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authorJames Rowe <jroweboy@gmail.com>2019-01-17 08:01:00 +0100
committerJames Rowe <jroweboy@gmail.com>2019-01-20 07:34:03 +0100
commit08fcf41b0a3d4e6066cb72f47c3e1d94bb7fc408 (patch)
tree5de343927c3ac46b141ff2675bed7d9c720debc7
parentMerge pull request #2031 from lioncash/priv (diff)
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-rw-r--r--CMakeModules/CopyYuzuQt5Deps.cmake5
-rw-r--r--src/yuzu/CMakeLists.txt5
-rw-r--r--src/yuzu/bootmanager.cpp11
-rw-r--r--src/yuzu/bootmanager.h3
-rw-r--r--src/yuzu/loading_screen.cpp71
-rw-r--r--src/yuzu/loading_screen.h50
-rw-r--r--src/yuzu/loading_screen.ui79
-rw-r--r--src/yuzu/main.cpp26
-rw-r--r--src/yuzu/main.h4
9 files changed, 243 insertions, 11 deletions
diff --git a/CMakeModules/CopyYuzuQt5Deps.cmake b/CMakeModules/CopyYuzuQt5Deps.cmake
index 4fef66659..1e9810bba 100644
--- a/CMakeModules/CopyYuzuQt5Deps.cmake
+++ b/CMakeModules/CopyYuzuQt5Deps.cmake
@@ -45,5 +45,8 @@ function(copy_yuzu_Qt5_deps target_dir)
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
- windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
+ windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
+ qjpeg$<$<CONFIG:Debug>:d>.*
+ qgif$<$<CONFIG:Debug>:d>.*
+ )
endfunction(copy_yuzu_Qt5_deps)
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 1f852df4b..4cab599b4 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -68,6 +68,8 @@ add_executable(yuzu
game_list_p.h
game_list_worker.cpp
game_list_worker.h
+ loading_screen.cpp
+ loading_screen.h
hotkeys.cpp
hotkeys.h
main.cpp
@@ -102,9 +104,10 @@ set(UIS
configuration/configure_system.ui
configuration/configure_touchscreen_advanced.ui
configuration/configure_web.ui
+ compatdb.ui
hotkeys.ui
+ loading_screen.ui
main.ui
- compatdb.ui
)
file(GLOB COMPAT_LIST
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 40db7a5e9..f74cb693a 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -3,9 +3,7 @@
#include <QKeyEvent>
#include <QScreen>
#include <QWindow>
-
#include <fmt/format.h>
-
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "core/core.h"
@@ -17,6 +15,7 @@
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "yuzu/bootmanager.h"
+#include "yuzu/main.h"
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
@@ -114,6 +113,8 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
InputCommon::Init();
InputCommon::StartJoystickEventHandler();
+ connect(this, &GRenderWindow::FirstFrameDisplayed, static_cast<GMainWindow*>(parent),
+ &GMainWindow::OnLoadComplete);
}
GRenderWindow::~GRenderWindow() {
@@ -141,6 +142,10 @@ void GRenderWindow::SwapBuffers() {
child->makeCurrent();
child->swapBuffers();
+ if (!first_frame) {
+ emit FirstFrameDisplayed();
+ first_frame = true;
+ }
}
void GRenderWindow::MakeCurrent() {
@@ -309,6 +314,8 @@ void GRenderWindow::InitRenderTarget() {
delete layout();
}
+ first_frame = false;
+
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
QGLFormat fmt;
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 4e3028215..d1f37e503 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -152,6 +152,7 @@ public slots:
signals:
/// Emitted when the window is closed
void Closed();
+ void FirstFrameDisplayed();
private:
std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const;
@@ -171,6 +172,8 @@ private:
/// Temporary storage of the screenshot taken
QImage screenshot_image;
+ bool first_frame = false;
+
protected:
void showEvent(QShowEvent* event) override;
};
diff --git a/src/yuzu/loading_screen.cpp b/src/yuzu/loading_screen.cpp
new file mode 100644
index 000000000..f2d3214f6
--- /dev/null
+++ b/src/yuzu/loading_screen.cpp
@@ -0,0 +1,71 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QBuffer>
+#include <QByteArray>
+#include <QHBoxLayout>
+#include <QIODevice>
+#include <QImage>
+#include <QLabel>
+#include <QMovie>
+#include <QPainter>
+#include <QPalette>
+#include <QPixmap>
+#include <QProgressBar>
+#include <QStyleOption>
+#include <QWindow>
+#include "common/logging/log.h"
+#include "core/loader/loader.h"
+#include "ui_loading_screen.h"
+#include "yuzu/loading_screen.h"
+
+LoadingScreen::LoadingScreen(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()) {
+ ui->setupUi(this);
+ // Progress bar is hidden until we have a use for it.
