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authorbunnei <bunneidev@gmail.com>2018-06-26 22:14:14 +0200
committerbunnei <bunneidev@gmail.com>2018-06-27 06:15:44 +0200
commit1dd754590fb9850bf00ddacbb860076dbbacabc6 (patch)
treea628bb47bb9f3308c281b608ee6c347883553bf6
parentgl_rasterizer_cache: Various fixes for ASTC handling. (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp25
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp116
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h43
3 files changed, 168 insertions, 16 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index f9b0ce434..62ee45a36 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -435,22 +435,35 @@ void RasterizerOpenGL::DrawArrays() {
// Mark framebuffer surfaces as dirty
if (color_surface != nullptr && write_color_fb) {
- res_cache.FlushSurface(color_surface);
+ res_cache.MarkSurfaceAsDirty(color_surface);
}
if (depth_surface != nullptr && write_depth_fb) {
- res_cache.FlushSurface(depth_surface);
+ res_cache.MarkSurfaceAsDirty(depth_surface);
}
}
void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {}
-void RasterizerOpenGL::FlushAll() {}
+void RasterizerOpenGL::FlushAll() {
+ MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+ res_cache.FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);
+}
-void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) {}
+void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) {
+ MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+ res_cache.FlushRegion(addr, size);
+}
-void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {}
+void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
+ MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+ res_cache.InvalidateRegion(addr, size);
+}
-void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) {}
+void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
+ MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+ res_cache.FlushRegion(addr, size);
+ res_cache.InvalidateRegion(addr, size);
+}
bool RasterizerOpenGL::AccelerateDisplayTransfer(const void* config) {
MICROPROFILE_SCOPE(OpenGL_Blits);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index bd35bdb02..71ad7be74 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -12,6 +12,7 @@
#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/memory.h"
+#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/textures/astc.h"
@@ -215,7 +216,7 @@ static void AllocateSurfaceTexture(GLuint texture, const FormatTuple& format_tup
cur_state.Apply();
}
-CachedSurface::CachedSurface(const SurfaceParams& params) : params(params), gl_buffer_size(0) {
+CachedSurface::CachedSurface(const SurfaceParams& params) : params(params) {
texture.Create();
const auto& rect{params.GetRect()};
AllocateSurfaceTexture(texture.handle,
@@ -370,6 +371,12 @@ RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
draw_framebuffer.Create();
}
+RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
+ while (!surface_cache.empty()) {
+ UnregisterSurface(surface_cache.begin()->second);
+ }
+}
+
Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {
return GetSurface(SurfaceParams::CreateForTexture(config));
}
@@ -425,9 +432,17 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
}
-void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
- surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
- surface->FlushGLBuffer();
+void RasterizerCacheOpenGL::MarkSurfaceAsDirty(const Surface& surface) {
+ if (Settings::values.use_accurate_framebuffers) {
+ // If enabled, always flush dirty surfaces
+ surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
+ surface->FlushGLBuffer();
+ } else {
+ // Otherwise, don't mark surfaces that we write to as cached, because the resulting loads
+ // and flushes are very slow and do not seem to improve accuracy
+ const auto& params{surface->GetSurfaceParams()};
+ Memory::RasterizerMarkRegionCached(params.addr, params.size_in_bytes, false);
+ }
}
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
@@ -441,13 +456,16 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
Surface surface;
if (search != surface_cache.end()) {
surface = search->second;
+ if (Settings::values.use_accurate_framebuffers) {
+ // Reload the surface from Switch memory
+ LoadSurface(surface);
+ }
} else {
surface = std::make_shared<CachedSurface>(params);
- surface_cache[surface_key] = surface;
+ RegisterSurface(surface);
+ LoadSurface(surface);
}
- LoadSurface(surface);
-
return surface;
}
@@ -476,3 +494,87 @@ Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {
return surfaces[0];
}
+
+void RasterizerCacheOpenGL::FlushRegion(Tegra::GPUVAddr /*addr*/, size_t /*size*/) {
+ // TODO(bunnei): This is unused in the current implementation of the rasterizer cache. We should
+ // probably implement this in the future, but for now, the `use_accurate_framebufers` setting
+ // can be used to always flush.
