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authorbunnei <bunneidev@gmail.com>2018-04-07 10:54:52 +0200
committerbunnei <bunneidev@gmail.com>2018-04-14 05:48:24 +0200
commit8aa21a03b30d5d1b2c29e10fd05d2f893e6bd014 (patch)
tree7280bd0cae02873b06ddef460da838a4fa9ee23b
parentgl_shader_gen: Add hashable setup/config structs. (diff)
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-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 48ee80125..7909dcfc3 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -10,6 +10,14 @@
#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
+using GLvec2 = std::array<GLfloat, 2>;
+using GLvec3 = std::array<GLfloat, 3>;
+using GLvec4 = std::array<GLfloat, 4>;
+
+using GLuvec2 = std::array<GLuint, 2>;
+using GLuvec3 = std::array<GLuint, 3>;
+using GLuvec4 = std::array<GLuint, 4>;
+
namespace MaxwellToGL {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
@@ -39,6 +47,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
switch (topology) {
+ case Maxwell::PrimitiveTopology::Triangles:
+ return GL_TRIANGLES;
case Maxwell::PrimitiveTopology::TriangleStrip:
return GL_TRIANGLE_STRIP;
}