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author | bunnei <ericbunnie@gmail.com> | 2014-04-01 03:04:50 +0200 |
---|---|---|
committer | bunnei <ericbunnie@gmail.com> | 2014-04-01 03:04:50 +0200 |
commit | 07ea22de5c9a9a6aff494bdd84083ab4637f26f6 (patch) | |
tree | c223425ac87dba3e72cf288797850788deeed4e3 | |
parent | replaced some error logs with debug asserts (diff) | |
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-rw-r--r-- | src/common/src/mem_arena.cpp | 587 | ||||
-rw-r--r-- | src/common/src/mem_arena.h | 62 |
2 files changed, 428 insertions, 221 deletions
diff --git a/src/common/src/mem_arena.cpp b/src/common/src/mem_arena.cpp index 291103be7..1a6fcf44d 100644 --- a/src/common/src/mem_arena.cpp +++ b/src/common/src/mem_arena.cpp @@ -1,14 +1,27 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. +// Copyright (C) 2003 Dolphin Project. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, version 2.0 or later versions. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License 2.0 for more details. + +// A copy of the GPL 2.0 should have been included with the program. +// If not, see http://www.gnu.org/licenses/ + +// Official SVN repository and contact information can be found at +// http://code.google.com/p/dolphin-emu/ + +#include <string> -#include "common.h" #include "memory_util.h" #include "mem_arena.h" #ifdef _WIN32 -#include <windows.h> +//#include "CommonWindows.h" #else #include <sys/stat.h> #include <fcntl.h> @@ -20,55 +33,134 @@ #include <linux/ashmem.h> #endif #endif -#include <set> -#if defined(__APPLE__) -static const char* ram_temp_file = "/tmp/gc_mem.tmp"; -#elif !defined(_WIN32) // non OSX unixes -static const char* ram_temp_file = "/dev/shm/gc_mem.tmp"; +#ifdef IOS +void* globalbase = NULL; #endif + #ifdef ANDROID -#define ASHMEM_DEVICE "/dev/ashmem" -int AshmemCreateFileMapping(const char *name, size_t size) +// Hopefully this ABI will never change... + + +#define ASHMEM_DEVICE "/dev/ashmem" + +/* +* ashmem_create_region - creates a new ashmem region and returns the file +* descriptor, or <0 on error +* +* `name' is an optional label to give the region (visible in /proc/pid/maps) +* `size' is the size of the region, in page-aligned bytes +*/ +int ashmem_create_region(const char *name, size_t size) +{ + int fd, ret; + + fd = open(ASHMEM_DEVICE, O_RDWR); + if (fd < 0) + return fd; + + if (name) { + char buf[ASHMEM_NAME_LEN]; + + strncpy(buf, name, sizeof(buf)); + ret = ioctl(fd, ASHMEM_SET_NAME, buf); + if (ret < 0) + goto error; + } + + ret = ioctl(fd, ASHMEM_SET_SIZE, size); + if (ret < 0) + goto error; + + return fd; + +error: + ERROR_LOG(MEMMAP, "NASTY ASHMEM ERROR: ret = %08x", ret); + close(fd); + return ret; +} + +int ashmem_set_prot_region(int fd, int prot) { - int fd, ret; - fd = open(ASHMEM_DEVICE, O_RDWR); - if (fd < 0) - return fd; - - // We don't really care if we can't set the name, it is optional - ret = ioctl(fd, ASHMEM_SET_NAME, name); - - ret = ioctl(fd, ASHMEM_SET_SIZE, size); - if (ret < 0) - { - close(fd); - NOTICE_LOG(MEMMAP, "Ashmem returned error: 0x%08x", ret); - return ret; - } - return fd; + return ioctl(fd, ASHMEM_SET_PROT_MASK, prot); +} + +int ashmem_pin_region(int fd, size_t offset, size_t len) +{ + struct ashmem_pin pin = { offset, len }; + return ioctl(fd, ASHMEM_PIN, &pin); +} + +int ashmem_unpin_region(int fd, size_t offset, size_t len) +{ + struct ashmem_pin pin = { offset, len }; + return ioctl(fd, ASHMEM_UNPIN, &pin); +} +#endif // Android + + + +#ifndef _WIN32 +// do not make this "static" +#if defined(MAEMO) || defined(MEEGO_EDITION_HARMATTAN) +std::string ram_temp_file = "/home/user/gc_mem.tmp"; +#else +std::string ram_temp_file = "/tmp/gc_mem.tmp"; +#endif +#elif !defined(_XBOX) +SYSTEM_INFO sysInfo; +#endif + + +// Windows mappings need to be on 64K boundaries, due to Alpha legacy. +#ifdef _WIN32 +size_t roundup(size_t x) { +#ifndef _XBOX + int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000; +#else + int gran = 0x10000; // 64k in 360 +#endif + return (x + gran - 1) & ~(gran - 1); +} +#else +size_t roundup(size_t x) { + return x; } #endif + void MemArena::GrabLowMemSpace(size_t size) { #ifdef _WIN32 - hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, (DWORD)(size), NULL); +#ifndef _XBOX + hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, (DWORD)(size), NULL); + GetSystemInfo(&sysInfo); +#endif #elif defined(ANDROID) - fd = AshmemCreateFileMapping("Dolphin-emu", size); - if (fd < 0) - { - NOTICE_LOG(MEMMAP, "Ashmem allocation failed"); - return; - } + // Use ashmem so we don't have to allocate a file on disk! + fd = ashmem_create_region("PPSSPP_RAM", size); + // Note that it appears that ashmem is pinned by default, so no need to pin. + if (fd < 0) + { + ERROR_LOG(MEMMAP, "Failed to grab ashmem space of size: %08x errno: %d", (int)size, (int)(errno)); + return; + } #else - mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH; - fd = open(ram_temp_file, O_RDWR | O_CREAT, mode); - unlink(ram_temp_file); - if (ftruncate(fd, size) < 0) - ERROR_LOG(MEMMAP, "Failed to allocate low memory space"); - return; + mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH; + fd = open(ram_temp_file.c_str(), O_RDWR | O_CREAT, mode); + if (fd < 0) + { + ERROR_LOG(MEMMAP, "Failed to grab memory space as a file: %s of size: %08x errno: %d", ram_temp_file.c_str(), (int)size, (int)(errno)); + return; + } + // delete immediately, we keep the fd so it still lives + unlink(ram_temp_file.c_str()); + if (ftruncate(fd, size) != 0) + { + ERROR_LOG(MEMMAP, "Failed to ftruncate %d to size %08x", (int)fd, (int)size); + } + return; #endif } @@ -76,10 +168,13 @@ void MemArena::GrabLowMemSpace(size_t size) void MemArena::ReleaseSpace() { #ifdef _WIN32 - CloseHandle(hMemoryMapping); - hMemoryMapping = 0; + CloseHandle(hMemoryMapping); + hMemoryMapping = 0; +#elif defined(__SYMBIAN32__) + memmap->Close(); + delete memmap; #else - close(fd); + close(fd); #endif } @@ -87,23 +182,32 @@ void MemArena::ReleaseSpace() void *MemArena::CreateView(s64 offset, size_t size, void *base) { #ifdef _WIN32 - return MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base); +#ifdef _XBOX + size = roundup(size); + // use 64kb pages + void * ptr = VirtualAlloc(NULL, size, MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE); + return ptr; #else - void *retval = mmap( - base, size, - PROT_READ | PROT_WRITE, - MAP_SHARED | ((base == nullptr) ? 0 : MAP_FIXED), - fd, offset); - - if (retval == MAP_FAILED) - { - NOTICE_LOG(MEMMAP, "mmap on %s failed", ram_temp_file); - return nullptr; - } - else - { - return retval; - } + size = roundup(size); + void *ptr = MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base); + return ptr; +#endif +#else + void *retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED | + // Do not sync memory to underlying file. Linux has this by default. +#ifdef BLACKBERRY + MAP_NOSYNCFILE | +#elif defined(__FreeBSD__) + MAP_NOSYNC | +#endif + ((base == 0) ? 0 : MAP_FIXED), fd, offset); + + if (retval == MAP_FAILED) + { + NOTICE_LOG(MEMMAP, "mmap on %s (fd: %d) failed", ram_temp_file.c_str(), (int)fd); + return 0; + } + return retval; #endif } @@ -111,184 +215,263 @@ void *MemArena::CreateView(s64 offset, size_t size, void *base) void MemArena::ReleaseView(void* view, size_t size) { #ifdef _WIN32 - UnmapViewOfFile(view); +#ifndef _XBOX + UnmapViewOfFile(view); +#endif +#elif defined(__SYMBIAN32__) + memmap->Decommit(((int)view - (int)memmap->Base()) & 0x3FFFFFFF, size); #else - munmap(view, size); + munmap(view, size); #endif } - +#ifndef __SYMBIAN32__ u8* MemArena::Find4GBBase() { #ifdef _M_X64 #ifdef _WIN32 - // 64 bit - u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE); - VirtualFree(base, 0, MEM_RELEASE); - return base; + // 64 bit + u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE); + VirtualFree(base, 0, MEM_RELEASE); + return