+}
+
+void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, size_t size) {
+ for (const auto& pair : surface_cache) {
+ const auto& surface{pair.second};
+ const auto& params{surface->GetSurfaceParams()};
+
+ if (params.IsOverlappingRegion(addr, size)) {
+ UnregisterSurface(surface);
+ }
+ }
+}
+
+void RasterizerCacheOpenGL::RegisterSurface(const Surface& surface) {
+ const auto& params{surface->GetSurfaceParams()};
+ const auto& surface_key{SurfaceKey::Create(params)};
+ const auto& search{surface_cache.find(surface_key)};
+
+ if (search != surface_cache.end()) {
+ // Registered already
+ return;
+ }
+
+ surface_cache[surface_key] = surface;
+ UpdatePagesCachedCount(params.addr, params.size_in_bytes, 1);
+}
+
+void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
+ const auto& params{surface->GetSurfaceParams()};
+ const auto& surface_key{SurfaceKey::Create(params)};
+ const auto& search{surface_cache.find(surface_key)};
+
+ if (search == surface_cache.end()) {
+ // Unregistered already
+ return;
+ }
+
+ UpdatePagesCachedCount(params.addr, params.size_in_bytes, -1);
+ surface_cache.erase(search);
+}
+
+template <typename Map, typename Interval>
+constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
+ return boost::make_iterator_range(map.equal_range(interval));
+}
+
+void RasterizerCacheOpenGL::UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {
+ const u64 num_pages = ((addr + size - 1) >> Tegra::MemoryManager::PAGE_BITS) -
+ (addr >> Tegra::MemoryManager::PAGE_BITS) + 1;
+ const u64 page_start = addr >> Tegra::MemoryManager::PAGE_BITS;
+ const u64 page_end = page_start + num_pages;
+
+ // Interval maps will erase segments if count reaches 0, so if delta is negative we have to
+ // subtract after iterating
+ const auto pages_interval = PageMap::interval_type::right_open(page_start, page_end);
+ if (delta > 0)
+ cached_pages.add({pages_interval, delta});
+
+ for (const auto& pair : RangeFromInterval(cached_pages, pages_interval)) {
+ const auto interval = pair.first & pages_interval;
+ const int count = pair.second;
+
+ const Tegra::GPUVAddr interval_start_addr = boost::icl::first(interval)
+ << Tegra::MemoryManager::PAGE_BITS;
+ const Tegra::GPUVAddr interval_end_addr = boost::icl::last_next(interval)
+ << Tegra::MemoryManager::PAGE_BITS;
+ const u64 interval_size = interval_end_addr - interval_start_addr;
+
+ if (delta > 0 && count == delta)
+ Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, true);
+ else if (delta < 0 && count == -delta)
+ Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, false);
+ else
+ ASSERT(count >= 0);
+ }
+
+ if (delta < 0)
+ cached_pages.add({pages_interval, delta});
+}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 84bdec652..85e7c8888 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -8,7 +8,7 @@
#include <map>
#include <memory>
#include <vector>
-
+#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
#include "common/hash.h"
#include "common/math_util.h"
@@ -19,6 +19,7 @@
class CachedSurface;
using Surface = std::shared_ptr<CachedSurface>;
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
+using PageMap = boost::icl::interval_map<u64, int>;
struct SurfaceParams {
enum class PixelFormat {
@@ -243,8 +244,10 @@ struct SurfaceParams {
return SurfaceType::Invalid;
}
+ /// Returns the rectangle corresponding to this surface
MathUtil::Rectangle<u32> GetRect() const;
+ /// Returns the size of this surface in bytes, adjusted for compression
size_t SizeInBytes() const {
const u32 compression_factor{GetCompressionFactor(pixel_format)};
ASSERT(width % compression_factor == 0);
@@ -253,10 +256,18 @@ struct SurfaceParams {
GetFormatBpp(pixel_format) / CHAR_BIT;
}
+ /// Returns the CPU virtual address for this surface
VAddr GetCpuAddr() const;
+ /// Returns true if the specified region overlaps with this surface's region in Switch memory
+ bool IsOverlappingRegion(Tegra::GPUVAddr region_addr, size_t region_size) const {
+ return addr <= (region_addr + region_size) && region_addr <= (addr + size_in_bytes);
+ }
+
+ /// Creates SurfaceParams from a texture configation
static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config);
+ /// Creates SurfaceParams from a framebuffer configation
static SurfaceParams CreateForFramebuffer(
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config);
@@ -272,6 +283,7 @@ struct SurfaceParams {
size_t size_in_bytes;
};
+/// Hashable variation of SurfaceParams, used for a key in the surface cache
struct SurfaceKey : Common::HashableStruct<SurfaceParams> {
static SurfaceKey Create(const SurfaceParams& params) {
SurfaceKey res;
@@ -325,18 +337,43 @@ private:
class RasterizerCacheOpenGL final : NonCopyable {
public:
RasterizerCacheOpenGL();
+ ~RasterizerCacheOpenGL();
+ /// Get a surface based on the texture configuration
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
+
+ /// Get the color and depth surfaces based on the framebuffer configuration
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
const MathUtil::Rectangle<s32>& viewport);
- void LoadSurface(const Surface& surface);
- void FlushSurface(const Surface& surface);
+
+ /// Marks the specified surface as "dirty", in that it is out of sync with Switch memory
+ void MarkSurfaceAsDirty(const Surface& surface);
+
+ /// Tries to find a framebuffer GPU address based on the provided CPU address
Surface TryFindFramebufferSurface(VAddr cpu_addr) const;
+ /// Write any cached resources overlapping the region back to memory (if dirty)
+ void FlushRegion(Tegra::GPUVAddr addr, size_t size);
+
+ /// Mark the specified region as being invalidated
+ void InvalidateRegion(Tegra::GPUVAddr addr, size_t size);
+
private:
+ void LoadSurface(const Surface& surface);
Surface GetSurface(const SurfaceParams& params);
+ /// Register surface into the cache
+ void RegisterSurface(const Surface& surface);
+
+ /// Remove surface from the cache
+ void UnregisterSurface(const Surface& surface);
+
+ /// Increase/decrease the number of surface in pages touching the specified region
+ void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
+
std::unordered_map<SurfaceKey, Surface> surface_cache;
+ PageMap cached_pages;
+
OGLFramebuffer read_framebuffer;
OGLFramebuffer draw_framebuffer;
};