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author | bunnei <bunneidev@gmail.com> | 2022-11-12 11:27:06 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-11-12 11:27:06 +0100 |
commit | 08091ff3e38665181fedcc476a7b83b84159e7a4 (patch) | |
tree | 8d059005c6e74fff1ccae781068b12e58ccdc816 | |
parent | Merge pull request #9224 from liamwhite/services-arent-processes (diff) | |
parent | Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg (diff) | |
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-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 5 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 16 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/fixed_pipeline_state.cpp | 1 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/fixed_pipeline_state.h | 1 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp | 12 |
6 files changed, 32 insertions, 5 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 4a2f2c1fd..d502d181c 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -249,6 +249,11 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume return; case MAXWELL3D_REG_INDEX(fragment_barrier): return rasterizer->FragmentBarrier(); + case MAXWELL3D_REG_INDEX(invalidate_texture_data_cache): + rasterizer->InvalidateGPUCache(); + return rasterizer->WaitForIdle(); + case MAXWELL3D_REG_INDEX(tiled_cache_barrier): + return rasterizer->TiledCacheBarrier(); } } diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 910ab213a..34b085388 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -707,7 +707,7 @@ public: case Size::Size_A2_B10_G10_R10: return "2_10_10_10"; case Size::Size_B10_G11_R11: - return "10_11_12"; + return "10_11_11"; default: ASSERT(false); return {}; @@ -2639,7 +2639,7 @@ public: L2CacheControl l2_cache_control; ///< 0x0218 InvalidateShaderCache invalidate_shader_cache; ///< 0x021C INSERT_PADDING_BYTES_NOINIT(0xA8); - SyncInfo sync_info; ///< 0x02C8 + SyncInfo sync_info; ///< 0x02C8 INSERT_PADDING_BYTES_NOINIT(0x4); u32 prim_circular_buffer_throttle; ///< 0x02D0 u32 flush_invalidate_rop_mini_cache; ///< 0x02D4 @@ -2731,7 +2731,11 @@ public: s32 stencil_back_ref; ///< 0x0F54 u32 stencil_back_mask; ///< 0x0F58 u32 stencil_back_func_mask; ///< 0x0F5C - INSERT_PADDING_BYTES_NOINIT(0x24); + INSERT_PADDING_BYTES_NOINIT(0x14); + u32 invalidate_texture_data_cache; ///< 0x0F74 Assumed - Not in official docs. + INSERT_PADDING_BYTES_NOINIT(0x4); + u32 tiled_cache_barrier; ///< 0x0F7C Assumed - Not in official docs. + INSERT_PADDING_BYTES_NOINIT(0x4); VertexStreamSubstitute vertex_stream_substitute; ///< 0x0F84 u32 line_mode_clip_generated_edge_do_not_draw; ///< 0x0F8C u32 color_mask_common; ///< 0x0F90 @@ -2791,7 +2795,8 @@ public: FillViaTriangleMode fill_via_triangle_mode; ///< 0x113C u32 blend_per_format_snorm8_unorm16_snorm16_enabled; ///< 0x1140 u32 flush_pending_writes_sm_gloal_store; ///< 0x1144 - INSERT_PADDING_BYTES_NOINIT(0x18); + u32 conservative_raster_enable; ///< 0x1148 Assumed - Not in official docs. + INSERT_PADDING_BYTES_NOINIT(0x14); std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format; ///< 0x1160 std::array<MsaaSampleLocation, 4> multisample_sample_locations; ///< 0x11E0 u32 offset_render_target_index_by_viewport_index; ///< 0x11F0 @@ -3287,6 +3292,8 @@ ASSERT_REG_POSITION(const_color_rendering, 0x0F40); ASSERT_REG_POSITION(stencil_back_ref, 0x0F54); ASSERT_REG_POSITION(stencil_back_mask, 0x0F58); ASSERT_REG_POSITION(stencil_back_func_mask, 0x0F5C); +ASSERT_REG_POSITION(invalidate_texture_data_cache, 0x0F74); +ASSERT_REG_POSITION(tiled_cache_barrier, 0x0F7C); ASSERT_REG_POSITION(vertex_stream_substitute, 0x0F84); ASSERT_REG_POSITION(line_mode_clip_generated_edge_do_not_draw, 0x0F8C); ASSERT_REG_POSITION(color_mask_common, 0x0F90); @@ -3343,6 +3350,7 @@ ASSERT_REG_POSITION(post_ps_use_pre_ps_coverage, 0x1138); ASSERT_REG_POSITION(fill_via_triangle_mode, 0x113C); ASSERT_REG_POSITION(blend_per_format_snorm8_unorm16_snorm16_enabled, 0x1140); ASSERT_REG_POSITION(flush_pending_writes_sm_gloal_store, 0x1144); +ASSERT_REG_POSITION(conservative_raster_enable, 0x1148); ASSERT_REG_POSITION(vertex_attrib_format, 0x1160); ASSERT_REG_POSITION(multisample_sample_locations, 0x11E0); ASSERT_REG_POSITION(offset_render_target_index_by_viewport_index, 0x11F0); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 8a8b5ce54..d05a5f60b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -770,7 +770,7 @@ void RasterizerOpenGL::SyncStencilTestState() { if (regs.stencil_two_side_enable) { glStencilFuncSeparate(GL_BACK, MaxwellToGL::ComparisonOp(regs.stencil_back_op.func), - regs.stencil_back_ref, regs.stencil_back_mask); + regs.stencil_back_ref, regs.stencil_back_func_mask); glStencilOpSeparate(GL_BACK, MaxwellToGL::StencilOp(regs.stencil_back_op.fail), MaxwellToGL::StencilOp(regs.stencil_back_op.zfail), MaxwellToGL::StencilOp(regs.stencil_back_op.zpass)); diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index f85ed8e5b..98cc26679 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -90,6 +90,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, depth_format.Assign(static_cast<u32>(regs.zeta.format)); y_negate.Assign(regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft ? 1 : 0); provoking_vertex_last.Assign(regs.provoking_vertex == Maxwell::ProvokingVertex::Last ? 1 : 0); + conservative_raster_enable.Assign(regs.conservative_raster_enable != 0 ? 1 : 0); smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0); for (size_t i = 0; i < regs.rt.size(); ++i) { diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index 43441209c..1afdef329 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -193,6 +193,7 @@ struct FixedPipelineState { BitField<6, 5, u32> depth_format; BitField<11, 1, u32> y_negate; BitField<12, 1, u32> provoking_vertex_last; + BitField<13, 1, u32> conservative_raster_enable; BitField<14, 1, u32> smooth_lines; }; std::array<u8, Maxwell::NumRenderTargets> color_formats; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 1aa116cea..ef75c126c 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -680,6 +680,15 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { .lineStippleFactor = 0, .lineStipplePattern = 0, }; + VkPipelineRasterizationConservativeStateCreateInfoEXT conservative_raster{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT, + .pNext = nullptr, + .flags = 0, + .conservativeRasterizationMode = key.state.conservative_raster_enable != 0 + ? VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT + : VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT, + .extraPrimitiveOverestimationSize = 0.0f, + }; VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT, .pNext = nullptr, @@ -690,6 +699,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { if (IsLine(input_assembly_topology) && device.IsExtLineRasterizationSupported()) { line_state.pNext = std::exchange(rasterization_ci.pNext, &line_state); } + if (device.IsExtConservativeRasterizationSupported()) { + conservative_raster.pNext = std::exchange(rasterization_ci.pNext, &conservative_raster); + } if (device.IsExtProvokingVertexSupported()) { provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex); } |