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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-09-23 15:07:38 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-09-23 15:07:38 +0200 |
commit | 3b77dec188928c7c892115a066a188fc9e724752 (patch) | |
tree | ca222316a9bf34491e0467473b8c0f765991cea3 | |
parent | Merge pull request #8849 from Morph1984/parallel-astc (diff) | |
parent | audio_manager: Forward declare result type (diff) | |
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-rw-r--r-- | src/audio_core/audio_core.cpp | 2 | ||||
-rw-r--r-- | src/audio_core/audio_manager.cpp | 17 | ||||
-rw-r--r-- | src/audio_core/audio_manager.h | 19 |
3 files changed, 12 insertions, 26 deletions
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp index c845330cd..07a679c32 100644 --- a/src/audio_core/audio_core.cpp +++ b/src/audio_core/audio_core.cpp @@ -8,7 +8,7 @@ namespace AudioCore { -AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>(system)} { +AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>()} { CreateSinks(); // Must be created after the sinks adsp = std::make_unique<AudioRenderer::ADSP::ADSP>(system, *output_sink); diff --git a/src/audio_core/audio_manager.cpp b/src/audio_core/audio_manager.cpp index 2f1bba9c3..2acde668e 100644 --- a/src/audio_core/audio_manager.cpp +++ b/src/audio_core/audio_manager.cpp @@ -1,14 +1,13 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/audio_in_manager.h" #include "audio_core/audio_manager.h" -#include "audio_core/audio_out_manager.h" #include "core/core.h" +#include "core/hle/service/audio/errors.h" namespace AudioCore { -AudioManager::AudioManager(Core::System& system_) : system{system_} { +AudioManager::AudioManager() { thread = std::jthread([this]() { ThreadFunc(); }); } @@ -27,7 +26,7 @@ Result AudioManager::SetOutManager(BufferEventFunc buffer_func) { const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)}; if (buffer_events[index] == nullptr) { - buffer_events[index] = buffer_func; + buffer_events[index] = std::move(buffer_func); needs_update = true; events.SetAudioEvent(Event::Type::AudioOutManager, true); } @@ -43,7 +42,7 @@ Result AudioManager::SetInManager(BufferEventFunc buffer_func) { const auto index{events.GetManagerIndex(Event::Type::AudioInManager)}; if (buffer_events[index] == nullptr) { - buffer_events[index] = buffer_func; + buffer_events[index] = std::move(buffer_func); needs_update = true; events.SetAudioEvent(Event::Type::AudioInManager, true); } @@ -60,19 +59,21 @@ void AudioManager::ThreadFunc() { running = true; while (running) { - auto timed_out{events.Wait(l, std::chrono::seconds(2))}; + const auto timed_out{events.Wait(l, std::chrono::seconds(2))}; if (events.CheckAudioEventSet(Event::Type::Max)) { break; } for (size_t i = 0; i < buffer_events.size(); i++) { - if (events.CheckAudioEventSet(Event::Type(i)) || timed_out) { + const auto event_type = static_cast<Event::Type>(i); + + if (events.CheckAudioEventSet(event_type) || timed_out) { if (buffer_events[i]) { buffer_events[i](); } } - events.SetAudioEvent(Event::Type(i), false); + events.SetAudioEvent(event_type, false); } } } diff --git a/src/audio_core/audio_manager.h b/src/audio_core/audio_manager.h index 8cbd95e22..abf077de4 100644 --- a/src/audio_core/audio_manager.h +++ b/src/audio_core/audio_manager.h @@ -10,22 +10,11 @@ #include <thread> #include "audio_core/audio_event.h" -#include "core/hle/service/audio/errors.h" -namespace Core { -class System; -} +union Result; namespace AudioCore { -namespace AudioOut { -class Manager; -} - -namespace AudioIn { -class Manager; -} - /** * The AudioManager's main purpose is to wait for buffer events for the audio in and out managers, * and call an associated callback to release buffers. @@ -43,7 +32,7 @@ class AudioManager { using BufferEventFunc = std::function<void()>; public: - explicit AudioManager(Core::System& system); + explicit AudioManager(); /** * Shutdown the audio manager. @@ -80,10 +69,6 @@ private: */ void ThreadFunc(); - /// Core system - Core::System& system; - /// Have sessions started palying? - bool sessions_started{}; /// Is the main thread running? std::atomic<bool> running{}; /// Unused |