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authorYuri Kunde Schlesner <yuriks@yuriks.net>2017-02-12 21:33:26 +0100
committerGitHub <noreply@github.com>2017-02-12 21:33:26 +0100
commit443bb3d522916f9be2d27fc8b3d7b5cc942213df (patch)
tree5a83052ad2f5888a282d4db2ef9b9f2d4e647a60
parentcitra-qt: Don't attempt to scan files with unsupported extensions (#2402) (diff)
parentVideoCore: Split u64 Pica reg unions into 2 separate u32 unions (diff)
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-rw-r--r--src/citra_qt/debugger/graphics/graphics_cmdlists.cpp2
-rw-r--r--src/citra_qt/debugger/graphics/graphics_surface.cpp3
-rw-r--r--src/video_core/clipper.cpp1
-rw-r--r--src/video_core/command_processor.cpp14
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp4
-rw-r--r--src/video_core/debug_utils/debug_utils.h4
-rw-r--r--src/video_core/pica.cpp2
-rw-r--r--src/video_core/rasterizer.cpp4
-rw-r--r--src/video_core/regs.cpp21
-rw-r--r--src/video_core/regs.h68
-rw-r--r--src/video_core/regs_lighting.h8
-rw-r--r--src/video_core/regs_pipeline.h78
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp16
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp30
-rw-r--r--src/video_core/renderer_opengl/pica_to_gl.h4
-rw-r--r--src/video_core/shader/shader.cpp3
-rw-r--r--src/video_core/shader/shader.h3
19 files changed, 133 insertions, 140 deletions
diff --git a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
index 536548f36..c68fe753b 100644
--- a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
@@ -72,7 +72,7 @@ QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const {
if (role == Qt::DisplayRole) {
switch (index.column()) {
case 0:
- return QString::fromLatin1(Pica::Regs::GetCommandName(write.cmd_id).c_str());
+ return QString::fromLatin1(Pica::Regs::GetRegisterName(write.cmd_id));
case 1:
return QString("%1").arg(write.cmd_id, 3, 16, QLatin1Char('0'));
case 2:
diff --git a/src/citra_qt/debugger/graphics/graphics_surface.cpp b/src/citra_qt/debugger/graphics/graphics_surface.cpp
index f83c1f96c..47d9924e1 100644
--- a/src/citra_qt/debugger/graphics/graphics_surface.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_surface.cpp
@@ -17,7 +17,8 @@
#include "core/hw/gpu.h"
#include "core/memory.h"
#include "video_core/pica_state.h"
-#include "video_core/regs.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
diff --git a/src/video_core/clipper.cpp b/src/video_core/clipper.cpp
index 0f71bbd06..1e8e751ba 100644
--- a/src/video_core/clipper.cpp
+++ b/src/video_core/clipper.cpp
@@ -15,7 +15,6 @@
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
#include "video_core/rasterizer.h"
-#include "video_core/regs.h"
#include "video_core/shader/shader.h"
using Pica::Rasterizer::Vertex;
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 91c0ca4e6..2e32ff905 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -21,6 +21,8 @@
#include "video_core/primitive_assembly.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/regs.h"
+#include "video_core/regs_pipeline.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_base.h"
#include "video_core/shader/shader.h"
#include "video_core/vertex_loader.h"
@@ -49,19 +51,23 @@ MICROPROFILE_DEFINE(GPU_Drawing, "GPU", "Drawing", MP_RGB(50, 50, 240));
static void WritePicaReg(u32 id, u32 value, u32 mask) {
auto& regs = g_state.regs;
- if (id >= regs.NumIds())
+ if (id >= Regs::NUM_REGS) {
+ LOG_ERROR(HW_GPU,
+ "Commandlist tried to write to invalid register 0x%03X (value: %08X, mask: %X)",
+ id, value, mask);
return;
+ }
// TODO: Figure out how register masking acts on e.g. vs.uniform_setup.set_value
- u32 old_value = regs[id];
+ u32 old_value = regs.reg_array[id];
const u32 write_mask = expand_bits_to_bytes[mask];
- regs[id] = (old_value & ~write_mask) | (value & write_mask);
+ regs.reg_array[id] = (old_value & ~write_mask) | (value & write_mask);
// Double check for is_pica_tracing to avoid call overhead
if (DebugUtils::IsPicaTracing()) {
