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author | bunnei <bunneidev@gmail.com> | 2018-07-24 13:46:07 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-07-24 13:46:07 +0200 |
commit | 0f830d08f167bc08660f6eddccda9e0193e03931 (patch) | |
tree | 68fdf1aaae210d4c88142ead2972e248d58df098 | |
parent | Merge pull request #794 from lioncash/ref (diff) | |
parent | GPU: Implement texture format R32F. (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 15 | ||||
-rw-r--r-- | src/video_core/textures/decoders.cpp | 3 |
3 files changed, 19 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 8f99864a0..1d3aff97b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -110,6 +110,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8 {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F + {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F // DepthStencil formats {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, @@ -203,8 +204,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, - MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, - MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, + MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::Z24S8>, + MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, + MortonCopy<true, PixelFormat::Z16>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), @@ -229,6 +231,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<false, PixelFormat::BGRA8>, MortonCopy<false, PixelFormat::RGBA32F>, MortonCopy<false, PixelFormat::RG32F>, + MortonCopy<false, PixelFormat::R32F>, MortonCopy<false, PixelFormat::Z24S8>, MortonCopy<false, PixelFormat::S8Z24>, MortonCopy<false, PixelFormat::Z32F>, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 23efbe67c..800d239d9 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -40,14 +40,15 @@ struct SurfaceParams { BGRA8 = 15, RGBA32F = 16, RG32F = 17, + R32F = 18, MaxColorFormat, // DepthStencil formats - Z24S8 = 18, - S8Z24 = 19, - Z32F = 20, - Z16 = 21, + Z24S8 = 19, + S8Z24 = 20, + Z32F = 21, + Z16 = 22, MaxDepthStencilFormat, @@ -103,6 +104,7 @@ struct SurfaceParams { 1, // BGRA8 1, // RGBA32F 1, // RG32F + 1, // R32F 1, // Z24S8 1, // S8Z24 1, // Z32F @@ -136,6 +138,7 @@ struct SurfaceParams { 32, // BGRA8 128, // RGBA32F 64, // RG32F + 32, // R32F 32, // Z24S8 32, // S8Z24 32, // Z32F @@ -223,6 +226,8 @@ struct SurfaceParams { UNREACHABLE(); case Tegra::Texture::TextureFormat::R32_G32: return PixelFormat::RG32F; + case Tegra::Texture::TextureFormat::R32: + return PixelFormat::R32F; case Tegra::Texture::TextureFormat::DXT1: return PixelFormat::DXT1; case Tegra::Texture::TextureFormat::DXT23: @@ -283,6 +288,8 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::R32_G32_B32_A32; case PixelFormat::RG32F: return Tegra::Texture::TextureFormat::R32_G32; + case PixelFormat::R32F: + return Tegra::Texture::TextureFormat::R32; default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index e5e9e1898..cda2646ad 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -61,6 +61,7 @@ u32 BytesPerPixel(TextureFormat format) { case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: case TextureFormat::BF10GF11RF11: + case TextureFormat::R32: return 4; case TextureFormat::A1B5G5R5: case TextureFormat::B5G6R5: @@ -121,6 +122,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::R16_G16_B16_A16: case TextureFormat::R32_G32_B32_A32: case TextureFormat::R32_G32: + case TextureFormat::R32: case TextureFormat::BF10GF11RF11: case TextureFormat::ASTC_2D_4X4: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, @@ -178,6 +180,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::BF10GF11RF11: case TextureFormat::R32_G32_B32_A32: case TextureFormat::R32_G32: + case TextureFormat::R32: // TODO(Subv): For the time being just forward the same data without any decoding. rgba_data = texture_data; break; |