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author | liamwhite <liamwhite@users.noreply.github.com> | 2023-09-29 04:16:47 +0200 |
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committer | GitHub <noreply@github.com> | 2023-09-29 04:16:47 +0200 |
commit | 18a396b53ffb612326e3420993fa248449371879 (patch) | |
tree | b89d857631b751953c6b206359bebe6ca96a1294 | |
parent | Merge pull request #11626 from german77/mii-fix (diff) | |
parent | Don't send a double focus change message (diff) | |
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-rw-r--r-- | src/core/hle/service/am/am.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index e9bd04842..a83622f7c 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -2094,9 +2094,6 @@ void IApplicationFunctions::PrepareForJit(HLERequestContext& ctx) { void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system) { auto message_queue = std::make_shared<AppletMessageQueue>(system); - // Needed on game boot - message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged); - auto server_manager = std::make_unique<ServerManager>(system); server_manager->RegisterNamedService( |