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authorZach Hilman <zachhilman@gmail.com>2018-11-02 03:11:44 +0100
committerZach Hilman <zachhilman@gmail.com>2018-11-19 05:22:36 +0100
commit3d1a221893127f2be317d9237d26c607a4b736e1 (patch)
tree22386e3e1e159a0668625f9f83b1c5c3b5ff033c
parentqt: Add UI to configure touchscreen parameters (diff)
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-rw-r--r--src/yuzu/CMakeLists.txt3
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp506
-rw-r--r--src/yuzu/configuration/configure_input_player.h102
-rw-r--r--src/yuzu/configuration/configure_input_player.ui1156
4 files changed, 1767 insertions, 0 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index ff06d2a9a..34f36f06b 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -27,6 +27,8 @@ add_executable(yuzu
configuration/configure_graphics.h
configuration/configure_input.cpp
configuration/configure_input.h
+ configuration/configure_input_player.cpp
+ configuration/configure_input_player.h
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
configuration/configure_system.cpp
@@ -80,6 +82,7 @@ set(UIS
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_input.ui
+ configuration/configure_input_player.ui
configuration/configure_mouse_advanced.ui
configuration/configure_system.ui
configuration/configure_touchscreen_advanced.ui
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
new file mode 100644
index 000000000..5de7dd962
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -0,0 +1,506 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <memory>
+#include <utility>
+#include <QColorDialog>
+#include <QMenu>
+#include <QMessageBox>
+#include <QTimer>
+#include "common/assert.h"
+#include "common/param_package.h"
+#include "input_common/main.h"
+#include "ui_configure_input_player.h"
+#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/configure_input_player.h"
+
+const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
+ ConfigureInputPlayer::analog_sub_buttons{{
+ "up",
+ "down",
+ "left",
+ "right",
+ "modifier",
+ }};
+
+static void MoveGridElement(QGridLayout* grid, int row_old, int column_old, int row_new,
+ int column_new) {
+ const auto item = grid->itemAtPosition(row_old, column_old);
+ // grid->removeItem(item);
+ grid->addItem(item, row_new, column_new);
+}
+
+static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) {
+ const int index1 = grid->indexOf(item);
+ const int index2 = grid->indexOf(onTopOf);
+ int row, column, rowSpan, columnSpan;
+ grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan);
+ grid->takeAt(index1);
+ grid->addWidget(item, row, column, rowSpan, columnSpan);
+}
+
+static QString getKeyName(int key_code) {
+ switch (key_code) {
+ case Qt::Key_Shift:
+ return QObject::tr("Shift");
+ case Qt::Key_Control:
+ return QObject::tr("Ctrl");
+ case Qt::Key_Alt:
+ return QObject::tr("Alt");
+ case Qt::Key_Meta:
+ return "";
+ default:
+ return QKeySequence(key_code).toString();
+ }
+}
+
+static void SetAnalogButton(const Common::ParamPackage& input_param,
+ Common::ParamPackage& analog_param, const std::string& button_name) {
+ if (analog_param.Get("engine", "") != "analog_from_button") {
+ analog_param = {
+ {"engine", "analog_from_button"},
+ {"modifier_scale", "0.5"},
+ };
+ }
+ analog_param.Set(button_name, input_param.Serialize());
+}
+
+static QString ButtonToText(const Common::ParamPackage& param) {
+ if (!param.Has("engine")) {
+ return QObject::tr("[not set]");
+ } else if (param.Get("engine", "") == "keyboard") {
+ return getKeyName(param.Get("code", 0));
+ } else if (param.Get("engine", "") == "sdl") {
+ if (param.Has("hat")) {
+ return QString(QObject::tr("Hat %1 %2"))
+ .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
+ }
+ if (param.Has("axis")) {
+ return QString(QObject::tr("Axis %1%2"))
+ .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
+ }
+ if (param.Has("button")) {
+ return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str());
+ }
+ return QString();
+ } else {
+ return QObject::tr("[unknown]");
+ }
+};
+
+static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
+ if (!param.Has("engine")) {
+ return QObject::tr("[not set]");
+ } else if (param.Get("engine", "") == "analog_from_button") {
+ return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
