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authorMai M <mathew1800@gmail.com>2021-06-23 14:03:01 +0200
committerGitHub <noreply@github.com>2021-06-23 14:03:01 +0200
commit17fff10e06e7935522a5a69705b9a750761aab79 (patch)
tree7e7b3ae9fedbc0fed85f6c5c58e92e8d047efd87
parentMerge pull request #6508 from ReinUsesLisp/bootmanager-stop-token (diff)
parentReaper: Set minimum cleaning limit on OGL. (diff)
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-rw-r--r--src/common/common_sizes.h1
-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h1
-rw-r--r--src/video_core/buffer_cache/buffer_base.h11
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h161
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h9
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp6
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h11
-rw-r--r--src/video_core/surface.cpp7
-rw-r--r--src/video_core/surface.h2
-rw-r--r--src/video_core/texture_cache/image_base.cpp37
-rw-r--r--src/video_core/texture_cache/image_base.h12
-rw-r--r--src/video_core/texture_cache/slot_vector.h70
-rw-r--r--src/video_core/texture_cache/texture_cache.h151
-rw-r--r--src/video_core/texture_cache/util.cpp2
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp12
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h9
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp22
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.h5
-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp6
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h1
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui10
-rw-r--r--src/yuzu_cmd/default_ini.h4
25 files changed, 493 insertions, 63 deletions
diff --git a/src/common/common_sizes.h b/src/common/common_sizes.h
index 7e9fd968b..d07b7ee5a 100644
--- a/src/common/common_sizes.h
+++ b/src/common/common_sizes.h
@@ -24,6 +24,7 @@ enum : u64 {
Size_128_MB = 128ULL * Size_1_MB,
Size_448_MB = 448ULL * Size_1_MB,
Size_507_MB = 507ULL * Size_1_MB,
+ Size_512_MB = 512ULL * Size_1_MB,
Size_562_MB = 562ULL * Size_1_MB,
Size_1554_MB = 1554ULL * Size_1_MB,
Size_2048_MB = 2048ULL * Size_1_MB,
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 6397308ec..e1bb4b7ff 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -59,6 +59,7 @@ void LogSettings() {
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
+ log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id);
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
@@ -142,6 +143,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_assembly_shaders.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
+ values.use_caches_gc.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 85554eac4..82ec18e27 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -154,6 +154,7 @@ struct Values {
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
Setting<bool> use_fast_gpu_time;
+ Setting<bool> use_caches_gc;
Setting<float> bg_red;
Setting<float> bg_green;
diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h
index a39505903..b121d36a3 100644
--- a/src/video_core/buffer_cache/buffer_base.h
+++ b/src/video_core/buffer_cache/buffer_base.h
@@ -256,6 +256,16 @@ public:
stream_score += score;
}
+ /// Sets the new frame tick
+ void SetFrameTick(u64 new_frame_tick) noexcept {
+ frame_tick = new_frame_tick;
+ }
+
+ /// Returns the new frame tick
+ [[nodiscard]] u64 FrameTick() const noexcept {
+ return frame_tick;
+ }
+
/// Returns the likeliness of this being a stream buffer
[[nodiscard]] int StreamScore() const noexcept {
return stream_score;
@@ -586,6 +596,7 @@ private:
RasterizerInterface* rasterizer = nullptr;
VAddr cpu_addr = 0;
Words words;
+ u64 frame_tick = 0;
BufferFlagBits flags{};
int stream_score = 0;
};
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index d371b842f..6d04d00da 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -16,6 +16,7 @@
#include <boost/container/small_vector.hpp>
+#include "common/common_sizes.h"
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/microprofile.h"
@@ -65,6 +66,9 @@ class BufferCache {
static constexpr BufferId NULL_BUFFER_ID{0};
+ static constexpr u64 EXPECTED_MEMORY = Common::Size_512_MB;
+ static constexpr u64 CRITICAL_MEMORY = Common::Size_1_GB;
+
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using Runtime = typename P::Runtime;
@@ -102,6 +106,8 @@ public:
void TickFrame();
+ void RunGarbageCollector();
+
void WriteMemory(VAddr cpu_addr, u64 size);
void CachedWriteMemory(VAddr cpu_addr, u64 size);
@@ -243,6 +249,8 @@ private:
template <bool insert>
void ChangeRegister(BufferId buffer_id);
+ void TouchBuffer(Buffer& buffer) const noexcept;
+
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
@@ -255,6 +263,10 @@ private:
void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
+ void DownloadBufferMemory(Buffer& buffer_id);
+
+ void DownloadBufferMemory(Buffer& buffer_id, VAddr cpu_addr, u64 size);
+
void DeleteBuffer(BufferId buffer_id);
void ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id);
@@ -319,6 +331,10 @@ private:
size_t immediate_buffer_capacity = 0;
std::unique_ptr<u8[]> immediate_buffer_alloc;
+ typename SlotVector<Buffer>::Iterator deletion_iterator;
