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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-09-06 04:26:05 +0200 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-09-06 04:26:05 +0200 |
commit | 1f43e5296fcd2debaea672fd9740d2f07223406b (patch) | |
tree | 382d7a0f82949a825755c38363c8aaf33bc47e98 | |
parent | texture_cache: Minor changes (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 18 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_disk_cache.cpp | 15 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.h | 22 | ||||
-rw-r--r-- | src/video_core/shader/decode/image.cpp | 40 | ||||
-rw-r--r-- | src/video_core/shader/node.h | 48 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.h | 8 |
7 files changed, 92 insertions, 62 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 70eece9af..4e266cdad 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -1098,6 +1098,9 @@ void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& t if (!tic.IsBuffer()) { view->ApplySwizzle(tic.x_source, tic.y_source, tic.z_source, tic.w_source); } + if (entry.IsWritten()) { + view->MarkAsModified(texture_cache.Tick()); + } state.images[binding] = view->GetTexture(); } diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index a5cc1a86f..6edb2ca38 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -389,11 +389,10 @@ public: for (const auto& sampler : ir.GetSamplers()) { entries.samplers.emplace_back(sampler); } - for (const auto& image : ir.GetImages()) { + for (const auto& [offset, image] : ir.GetImages()) { entries.images.emplace_back(image); } - for (const auto& gmem_pair : ir.GetGlobalMemory()) { - const auto& [base, usage] = gmem_pair; + for (const auto& [base, usage] : ir.GetGlobalMemory()) { entries.global_memory_entries.emplace_back(base.cbuf_index, base.cbuf_offset, usage.is_read, usage.is_written); } @@ -706,7 +705,7 @@ private: void DeclareImages() { const auto& images{ir.GetImages()}; - for (const auto& image : images) { + for (const auto& [offset, image] : images) { const std::string image_type = [&]() { switch (image.GetType()) { case Tegra::Shader::ImageType::Texture1D: @@ -726,9 +725,16 @@ private: return "image1D"; } }(); - code.AddLine("layout (binding = IMAGE_BINDING_{}) coherent volatile writeonly uniform " + std::string qualifier = "coherent volatile"; + if (image.IsRead() && !image.IsWritten()) { + qualifier += " readonly"; + } else if (image.IsWritten() && !image.IsRead()) { + qualifier += " writeonly"; + } + + code.AddLine("layout (binding = IMAGE_BINDING_{}) {} uniform " "{} {};", - image.GetIndex(), image_type, GetImage(image)); + image.GetIndex(), qualifier, image_type, GetImage(image)); } if (!images.empty()) { code.AddNewLine(); diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 969fe9ced..5450feedf 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -341,13 +341,16 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn u64 index{}; u32 type{}; u8 is_bindless{}; + u8 is_read{}; + u8 is_written{}; if (!LoadObjectFromPrecompiled(offset) || !LoadObjectFromPrecompiled(index) || - !LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_bindless)) { + !LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_bindless) || + !LoadObjectFromPrecompiled(is_read) || !LoadObjectFromPrecompiled(is_written)) { return {}; } - entry.entries.images.emplace_back( - static_cast<std::size_t>(offset), static_cast<std::size_t>(index), - static_cast<Tegra::Shader::ImageType>(type), is_bindless != 0); + entry.entries.images.emplace_back(static_cast<u64>(offset), static_cast<std::size_t>(index), + static_cast<Tegra::Shader::ImageType>(type), + is_bindless != 0, is_written != 0, is_read != 0); } u32 global_memory_count{}; @@ -429,7 +432,9 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(u64 unique_identifier, const std: if (!SaveObjectToPrecompiled(static_cast<u64>(image.GetOffset())) || !SaveObjectToPrecompiled(static_cast<u64>(image.GetIndex())) || !SaveObjectToPrecompiled(static_cast<u32>(image.GetType())) || - !SaveObjectToPrecompiled(static_cast<u8>(image.IsBindless() ? 1 : 0))) { + !SaveObjectToPrecompiled(static_cast<u8>(image.IsBindless() ? 1 : 0)) || + !SaveObjectToPrecompiled(static_cast<u8>(image.IsRead() ? 1 : 0)) || + !SaveObjectToPrecompiled(static_cast<u8>(image.IsWritten() ? 1 : 0))) { return false; } } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 21324488a..8e13ab38b 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -78,6 +78,17 @@ public: /// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER void Attach(GLenum attachment, GLenum target) const; + void ApplySwizzle(Tegra::Texture::SwizzleSource x_source, + Tegra::Texture::SwizzleSource y_source, + Tegra::Texture::SwizzleSource z_source, + Tegra::Texture::SwizzleSource w_source); + + void DecorateViewName(GPUVAddr gpu_addr, std::string prefix); + + void MarkAsModified(u64 tick) { + surface.MarkAsModified(true, tick); + } + GLuint GetTexture() const { if (is_proxy) { return surface.GetTexture(); @@ -89,13 +100,6 @@ public: return surface.GetSurfaceParams(); } - void ApplySwizzle(Tegra::Texture::SwizzleSource x_source, - Tegra::Texture::SwizzleSource y_source, - Tegra::Texture::SwizzleSource z_source, - Tegra::Texture::SwizzleSource w_source); - - void DecorateViewName(GPUVAddr gpu_addr, std::string prefix); - private: u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source, Tegra::Texture::SwizzleSource y_source, @@ -111,8 +115,8 @@ private: GLenum target{}; OGLTextureView texture_view; - u32 swizzle; - bool is_proxy; + u32 swizzle{}; + bool is_proxy{}; }; class TextureCacheOpenGL final : public TextureCacheBase { diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp index 77151a24b..008109a99 100644 --- a/src/video_core/shader/decode/image.cpp +++ b/src/video_core/shader/decode/image.cpp @@ -61,56 +61,54 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { } const auto type{instr.sust.image_type}; - const auto& image{instr.sust.is_immediate ? GetImage(instr.image, type) - : GetBindlessImage(instr.gpr39, type)}; + auto& image{instr.sust.is_immediate ? GetImage(instr.image, type) + : GetBindlessImage(instr.gpr39, type)}; + image.MarkWrite(); + MetaImage meta{image, values}; const Node store{Operation(OperationCode::ImageStore, meta, std::move(coords))}; bb.push_back(store); break; } default: - UNIMPLEMENTED_MSG("Unhandled conversion instruction: {}", opcode->get().GetName()); + UNIMPLEMENTED_MSG("Unhandled image instruction: {}", opcode->get().GetName()); } return pc; } -const Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) { - const auto offset{static_cast<std::size_t>(image.index.Value())}; +Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) { + const auto offset{static_cast<u64>(image.index.Value())}; // If this image has already been used, return the existing mapping. - const auto itr{std::find_if(used_images.begin(), used_images.end(), - [=](const Image& entry) { return entry.GetOffset() == offset; })}; - if (itr != used_images.end()) { - ASSERT(itr->GetType() == type); - return *itr; + const auto it = used_images.find(offset); + if (it != used_images.end()) { + ASSERT(it->second.GetType() == type); + return it->second; } // Otherwise create a new mapping for this image. const std::size_t next_index{used_images.size()}; - const Image entry{offset, next_index, type}; - return *used_images.emplace(entry).first; + return used_images.emplace(offset, Image{offset, next_index, type}).first->second; } -const Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, - Tegra::Shader::ImageType type) { +Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) { const Node image_register{GetRegister(reg)}; const auto [base_image, cbuf_index, cbuf_offset]{ TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))}; const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)}; // If this image has already been used, return the existing mapping. - const auto itr{std::find_if(used_images.begin(), used_images.end(), - [=](const Image& entry) { return entry.GetOffset() == cbuf_key; })}; - if (itr != used_images.end()) { - ASSERT(itr->GetType() == type); - return *itr; + const auto it = used_images.find(cbuf_key); + if (it != used_images.end()) { + ASSERT(it->second.GetType() == type); + return it->second; } // Otherwise create a new mapping for this image. const std::size_t next_index{used_images.size()}; - const Image entry{cbuf_index, cbuf_offset, next_index, type}; - return *used_images.emplace(entry).first; + return used_images.emplace(cbuf_key, Image{cbuf_index, cbuf_offset, next_index, type}) + .first->second; } } // namespace VideoCommon::Shader diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index 0397f4c6e..b29aedce8 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -273,50 +273,64 @@ private: bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not. }; -class Image { +class Image final { public: - explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type) + constexpr explicit Image(u64 offset, std::size_t index, Tegra::Shader::ImageType type) : offset{offset}, index{index}, type{type}, is_bindless{false} {} - explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index, - Tegra::Shader::ImageType type) + constexpr explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index, + Tegra::Shader::ImageType type) : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type}, is_bindless{true} {} - explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type, - bool is_bindless) - : offset{offset}, index{index}, type{type}, is_bindless{is_bindless} {} + constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type, + bool is_bindless, bool is_written, bool is_read) + : offset{offset}, index{index}, type{type}, is_bindless{is_bindless}, + is_written{is_written}, is_read{is_read} {} - std::size_t GetOffset() const { + void MarkRead() { + is_read = true; + } + + void MarkWrite() { + is_written = true; + } + + constexpr std::size_t GetOffset() const { return offset; } - std::size_t GetIndex() const { + constexpr std::size_t GetIndex() const { return index; } - Tegra::Shader::ImageType GetType() const { + constexpr Tegra::Shader::ImageType GetType() const { return type; } - bool IsBindless() const { + constexpr bool IsBindless() const { return is_bindless; } - std::pair<u32, u32> GetBindlessCBuf() const { - return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)}; + constexpr bool IsRead() const { + return is_read; + } + + constexpr bool IsWritten() const { + return is_written; } - bool operator<(const Image& rhs) const { - return std::tie(offset, index, type, is_bindless) < - std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_bindless); + constexpr std::pair<u32, u32> GetBindlessCBuf() const { + return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)}; } private: - std::size_t offset{}; + u64 offset{}; std::size_t index{}; Tegra::Shader::ImageType type{}; bool is_bindless{}; + bool is_read{}; + bool is_written{}; }; struct GlobalMemoryBase { diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index bcc9b79b6..0f891eace 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -95,7 +95,7 @@ public: return used_samplers; } - const std::set<Image>& GetImages() const { + const std::map<u64, Image>& GetImages() const { return used_images; } @@ -272,10 +272,10 @@ private: bool is_shadow); /// Accesses an image. - const Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type); + Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type); /// Access a bindless image sampler. - const Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type); + Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type); /// Extracts a sequence of bits from a node Node BitfieldExtract(Node value, u32 offset, u32 bits); @@ -356,7 +356,7 @@ private: std::set<Tegra::Shader::Attribute::Index> used_output_attributes; std::map<u32, ConstBuffer> used_cbufs; std::set<Sampler> used_samplers; - std::set<Image> used_images; + std::map<u64, Image> used_images; std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{}; std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory; bool uses_layer{}; |