+ } else if (param.Get("engine", "") == "sdl") {
+ if (dir == "modifier") {
+ return QString(QObject::tr("[unused]"));
+ }
+
+ if (dir == "left" || dir == "right") {
+ return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str());
+ } else if (dir == "up" || dir == "down") {
+ return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str());
+ }
+ return QString();
+ } else {
+ return QObject::tr("[unknown]");
+ }
+};
+
+ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()),
+ timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
+ player_index(player_index), debug(debug) {
+
+ ui->setupUi(this);
+ setFocusPolicy(Qt::ClickFocus);
+
+ button_map = {
+ ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
+ ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
+ ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
+ ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
+ ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
+ ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
+ ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
+ };
+
+ analog_map_buttons = {{
+ {
+ ui->buttonLStickUp,
+ ui->buttonLStickDown,
+ ui->buttonLStickLeft,
+ ui->buttonLStickRight,
+ ui->buttonLStickMod,
+ },
+ {
+ ui->buttonRStickUp,
+ ui->buttonRStickDown,
+ ui->buttonRStickLeft,
+ ui->buttonRStickRight,
+ ui->buttonRStickMod,
+ },
+ }};
+
+ debug_hidden = {
+ ui->buttonSL, ui->labelSL,
+ ui->buttonSR, ui->labelSR,
+ ui->buttonLStick, ui->labelLStickPressed,
+ ui->buttonRStick, ui->labelRStickPressed,
+ ui->buttonHome, ui->labelHome,
+ ui->buttonScreenshot, ui->labelScreenshot,
+ };
+
+ auto layout = Settings::values.players[player_index].type;
+ if (debug)
+ layout = Settings::ControllerType::DualJoycon;
+
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::DualJoycon:
+ layout_hidden = {
+ ui->buttonSL,
+ ui->labelSL,
+ ui->buttonSR,
+ ui->labelSR,
+ };
+ break;
+ case Settings::ControllerType::LeftJoycon:
+ layout_hidden = {
+ ui->right_body_button,
+ ui->right_buttons_button,
+ ui->right_body_label,
+ ui->right_buttons_label,
+ ui->buttonR,
+ ui->labelR,
+ ui->buttonZR,
+ ui->labelZR,
+ ui->labelHome,
+ ui->buttonHome,
+ ui->buttonPlus,
+ ui->labelPlus,
+ ui->RStick,
+ ui->faceButtons,
+ };
+ break;
+ case Settings::ControllerType::RightJoycon:
+ layout_hidden = {
+ ui->left_body_button, ui->left_buttons_button,
+ ui->left_body_label, ui->left_buttons_label,
+ ui->buttonL, ui->labelL,
+ ui->buttonZL, ui->labelZL,
+ ui->labelScreenshot, ui->buttonScreenshot,
+ ui->buttonMinus, ui->labelMinus,
+ ui->LStick, ui->Dpad,
+ };
+ break;
+ }
+
+ if (debug || layout == Settings::ControllerType::ProController) {
+ ui->controller_color->hide();
+ } else {
+ if (layout == Settings::ControllerType::LeftJoycon ||
+ layout == Settings::ControllerType::RightJoycon) {
+ ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0});
+
+ LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad);
+ LayerGridElements(ui->buttons, ui->misc, ui->RStick);
+ LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons);
+ LayerGridElements(ui->buttons, ui->RStick, ui->LStick);
+ }
+ }
+
+ for (auto* widget : layout_hidden)
+ widget->setVisible(false);
+
+ analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
+
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ if (!button_map[button_id])
+ continue;
+ button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
+ connect(button_map[button_id], &QPushButton::released, [=]() {
+ handleClick(
+ button_map[button_id],
+ [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
+ InputCommon::Polling::DeviceType::Button);
+ });
+ connect(button_map[button_id], &QPushButton::customContextMenuRequested,
+ [=](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ buttons_param[button_id].Clear();
+ button_map[button_id]->setText(tr("[not set]"));
+ });
+ context_menu.addAction(tr("Restore Default"), [&] {
+ buttons_param[button_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
+ button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
+ });
+ context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
+ });
+ }
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ if (!analog_map_buttons[analog_id][sub_button_id])
+ continue;
+ analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
+ Qt::CustomContextMenu);
+ connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
+ handleClick(analog_map_buttons[analog_id][sub_button_id],
+ [=](const Common::ParamPackage& params) {
+ SetAnalogButton(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
+ },
+ InputCommon::Polling::DeviceType::Button);
+ });
+ connect(analog_map_buttons[analog_id][sub_button_id],
+ &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
+ analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
+ });
+ context_menu.addAction(tr("Restore Default"), [&] {
+ Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
+ Config::default_analogs[analog_id][sub_button_id])};
+ SetAnalogButton(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
+ analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
+ analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
+ });
+ context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
+ menu_location));
+ });
+ }
+ connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
+ QMessageBox::information(this, tr("Information"),
+ tr("After pressing OK, first move your joystick horizontally, "
+ "and then vertically."));
+ handleClick(
+ analog_map_stick[analog_id],
+ [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
+ InputCommon::Polling::DeviceType::Analog);
+ });
+ }
+
+ connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
+ connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
+
+ timeout_timer->setSingleShot(true);
+ connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
+
+ connect(poll_timer.get(), &QTimer::timeout, [this]() {
+ Common::ParamPackage params;
+ for (auto& poller : device_pollers) {
+ params = poller->GetNextInput();
+ if (params.Has("engine")) {
+ setPollingResult(params, false);
+ return;
+ }
+ }
+ });
+
+ controller_color_buttons = {
+ ui->left_body_button,
+ ui->left_buttons_button,
+ ui->right_body_button,
+ ui->right_buttons_button,
+ };
+
+ for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) {
+ connect(controller_color_buttons[i], &QPushButton::clicked, this,
+ std::bind(&ConfigureInputPlayer::OnControllerButtonClick, this, i));
+ }
+
+ this->loadConfiguration();
+ this->resize(0, 0);
+
+ // TODO(wwylele): enable this when we actually emulate it
+ ui->buttonHome->setEnabled(false);
+}
+
+void ConfigureInputPlayer::applyConfiguration() {
+ auto& buttons =
+ debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
+ auto& analogs =
+ debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs;
+
+ std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+ std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+
+ if (debug)
+ return;
+
+ std::array<u32, 4> colors{};
+ std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(),
+ [](QColor color) { return color.rgb(); });
+
+ Settings::values.players[player_index].body_color_left = colors[0];
+ Settings::values.players[player_index].button_color_left = colors[1];
+ Settings::values.players[player_index].body_color_right = colors[2];
+ Settings::values.players[player_index].button_color_right = colors[3];
+}
+
+void ConfigureInputPlayer::OnControllerButtonClick(int i) {
+ const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]);
+ if (!new_bg_color.isValid())
+ return;
+ controller_colors[i] = new_bg_color;
+ controller_color_buttons[i]->setStyleSheet(
+ QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
+}
+
+void ConfigureInputPlayer::loadConfiguration() {
+ if (debug) {
+ std::transform(Settings::values.debug_pad_buttons.begin(),
+ Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ std::transform(Settings::values.debug_pad_analogs.begin(),
+ Settings::values.debug_pad_analogs.end(), analogs_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ } else {
+ std::transform(Settings::values.players[player_index].buttons.begin(),
+ Settings::values.players[player_index].buttons.end(), buttons_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ std::transform(Settings::values.players[player_index].analogs.begin(),
+ Settings::values.players[player_index].analogs.end(), analogs_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ }
+
+ updateButtonLabels();
+
+ if (debug)
+ return;
+
+ std::array<u32, 4> colors = {
+ Settings::values.players[player_index].body_color_left,
+ Settings::values.players[player_index].button_color_left,
