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author | bunnei <bunneidev@gmail.com> | 2018-08-28 17:27:44 +0200 |
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committer | GitHub <noreply@github.com> | 2018-08-28 17:27:44 +0200 |
commit | 72e4499a9e01303e155d42ce39c72a4d5fccc7af (patch) | |
tree | 599bd25d5b573f466731227bb5c21f211755b56f | |
parent | Merge pull request #1190 from FearlessTobi/im-so-retarded (diff) | |
parent | gl_shader_cache: Remove unused program_code vector in GetShaderAddress() (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 3c3d1d35e..326a901ba 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -14,9 +14,8 @@ namespace OpenGL { /// Gets the address for the specified shader stage program static Tegra::GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) { auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); - - GLShader::ProgramCode program_code(GLShader::MAX_PROGRAM_CODE_LENGTH); auto& shader_config = gpu.regs.shader_config[static_cast<size_t>(program)]; + return gpu.regs.code_address.CodeAddress() + shader_config.offset; } |