+ u64 frame_tick = 0;
+ u64 total_used_memory = 0;
+
std::array<BufferId, ((1ULL << 39) >> PAGE_BITS)> page_table;
};
@@ -332,6 +348,28 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_}, runtime{runtime_} {
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
+ deletion_iterator = slot_buffers.end();
+}
+
+template <class P>
+void BufferCache<P>::RunGarbageCollector() {
+ const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
+ const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
+ int num_iterations = aggressive_gc ? 64 : 32;
+ for (; num_iterations > 0; --num_iterations) {
+ if (deletion_iterator == slot_buffers.end()) {
+ deletion_iterator = slot_buffers.begin();
+ }
+ ++deletion_iterator;
+ if (deletion_iterator == slot_buffers.end()) {
+ break;
+ }
+ const auto [buffer_id, buffer] = *deletion_iterator;
+ if (buffer->FrameTick() + ticks_to_destroy < frame_tick) {
+ DownloadBufferMemory(*buffer);
+ DeleteBuffer(buffer_id);
+ }
+ }
}
template <class P>
@@ -349,6 +387,10 @@ void BufferCache<P>::TickFrame() {
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
+ if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) {
+ RunGarbageCollector();
+ }
+ ++frame_tick;
delayed_destruction_ring.Tick();
}
@@ -371,50 +413,8 @@ void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
template <class P>
void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
- ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) {
- boost::container::small_vector<BufferCopy, 1> copies;
- u64 total_size_bytes = 0;
- u64 largest_copy = 0;
- buffer.ForEachDownloadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
- copies.push_back(BufferCopy{
- .src_offset = range_offset,
- .dst_offset = total_size_bytes,
- .size = range_size,
- });
- total_size_bytes += range_size;
- largest_copy = std::max(largest_copy, range_size);
- });
- if (total_size_bytes == 0) {
- return;
- }
- MICROPROFILE_SCOPE(GPU_DownloadMemory);
-
- if constexpr (USE_MEMORY_MAPS) {
- auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
- const u8* const mapped_memory = download_staging.mapped_span.data();
- const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
- for (BufferCopy& copy : copies) {
- // Modify copies to have the staging offset in mind
- copy.dst_offset += download_staging.offset;
- }
- runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
- runtime.Finish();
- for (const BufferCopy& copy : copies) {
- const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
- // Undo the modified offset
- const u64 dst_offset = copy.dst_offset - download_staging.offset;
- const u8* copy_mapped_memory = mapped_memory + dst_offset;
- cpu_memory.WriteBlockUnsafe(copy_cpu_addr, copy_mapped_memory, copy.size);
- }
- } else {
- const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
- for (const BufferCopy& copy : copies) {
- buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
- const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
- cpu_memory.WriteBlockUnsafe(copy_cpu_addr, immediate_buffer.data(), copy.size);
- }
- }
- });
+ ForEachBufferInRange(cpu_addr, size,
+ [&](BufferId, Buffer& buffer) { DownloadBufferMemory(buffer); });
}
template <class P>
@@ -640,6 +640,7 @@ bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
template <class P>
void BufferCache<P>::BindHostIndexBuffer() {
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
+ TouchBuffer(buffer);
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
const u32 size = index_buffer.size;
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
@@ -658,6 +659,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const Binding& binding = vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
+ TouchBuffer(buffer);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
@@ -693,6 +695,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
const VAddr cpu_addr = binding.cpu_addr;
const u32 size = binding.size;
Buffer& buffer = slot_buffers[binding.buffer_id];
+ TouchBuffer(buffer);
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= uniform_buffer_skip_cache_size &&
!buffer.IsRegionGpuModified(cpu_addr, size);
@@ -744,6 +747,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
const Binding& binding = storage_buffers[stage][index];
Buffer& buffer = slot_buffers[binding.buffer_id];
+ TouchBuffer(buffer);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -766,6 +770,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
const Binding& binding = transform_feedback_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
+ TouchBuffer(buffer);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -784,6 +789,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
ForEachEnabledBit(enabled_compute_uniform_buffers, [&](u32 index) {
const Binding& binding = compute_uniform_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
+ TouchBuffer(buffer);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -803,6 +809,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
const Binding& binding = compute_storage_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
+ TouchBuffer(buffer);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1101,6 +1108,7 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