- DebugUtils::OnPicaRegWrite({(u16)id, (u16)mask, regs[id]});
+ DebugUtils::OnPicaRegWrite({(u16)id, (u16)mask, regs.reg_array[id]});
}
if (g_debug_context)
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index e164e83a1..47dbc8cc8 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -32,7 +32,9 @@
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
#include "video_core/rasterizer_interface.h"
-#include "video_core/regs.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_shader.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_base.h"
#include "video_core/shader/shader.h"
#include "video_core/texture/texture_decode.h"
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
index fd94bdbb8..89e418e27 100644
--- a/src/video_core/debug_utils/debug_utils.h
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -17,7 +17,9 @@
#include <vector>
#include "common/common_types.h"
#include "common/vector_math.h"
-#include "video_core/regs.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_shader.h"
+#include "video_core/regs_texturing.h"
namespace CiTrace {
class Recorder;
diff --git a/src/video_core/pica.cpp b/src/video_core/pica.cpp
index 13f0a4ab9..b95148a6a 100644
--- a/src/video_core/pica.cpp
+++ b/src/video_core/pica.cpp
@@ -5,7 +5,7 @@
#include <cstring>
#include "video_core/pica.h"
#include "video_core/pica_state.h"
-#include "video_core/regs.h"
+#include "video_core/regs_pipeline.h"
namespace Pica {
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index ca09c9d0e..83a08ebd7 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -19,7 +19,9 @@
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
#include "video_core/rasterizer.h"
-#include "video_core/regs.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/shader/shader.h"
#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
diff --git a/src/video_core/regs.cpp b/src/video_core/regs.cpp
index f47e9e763..2699e710a 100644
--- a/src/video_core/regs.cpp
+++ b/src/video_core/regs.cpp
@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <iterator>
-#include <unordered_map>
#include <utility>
#include "common/common_types.h"
@@ -474,19 +474,14 @@ static const std::pair<u16, const char*> register_names[] = {
{0x2DD, "GPUREG_VSH_OPDESCS_DATA7"},
};
-std::string Regs::GetCommandName(int index) {
- static std::unordered_map<u32, const char*> map;
-
- if (map.empty()) {
- map.insert(std::begin(register_names), std::end(register_names));
- }
-
- // Return empty string if no match is found
- auto it = map.find(index);
- if (it != map.end()) {
- return it->second;
+const char* Regs::GetRegisterName(u16 index) {
+ auto found = std::lower_bound(std::begin(register_names), std::end(register_names), index,
+ [](auto p, auto i) { return p.first < i; });
+ if (found->first == index) {
+ return found->second;
} else {
- return std::string();
+ // Return empty string if no match is found
+ return "";
}
}
diff --git a/src/video_core/regs.h b/src/video_core/regs.h
index f25edde27..86826088b 100644
--- a/src/video_core/regs.h
+++ b/src/video_core/regs.h
@@ -45,46 +45,31 @@ namespace Pica {
#endif // _MSC_VER
struct Regs {
- INSERT_PADDING_WORDS(0x10);
- u32 trigger_irq;
- INSERT_PADDING_WORDS(0x2f);
- RasterizerRegs rasterizer;
- TexturingRegs texturing;
- FramebufferRegs framebuffer;
- LightingRegs lighting;
- PipelineRegs pipeline;
- ShaderRegs gs;
- ShaderRegs vs;
- INSERT_PADDING_WORDS(0x20);
-
- // Map register indices to names readable by humans
- // Used for debugging purposes, so performance is not an issue here
- static std::string GetCommandName(int index);
-
- static constexpr size_t NumIds() {
- return sizeof(Regs) / sizeof(u32);
- }
-
- const u32& operator[](int index) const {
- const u32* content = reinterpret_cast<const u32*>(this);
- return content[index];
- }
-
- u32& operator[](int index) {
- u32* content = reinterpret_cast<u32*>(this);
- return content[index];
- }
-
-private:
- /*
- * Most physical addresses which Pica registers refer to are 8-byte aligned.
