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author | bunnei <bunneidev@gmail.com> | 2023-01-07 22:41:27 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-01-07 22:41:27 +0100 |
commit | 66e4a48b75d7f60cab1349ce896be696b761fb39 (patch) | |
tree | bba44049730b407d379d4aab995c12515b46fc7b | |
parent | Merge pull request #9578 from bylaws/patch-2 (diff) | |
parent | input_common: Create an update engine (diff) | |
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-rw-r--r-- | src/common/input.h | 3 | ||||
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 10 | ||||
-rw-r--r-- | src/input_common/helpers/stick_from_buttons.cpp | 17 | ||||
-rw-r--r-- | src/input_common/main.cpp | 26 |
4 files changed, 37 insertions, 19 deletions
diff --git a/src/common/input.h b/src/common/input.h index fc14fd7bf..d27b1d772 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -292,9 +292,6 @@ class InputDevice { public: virtual ~InputDevice() = default; - // Request input device to update if necessary - virtual void SoftUpdate() {} - // Force input device to update data regardless of the current state virtual void ForceUpdate() {} diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 71364c323..7a01f3f4c 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -1434,16 +1434,6 @@ AnalogSticks EmulatedController::GetSticks() const { return {}; } - // Some drivers like stick from buttons need constant refreshing - for (auto& device : stick_devices) { - if (!device) { - continue; - } - lock.unlock(); - device->SoftUpdate(); - lock.lock(); - } - return controller.analog_stick_state; } diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 82aa6ac2f..f3a0b3419 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -13,11 +13,11 @@ class Stick final : public Common::Input::InputDevice { public: using Button = std::unique_ptr<Common::Input::InputDevice>; - Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, + Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, Button updater_, float modifier_scale_, float modifier_angle_) : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), - right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), - modifier_angle(modifier_angle_) { + right(std::move(right_)), modifier(std::move(modifier_)), updater(std::move(updater_)), + modifier_scale(modifier_scale_), modifier_angle(modifier_angle_) { up->SetCallback({ .on_change = [this](const Common::Input::CallbackStatus& callback_) { @@ -48,6 +48,9 @@ public: UpdateModButtonStatus(callback_); }, }); + updater->SetCallback({ + .on_change = [this](const Common::Input::CallbackStatus& callback_) { SoftUpdate(); }, + }); last_x_axis_value = 0.0f; last_y_axis_value = 0.0f; } @@ -248,7 +251,7 @@ public: modifier->ForceUpdate(); } - void SoftUpdate() override { + void SoftUpdate() { Common::Input::CallbackStatus status{ .type = Common::Input::InputType::Stick, .stick_status = GetStatus(), @@ -308,6 +311,7 @@ private: Button left; Button right; Button modifier; + Button updater; float modifier_scale{}; float modifier_angle{}; float angle{}; @@ -331,11 +335,12 @@ std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create( auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine)); auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine)); auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine)); + auto updater = Common::Input::CreateInputDeviceFromString("engine:updater,button:0"); auto modifier_scale = params.Get("modifier_scale", 0.5f); auto modifier_angle = params.Get("modifier_angle", 5.5f); return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left), - std::move(right), std::move(modifier), modifier_scale, - modifier_angle); + std::move(right), std::move(modifier), std::move(updater), + modifier_scale, modifier_angle); } } // namespace InputCommon diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 4dc92f482..e0b2131ed 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -28,6 +28,28 @@ namespace InputCommon { +/// Dummy engine to get periodic updates +class UpdateEngine final : public InputEngine { +public: + explicit UpdateEngine(std::string input_engine_) : InputEngine(std::move(input_engine_)) { + PreSetController(identifier); + } + + void PumpEvents() { + SetButton(identifier, 0, last_state); + last_state = !last_state; + } + +private: + static constexpr PadIdentifier identifier = { + .guid = Common::UUID{}, + .port = 0, + .pad = 0, + }; + + bool last_state{}; +}; + struct InputSubsystem::Impl { template <typename Engine> void RegisterEngine(std::string name, std::shared_ptr<Engine>& engine) { @@ -45,6 +67,7 @@ struct InputSubsystem::Impl { void Initialize() { mapping_factory = std::make_shared<MappingFactory>(); + RegisterEngine("updater", update_engine); RegisterEngine("keyboard", keyboard); RegisterEngine("mouse", mouse); RegisterEngine("touch", touch_screen); @@ -74,6 +97,7 @@ struct InputSubsystem::Impl { } void Shutdown() { + UnregisterEngine(update_engine); UnregisterEngine(keyboard); UnregisterEngine(mouse); UnregisterEngine(touch_screen); @@ -252,6 +276,7 @@ struct InputSubsystem::Impl { } void PumpEvents() const { + update_engine->PumpEvents(); #ifdef HAVE_SDL2 sdl->PumpEvents(); #endif @@ -263,6 +288,7 @@ struct InputSubsystem::Impl { std::shared_ptr<MappingFactory> mapping_factory; + std::shared_ptr<UpdateEngine> update_engine; std::shared_ptr<Keyboard> keyboard; std::shared_ptr<Mouse> mouse; std::shared_ptr<TouchScreen> touch_screen; |