+ TouchBuffer(slot_buffers[new_buffer_id]);
for (const BufferId overlap_id : overlap.ids) {
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
}
@@ -1122,8 +1130,14 @@ template <class P>
template <bool insert>
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
const Buffer& buffer = slot_buffers[buffer_id];
+ const auto size = buffer.SizeBytes();
+ if (insert) {
+ total_used_memory += Common::AlignUp(size, 1024);
+ } else {
+ total_used_memory -= Common::AlignUp(size, 1024);
+ }
const VAddr cpu_addr_begin = buffer.CpuAddr();
- const VAddr cpu_addr_end = cpu_addr_begin + buffer.SizeBytes();
+ const VAddr cpu_addr_end = cpu_addr_begin + size;
const u64 page_begin = cpu_addr_begin / PAGE_SIZE;
const u64 page_end = Common::DivCeil(cpu_addr_end, PAGE_SIZE);
for (u64 page = page_begin; page != page_end; ++page) {
@@ -1136,6 +1150,11 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
}
template <class P>
+void BufferCache<P>::TouchBuffer(Buffer& buffer) const noexcept {
+ buffer.SetFrameTick(frame_tick);
+}
+
+template <class P>
bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
if (buffer.CpuAddr() == 0) {
return true;
@@ -1212,6 +1231,57 @@ void BufferCache<P>::MappedUploadMemory(Buffer& buffer, u64 total_size_bytes,
}
template <class P>
+void BufferCache<P>::DownloadBufferMemory(Buffer& buffer) {
+ DownloadBufferMemory(buffer, buffer.CpuAddr(), buffer.SizeBytes());
+}
+
+template <class P>
+void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 size) {
+ boost::container::small_vector<BufferCopy, 1> copies;
+ u64 total_size_bytes = 0;
+ u64 largest_copy = 0;
+ buffer.ForEachDownloadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
+ copies.push_back(BufferCopy{
+ .src_offset = range_offset,
+ .dst_offset = total_size_bytes,
+ .size = range_size,
+ });
+ total_size_bytes += range_size;
+ largest_copy = std::max(largest_copy, range_size);
+ });
+ if (total_size_bytes == 0) {
+ return;
+ }
+ MICROPROFILE_SCOPE(GPU_DownloadMemory);
+
+ if constexpr (USE_MEMORY_MAPS) {
+ auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
+ const u8* const mapped_memory = download_staging.mapped_span.data();
+ const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
+ for (BufferCopy& copy : copies) {
+ // Modify copies to have the staging offset in mind
+ copy.dst_offset += download_staging.offset;
+ }
+ runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
+ runtime.Finish();
+ for (const BufferCopy& copy : copies) {
+ const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
+ // Undo the modified offset
+ const u64 dst_offset = copy.dst_offset - download_staging.offset;
+ const u8* copy_mapped_memory = mapped_memory + dst_offset;
+ cpu_memory.WriteBlockUnsafe(copy_cpu_addr, copy_mapped_memory, copy.size);
+ }
+ } else {
+ const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
+ for (const BufferCopy& copy : copies) {
+ buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
+ const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
+ cpu_memory.WriteBlockUnsafe(copy_cpu_addr, immediate_buffer.data(), copy.size);
+ }
+ }
+}
+
+template <class P>
void BufferCache<P>::DeleteBuffer(BufferId buffer_id) {
const auto scalar_replace = [buffer_id](Binding& binding) {
if (binding.buffer_id == buffer_id) {
@@ -1236,6 +1306,7 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id) {
Unregister(buffer_id);
delayed_destruction_ring.Push(std::move(slot_buffers[buffer_id]));
+ slot_buffers.erase(buffer_id);
NotifyBufferDeletion();
}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 9b4038615..23948feed 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -737,6 +737,8 @@ Image::Image(TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info_,
}
}
+Image::~Image() = default;
+
void Image::UploadMemory(const ImageBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies) {
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, map.buffer);
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index df8be12ff..25fe61566 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -143,6 +143,14 @@ public:
explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr,
VAddr cpu_addr);
+ ~Image();
+
+ Image(const Image&) = delete;
+ Image& operator=(const Image&) = delete;
+
+ Image(Image&&) = default;
+ Image& operator=(Image&&) = default;
+
void UploadMemory(const ImageBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies);
@@ -235,6 +243,7 @@ struct TextureCacheParams {
static constexpr bool ENABLE_VALIDATION = true;
static constexpr bool FRAMEBUFFER_BLITS = true;
static constexpr bool HAS_EMULATED_COPIES = true;
+ static constexpr bool HAS_DEVICE_MEMORY_INFO = false;
using Runtime = OpenGL::TextureCacheRuntime;
using Image = OpenGL::Image;
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 52860b4cf..a2ab4d1ee 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -818,6 +818,10 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
});
}
+u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
+ return device.GetDeviceLocalMemory();
+}
+
Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_addr_,
VAddr cpu_addr_)
