_present_manager.cpp
@@ -0,0 +1,454 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/microprofile.h"
+#include "common/settings.h"
+#include "common/thread.h"
+#include "video_core/renderer_vulkan/vk_present_manager.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/vk_swapchain.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+
+namespace Vulkan {
+
+MICROPROFILE_DEFINE(Vulkan_WaitPresent, "Vulkan", "Wait For Present", MP_RGB(128, 128, 128));
+MICROPROFILE_DEFINE(Vulkan_CopyToSwapchain, "Vulkan", "Copy to swapchain", MP_RGB(192, 255, 192));
+
+namespace {
+
+bool CanBlitToSwapchain(const vk::PhysicalDevice& physical_device, VkFormat format) {
+ const VkFormatProperties props{physical_device.GetFormatProperties(format)};
+ return (props.optimalTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT);
+}
+
+[[nodiscard]] VkImageSubresourceLayers MakeImageSubresourceLayers() {
+ return VkImageSubresourceLayers{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .mipLevel = 0,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ };
+}
+
+[[nodiscard]] VkImageBlit MakeImageBlit(s32 frame_width, s32 frame_height, s32 swapchain_width,
+ s32 swapchain_height) {
+ return VkImageBlit{
+ .srcSubresource = MakeImageSubresourceLayers(),
+ .srcOffsets =
+ {
+ {
+ .x = 0,
+ .y = 0,
+ .z = 0,
+ },
+ {
+ .x = frame_width,
+ .y = frame_height,
+ .z = 1,
+ },
+ },
+ .dstSubresource = MakeImageSubresourceLayers(),
+ .dstOffsets =
+ {
+ {
+ .x = 0,
+ .y = 0,
+ .z = 0,
+ },
+ {
+ .x = swapchain_width,
+ .y = swapchain_height,
+ .z = 1,
+ },
+ },
+ };
+}
+
+[[nodiscard]] VkImageCopy MakeImageCopy(u32 frame_width, u32 frame_height, u32 swapchain_width,
+ u32 swapchain_height) {
+ return VkImageCopy{
+ .srcSubresource = MakeImageSubresourceLayers(),
+ .srcOffset =
+ {
+ .x = 0,
+ .y = 0,
+ .z = 0,
+ },
+ .dstSubresource = MakeImageSubresourceLayers(),
+ .dstOffset =
+ {
+ .x = 0,
+ .y = 0,
+ .z = 0,
+ },
+ .extent =
+ {
+ .width = std::min(frame_width, swapchain_width),
+ .height = std::min(frame_height, swapchain_height),
+ .depth = 1,
+ },
+ };
+}
+
+} // Anonymous namespace
+
+PresentManager::PresentManager(Core::Frontend::EmuWindow& render_window_, const Device& device_,
+ MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
+ Swapchain& swapchain_)
+ : render_window{render_window_}, device{device_},
+ memory_allocator{memory_allocator_}, scheduler{scheduler_}, swapchain{swapchain_},
+ blit_supported{CanBlitToSwapchain(device.GetPhysical(), swapchain.GetImageViewFormat())},
+ use_present_thread{Settings::values.async_presentation.GetValue()},
+ image_count{swapchain.GetImageCount()} {
+
+ auto& dld = device.GetLogical();
+ cmdpool = dld.CreateCommandPool({
+ .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
+ .pNext = nullptr,
+ .flags =
+ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
+ .queueFamilyIndex = device.GetGraphicsFamily(),
+ });
+ auto cmdbuffers = cmdpool.Allocate(image_count);
+
+ frames.resize(image_count);
+ for (u32 i = 0; i < frames.size(); i++) {
+ Frame& frame = frames[i];
+ frame.cmdbuf = vk::CommandBuffer{cmdbuffers[i], device.GetDispatchLoader()};
+ frame.render_ready = dld.CreateSemaphore({
+ .sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ });
+ frame.present_done = dld.CreateFence({
+ .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = VK_FENCE_CREATE_SIGNALED_BIT,
+ });
+ free_queue.push(&frame);
+ }
+
+ if (use_present_thread) {
+ present_thread = std::jthread([this](std::stop_token token) { PresentThread(token); });
+ }
+}
+
+PresentManager::~PresentManager() = default;
+
+Frame* PresentManager::GetRenderFrame() {
+ MICROPROFILE_SCOPE(Vulkan_WaitPresent);
+
+ // Wait for free presentation frames
