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authorLioncash <mathew1800@gmail.com>2018-08-06 03:27:11 +0200
committerLioncash <mathew1800@gmail.com>2018-08-06 03:27:14 +0200
commit6edd8281010ba6d4ce76c1241e2cea6d571bc0f2 (patch)
treef3bd5b5f7188c737cae1b6ea2f5f962b1b6ef154
parentcore_timing: Use transparent functors where applicable (diff)
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-rw-r--r--src/core/core_timing.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index 7fe6380ad..5bbde47f4 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -23,6 +23,10 @@
namespace CoreTiming {
+struct EventType;
+
+using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
+
/**
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
@@ -30,8 +34,6 @@ namespace CoreTiming {
void Init();
void Shutdown();
-typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback;
-
/**
* This should only be called from the emu thread, if you are calling it any other thread, you are
* doing something evil
@@ -40,8 +42,6 @@ u64 GetTicks();
u64 GetIdleTicks();
void AddTicks(u64 ticks);
-struct EventType;
-
/**
* Returns the event_type identifier. if name is not unique, it will assert.
*/