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime.scheduler},
@@ -876,6 +880,8 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
}
}
+Image::~Image() = default;
+
void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
// TODO: Move this to another API
scheduler->RequestOutsideRenderPassOperationContext();
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 4a57d378b..172bcdf98 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -97,6 +97,8 @@ struct TextureCacheRuntime {
// All known Vulkan drivers can natively handle BGR textures
return true;
}
+
+ u64 GetDeviceLocalMemory() const;
};
class Image : public VideoCommon::ImageBase {
@@ -104,6 +106,14 @@ public:
explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr,
VAddr cpu_addr);
+ ~Image();
+
+ Image(const Image&) = delete;
+ Image& operator=(const Image&) = delete;
+
+ Image(Image&&) = default;
+ Image& operator=(Image&&) = default;
+
void UploadMemory(const StagingBufferRef& map,
std::span<const VideoCommon::BufferImageCopy> copies);
@@ -257,6 +267,7 @@ struct TextureCacheParams {
static constexpr bool ENABLE_VALIDATION = true;
static constexpr bool FRAMEBUFFER_BLITS = false;
static constexpr bool HAS_EMULATED_COPIES = false;
+ static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
using Runtime = Vulkan::TextureCacheRuntime;
using Image = Vulkan::Image;
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 6308aef94..eb1746265 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -283,4 +283,11 @@ std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
return {DefaultBlockWidth(format), DefaultBlockHeight(format)};
}
+u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format) {
+ constexpr u64 RGBA8_PIXEL_SIZE = 4;
+ const u64 base_block_size = static_cast<u64>(DefaultBlockWidth(format)) *
+ static_cast<u64>(DefaultBlockHeight(format)) * RGBA8_PIXEL_SIZE;
+ return (base_size * base_block_size) / BytesPerBlock(format);
+}
+
} // namespace VideoCore::Surface
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index c40ab89d0..1503db81f 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -462,4 +462,6 @@ bool IsPixelFormatSRGB(PixelFormat format);
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
+u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format);
+
} // namespace VideoCore::Surface
diff --git a/src/video_core/texture_cache/image_base.cpp b/src/video_core/texture_cache/image_base.cpp
index 9914926b3..ad69d32d1 100644
--- a/src/video_core/texture_cache/image_base.cpp
+++ b/src/video_core/texture_cache/image_base.cpp
@@ -113,6 +113,43 @@ void ImageBase::InsertView(const ImageViewInfo& view_info, ImageViewId image_vie
image_view_ids.push_back(image_view_id);
}
+bool ImageBase::IsSafeDownload() const noexcept {
+ // Skip images that were not modified from the GPU
+ if (False(flags & ImageFlagBits::GpuModified)) {
+ return false;
+ }
+ // Skip images that .are. modified from the CPU
+ // We don't want to write sensitive data from the guest
+ if (True(flags & ImageFlagBits::CpuModified)) {
+ return false;
+ }
+ if (info.num_samples > 1) {
+ LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
+ return false;
+ }
+ return true;
+}
+
+void ImageBase::CheckBadOverlapState() {
+ if (False(flags & ImageFlagBits::BadOverlap)) {
+ return;
+ }
+ if (!overlapping_images.empty()) {
+ return;
+ }
+ flags &= ~ImageFlagBits::BadOverlap;
+}
+
+void ImageBase::CheckAliasState() {
+ if (False(flags & ImageFlagBits::Alias)) {
+ return;
+ }
+ if (!aliased_images.empty()) {
+ return;
+ }
+ flags &= ~ImageFlagBits::Alias;
+}
+
void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) {
static constexpr auto OPTIONS = RelaxedOptions::Size | RelaxedOptions::Format;
ASSERT(lhs.info.type == rhs.info.type);
diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h
index b7f3b7e43..e326cab71 100644
--- a/src/video_core/texture_cache/image_base.h
+++ b/src/video_core/texture_cache/image_base.h
@@ -25,6 +25,12 @@ enum class ImageFlagBits : u32 {
Strong = 1 << 5, ///< Exists in the image table, the dimensions are can be trusted
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
+
+ // Garbage Collection Flags
+ BadOverlap = 1 << 8, ///< This image overlaps other but doesn't fit, has higher
+ ///< garbage collection priority
+ Alias = 1 << 9, ///< This image has aliases and has priority on garbage
+ ///< collection
};
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
@@ -44,11 +50,16 @@ struct ImageBase {
void InsertView(const ImageViewInfo& view_info, ImageViewId image_view_id);
+ [[nodiscard]] bool IsSafeDownload() const noexcept;
+
[[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept {
const VAddr overlap_end = overlap_cpu_addr + overlap_size;
return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
}
+ void CheckBadOverlapState();
+ void CheckAliasState();
+
ImageInfo info;
u32 guest_size_bytes = 0;
@@ -72,6 +83,7 @@ struct ImageBase {
std::vector<SubresourceBase> slice_subresources;
std::vector<AliasedImage> aliased_images;
+ std::vector<ImageId> overlapping_images;
};
struct ImageAllocBase {
diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h
index eae3be6ea..6180b8c0e 100644
