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authorFeng Chen <vonchenplus@gmail.com>2021-11-19 08:32:53 +0100
committervonchenplus <vonchenplus@gmail.com>2021-11-19 15:53:58 +0100
commit4dd85f86a89338ff84d05a3981c14f6de1be4606 (patch)
treeb2a48b24bf216a325e62f5e363bc98b41de84444
parentMerge pull request #7349 from ameerj/ogl-convert-image (diff)
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-rw-r--r--src/shader_recompiler/frontend/ir/attribute.h2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp95
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.h4
-rw-r--r--src/shader_recompiler/varying_state.h3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp3
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp2
6 files changed, 108 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h
index ca1199494..5c5e7bb4b 100644
--- a/src/shader_recompiler/frontend/ir/attribute.h
+++ b/src/shader_recompiler/frontend/ir/attribute.h
@@ -224,6 +224,8 @@ enum class Attribute : u64 {
constexpr size_t NUM_GENERICS = 32;
+constexpr size_t NUM_FIXED_FNC_TEXTURES = 10;
+
[[nodiscard]] bool IsGeneric(Attribute attribute) noexcept;
[[nodiscard]] u32 GenericAttributeIndex(Attribute attribute);
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index 267ebe4af..40c9307db 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -5,6 +5,7 @@
#include <algorithm>
#include <memory>
#include <vector>
+#include <queue>
#include "common/settings.h"
#include "shader_recompiler/exception.h"
@@ -226,4 +227,98 @@ IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b
return result;
}
+bool IsLegacyAttribute(IR::Attribute attribute) {
+ return (attribute >= IR::Attribute::ColorFrontDiffuseR &&
+ attribute <= IR::Attribute::ColorBackSpecularA) ||
+ attribute == IR::Attribute::FogCoordinate ||
+ (attribute >= IR::Attribute::FixedFncTexture0S &&
+ attribute <= IR::Attribute::FixedFncTexture9Q);
+}
+
+std::map<IR::Attribute, IR::Attribute> GenerateLegacyToGenericMappings(
+ const VaryingState& state, std::queue<IR::Attribute> ununsed_generics) {
+ std::map<IR::Attribute, IR::Attribute> mapping;
+ for (size_t index = 0; index < 4; ++index) {
+ auto attr = IR::Attribute::ColorFrontDiffuseR + index * 4;
+ if (state.AnyComponent(attr)) {
+ for (size_t i = 0; i < 4; ++i) {
+ mapping.insert({attr + i, ununsed_generics.front() + i});
+ }
+ ununsed_generics.pop();
+ }
+ }
+ if (state[IR::Attribute::FogCoordinate]) {
+ mapping.insert({IR::Attribute::FogCoordinate, ununsed_generics.front()});
+ ununsed_generics.pop();
+ }
+ for (size_t index = 0; index < IR::NUM_FIXED_FNC_TEXTURES; ++index) {
+ auto attr = IR::Attribute::FixedFncTexture0S + index * 4;
+ if (state.AnyComponent(attr)) {
+ for (size_t i = 0; i < 4; ++i) {
+ mapping.insert({attr + i, ununsed_generics.front() + i});
+ }
+ ununsed_generics.pop();
+ }
+ }
+ return mapping;
+}
+
+void ConvertLegacyToGeneric(IR::Program& program, const Shader::RuntimeInfo& runtime_info) {
+ auto& stores = program.info.stores;
+ if (stores.Legacy()) {
+ std::queue<IR::Attribute> ununsed_output_generics{};
+ for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
+ if (!stores.Generic(index)) {
+ ununsed_output_generics.push(IR::Attribute::Generic0X + index * 4);
+ }
+ }
+ auto mappings = GenerateLegacyToGenericMappings(stores, ununsed_output_generics);
+ for (IR::Block* const block : program.post_order_blocks) {
+ for (IR::Inst& inst : block->Instructions()) {
+ switch (inst.GetOpcode()) {
+ case IR::Opcode::SetAttribute: {
+ const auto attr = inst.Arg(0).Attribute();
+ if (IsLegacyAttribute(attr)) {
+ stores.Set(mappings[attr], true);
+ inst.SetArg(0, Shader::IR::Value(mappings[attr]));
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ }
+ }
+
+ auto& loads = program.info.loads;
+ if (loads.Legacy()) {
+ std::queue<IR::Attribute> ununsed_input_generics{};
+ for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
+ const AttributeType input_type{runtime_info.generic_input_types[index]};