- * This function should be used to get the address from a raw register value.
- */
- static inline u32 DecodeAddressRegister(u32 register_value) {
- return register_value * 8;
- }
+ static constexpr size_t NUM_REGS = 0x300;
+
+ union {
+ struct {
+ INSERT_PADDING_WORDS(0x10);
+ u32 trigger_irq;
+ INSERT_PADDING_WORDS(0x2f);
+ RasterizerRegs rasterizer;
+ TexturingRegs texturing;
+ FramebufferRegs framebuffer;
+ LightingRegs lighting;
+ PipelineRegs pipeline;
+ ShaderRegs gs;
+ ShaderRegs vs;
+ INSERT_PADDING_WORDS(0x20);
+ };
+ std::array<u32, NUM_REGS> reg_array;
+ };
+
+ /// Map register indices to names readable by humans
+ static const char* GetRegisterName(u16 index);
};
+static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Regs struct has wrong size");
+
// TODO: MSVC does not support using offsetof() on non-static data members even though this
// is technically allowed since C++11. This macro should be enabled once MSVC adds
// support for that.
@@ -154,11 +139,4 @@ ASSERT_REG_POSITION(vs, 0x2b0);
#undef ASSERT_REG_POSITION
#endif // !defined(_MSC_VER)
-// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value
-// anyway.
-static_assert(sizeof(Regs) <= 0x300 * sizeof(u32),
- "Register set structure larger than it should be");
-static_assert(sizeof(Regs) >= 0x300 * sizeof(u32),
- "Register set structure smaller than it should be");
-
} // namespace Pica
diff --git a/src/video_core/regs_lighting.h b/src/video_core/regs_lighting.h
index 548a6c4d5..6793405d9 100644
--- a/src/video_core/regs_lighting.h
+++ b/src/video_core/regs_lighting.h
@@ -34,7 +34,7 @@ struct LightingRegs {
* configurations that require more LUTs, more cycles are required on HW to perform lighting
* computations.
*/
- enum class LightingConfig {
+ enum class LightingConfig : u32 {
Config0 = 0, ///< Reflect Red, Distribution 0, Spotlight
Config1 = 1, ///< Reflect Red, Fresnel, Spotlight
Config2 = 2, ///< Reflect Red, Distribution 0/1
@@ -48,7 +48,7 @@ struct LightingRegs {
};
/// Selects which lighting components are affected by fresnel
- enum class LightingFresnelSelector {
+ enum class LightingFresnelSelector : u32 {
None = 0, ///< Fresnel is disabled
PrimaryAlpha = 1, ///< Primary (diffuse) lighting alpha is affected by fresnel
SecondaryAlpha = 2, ///< Secondary (specular) lighting alpha is affected by fresnel
@@ -58,7 +58,7 @@ struct LightingRegs {
};
/// Factor used to scale the output of a lighting LUT
- enum class LightingScale {
+ enum class LightingScale : u32 {
Scale1 = 0, ///< Scale is 1x
Scale2 = 1, ///< Scale is 2x
Scale4 = 2, ///< Scale is 4x
@@ -68,7 +68,7 @@ struct LightingRegs {
Scale1_2 = 7, ///< Scale is 0.5x
};
- enum class LightingLutInput {
+ enum class LightingLutInput : u32 {
NH = 0, // Cosine of the angle between the normal and half-angle vectors
VH = 1, // Cosine of the angle between the view and half-angle vectors
NV = 2, // Cosine of the angle between the normal and the view vector
diff --git a/src/video_core/regs_pipeline.h b/src/video_core/regs_pipeline.h
index 5844a66ee..0a4ec6e1e 100644
--- a/src/video_core/regs_pipeline.h
+++ b/src/video_core/regs_pipeline.h
@@ -14,7 +14,7 @@
namespace Pica {
struct PipelineRegs {
- enum class VertexAttributeFormat : u64 {
+ enum class VertexAttributeFormat : u32 {
BYTE = 0,
UBYTE = 1,
SHORT = 2,
@@ -31,34 +31,37 @@ struct PipelineRegs {