--- a/src/video_core/texture_cache/slot_vector.h
+++ b/src/video_core/texture_cache/slot_vector.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <bit>
#include <concepts>
#include <numeric>
#include <type_traits>
@@ -32,6 +33,60 @@ template <class T>
requires std::is_nothrow_move_assignable_v<T>&&
std::is_nothrow_move_constructible_v<T> class SlotVector {
public:
+ class Iterator {
+ friend SlotVector<T>;
+
+ public:
+ constexpr Iterator() = default;
+
+ Iterator& operator++() noexcept {
+ const u64* const bitset = slot_vector->stored_bitset.data();
+ const u32 size = static_cast<u32>(slot_vector->stored_bitset.size()) * 64;
+ if (id.index < size) {
+ do {
+ ++id.index;
+ } while (id.index < size && !IsValid(bitset));
+ if (id.index == size) {
+ id.index = SlotId::INVALID_INDEX;
+ }
+ }
+ return *this;
+ }
+
+ Iterator operator++(int) noexcept {
+ const Iterator copy{*this};
+ ++*this;
+ return copy;
+ }
+
+ bool operator==(const Iterator& other) const noexcept {
+ return id.index == other.id.index;
+ }
+
+ bool operator!=(const Iterator& other) const noexcept {
+ return id.index != other.id.index;
+ }
+
+ std::pair<SlotId, T*> operator*() const noexcept {
+ return {id, std::addressof((*slot_vector)[id])};
+ }
+
+ T* operator->() const noexcept {
+ return std::addressof((*slot_vector)[id]);
+ }
+
+ private:
+ Iterator(SlotVector<T>* slot_vector_, SlotId id_) noexcept
+ : slot_vector{slot_vector_}, id{id_} {}
+
+ bool IsValid(const u64* bitset) const noexcept {
+ return ((bitset[id.index / 64] >> (id.index % 64)) & 1) != 0;
+ }
+
+ SlotVector<T>* slot_vector;
+ SlotId id;
+ };
+
~SlotVector() noexcept {
size_t index = 0;
for (u64 bits : stored_bitset) {
@@ -70,6 +125,20 @@ public:
ResetStorageBit(id.index);
}
+ [[nodiscard]] Iterator begin() noexcept {
+ const auto it = std::ranges::find_if(stored_bitset, [](u64 value) { return value != 0; });
+ if (it == stored_bitset.end()) {
+ return end();
+ }
+ const u32 word_index = static_cast<u32>(std::distance(it, stored_bitset.begin()));
+ const SlotId first_id{word_index * 64 + static_cast<u32>(std::countr_zero(*it))};
+ return Iterator(this, first_id);
+ }
+
+ [[nodiscard]] Iterator end() noexcept {
+ return Iterator(this, SlotId{SlotId::INVALID_INDEX});
+ }
+
private:
struct NonTrivialDummy {
NonTrivialDummy() noexcept {}
@@ -140,7 +209,6 @@ private:
Entry* values = nullptr;
size_t values_capacity = 0;
- size_t values_size = 0;
std::vector<u64> stored_bitset;
std::vector<u32> free_list;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 59b7c678b..e7f8478b4 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -20,8 +20,10 @@
#include "common/alignment.h"
#include "common/common_funcs.h"
+#include "common/common_sizes.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "video_core/compatible_formats.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/dirty_flags.h"
@@ -69,12 +71,17 @@ class TextureCache {
static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
/// True when some copies have to be emulated
static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
+ /// True when the API can provide info about the memory of the device.
+ static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
/// Image view ID for null descriptors
static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
/// Sampler ID for bugged sampler ids
static constexpr SamplerId NULL_SAMPLER_ID{0};
+ static constexpr u64 DEFAULT_EXPECTED_MEMORY = Common::Size_1_GB;
+ static constexpr u64 DEFAULT_CRITICAL_MEMORY = Common::Size_2_GB;
+
using Runtime = typename P::Runtime;
using Image = typename P::Image;
using ImageAlloc = typename P::ImageAlloc;
@@ -103,6 +110,9 @@ public:
/// Notify the cache that a new frame has been queued
void TickFrame();
+ /// Runs the Garbage Collector.
+ void RunGarbageCollector();
+
/// Return a constant reference to the given image view id
[[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
@@ -333,6 +343,10 @@ private:
std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> page_table;
bool has_deleted_images = false;
+ u64 total_used_memory = 0;
+ u64 minimum_memory;
+ u64 expected_memory;
+ u64 critical_memory;
SlotVector<Image> slot_images;
SlotVector<ImageView> slot_image_views;
@@ -353,6 +367,7 @@ private:
u64 modification_tick = 0;
u64 frame_tick = 0;
+ typename SlotVector<Image>::Iterator deletion_iterator;
};
template <class P>
@@ -373,11 +388,94 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
// This way the null resource becomes a compile time constant
void(slot_image_views.insert(runtime, NullImageParams{}));
void(slot_samplers.insert(runtime, sampler_descriptor));
+
+ deletion_iterator = slot_images.begin();
+
+ if constexpr (HAS_DEVICE_MEMORY_INFO) {
+ const auto device_memory = runtime.GetDeviceLocalMemory();
+ const u64 possible_expected_memory = (device_memory * 3) / 10;
+ const u64 possible_critical_memory = (device_memory * 6) / 10;
+ expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY);
+ critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY);
+ minimum_memory = 0;
+ } else {
+ // on OGL we can be more conservatives as the driver takes care.