+ std::unique_lock lock{free_mutex};
+ free_cv.wait(lock, [this] { return !free_queue.empty(); });
+
+ // Take the frame from the queue
+ Frame* frame = free_queue.front();
+ free_queue.pop();
+
+ // Wait for the presentation to be finished so all frame resources are free
+ frame->present_done.Wait();
+ frame->present_done.Reset();
+
+ return frame;
+}
+
+void PresentManager::PushFrame(Frame* frame) {
+ if (!use_present_thread) {
+ CopyToSwapchain(frame);
+ free_queue.push(frame);
+ return;
+ }
+
+ std::unique_lock lock{queue_mutex};
+ present_queue.push(frame);
+ frame_cv.notify_one();
+}
+
+void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,
+ VkFormat image_view_format, VkRenderPass rd) {
+ auto& dld = device.GetLogical();
+
+ frame->width = width;
+ frame->height = height;
+ frame->is_srgb = is_srgb;
+
+ frame->image = dld.CreateImage({
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = swapchain.GetImageFormat(),
+ .extent =
+ {
+ .width = width,
+ .height = height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ });
+
+ frame->image_commit = memory_allocator.Commit(frame->image, MemoryUsage::DeviceLocal);
+
+ frame->image_view = dld.CreateImageView({
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .image = *frame->image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = image_view_format,
+ .components =
+ {
+ .r = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .g = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .b = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .a = VK_COMPONENT_SWIZZLE_IDENTITY,
+ },
+ .subresourceRange =
+ {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ });
+
+ const VkImageView image_view{*frame->image_view};
+ frame->framebuffer = dld.CreateFramebuffer({
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .renderPass = rd,
+ .attachmentCount = 1,
+ .pAttachments = &image_view,
+ .width = width,
+ .height = height,
+ .layers = 1,
+ });
+}
+
+void PresentManager::WaitPresent() {
+ if (!use_present_thread) {
+ return;
+ }
+
+ // Wait for the present queue to be empty
+ {
+ std::unique_lock queue_lock{queue_mutex};
+ frame_cv.wait(queue_lock, [this] { return present_queue.empty(); });
+ }
+
+ // The above condition will be satisfied when the last frame is taken from the queue.
+ // To ensure that frame has been presented as well take hold of the swapchain
+ // mutex.
+ std::scoped_lock swapchain_lock{swapchain_mutex};
+}
+
+void PresentManager::PresentThread(std::stop_token token) {
+ Common::SetCurrentThreadName("VulkanPresent");
+ while (!token.stop_requested()) {
+ std::unique_lock lock{queue_mutex};
+
+ // Wait for presentation frames
+ Common::CondvarWait(frame_cv, lock, token, [this] { return !present_queue.empty(); });
+ if (token.stop_requested()) {
+ return;
+ }
+
+ // Take the frame and notify anyone waiting
+ Frame* frame = present_queue.front();
+ present_queue.pop();
+ frame_cv.notify_one();
+
+ // By exchanging the lock ownership we take the swapchain lock
+ // before the queue lock goes out of scope. This way the swapchain
+ // lock in WaitPresent is guaranteed to occur after here.
+ std::exchange(lock, std::unique_lock{swapchain_mutex});
+
+ CopyToSwapchain(frame);
+
+ // Free the frame for reuse
+ std::scoped_lock fl{free_mutex};
+ free_queue.push(frame);
+ free_cv.notify_one();
+ }
+}
+
+void PresentManager::CopyToSwapchain(Frame* frame) {
+ MICROPROFILE_SCOPE(Vulkan_CopyToSwapchain);
+
+ const auto recreate_swapchain = [&] {
+ swapchain.Create(frame->width, frame->height, frame->is_srgb);
+ image_count = swapchain.GetImageCount();
+ };
+
+ // If the size or colorspace of the incoming frames has changed, recreate the swapchain
+ // to account for that.