// Descriptor for internal vertex attributes
union {
BitField<0, 2, VertexAttributeFormat> format0; // size of one element
- BitField<2, 2, u64> size0; // number of elements minus 1
+ BitField<2, 2, u32> size0; // number of elements minus 1
BitField<4, 2, VertexAttributeFormat> format1;
- BitField<6, 2, u64> size1;
+ BitField<6, 2, u32> size1;
BitField<8, 2, VertexAttributeFormat> format2;
- BitField<10, 2, u64> size2;
+ BitField<10, 2, u32> size2;
BitField<12, 2, VertexAttributeFormat> format3;
- BitField<14, 2, u64> size3;
+ BitField<14, 2, u32> size3;
BitField<16, 2, VertexAttributeFormat> format4;
- BitField<18, 2, u64> size4;
+ BitField<18, 2, u32> size4;
BitField<20, 2, VertexAttributeFormat> format5;
- BitField<22, 2, u64> size5;
+ BitField<22, 2, u32> size5;
BitField<24, 2, VertexAttributeFormat> format6;
- BitField<26, 2, u64> size6;
+ BitField<26, 2, u32> size6;
BitField<28, 2, VertexAttributeFormat> format7;
- BitField<30, 2, u64> size7;
- BitField<32, 2, VertexAttributeFormat> format8;
- BitField<34, 2, u64> size8;
- BitField<36, 2, VertexAttributeFormat> format9;
- BitField<38, 2, u64> size9;
- BitField<40, 2, VertexAttributeFormat> format10;
- BitField<42, 2, u64> size10;
- BitField<44, 2, VertexAttributeFormat> format11;
- BitField<46, 2, u64> size11;
-
- BitField<48, 12, u64> attribute_mask;
+ BitField<30, 2, u32> size7;
+ };
+
+ union {
+ BitField<0, 2, VertexAttributeFormat> format8;
+ BitField<2, 2, u32> size8;
+ BitField<4, 2, VertexAttributeFormat> format9;
+ BitField<6, 2, u32> size9;
+ BitField<8, 2, VertexAttributeFormat> format10;
+ BitField<10, 2, u32> size10;
+ BitField<12, 2, VertexAttributeFormat> format11;
+ BitField<14, 2, u32> size11;
+
+ BitField<16, 12, u32> attribute_mask;
// number of total attributes minus 1
- BitField<60, 4, u64> max_attribute_index;
+ BitField<28, 4, u32> max_attribute_index;
};
inline VertexAttributeFormat GetFormat(int n) const {
@@ -69,7 +72,7 @@ struct PipelineRegs {
}
inline int GetNumElements(int n) const {
- u64 sizes[] = {size0, size1, size2, size3, size4, size5,
+ u32 sizes[] = {size0, size1, size2, size3, size4, size5,
size6, size7, size8, size9, size10, size11};
return (int)sizes[n] + 1;
}
@@ -99,27 +102,30 @@ struct PipelineRegs {
u32 data_offset;
union {
- BitField<0, 4, u64> comp0;
- BitField<4, 4, u64> comp1;
- BitField<8, 4, u64> comp2;
- BitField<12, 4, u64> comp3;
- BitField<16, 4, u64> comp4;
- BitField<20, 4, u64> comp5;
- BitField<24, 4, u64> comp6;
- BitField<28, 4, u64> comp7;
- BitField<32, 4, u64> comp8;
- BitField<36, 4, u64> comp9;
- BitField<40, 4, u64> comp10;
- BitField<44, 4, u64> comp11;
+ BitField<0, 4, u32> comp0;
+ BitField<4, 4, u32> comp1;
+ BitField<8, 4, u32> comp2;
+ BitField<12, 4, u32> comp3;
+ BitField<16, 4, u32> comp4;
+ BitField<20, 4, u32> comp5;
+ BitField<24, 4, u32> comp6;
+ BitField<28, 4, u32> comp7;
+ };
+
+ union {
+ BitField<0, 4, u32> comp8;
+ BitField<4, 4, u32> comp9;
+ BitField<8, 4, u32> comp10;
+ BitField<12, 4, u32> comp11;
// bytes for a single vertex in this loader
- BitField<48, 8, u64> byte_count;
+ BitField<16, 8, u32> byte_count;
- BitField<60, 4, u64> component_count;
+ BitField<28, 4, u32> component_count;
};
inline int GetComponent(int n) const {
- u64 components[] = {comp0, comp1, comp2, comp3, comp4, comp5,
+ u32 components[] = {comp0, comp1, comp2, comp3, comp4, comp5,
