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author | bunnei <bunneidev@gmail.com> | 2023-05-25 05:59:21 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-05-25 05:59:21 +0200 |
commit | 593236f211ed26e22c94518de90889fa0a1ff394 (patch) | |
tree | 6d1b068b856f0f6cc842c56043fdaa756499bd61 | |
parent | Merge pull request #10422 from liamwhite/gc (diff) | |
parent | Texture Cache Util: Fix block depth adjustment on slices. (diff) | |
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-rw-r--r-- | src/video_core/texture_cache/util.cpp | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index 1463f157b..95a5b47d8 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -123,7 +123,9 @@ template <u32 GOB_EXTENT> return { .width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level), .height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level), - .depth = AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level), + .depth = level == 0 + ? block_size.depth + : AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level), }; } @@ -165,6 +167,13 @@ template <u32 GOB_EXTENT> } [[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) { + if (level == 0) { + return Extent3D{ + .width = info.block.width, + .height = info.block.height, + .depth = info.block.depth, + }; + } const Extent3D blocks = NumLevelBlocks(info, level); return Extent3D{ .width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width), @@ -1288,7 +1297,9 @@ u32 MapSizeBytes(const ImageBase& image) { static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) == 0x7f8000); -static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x4000); +static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x40000); + +static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0}, 0) == 0x40000); static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) == 0x2afc00); |