+ Settings::values.players[player_index].body_color_right,
+ Settings::values.players[player_index].button_color_right,
+ };
+
+ std::transform(colors.begin(), colors.end(), controller_colors.begin(),
+ [](u32 rgb) { return QColor::fromRgb(rgb); });
+
+ for (std::size_t i = 0; i < colors.size(); ++i) {
+ controller_color_buttons[i]->setStyleSheet(
+ QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
+ }
+}
+
+void ConfigureInputPlayer::restoreDefaults() {
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ buttons_param[button_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
+ }
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
+ Config::default_analogs[analog_id][sub_button_id])};
+ SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
+ }
+ }
+ updateButtonLabels();
+}
+
+void ConfigureInputPlayer::ClearAll() {
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ if (button_map[button_id] && button_map[button_id]->isEnabled())
+ buttons_param[button_id].Clear();
+ }
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ if (analog_map_buttons[analog_id][sub_button_id] &&
+ analog_map_buttons[analog_id][sub_button_id]->isEnabled())
+ analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
+ }
+ }
+
+ updateButtonLabels();
+}
+
+void ConfigureInputPlayer::updateButtonLabels() {
+ for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
+ button_map[button]->setText(ButtonToText(buttons_param[button]));
+ }
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ if (analog_map_buttons[analog_id][sub_button_id]) {
+ analog_map_buttons[analog_id][sub_button_id]->setText(
+ AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
+ }
+ }
+ analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
+ }
+}
+
+void ConfigureInputPlayer::handleClick(
+ QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
+ InputCommon::Polling::DeviceType type) {
+ button->setText(tr("[press key]"));
+ button->setFocus();
+
+ const auto iter = std::find(button_map.begin(), button_map.end(), button);
+ ASSERT(iter != button_map.end());
+ const auto index = std::distance(button_map.begin(), iter);
+ ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
+
+ input_setter = new_input_setter;
+
+ device_pollers = InputCommon::Polling::GetPollers(type);
+
+ // Keyboard keys can only be used as button devices
+ want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
+
+ for (auto& poller : device_pollers) {
+ poller->Start();
+ }
+
+ grabKeyboard();
+ grabMouse();
+ timeout_timer->start(5000); // Cancel after 5 seconds
+ poll_timer->start(200); // Check for new inputs every 200ms
+}
+
+void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) {
+ releaseKeyboard();
+ releaseMouse();
+ timeout_timer->stop();
+ poll_timer->stop();
+ for (auto& poller : device_pollers) {
+ poller->Stop();
+ }
+
+ if (!abort) {
+ (*input_setter)(params);
+ }
+
+ updateButtonLabels();
+ input_setter = boost::none;
+}
+
+void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
+ if (!input_setter || !event)
+ return;
+
+ if (event->key() != Qt::Key_Escape) {
+ if (want_keyboard_keys) {
+ setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
+ false);
+ } else {
+ // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
+ return;
+ }
+ }
+ setPollingResult({}, true);
+}
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
new file mode 100644
index 000000000..67cc6a8ca
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -0,0 +1,102 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <functional>
+#include <memory>
+#include <string>
+#include <unordered_map>
+#include <QDialog>
+#include <QKeyEvent>
+#include <boost/optional.hpp>
+#include "common/param_package.h"
+#include "core/settings.h"
+#include "input_common/main.h"
+#include "ui_configure_input.h"
+
+class QPushButton;
+class QString;
+class QTimer;
+
+namespace Ui {
+class ConfigureInputPlayer;
+}
+
+class ConfigureInputPlayer : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug = false);
+
+ /// Save all button configurations to settings file
+ void applyConfiguration();
+
+private:
+ std::unique_ptr<Ui::ConfigureInputPlayer> ui;
+
+ u8 player_index;
+ bool debug;
+
+ std::unique_ptr<QTimer> timeout_timer;
+ std::unique_ptr<QTimer> poll_timer;
+
+ /// This will be the the setting function when an input is awaiting configuration.
+ boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
+
+ std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
+ std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
+
+ static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
+
+ /// Each button input is represented by a QPushButton.
+ std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
+
+ std::vector<QWidget*> debug_hidden;
+ std::vector<QWidget*> layout_hidden;
+
+ /// A group of five QPushButtons represent one analog input. The buttons each represent up,
+ /// down, left, right, and modifier, respectively.
+ std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
+ analog_map_buttons;
+
+ /// Analog inputs are also represented each with a single button, used to configure with an
+ /// actual analog stick
+ std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
+
+ static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
+
+ std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
+
+ /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
+ /// keyboard events are ignored.
+ bool want_keyboard_keys = false;
+
+ std::array<QPushButton*, 4> controller_color_buttons;
+ std::array<QColor, 4> controller_colors;
+
+ void OnControllerButtonClick(int i);
+
+ /// Load configuration settings.
+ void loadConfiguration();
+ /// Restore all buttons to their default values.
+ void restoreDefaults();
+ /// Clear all input configuration
+ void ClearAll();
+
+ /// Update UI to reflect current configuration.
+ void updateButtonLabels();
+
+ /// Called when the button was pressed.
+ void handleClick(QPushButton* button,
+ std::function<void(const Common::ParamPackage&)> new_input_setter,
+ InputCommon::Polling::DeviceType type);
+
+ /// Finish polling and configure input using the input_setter
+ void setPollingResult(const Common::ParamPackage& params, bool abort);
+
+ /// Handle key press events.
+ void keyPressEvent(QKeyEvent* event) override;
+};
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
new file mode 100644
index 000000000..191206663
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -0,0 +1,1156 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureInputPlayer</class>
+ <widget class="QDialog" name="ConfigureInputPlayer">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>408</width>
+ <height>731</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Input</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <item>
+ <layout class="QGridLayout" name="buttons">
+ <item row="1" column="1">
+ <widget class="QGroupBox" name="RStick">
+ <property name="title">
+ <string>Right Stick</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_5">
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonRStickDownHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickDown">
+ <property name="text">
+ <string>Down:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonRStickDown">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonRStickRightHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickRight">
+ <property name="text">
+ <string>Right:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonRStickRight">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="3" column="0" colspan="2">
+ <widget class="QPushButton" name="buttonRStickAnalog">
+ <property name="text">
+ <string>Set Analog Stick</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonRStickLeftHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickLeft">
+ <property name="text">
+ <string>Left:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonRStickLeft">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonRStickUpHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickUp">
+ <property name="text">
+ <string>Up:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonRStickUp">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="2" column="0">
+ <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonRStickPressedHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickPressed">
+ <property name="text">
+ <string>Pressed:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonRStick">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="2" column="1">
+ <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonRStickModHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickMod">
+ <property name="text">
+ <string>Modifier:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonRStickMod">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QGroupBox" name="Dpad">
+ <property name="title">
+ <string>Directional Pad</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonDpadUpHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelDpadUp">
+ <property name="text">
+ <string>Up:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonDpadUp">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonDpadDownHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelDpadDown">
+ <property name="text">
+ <string>Down:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonDpadDown">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonDpadLeftHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelDpadLeft">
+ <property name="text">
+ <string>Left:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonDpadLeft">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonDpadRightHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelDpadRight">
+ <property name="text">
+ <string>Right:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonDpadRight">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QGroupBox" name="faceButtons">
+ <property name="title">
+ <string>Face Buttons</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonFaceButtonsAHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelA">
+ <property name="text">
+ <string>A:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonA">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonFaceButtonsBHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelB">
+ <property name="text">
+ <string>B:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonB">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonFaceButtonsXHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelX">
+ <property name="text">
+ <string>X:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonX">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonFaceButtonsYHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelY">
+ <property name="text">
+ <string>Y:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonY">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="5" column="0" colspan="2">
+ <widget class="QGroupBox" name="controller_color">
+ <property name="title">
+ <string>Controller Color</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_10" columnstretch="0,0,0,0,0,0,0">
+ <item row="0" column="0">
+ <spacer name="horizontalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLabel" name="left_body_label">
+ <property name="text">
+ <string>Left Body</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="6">
+ <spacer name="horizontalSpacer_3">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLabel" name="left_buttons_label">
+ <property name="minimumSize">
+ <size>