base; #else - // Very precarious - mmap cannot return an error when trying to map already used pages. - // This makes the Windows approach above unusable on Linux, so we will simply pray... - return reinterpret_cast<u8*>(0x2300000000ULL); + // Very precarious - mmap cannot return an error when trying to map already used pages. + // This makes the Windows approach above unusable on Linux, so we will simply pray... + return reinterpret_cast<u8*>(0x2300000000ULL); #endif -#else - // 32 bit +#else // 32 bit + #ifdef _WIN32 - // The highest thing in any 1GB section of memory space is the locked cache. We only need to fit it. - u8* base = (u8*)VirtualAlloc(0, 0x31000000, MEM_RESERVE, PAGE_READWRITE); - if (base) { - VirtualFree(base, 0, MEM_RELEASE); - } - return base; + u8* base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE, PAGE_READWRITE); + if (base) { + VirtualFree(base, 0, MEM_RELEASE); + } + return base; #else -#ifdef ANDROID - // Android 4.3 changed how mmap works. - // if we map it private and then munmap it, we can't use the base returned. - // This may be due to changes in them support a full SELinux implementation. - const int flags = MAP_ANON; +#ifdef IOS + void* base = NULL; + if (globalbase == NULL){ + base = mmap(0, 0x08000000, PROT_READ | PROT_WRITE, + MAP_ANON | MAP_SHARED, -1, 0); + if (base == MAP_FAILED) { + PanicAlert("Failed to map 128 MB of memory space: %s", strerror(errno)); + return 0; + } + munmap(base, 0x08000000); + globalbase = base; + } + else{ base = globalbase; } #else - const int flags = MAP_ANON | MAP_PRIVATE; + void* base = mmap(0, 0x10000000, PROT_READ | PROT_WRITE, + MAP_ANON | MAP_SHARED, -1, 0); + if (base == MAP_FAILED) { + PanicAlert("Failed to map 256 MB of memory space: %s", strerror(errno)); + return 0; + } + munmap(base, 0x10000000); #endif - const u32 MemSize = 0x31000000; - void* base = mmap(0, MemSize, PROT_NONE, flags, -1, 0); - if (base == MAP_FAILED) { - PanicAlert("Failed to map 1 GB of memory space: %s", strerror(errno)); - return 0; - } - munmap(base, MemSize); - return static_cast<u8*>(base); + return static_cast<u8*>(base); #endif #endif } +#endif +// yeah, this could also be done in like two bitwise ops... +#define SKIP(a_flags, b_flags) +// if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY)) +// continue; +// if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM)) +// continue; + static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) { - // OK, we know where to find free space. Now grab it! - // We just mimic the popular BAT setup. - u32 position = 0; - u32 last_position = 0; - - // Zero all the pointers to be sure. - for (int i = 0; i < num_views; i++) - { - if (views[i].out_ptr_low) - *views[i].out_ptr_low = 0; - if (views[i].out_ptr) - *views[i].out_ptr = 0; - } - - int i; - for (i = 0; i < num_views; i++) - { - if (views[i].flags & MV_MIRROR_PREVIOUS) { - position = last_position; - } else { - *(views[i].out_ptr_low) = (u8*)arena->CreateView(position, views[i].size); - if (!*views[i].out_ptr_low) - goto bail; - } + // OK, we know where to find free space. Now grab it! + // We just mimic the popular BAT setup. + size_t position = 0; + size_t last_position = 0; + +#if defined(_XBOX) + void *ptr; +#endif + + // Zero all the pointers to be sure. + for (int i = 0; i < num_views; i++) + { + if (views[i].out_ptr_low) + *views[i].out_ptr_low = 0; + if (views[i].out_ptr) + *views[i].out_ptr = 0; + } + + int i; + for (i = 0; i < num_views; i++) + { + const MemoryView &view = views[i]; + if (view.size == 0) + continue; + SKIP(flags, view.flags); + if (view.flags & MV_MIRROR_PREVIOUS) { + position = last_position; + } + else { +#ifdef __SYMBIAN32__ + *(view.out_ptr_low) = (u8*)((int)arena->memmap->Base() + view.virtual_address); + arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size); + } + *(view.out_ptr) = (u8*)((int)arena->memmap->Base() + view.virtual_address & 0x3FFFFFFF); +#elif defined(_XBOX) + *(view.out_ptr_low) = (u8*)(base + view.virtual_address); + //arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size); + ptr = VirtualAlloc(base + (view.virtual_address & 0x3FFFFFFF), view.size, MEM_COMMIT, PAGE_READWRITE); + } + *(view.out_ptr) = (u8*)base + (view.virtual_address & 0x3FFFFFFF); +#else + *(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size); + if (!