+ expected_memory = DEFAULT_EXPECTED_MEMORY + Common::Size_512_MB;
+ critical_memory = DEFAULT_CRITICAL_MEMORY + Common::Size_1_GB;
+ minimum_memory = expected_memory;
+ }
+}
+
+template <class P>
+void TextureCache<P>::RunGarbageCollector() {
+ const bool high_priority_mode = total_used_memory >= expected_memory;
+ const bool aggressive_mode = total_used_memory >= critical_memory;
+ const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
+ int num_iterations = aggressive_mode ? 256 : (high_priority_mode ? 128 : 64);
+ for (; num_iterations > 0; --num_iterations) {
+ if (deletion_iterator == slot_images.end()) {
+ deletion_iterator = slot_images.begin();
+ if (deletion_iterator == slot_images.end()) {
+ break;
+ }
+ }
+ auto [image_id, image_tmp] = *deletion_iterator;
+ Image* image = image_tmp; // fix clang error.
+ const bool is_alias = True(image->flags & ImageFlagBits::Alias);
+ const bool is_bad_overlap = True(image->flags & ImageFlagBits::BadOverlap);
+ const bool must_download = image->IsSafeDownload();
+ bool should_care = is_bad_overlap || is_alias || (high_priority_mode && !must_download);
+ const u64 ticks_needed =
+ is_bad_overlap
+ ? ticks_to_destroy >> 4
+ : ((should_care && aggressive_mode) ? ticks_to_destroy >> 1 : ticks_to_destroy);
+ should_care |= aggressive_mode;
+ if (should_care && image->frame_tick + ticks_needed < frame_tick) {
+ if (is_bad_overlap) {
+ const bool overlap_check = std::ranges::all_of(
+ image->overlapping_images, [&, image](const ImageId& overlap_id) {
+ auto& overlap = slot_images[overlap_id];
+ return overlap.frame_tick >= image->frame_tick;
+ });
+ if (!overlap_check) {
+ ++deletion_iterator;
+ continue;
+ }
+ }
+ if (!is_bad_overlap && must_download) {
+ const bool alias_check = std::ranges::none_of(
+ image->aliased_images, [&, image](const AliasedImage& alias) {
+ auto& alias_image = slot_images[alias.id];
+ return (alias_image.frame_tick < image->frame_tick) ||
+ (alias_image.modification_tick < image->modification_tick);
+ });
+
+ if (alias_check) {
+ auto map = runtime.DownloadStagingBuffer(image->unswizzled_size_bytes);
+ const auto copies = FullDownloadCopies(image->info);
+ image->DownloadMemory(map, copies);
+ runtime.Finish();
+ SwizzleImage(gpu_memory, image->gpu_addr, image->info, copies, map.mapped_span);
+ }
+ }
+ if (True(image->flags & ImageFlagBits::Tracked)) {
+ UntrackImage(*image);
+ }
+ UnregisterImage(image_id);
+ DeleteImage(image_id);
+ if (is_bad_overlap) {
+ ++num_iterations;
+ }
+ }
+ ++deletion_iterator;
+ }
}
template <class P>
void TextureCache<P>::TickFrame() {
- // Tick sentenced resources in this order to ensure they are destroyed in the right order
+ if (Settings::values.use_caches_gc.GetValue() && total_used_memory > minimum_memory) {
+ RunGarbageCollector();
+ }
sentenced_images.Tick();
sentenced_framebuffers.Tick();
sentenced_image_view.Tick();
@@ -568,17 +666,7 @@ template <class P>
void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
std::vector<ImageId> images;
ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
- // Skip images that were not modified from the GPU
- if (False(image.flags & ImageFlagBits::GpuModified)) {
- return;
- }
- // Skip images that .are. modified from the CPU
- // We don't want to write sensitive data from the guest
- if (True(image.flags & ImageFlagBits::CpuModified)) {
- return;
- }
- if (image.info.num_samples > 1) {
- LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
+ if (!image.IsSafeDownload()) {
return;
}
image.flags &= ~ImageFlagBits::GpuModified;
@@ -967,6 +1055,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
std::vector<ImageId> overlap_ids;
std::vector<ImageId> left_aliased_ids;
std::vector<ImageId> right_aliased_ids;
+ std::vector<ImageId> bad_overlap_ids;
ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) {
if (info.type != overlap.info.type) {
return;
@@ -992,9 +1081,14 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
left_aliased_ids.push_back(overlap_id);
+ overlap.flags |= ImageFlagBits::Alias;
} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
broken_views, native_bgr)) {
right_aliased_ids.push_back(overlap_id);
+ overlap.flags |= ImageFlagBits::Alias;
+ } else {
+ bad_overlap_ids.push_back(overlap_id);
+ overlap.flags |= ImageFlagBits::BadOverlap;
}
});
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
@@ -1022,10 +1116,18 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
for (const ImageId aliased_id : right_aliased_ids) {
ImageBase& aliased = slot_images[aliased_id];
AddImageAlias(new_image_base, aliased, new_image_id, aliased_id);
+ new_image.flags |= ImageFlagBits::Alias;
}
for (const ImageId aliased_id : left_aliased_ids) {
ImageBase& aliased = slot_images[aliased_id];