+ if (!runtime_info.previous_stage_stores.Generic(index) || !loads.Generic(index) ||
+ input_type == AttributeType::Disabled) {
+ ununsed_input_generics.push(IR::Attribute::Generic0X + index * 4);
+ }
+ }
+ auto mappings = GenerateLegacyToGenericMappings(loads, ununsed_input_generics);
+ for (IR::Block* const block : program.post_order_blocks) {
+ for (IR::Inst& inst : block->Instructions()) {
+ switch (inst.GetOpcode()) {
+ case IR::Opcode::GetAttribute: {
+ const auto attr = inst.Arg(0).Attribute();
+ if (IsLegacyAttribute(attr)) {
+ loads.Set(mappings[attr], true);
+ inst.SetArg(0, Shader::IR::Value(mappings[attr]));
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ }
+ }
+}
+
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h
index a84814811..cd535f20d 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.h
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.h
@@ -10,6 +10,7 @@
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/object_pool.h"
+#include "shader_recompiler/runtime_info.h"
namespace Shader::Maxwell {
@@ -20,4 +21,7 @@ namespace Shader::Maxwell {
[[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
Environment& env_vertex_b);
+[[nodiscard]] void ConvertLegacyToGeneric(IR::Program& program,
+ const Shader::RuntimeInfo& runtime_info);
+
} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/varying_state.h b/src/shader_recompiler/varying_state.h
index 9d7b24a76..bc4f273c8 100644
--- a/src/shader_recompiler/varying_state.h
+++ b/src/shader_recompiler/varying_state.h
@@ -53,7 +53,8 @@ struct VaryingState {
return AnyComponent(IR::Attribute::ColorFrontDiffuseR) ||
AnyComponent(IR::Attribute::ColorFrontSpecularR) ||
AnyComponent(IR::Attribute::ColorBackDiffuseR) ||
- AnyComponent(IR::Attribute::ColorBackSpecularR) || FixedFunctionTexture();
+ AnyComponent(IR::Attribute::ColorBackSpecularR) || FixedFunctionTexture() ||
+ mask[static_cast<size_t>(IR::Attribute::FogCoordinate)];
}
[[nodiscard]] bool FixedFunctionTexture() const noexcept {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 42ef67628..310cda6d8 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -44,6 +44,7 @@ using Shader::Backend::GLSL::EmitGLSL;
using Shader::Backend::SPIRV::EmitSPIRV;
using Shader::Maxwell::MergeDualVertexPrograms;
using Shader::Maxwell::TranslateProgram;
+using Shader::Maxwell::ConvertLegacyToGeneric;
using VideoCommon::ComputeEnvironment;
using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment;
@@ -462,12 +463,14 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
MakeRuntimeInfo(key, program, previous_program, glasm_use_storage_buffers, use_glasm)};
switch (device.GetShaderBackend()) {
case Settings::ShaderBackend::GLSL:
+ ConvertLegacyToGeneric(program, runtime_info);
sources[stage_index] = EmitGLSL(profile, runtime_info, program, binding);
break;
case Settings::ShaderBackend::GLASM:
sources[stage_index] = EmitGLASM(profile, runtime_info, program, binding);
break;
case Settings::ShaderBackend::SPIRV:
+ ConvertLegacyToGeneric(program, runtime_info);
sources_spirv[stage_index] = EmitSPIRV(profile, runtime_info, program, binding);
break;
}
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index eb8b4e08b..5efa4feb4 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -50,6 +50,7 @@ namespace {
using Shader::Backend::SPIRV::EmitSPIRV;
using Shader::Maxwell::MergeDualVertexPrograms;
using Shader::Maxwell::TranslateProgram;
+using Shader::Maxwell::ConvertLegacyToGeneric;
using VideoCommon::ComputeEnvironment;
using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment;
@@ -543,6 +544,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
infos[stage_index] = &program.info;
const auto runtime_info{MakeRuntimeInfo(programs, key, program, previous_stage)};
+ ConvertLegacyToGeneric(program, runtime_info);
const std::vector<u32> code{EmitSPIRV(profile, runtime_info, program, binding)};
device.SaveShader(code);
modules[stage_index] = BuildShader(device, code);