comp6, comp7, comp8, comp9, comp10, comp11};
return (int)components[n];
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 75736c99f..4b1948a71 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -15,7 +15,9 @@
#include "common/vector_math.h"
#include "core/hw/gpu.h"
#include "video_core/pica_state.h"
-#include "video_core/regs.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
@@ -26,18 +28,6 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
-static bool IsPassThroughTevStage(const Pica::TexturingRegs::TevStageConfig& stage) {
- using TevStageConfig = Pica::TexturingRegs::TevStageConfig;
-
- return (stage.color_op == TevStageConfig::Operation::Replace &&
- stage.alpha_op == TevStageConfig::Operation::Replace &&
- stage.color_source1 == TevStageConfig::Source::Previous &&
- stage.alpha_source1 == TevStageConfig::Source::Previous &&
- stage.color_modifier1 == TevStageConfig::ColorModifier::SourceColor &&
- stage.alpha_modifier1 == TevStageConfig::AlphaModifier::SourceAlpha &&
- stage.GetColorMultiplier() == 1 && stage.GetAlphaMultiplier() == 1);
-}
-
RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) {
// Create sampler objects
for (size_t i = 0; i < texture_samplers.size(); ++i) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index bfee911b6..ecf737438 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -19,7 +19,10 @@
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
#include "video_core/rasterizer_interface.h"
-#include "video_core/regs.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_lighting.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 4072ed49e..aea20c693 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -21,7 +21,8 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hw/gpu.h"
-#include "video_core/regs.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace MathUtil {
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 3ea25f302..7abdeba05 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -7,15 +7,19 @@
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/logging/log.h"
-#include "video_core/regs.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_lighting.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
-using Pica::Regs;
-using Pica::RasterizerRegs;
+using Pica::FramebufferRegs;
using Pica::LightingRegs;
-using TevStageConfig = Pica::TexturingRegs::TevStageConfig;
+using Pica::RasterizerRegs;
+using Pica::TexturingRegs;
+using TevStageConfig = TexturingRegs::TevStageConfig;
namespace GLShader {
@@ -48,10 +52,10 @@ static void AppendSource(std::string& out, const PicaShaderConfig& config,
case Source::Texture0:
// Only unit 0 respects the texturing type (according to 3DBrew)
switch (state.texture0_type) {
- case Pica::TexturingRegs::TextureConfig::Texture2D:
+ case TexturingRegs::TextureConfig::Texture2D:
out += "texture(tex[0], texcoord[0])";
break;
- case Pica::TexturingRegs::TextureConfig::Projection2D:
+ case TexturingRegs::TextureConfig::Projection2D:
out += "textureProj(tex[0], vec3(texcoord[0], texcoord0_w))";
break;
default:
@@ -278,8 +282,8 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper
}
/// Writes the if-statement condition used to evaluate alpha testing
-static void AppendAlphaTestCondition(std::string& out, Pica::FramebufferRegs::CompareFunc func) {
- using CompareFunc = Pica::FramebufferRegs::CompareFunc;