+ <width>90</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Left Buttons</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="5">
+ <widget class="QPushButton" name="right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>40</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QLabel" name="right_body_label">
+ <property name="text">
+ <string>Right Body</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QLabel" name="right_buttons_label">
+ <property name="minimumSize">
+ <size>
+ <width>90</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Right Buttons</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QPushButton" name="left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>40</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QPushButton" name="left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>40</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QPushButton" name="right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>40</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <spacer name="horizontalSpacer_4">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QGroupBox" name="LStick">
+ <property name="title">
+ <string>Left Stick</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_4">
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonLStickUpHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelLStickUp">
+ <property name="text">
+ <string>Up:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonLStickUp">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="2">
+ <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonLStickRightHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelLStickRight">
+ <property name="text">
+ <string>Right:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonLStickRight">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="4" column="1" colspan="2">
+ <widget class="QPushButton" name="buttonLStickAnalog">
+ <property name="text">
+ <string>Set Analog Stick</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonLStickLeftHorizontalLayout_2">
+ <item>
+ <widget class="QLabel" name="labelLStickLeft">
+ <property name="text">
+ <string>Left:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonLStickLeft">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="2">
+ <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonLStickDownHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelLStickDown">
+ <property name="text">
+ <string>Down:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonLStickDown">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="3" column="2">
+ <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonLStickModHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelLStickMod">
+ <property name="text">
+ <string>Modifier:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonLStickMod">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="3" column="1">
+ <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0">
+ <item>
+ <layout class="QHBoxLayout" name="buttonLStickPressedHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelLStickPressed">
+ <property name="text">
+ <string>Pressed:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonLStick">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QGroupBox" name="shoulderButtons">
+ <property name="title">
+ <string>Shoulder Buttons</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="3" column="0">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelSL">
+ <property name="text">
+ <string>SL:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonSL">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="2" column="1">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelZR">
+ <property name="text">
+ <string>ZR:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonZR">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="3" column="1">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelSR">
+ <property name="text">
+ <string>SR:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonSR">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelZL">
+ <property name="text">
+ <string>ZL:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonZL">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelL">
+ <property name="text">
+ <string>L:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonL">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="2" column="0">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelR">
+ <property name="text">
+ <string>R:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonR">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QGroupBox" name="misc">
+ <property name="title">
+ <string>Misc.</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_6">
+ <item row="1" column="0">
+ <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonMiscMinusHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelMinus">
+ <property name="text">
+ <string>Minus:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonMinus">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="3" column="1">
+ <spacer name="verticalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonMiscPlusHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelPlus">
+ <property name="text">
+ <string>Plus:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonPlus">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonMiscHomeHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelHome">
+ <property name="text">
+ <string>Home:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonHome">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="buttonMiscScrCapHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelScreenshot">
+ <property name="text">
+ <string>Screen Capture:</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonScreenshot">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>80</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QLabel" name="override_label">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Check the box to override the global default key with this one for this game only.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout"/>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QPushButton" name="buttonClearAll">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="sizeIncrement">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="baseSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="text">
+ <string>Clear All</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="buttonRestoreDefaults">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="sizeIncrement">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="baseSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="text">
+ <string>Restore Defaults</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureInputPlayer</receiver>
+ <slot>accept()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>371</x>
+ <y>730</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>229</x>
+ <y>375</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureInputPlayer</receiver>
+ <slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>371</x>
+ <y>730</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>229</x>
+ <y>375</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>