AddImageAlias(aliased, new_image_base, aliased_id, new_image_id);
+ new_image.flags |= ImageFlagBits::Alias;
+ }
+ for (const ImageId aliased_id : bad_overlap_ids) {
+ ImageBase& aliased = slot_images[aliased_id];
+ aliased.overlapping_images.push_back(new_image_id);
+ new_image.overlapping_images.push_back(aliased_id);
+ new_image.flags |= ImageFlagBits::BadOverlap;
}
RegisterImage(new_image_id);
return new_image_id;
@@ -1195,6 +1297,13 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
image.flags |= ImageFlagBits::Registered;
ForEachPage(image.cpu_addr, image.guest_size_bytes,
[this, image_id](u64 page) { page_table[page].push_back(image_id); });
+ u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
+ if ((IsPixelFormatASTC(image.info.format) &&
+ True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
+ True(image.flags & ImageFlagBits::Converted)) {
+ tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
+ }
+ total_used_memory += Common::AlignUp(tentative_size, 1024);
}
template <class P>
@@ -1203,6 +1312,14 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
ASSERT_MSG(True(image.flags & ImageFlagBits::Registered),
"Trying to unregister an already registered image");
image.flags &= ~ImageFlagBits::Registered;
+ image.flags &= ~ImageFlagBits::BadOverlap;
+ u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
+ if ((IsPixelFormatASTC(image.info.format) &&
+ True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
+ True(image.flags & ImageFlagBits::Converted)) {
+ tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
+ }
+ total_used_memory -= Common::AlignUp(tentative_size, 1024);
ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
const auto page_it = page_table.find(page);
if (page_it == page_table.end()) {
@@ -1276,9 +1393,19 @@ void TextureCache<P>::DeleteImage(ImageId image_id) {
std::erase_if(other_image.aliased_images, [image_id](const AliasedImage& other_alias) {
return other_alias.id == image_id;
});
+ other_image.CheckAliasState();
ASSERT_MSG(num_removed_aliases == 1, "Invalid number of removed aliases: {}",
num_removed_aliases);
}
+ for (const ImageId overlap_id : image.overlapping_images) {
+ ImageBase& other_image = slot_images[overlap_id];
+ [[maybe_unused]] const size_t num_removed_overlaps = std::erase_if(
+ other_image.overlapping_images,
+ [image_id](const ImageId other_overlap_id) { return other_overlap_id == image_id; });
+ other_image.CheckBadOverlapState();
+ ASSERT_MSG(num_removed_overlaps == 1, "Invalid number of removed overlapps: {}",
+ num_removed_overlaps);
+ }
for (const ImageViewId image_view_id : image_view_ids) {
sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
slot_image_views.erase(image_view_id);
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index 6835fd747..4efe042b6 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -581,6 +581,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
for (s32 layer = 0; layer < info.resources.layers; ++layer) {
const std::span<const u8> src = input.subspan(host_offset);
+ gpu_memory.ReadBlockUnsafe(gpu_addr + guest_offset, dst.data(), dst.size_bytes());
+
SwizzleTexture(dst, src, bytes_per_block, num_tiles.width, num_tiles.height,
num_tiles.depth, block.height, block.depth);
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 64206b3d2..707a8b8fb 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -408,6 +408,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
}
logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
+ CollectPhysicalMemoryInfo();
CollectTelemetryParameters();
CollectToolingInfo();
@@ -818,6 +819,17 @@ void Device::CollectTelemetryParameters() {
}
}
+void Device::CollectPhysicalMemoryInfo() {
+ const auto mem_properties = physical.GetMemoryProperties();
+ const std::size_t num_properties = mem_properties.memoryHeapCount;
+ device_access_memory = 0;
+ for (std::size_t element = 0; element < num_properties; element++) {
+ if ((mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0) {
+ device_access_memory += mem_properties.memoryHeaps[element].size;
+ }
+ }
+}
+
void Device::CollectToolingInfo() {
if (!ext_tooling_info) {
return;
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 67d70cd22..a1aba973b 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -225,6 +225,10 @@ public:
return use_asynchronous_shaders;
}
+ u64 GetDeviceLocalMemory() const {
+ return device_access_memory;
+ }
+
private:
/// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const;
@@ -244,6 +248,9 @@ private:
/// Collects information about attached tools.
void CollectToolingInfo();
+ /// Collects information about the device's local memory.
+ void CollectPhysicalMemoryInfo();
+
/// Returns a list of queue initialization descriptors.