+static void AppendAlphaTestCondition(std::string& out, FramebufferRegs::CompareFunc func) {
+ using CompareFunc = FramebufferRegs::CompareFunc;
switch (func) {
case CompareFunc::Never:
out += "true";
@@ -309,7 +313,7 @@ static void AppendAlphaTestCondition(std::string& out, Pica::FramebufferRegs::Co
/// Writes the code to emulate the specified TEV stage
static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsigned index) {
const auto stage =
- static_cast<const Pica::TexturingRegs::TevStageConfig>(config.state.tev_stages[index]);
+ static_cast<const TexturingRegs::TevStageConfig>(config.state.tev_stages[index]);
if (!IsPassThroughTevStage(stage)) {
std::string index_name = std::to_string(index);
@@ -642,7 +646,7 @@ vec4 secondary_fragment_color = vec4(0.0);
)";
// Do not do any sort of processing if it's obvious we're not going to pass the alpha test
- if (state.alpha_test_func == Pica::FramebufferRegs::CompareFunc::Never) {
+ if (state.alpha_test_func == FramebufferRegs::CompareFunc::Never) {
out += "discard; }";
return out;
}
@@ -661,7 +665,7 @@ vec4 secondary_fragment_color = vec4(0.0);
out += "float z_over_w = 1.0 - gl_FragCoord.z * 2.0;\n";
out += "float depth = z_over_w * depth_scale + depth_offset;\n";
- if (state.depthmap_enable == Pica::RasterizerRegs::DepthBuffering::WBuffering) {
+ if (state.depthmap_enable == RasterizerRegs::DepthBuffering::WBuffering) {
out += "depth /= gl_FragCoord.w;\n";
}
@@ -675,14 +679,14 @@ vec4 secondary_fragment_color = vec4(0.0);
for (size_t index = 0; index < state.tev_stages.size(); ++index)
WriteTevStage(out, config, (unsigned)index);
- if (state.alpha_test_func != Pica::FramebufferRegs::CompareFunc::Always) {
+ if (state.alpha_test_func != FramebufferRegs::CompareFunc::Always) {
out += "if (";
AppendAlphaTestCondition(out, state.alpha_test_func);
out += ") discard;\n";
}
// Append fog combiner
- if (state.fog_mode == Pica::TexturingRegs::FogMode::Fog) {
+ if (state.fog_mode == TexturingRegs::FogMode::Fog) {
// Get index into fog LUT
if (state.fog_flip) {
out += "float fog_index = (1.0 - depth) * 128.0;\n";
diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h
index 4b98dafc4..93d7b0b71 100644
--- a/src/video_core/renderer_opengl/pica_to_gl.h
+++ b/src/video_core/renderer_opengl/pica_to_gl.h
@@ -12,7 +12,9 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h"
-#include "video_core/regs.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_lighting.h"
+#include "video_core/regs_texturing.h"
using GLvec2 = std::array<GLfloat, 2>;
using GLvec3 = std::array<GLfloat, 3>;
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index 60c5b9ad5..67ed19ba8 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -8,7 +8,8 @@
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "video_core/pica_state.h"
-#include "video_core/regs.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_shader.h"
#include "video_core/shader/shader.h"
#include "video_core/shader/shader_interpreter.h"
#ifdef ARCHITECTURE_x86_64
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index d52682479..38ea717ab 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -13,7 +13,8 @@
#include "common/common_types.h"
#include "common/vector_math.h"
#include "video_core/pica_types.h"
-#include "video_core/regs.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_shader.h"
using nihstro::RegisterType;
using nihstro::SourceRegister;