+ ui->progress_bar->hide();
+}
+
+LoadingScreen::~LoadingScreen() = default;
+
+void LoadingScreen::Prepare(Loader::AppLoader& loader) {
+ std::vector<u8> buffer;
+ if (loader.ReadBanner(buffer) == Loader::ResultStatus::Success) {
+ backing_mem =
+ std::make_unique<QByteArray>(reinterpret_cast<char*>(buffer.data()), buffer.size());
+ backing_buf = std::make_unique<QBuffer>(backing_mem.get());
+ backing_buf->open(QIODevice::ReadOnly);
+ animation = std::make_unique<QMovie>(backing_buf.get(), QByteArray("GIF"));
+ animation->start();
+ ui->banner->setMovie(animation.get());
+ buffer.clear();
+ }
+ if (loader.ReadLogo(buffer) == Loader::ResultStatus::Success) {
+ QPixmap map;
+ map.loadFromData(buffer.data(), buffer.size());
+ ui->logo->setPixmap(map);
+ }
+}
+
+void LoadingScreen::OnLoadProgress(std::size_t value, std::size_t total) {
+ if (total != previous_total) {
+ ui->progress_bar->setMaximum(total);
+ previous_total = total;
+ }
+ ui->progress_bar->setValue(value);
+}
+
+void LoadingScreen::paintEvent(QPaintEvent* event) {
+ QStyleOption opt;
+ opt.init(this);
+ QPainter p(this);
+ style()->drawPrimitive(QStyle::PE_Widget, &opt, &p, this);
+ QWidget::paintEvent(event);
+}
+
+void LoadingScreen::Clear() {
+ animation.reset();
+ backing_buf.reset();
+ backing_mem.reset();
+}
diff --git a/src/yuzu/loading_screen.h b/src/yuzu/loading_screen.h
new file mode 100644
index 000000000..ffcaa260d
--- /dev/null
+++ b/src/yuzu/loading_screen.h
@@ -0,0 +1,50 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Loader {
+class AppLoader;
+}
+
+namespace Ui {
+class LoadingScreen;
+}
+
+class QBuffer;
+class QByteArray;
+class QMovie;
+
+class LoadingScreen : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit LoadingScreen(QWidget* parent = nullptr);
+
+ ~LoadingScreen();
+
+ /// Call before showing the loading screen to load the widgets with the logo and banner for the
+ /// currently loaded application.
+ void Prepare(Loader::AppLoader& loader);
+
+ /// After the loading screen is hidden, the owner of this class can call this to clean up any
+ /// used resources such as the logo and banner.