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
@@ -302,6 +309,8 @@ private:
/// Nsight Aftermath GPU crash tracker
std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;
+
+ u64 device_access_memory;
};
} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index 5edd06ebc..aa173d19e 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -69,10 +69,10 @@ constexpr VkExportMemoryAllocateInfo EXPORT_ALLOCATE_INFO{
class MemoryAllocation {
public:
- explicit MemoryAllocation(vk::DeviceMemory memory_, VkMemoryPropertyFlags properties,
- u64 allocation_size_, u32 type)
- : memory{std::move(memory_)}, allocation_size{allocation_size_}, property_flags{properties},
- shifted_memory_type{1U << type} {}
+ explicit MemoryAllocation(MemoryAllocator* const allocator_, vk::DeviceMemory memory_,
+ VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
+ : allocator{allocator_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
+ property_flags{properties}, shifted_memory_type{1U << type} {}
#if defined(_WIN32) || defined(__unix__)
~MemoryAllocation() {
@@ -106,6 +106,10 @@ public:
const auto it = std::ranges::find(commits, begin, &Range::begin);
ASSERT_MSG(it != commits.end(), "Invalid commit");
commits.erase(it);
+ if (commits.empty()) {
+ // Do not call any code involving 'this' after this call, the object will be destroyed
+ allocator->ReleaseMemory(this);
+ }
}
[[nodiscard]] std::span<u8> Map() {
@@ -171,6 +175,7 @@ private:
return candidate;
}
+ MemoryAllocator* const allocator; ///< Parent memory allocation.
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
const u64 allocation_size; ///< Size of this allocation.
const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
@@ -275,10 +280,17 @@ bool MemoryAllocator::TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask,
return false;
}
}
- allocations.push_back(std::make_unique<MemoryAllocation>(std::move(memory), flags, size, type));
+ allocations.push_back(
+ std::make_unique<MemoryAllocation>(this, std::move(memory), flags, size, type));
return true;
}
+void MemoryAllocator::ReleaseMemory(MemoryAllocation* alloc) {
+ const auto it = std::ranges::find(allocations, alloc, &std::unique_ptr<MemoryAllocation>::get);
+ ASSERT(it != allocations.end());
+ allocations.erase(it);
+}
+
std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
VkMemoryPropertyFlags flags) {
for (auto& allocation : allocations) {
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
index db12d02f4..b61e931e0 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.h
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -69,6 +69,8 @@ private:
/// Memory allocator container.
/// Allocates and releases memory allocations on demand.
class MemoryAllocator {
+ friend MemoryAllocation;
+
public:
/**
* Construct memory allocator
@@ -104,6 +106,9 @@ private:
/// Tries to allocate a chunk of memory.
bool TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size);
+ /// Releases a chunk of memory.
+ void ReleaseMemory(MemoryAllocation* alloc);
+
/// Tries to allocate a memory commit.
std::optional<MemoryCommit> TryCommit(const VkMemoryRequirements& requirements,
VkMemoryPropertyFlags flags);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index a1e726dc7..62bafc453 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -822,6 +822,7 @@ void Config::ReadRendererValues() {
QStringLiteral("use_asynchronous_shaders"), false);
ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
true);
+ ReadSettingGlobal(Settings::values.use_caches_gc, QStringLiteral("use_caches_gc"), false);
ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0);
ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0);
ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0);
@@ -1410,6 +1411,7 @@ void Config::SaveRendererValues() {
Settings::values.use_asynchronous_shaders, false);
WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
true);
+ WriteSettingGlobal(QStringLiteral("use_caches_gc"), Settings::values.use_caches_gc, false);
// Cast to double because Qt's written float values are not human-readable
WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0);
WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0);
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 1af87e849..8d13c9857 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -31,6 +31,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->disable_fps_limit->setChecked(Settings::values.disable_fps_limit.GetValue());
ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
+ ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
if (Settings::IsConfiguringGlobal()) {
@@ -65,6 +66,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
ui->use_asynchronous_shaders,
use_asynchronous_shaders);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_caches_gc, ui->use_caches_gc,
+ use_caches_gc);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
@@ -105,6 +108,7 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
+ ui->use_caches_gc->setEnabled(Settings::values.use_caches_gc.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
Settings::values.max_anisotropy.UsingGlobal());
@@ -121,6 +125,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
+ ConfigurationShared::SetColoredTristate(ui->use_caches_gc, Settings::values.use_caches_gc,
+ use_caches_gc);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index c19c34851..6ac5f20ec 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -39,4 +39,5 @@ private:
ConfigurationShared::CheckState use_assembly_shaders;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
+ ConfigurationShared::CheckState use_caches_gc;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 824cb2fb2..18c43629e 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -122,6 +122,16 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="use_caches_gc">
+ <property name="toolTip">
+ <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string>
+ </property>
+ <property name="text">
+ <string>Enable GPU cache garbage collection (experimental)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="af_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index c960ccf89..cc9850aad 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -227,6 +227,10 @@ use_asynchronous_gpu_emulation =
# 0: Off, 1 (default): On
use_vsync =
+# Whether to use garbage collection or not for GPU caches.
+# 0 (default): Off, 1: On
+use_caches_gc =
+
# The clear color for the renderer. What shows up on the sides of the bottom screen.
# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
bg_red =