+ const bool srgb_changed = swapchain.NeedsRecreation(frame->is_srgb);
+ const bool size_changed =
+ swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height;
+ if (srgb_changed || size_changed) {
+ recreate_swapchain();
+ }
+
+ while (swapchain.AcquireNextImage()) {
+ recreate_swapchain();
+ }
+
+ const vk::CommandBuffer cmdbuf{frame->cmdbuf};
+ cmdbuf.Begin({
+ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
+ .pNext = nullptr,
+ .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
+ .pInheritanceInfo = nullptr,
+ });
+
+ const VkImage image{swapchain.CurrentImage()};
+ const VkExtent2D extent = swapchain.GetExtent();
+ const std::array pre_barriers{
+ VkImageMemoryBarrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ .newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ },
+ VkImageMemoryBarrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = *frame->image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ },
+ };
+ const std::array post_barriers{
+ VkImageMemoryBarrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ .newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ },
+ VkImageMemoryBarrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
+ .dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = *frame->image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ },
+ };
+
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, {},
+ {}, {}, pre_barriers);
+
+ if (blit_supported) {
+ cmdbuf.BlitImage(*frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ MakeImageBlit(frame->width, frame->height, extent.width, extent.height),
+ VK_FILTER_LINEAR);
+ } else {
+ cmdbuf.CopyImage(*frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ MakeImageCopy(frame->width, frame->height, extent.width, extent.height));
+ }
+
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, {},
+ {}, {}, post_barriers);
+
+ cmdbuf.End();
+
+ const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore();
+ const VkSemaphore render_semaphore = swapchain.CurrentRenderSemaphore();
+ const std::array wait_semaphores = {present_semaphore, *frame->render_ready};
+
+ static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ };
+
+ const VkSubmitInfo submit_info{
+ .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
+ .pNext = nullptr,
+ .waitSemaphoreCount = 2U,
+ .pWaitSemaphores = wait_semaphores.data(),
+ .pWaitDstStageMask = wait_stage_masks.data(),
+ .commandBufferCount = 1,
+ .pCommandBuffers = cmdbuf.address(),
+ .signalSemaphoreCount = 1U,
+ .pSignalSemaphores = &render_semaphore,
+ };
+
+ // Submit the image copy/blit to the swapchain
+ {
+ std::scoped_lock lock{scheduler.submit_mutex};
+ switch (const VkResult result =
+ device.GetGraphicsQueue().Submit(submit_info, *frame->present_done)) {
+ case VK_SUCCESS:
+ break;
+ case VK_ERROR_DEVICE_LOST:
+ device.ReportLoss();
+ [[fallthrough]];
+ default:
+ vk::Check(result);
+ break;
+ }
+ }
+
+ // Present
+ swapchain.Present(render_semaphore);
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_present_manager.h b/src/video_core/renderer_vulkan/vk_present_manager.h
new file mode 100644
index 000000000..9885fd7c6
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_present_manager.h
@@ -0,0 +1,83 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <condition_variable>
+#include <mutex>
+#include <queue>
+
+#include "common/common_types.h"
+#include "common/polyfill_thread.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Core::Frontend {
+class EmuWindow;
+} // namespace Core::Frontend
+
+namespace Vulkan {
+
+class Device;
+class Scheduler;
+class Swapchain;
+
+struct Frame {
+ u32 width;
+ u32 height;
+ bool is_srgb;
+ vk::Image image;
+ vk::ImageView image_view;
+ vk::Framebuffer framebuffer;
+ MemoryCommit image_commit;
+ vk::CommandBuffer cmdbuf;
+ vk::Semaphore render_ready;
+ vk::Fence present_done;
+};
+
+class PresentManager {
+public:
+ PresentManager(Core::Frontend::EmuWindow& render_window, const Device& device,
+ MemoryAllocator& memory_allocator, Scheduler& scheduler, Swapchain& swapchain);
+ ~PresentManager();
+
+ /// Returns the last used presentation frame
+ Frame* GetRenderFrame();
+
+ /// Pushes a frame for presentation
+ void PushFrame(Frame* frame);
+
+ /// Recreates the present frame to match the provided parameters
+ void RecreateFrame(Frame* frame, u32 width, u32 height, bool is_srgb,
+ VkFormat image_view_format, VkRenderPass rd);
+
+ /// Waits for the present thread to finish presenting all queued frames.
