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authorbunnei <bunneidev@gmail.com>2016-06-02 03:19:16 +0200
committerbunnei <bunneidev@gmail.com>2016-06-02 03:19:16 +0200
commit63557e3fc1ad44a3178ebb9c9222636e2555e5d1 (patch)
treeb779fade21bc2cddf1424d4808ee237fbd9d3ee9
parentMerge pull request #1812 from JayFoxRox/refactor-shader (diff)
parentAddFstEntriesToGameList - prevent loading a directory (diff)
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-rw-r--r--src/citra_qt/game_list.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp
index 49cb98e70..15484fae3 100644
--- a/src/citra_qt/game_list.cpp
+++ b/src/citra_qt/game_list.cpp
@@ -130,9 +130,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
if (stop_processing)
return false; // Breaks the callback loop.
- if (recursion > 0 && FileUtil::IsDirectory(physical_name)) {
- AddFstEntriesToGameList(physical_name, recursion - 1);
- } else {
+ if (!FileUtil::IsDirectory(physical_name)) {
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
if (!loader)
return true;
@@ -145,6 +143,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});
+ } else if (recursion > 0) {
+ AddFstEntriesToGameList(physical_name, recursion - 1);
}
return true;