+ void Clear();
+
+ // In order to use a custom widget with a stylesheet, you need to override the paintEvent
+ // See https://wiki.qt.io/How_to_Change_the_Background_Color_of_QWidget
+ void paintEvent(QPaintEvent* event) override;
+
+ void OnLoadProgress(std::size_t value, std::size_t total);
+
+private:
+ std::unique_ptr<QMovie> animation;
+ std::unique_ptr<QBuffer> backing_buf;
+ std::unique_ptr<QByteArray> backing_mem;
+ std::unique_ptr<Ui::LoadingScreen> ui;
+ std::size_t previous_total = 0;
+};
diff --git a/src/yuzu/loading_screen.ui b/src/yuzu/loading_screen.ui
new file mode 100644
index 000000000..00579b670
--- /dev/null
+++ b/src/yuzu/loading_screen.ui
@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>LoadingScreen</class>
+ <widget class="QWidget" name="LoadingScreen">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>746</width>
+ <height>495</height>
+ </rect>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">background-color: rgb(0, 0, 0);</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="logo">
+ <property name="text">
+ <string/>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ </property>
+ <property name="margin">
+ <number>30</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QProgressBar" name="progress_bar">
+ <property name="styleSheet">
+ <string notr="true">font-size: 26px;</string>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="format">
+ <string>Loading Shaders %v out of %m</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item alignment="Qt::AlignRight|Qt::AlignBottom">
+ <widget class="QLabel" name="banner">
+ <property name="styleSheet">
+ <string notr="true">background-color: black;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="margin">
+ <number>30</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index f564de994..68bfa23ab 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -92,6 +92,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/game_list.h"
#include "yuzu/game_list_p.h"
#include "yuzu/hotkeys.h"
+#include "yuzu/loading_screen.h"
#include "yuzu/main.h"
#include "yuzu/ui_settings.h"
@@ -411,6 +412,10 @@ void GMainWindow::InitializeWidgets() {
game_list = new GameList(vfs, this);
ui.horizontalLayout->addWidget(game_list);
+ loading_screen = new LoadingScreen(this);
+ loading_screen->hide();
+ ui.horizontalLayout->addWidget(loading_screen);
+
// Create status bar
message_label = new QLabel();
// Configured separately for left alignment
@@ -897,8 +902,9 @@ void GMainWindow::BootGame(const QString& filename) {
.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc,
QString::fromStdString(title_name)));
- render_window->show();
- render_window->setFocus();
+ loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
+ loading_screen->show();
+ loading_screen->setFocus();
emulation_running = true;
if (ui.action_Fullscreen->isChecked()) {
@@ -932,6 +938,8 @@ void GMainWindow::ShutdownGame() {
ui.action_Load_Amiibo->setEnabled(false);
ui.action_Capture_Screenshot->setEnabled(false);
render_window->hide();
+ loading_screen->hide();
+ loading_screen->Clear();
game_list->show();
game_list->setFilterFocus();
setWindowTitle(QString("yuzu %1| %2-%3")
@@ -1505,6 +1513,13 @@ void GMainWindow::OnStopGame() {
ShutdownGame();
}
+void GMainWindow::OnLoadComplete() {
+ loading_screen->hide();
+ loading_screen->Clear();
+ render_window->show();
+ render_window->setFocus();
+}
+
void GMainWindow::OnMenuReportCompatibility() {
if (!Settings::values.yuzu_token.empty() && !Settings::values.yuzu_username.empty()) {
CompatDB compatdb{this};
@@ -1771,9 +1786,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
this, tr("Confirm Key Rederivation"),
tr("You are about to force rederive all of your keys. \nIf you do not know what this "
"means or what you are doing, \nthis is a potentially destructive action. \nPlease "
- "make "
- "sure this is what you want \nand optionally make backups.\n\nThis will delete your "
- "autogenerated key files and re-run the key derivation module."),
+ "make sure this is what you want \nand optionally make backups.\n\nThis will delete "
+ "your autogenerated key files and re-run the key derivation module."),
QMessageBox::StandardButtons{QMessageBox::Ok, QMessageBox::Cancel});
if (res == QMessageBox::Cancel)
@@ -1818,7 +1832,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
errors +
tr("<br><br>You can get all of these and dump all of your games easily by "
"following <a href='https://yuzu-emu.org/help/quickstart/'>the "
- "quickstart guide</a>. Alternatively, you can use another method of dumping "
+ "quickstart guide</a>. Alternatively, you can use another method of dumping"
"to obtain all of your keys."));
}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 2d705ad54..e07c892cf 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -25,6 +25,7 @@ class GImageInfo;
class GraphicsBreakPointsWidget;
class GraphicsSurfaceWidget;
class GRenderWindow;
+class LoadingScreen;
class MicroProfileDialog;
class ProfilerWidget;
class QLabel;
@@ -109,10 +110,10 @@ signals:
void WebBrowserFinishedBrowsing();
public slots:
+ void OnLoadComplete();
void ProfileSelectorSelectProfile();
void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message);
-
void WebBrowserOpenPage(std::string_view filename, std::string_view arguments);
private:
@@ -212,6 +213,7 @@ private:
GRenderWindow* render_window;
GameList* game_list;
+ LoadingScreen* loading_screen;
// Status bar elements
QLabel* message_label = nullptr;