+ void WaitPresent();
+
+private:
+ void PresentThread(std::stop_token token);
+
+ void CopyToSwapchain(Frame* frame);
+
+private:
+ Core::Frontend::EmuWindow& render_window;
+ const Device& device;
+ MemoryAllocator& memory_allocator;
+ Scheduler& scheduler;
+ Swapchain& swapchain;
+ vk::CommandPool cmdpool;
+ std::vector<Frame> frames;
+ std::queue<Frame*> present_queue;
+ std::queue<Frame*> free_queue;
+ std::condition_variable_any frame_cv;
+ std::condition_variable free_cv;
+ std::mutex swapchain_mutex;
+ std::mutex queue_mutex;
+ std::mutex free_mutex;
+ std::jthread present_thread;
+ bool blit_supported;
+ bool use_present_thread;
+ std::size_t image_count;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index 057e16967..80455ec08 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -46,10 +46,11 @@ Scheduler::Scheduler(const Device& device_, StateTracker& state_tracker_)
Scheduler::~Scheduler() = default;
-void Scheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
+u64 Scheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
// When flushing, we only send data to the worker thread; no waiting is necessary.
- SubmitExecution(signal_semaphore, wait_semaphore);
+ const u64 signal_value = SubmitExecution(signal_semaphore, wait_semaphore);
AllocateNewContext();
+ return signal_value;
}
void Scheduler::Finish(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
@@ -205,7 +206,7 @@ void Scheduler::AllocateWorkerCommandBuffer() {
});
}
-void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
+u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
EndPendingOperations();
InvalidateState();
@@ -217,6 +218,7 @@ void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_s
on_submit();
}
+ std::scoped_lock lock{submit_mutex};
switch (const VkResult result = master_semaphore->SubmitQueue(
cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
case VK_SUCCESS:
@@ -231,6 +233,7 @@ void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_s
});
chunk->MarkSubmit();
DispatchWork();
+ return signal_value;
}
void Scheduler::AllocateNewContext() {
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h
index 8d75ce987..475c682eb 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.h
+++ b/src/video_core/renderer_vulkan/vk_scheduler.h
@@ -34,7 +34,7 @@ public:
~Scheduler();
/// Sends the current execution context to the GPU.
- void Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
+ u64 Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
/// Sends the current execution context to the GPU and waits for it to complete.
void Finish(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
@@ -106,6 +106,8 @@ public:
return *master_semaphore;
}
+ std::mutex submit_mutex;
+
private:
class Command {
public:
@@ -201,7 +203,7 @@ private:
void AllocateWorkerCommandBuffer();
- void SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore);
+ u64 SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore);
void AllocateNewContext();
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp
index b1465e35c..23bbea7f1 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.cpp
+++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp
@@ -99,18 +99,16 @@ void Swapchain::Create(u32 width_, u32 height_, bool srgb) {
return;
}
- device.GetLogical().WaitIdle();
Destroy();
CreateSwapchain(capabilities, srgb);
CreateSemaphores();
- CreateImageViews();
resource_ticks.clear();
resource_ticks.resize(image_count);
}
-void Swapchain::AcquireNextImage() {
+bool Swapchain::AcquireNextImage() {
const VkResult result = device.GetLogical().AcquireNextImageKHR(
*swapchain, std::numeric_limits<u64>::max(), *present_semaphores[frame_index],
VK_NULL_HANDLE, &image_index);
@@ -127,8 +125,11 @@ void Swapchain::AcquireNextImage() {
LOG_ERROR(Render_Vulkan, "vkAcquireNextImageKHR returned {}", vk::ToString(result));
break;
}
+
scheduler.Wait(resource_ticks[image_index]);
resource_ticks[image_index] = scheduler.CurrentTick();
+
+ return is_suboptimal || is_outdated;
}
void Swapchain::Present(VkSemaphore render_semaphore) {
@@ -143,6 +144,7 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
.pImageIndices = &image_index,
.pResults = nullptr,
};
+ std::scoped_lock lock{scheduler.submit_mutex};
switch (const VkResult result = present_queue.Present(present_info)) {
case VK_SUCCESS:
break;
@@ -168,7 +170,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)};
- const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
+ surface_format = ChooseSwapSurfaceFormat(formats);
present_mode = ChooseSwapPresentMode(present_modes);
u32 requested_image_count{capabilities.minImageCount + 1};
@@ -193,7 +195,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
.imageColorSpace = surface_format.colorSpace,
.imageExtent = {},
.imageArrayLayers = 1,
- .imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
@@ -241,45 +243,14 @@ void Swapchain::CreateSemaphores() {
present_semaphores.resize(image_count);
std::ranges::generate(present_semaphores,
[this] { return device.GetLogical().CreateSemaphore(); });
-}
-
-void Swapchain::CreateImageViews() {
- VkImageViewCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .image = {},
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = image_view_format,
- .components =
- {
- .r = VK_COMPONENT_SWIZZLE_IDENTITY,
- .g = VK_COMPONENT_SWIZZLE_IDENTITY,
- .b = VK_COMPONENT_SWIZZLE_IDENTITY,
- .a = VK_COMPONENT_SWIZZLE_IDENTITY,
- },
- .subresourceRange =
- {
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = 0,
- .levelCount = 1,
- .baseArrayLayer = 0,
- .layerCount = 1,
- },
- };
-
- image_views.resize(image_count);
- for (std::size_t i = 0; i < image_count; i++) {
- ci.image = images[i];
- image_views[i] = device.GetLogical().CreateImageView(ci);
- }
+ render_semaphores.resize(image_count);
+ std::ranges::generate(render_semaphores,
+ [this] { return device.GetLogical().CreateSemaphore(); });
}
void Swapchain::Destroy() {
frame_index = 0;
present_semaphores.clear();
- framebuffers.clear();
- image_views.clear();
swapchain.reset();
}
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h
index caf1ff32b..419742586 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.h
+++ b/src/video_core/renderer_vulkan/vk_swapchain.h
@@ -27,7 +27,7 @@ public:
void Create(u32 width, u32 height, bool srgb);
/// Acquires the next image in the swapchain, waits as needed.
- void AcquireNextImage();
+ bool AcquireNextImage();
/// Presents the rendered image to the swapchain.
void Present(VkSemaphore render_semaphore);
@@ -52,6 +52,11 @@ public:
return is_suboptimal;
}
+ /// Returns true when the swapchain format is in the srgb color space
+ bool IsSrgb() const {
+ return current_srgb;
+ }
+
VkExtent2D GetSize() const {
return extent;
}
@@ -64,22 +69,34 @@ public:
return image_index;
}
+ std::size_t GetFrameIndex() const {
+ return frame_index;
+ }
+
VkImage GetImageIndex(std::size_t index) const {
return images[index];
}
- VkImageView GetImageViewIndex(std::size_t index) const {
- return *image_views[index];
+ VkImage CurrentImage() const {
+ return images[image_index];
}
VkFormat GetImageViewFormat() const {
return image_view_format;
}
+ VkFormat GetImageFormat() const {
+ return surface_format.format;
+ }
+
VkSemaphore CurrentPresentSemaphore() const {
return *present_semaphores[frame_index];
}
+ VkSemaphore CurrentRenderSemaphore() const {
+ return *render_semaphores[frame_index];
+ }
+
u32 GetWidth() const {
return width;
}
@@ -88,6 +105,10 @@ public:
return height;
}
+ VkExtent2D GetExtent() const {
+ return extent;
+ }
+
private:
void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb);
void CreateSemaphores();
@@ -107,10 +128,9 @@ private:
std::size_t image_count{};
std::vector<VkImage> images;
- std::vector<vk::ImageView> image_views;
- std::vector<vk::Framebuffer> framebuffers;
std::vector<u64> resource_ticks;
std::vector<vk::Semaphore> present_semaphores;
+ std::vector<vk::Semaphore> render_semaphores;
u32 width;
u32 height;
@@ -121,6 +141,7 @@ private:
VkFormat image_view_format{};
VkExtent2D extent{};
VkPresentModeKHR present_mode{};
+ VkSurfaceFormatKHR surface_format{};
bool current_srgb{};
bool current_fps_unlocked{};
diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.cpp b/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
index 009dab0b6..0630ebda5 100644
--- a/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
+++ b/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
@@ -14,13 +14,18 @@ namespace Vulkan {
UpdateDescriptorQueue::UpdateDescriptorQueue(const Device& device_, Scheduler& scheduler_)
: device{device_}, scheduler{scheduler_} {
+ payload_start = payload.data();
payload_cursor = payload.data();
}
UpdateDescriptorQueue::~UpdateDescriptorQueue() = default;
void UpdateDescriptorQueue::TickFrame() {
- payload_cursor = payload.data();
+ if (++frame_index >= FRAMES_IN_FLIGHT) {
+ frame_index = 0;
+ }
+ payload_start = payload.data() + frame_index * FRAME_PAYLOAD_SIZE;
+ payload_cursor = payload_start;
}
void UpdateDescriptorQueue::Acquire() {
@@ -28,10 +33,10 @@ void UpdateDescriptorQueue::Acquire() {
// This is the maximum number of entries a single draw call might use.
static constexpr size_t MIN_ENTRIES = 0x400;
- if (std::distance(payload.data(), payload_cursor) + MIN_ENTRIES >= payload.max_size()) {
+ if (std::distance(payload_start, payload_cursor) + MIN_ENTRIES >= FRAME_PAYLOAD_SIZE) {
LOG_WARNING(Render_Vulkan, "Payload overflow, waiting for worker thread");
scheduler.WaitWorker();
- payload_cursor = payload.data();
+ payload_cursor = payload_start;
}
upload_start = payload_cursor;
}
diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.h b/src/video_core/renderer_vulkan/vk_update_descriptor.h
index 625bcc809..1c1a7020b 100644
--- a/src/video_core/renderer_vulkan/vk_update_descriptor.h
+++ b/src/video_core/renderer_vulkan/vk_update_descriptor.h
@@ -29,6 +29,12 @@ struct DescriptorUpdateEntry {
};
class UpdateDescriptorQueue final {
+ // This should be plenty for the vast majority of cases. Most desktop platforms only
+ // provide up to 3 swapchain images.
+ static constexpr size_t FRAMES_IN_FLIGHT = 5;
+ static constexpr size_t FRAME_PAYLOAD_SIZE = 0x10000;
+ static constexpr size_t PAYLOAD_SIZE = FRAME_PAYLOAD_SIZE * FRAMES_IN_FLIGHT;
+
public:
explicit UpdateDescriptorQueue(const Device& device_, Scheduler& scheduler_);
~UpdateDescriptorQueue();
@@ -73,9 +79,11 @@ private:
const Device& device;
Scheduler& scheduler;
+ size_t frame_index{0};
DescriptorUpdateEntry* payload_cursor = nullptr;
+ DescriptorUpdateEntry* payload_start = nullptr;
const DescriptorUpdateEntry* upload_start = nullptr;
- std::array<DescriptorUpdateEntry, 0x10000> payload;
+ std::array<DescriptorUpdateEntry, PAYLOAD_SIZE> payload;
};
} // namespace Vulkan
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index bb731276e..305891d18 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -692,6 +692,7 @@ void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
ReadGlobalSetting(Settings::values.renderer_backend);
+ ReadGlobalSetting(Settings::values.async_presentation);
ReadGlobalSetting(Settings::values.renderer_force_max_clock);
ReadGlobalSetting(Settings::values.vulkan_device);
ReadGlobalSetting(Settings::values.fullscreen_mode);
@@ -1313,6 +1314,7 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
+ WriteGlobalSetting(Settings::values.async_presentation);
WriteGlobalSetting(Settings::values.renderer_force_max_clock);
WriteGlobalSetting(Settings::values.vulkan_device);
WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 59fb1b334..7f7bf0e4d 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -22,11 +22,13 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
void ConfigureGraphicsAdvanced::SetConfiguration() {
const bool runtime_lock = !system.IsPoweredOn();
ui->use_vsync->setEnabled(runtime_lock);
+ ui->async_present->setEnabled(runtime_lock);
ui->renderer_force_max_clock->setEnabled(runtime_lock);
ui->async_astc->setEnabled(runtime_lock);
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
+ ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
@@ -54,6 +56,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_presentation,
+ ui->async_present, async_present);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock,
ui->renderer_force_max_clock,
renderer_force_max_clock);
@@ -90,6 +94,7 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
// Disable if not global (only happens during game)
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());
+ ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
ui->renderer_force_max_clock->setEnabled(
Settings::values.renderer_force_max_clock.UsingGlobal());
ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
@@ -107,6 +112,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
return;
}
+ ConfigurationShared::SetColoredTristate(ui->async_present, Settings::values.async_presentation,
+ async_present);
ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
Settings::values.renderer_force_max_clock,
renderer_force_max_clock);
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index bf1b04749..5394ed40a 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -36,6 +36,7 @@ private:
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
+ ConfigurationShared::CheckState async_present;
ConfigurationShared::CheckState renderer_force_max_clock;
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState async_astc;
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index a7dbdc18c..d7ec18939 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>404</width>
- <height>321</height>
+ <height>376</height>
</rect>
</property>
<property name="windowTitle">
@@ -70,6 +70,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="async_present">
+ <property name="text">
+ <string>Enable asynchronous presentation (Vulkan only)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QCheckBox" name="renderer_force_max_clock">
<property name="toolTip">
<string>Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.</string>
@@ -112,7 +119,7 @@
<item>
<widget class="QCheckBox" name="use_fast_gpu_time">
<property name="toolTip">
- <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
+ <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
</property>
<property name="text">
<string>Use Fast GPU Time (Hack)</string>
@@ -122,7 +129,7 @@
<item>
<widget class="QCheckBox" name="use_pessimistic_flushes">
<property name="toolTip">
- <string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string>
+ <string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string>
</property>
<property name="text">
<string>Use pessimistic buffer flushes (Hack)</string>
@@ -132,7 +139,7 @@
<item>
<widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
<property name="toolTip">
- <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string>
+ <string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string>
</property>
<property name="text">
<string>Use Vulkan pipeline cache</string>
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 464da3231..fa347fb8c 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -300,6 +300,7 @@ void Config::ReadValues() {
// Renderer
ReadSetting("Renderer", Settings::values.renderer_backend);
+ ReadSetting("Renderer", Settings::values.async_presentation);
ReadSetting("Renderer", Settings::values.renderer_force_max_clock);
ReadSetting("Renderer", Settings::values.renderer_debug);
ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 209cfc28a..c0c89fbb9 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -264,6 +264,10 @@ cpuopt_unsafe_ignore_global_monitor =
# 0: OpenGL, 1 (default): Vulkan
backend =
+# Whether to enable asynchronous presentation (Vulkan only)
+# 0 (default): Off, 1: On
+async_presentation =
+
# Enable graphics API debugging mode.
# 0 (default): Disabled, 1: Enabled
debug =