*view.out_ptr_low) + goto bail; + } #ifdef _M_X64 - *views[i].out_ptr = (u8*)arena->CreateView( - position, views[i].size, base + views[i].virtual_address); + *view.out_ptr = (u8*)arena->CreateView( + position, view.size, base + view.virtual_address); #else - if (views[i].flags & MV_MIRROR_PREVIOUS) { - // No need to create multiple identical views. - *views[i].out_ptr = *views[i - 1].out_ptr; - } else { - *views[i].out_ptr = (u8*)arena->CreateView( - position, views[i].size, base + (views[i].virtual_address & 0x3FFFFFFF)); - if (!*views[i].out_ptr) - goto bail; - } + if (view.flags & MV_MIRROR_PREVIOUS) { // TODO: should check if the two & 0x3FFFFFFF are identical. + // No need to create multiple identical views. + *view.out_ptr = *views[i - 1].out_ptr; + } + else { + *view.out_ptr = (u8*)arena->CreateView( + position, view.size, base + (view.virtual_address & 0x3FFFFFFF)); + if (!*view.out_ptr) + goto bail; + } #endif - last_position = position; - position += views[i].size; - } - return true; +#endif + last_position = position; + position += roundup(view.size); + } + + return true; bail: - // Argh! ERROR! Free what we grabbed so far so we can try again. - MemoryMap_Shutdown(views, i+1, flags, arena); - return false; + // Argh! ERROR! Free what we grabbed so far so we can try again. + for (int j = 0; j <= i; j++) + { + if (views[i].size == 0) + continue; + SKIP(flags, views[i].flags); + if (views[j].out_ptr_low && *views[j].out_ptr_low) + { + arena->ReleaseView(*views[j].out_ptr_low, views[j].size); + *views[j].out_ptr_low = NULL; + } + if (*views[j].out_ptr) + { +#ifdef _M_X64 + arena->ReleaseView(*views[j].out_ptr, views[j].size); +#else + if (!(views[j].flags & MV_MIRROR_PREVIOUS)) + { + arena->ReleaseView(*views[j].out_ptr, views[j].size); + } +#endif + *views[j].out_ptr = NULL; + } + } + return false; } u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena) { - u32 total_mem = 0; - int base_attempts = 0; - - for (int i = 0; i < num_views; i++) - { - if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0) - total_mem += views[i].size; - } - // Grab some pagefile backed memory out of the void ... - arena->GrabLowMemSpace(total_mem); - - // Now, create views in high memory where there's plenty of space. -#ifdef _M_X64 - u8 *base = MemArena::Find4GBBase(); - // This really shouldn't fail - in 64-bit, there will always be enough - // address space. - if (!Memory_TryBase(base, views, num_views, flags, arena)) - { - PanicAlert("MemoryMap_Setup: Failed finding a memory base."); - exit(0); - return 0; - } -#else -#ifdef _WIN32 - // Try a whole range of possible bases. Return once we got a valid one. - u32 max_base_addr = 0x7FFF0000 - 0x31000000; - u8 *base = NULL; - - for (u32 base_addr = 0x40000; base_addr < max_base_addr; base_addr += 0x40000) - { - base_attempts++; - base = (u8 *)base_addr; - if (Memory_TryBase(base, views, num_views, flags, arena)) - { - INFO_LOG(MEMMAP, "Found valid memory base at %p after %i tries.", base, base_attempts); - base_attempts = 0; - break; - } - - } -#else - // Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors. - u8 *base = MemArena::Find4GBBase(); - if (!Memory_TryBase(base, views, num_views, flags, arena)) - { - PanicAlert("MemoryMap_Setup: Failed finding a memory base."); - exit(0); - return 0; - } + size_t total_mem = 0; + int base_attempts = 0; + + for (int i = 0; i < num_views; i++) + { + if (views[i].size == 0) + continue; + SKIP(flags, views[i].flags); + if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0) + total_mem += roundup(views[i].size); + } + // Grab some pagefile backed memory out of the void ... +#ifndef __SYMBIAN32__ + arena->GrabLowMemSpace(total_mem); #endif + // Now, create views in high memory where there's plenty of space. +#ifdef _M_X64 + u8 *base = MemArena::Find4GBBase(); + // This really shouldn't fail - in 64-bit, there will always be enough + // address space. + if (!Memory_TryBase(base, views, num_views, flags, arena)) + { + PanicAlert("MemoryMap_Setup: Failed finding a memory base."); + return 0; + } +#elif defined(_XBOX) + // Reserve 256MB + u8 *base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE | MEM_LARGE_PAGES, PAGE_READWRITE); + if (!Memory_TryBase(base, views, num_views, flags, arena)) + { + PanicAlert("MemoryMap_Setup: Failed finding a memory base."); + exit(0); + return 0; + } +#elif defined(_WIN32) + // Try a whole range of possible bases. Return once we got a valid one. + u32 max_base_addr = 0x7FFF0000 - 0x10000000; + u8 *base = NULL; + + for (u32 base_addr = 0x01000000; base_addr < max_base_addr; base_addr += 0x400000) + { + base_attempts++; + base = (u8 *)base_addr; + if (Memory_TryBase(base, views, num_views, flags, arena)) + { + INFO_LOG(MEMMAP, "Found valid memory base at %p after %i tries.", base, base_attempts); + base_attempts = 0; + break; + } + } +#elif defined(__SYMBIAN32__) + arena->memmap = new RChunk(); + arena->memmap->CreateDisconnectedLocal(0, 0, 0x10000000); + if (!Memory_TryBase(arena->memmap->Base(), views, num_views, flags, arena)) + { + PanicAlert("MemoryMap_Setup: Failed finding a memory base."); + return 0; + } + u8* base = arena->memmap->Base(); +#else + // Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors. + u8 *base = MemArena::Find4GBBase(); + if (!Memory_TryBase(base, views, num_views, flags, arena)) + { + ERROR_LOG(MEMMAP, "MemoryMap_Setup: Failed finding a memory base."); + PanicAlert("MemoryMap_Setup: Failed finding a memory base."); + return 0; + } #endif - if (base_attempts) - PanicAlert("No possible memory base pointer found!"); - return base; + if (base_attempts) + PanicAlert("No possible memory base pointer found!"); + return base; } void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena) { - std::set<void*> freeset; - for (int i = 0; i < num_views; i++) - { - const MemoryView* view = &views[i]; - u8** outptrs[2] = {view->out_ptr_low, view->out_ptr}; - for (int j = 0; j < 2; j++) - { - u8** outptr = outptrs[j]; - if (outptr && *outptr && !freeset.count(*outptr)) - { - arena->ReleaseView(*outptr, view->size); - freeset.insert(*outptr); - *outptr = NULL; - } - } - } + for (int i = 0; i < num_views; i++) + { + if (views[i].size == 0) + continue; + SKIP(flags, views[i].flags); + if (views[i].out_ptr_low && *views[i].out_ptr_low) + arena->ReleaseView(*views[i].out_ptr_low, views[i].size); + if (*views[i].out_ptr && (views[i].out_ptr_low && *views[i].out_ptr != *views[i].out_ptr_low)) + arena->ReleaseView(*views[i].out_ptr, views[i].size); + *views[i].out_ptr = NULL; + if (views[i].out_ptr_low) + *views[i].out_ptr_low = NULL; + } } diff --git a/src/common/src/mem_arena.h b/src/common/src/mem_arena.h index 3c14756db..8bdf9f189 100644 --- a/src/common/src/mem_arena.h +++ b/src/common/src/mem_arena.h @@ -1,7 +1,19 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. +// Copyright (C) 2003 Dolphin Project. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, version 2.0 or later versions. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License 2.0 for more details. + +// A copy of the GPL 2.0 should have been included with the program. +// If not, see http://www.gnu.org/licenses/ + +// Official SVN repository and contact information can be found at +// http://code.google.com/p/dolphin-emu/ #ifndef _MEMARENA_H_ #define _MEMARENA_H_ @@ -10,43 +22,55 @@ #include <windows.h> #endif +#ifdef __SYMBIAN32__ +#include <e32std.h> +#endif + #include "common.h" // This class lets you create a block of anonymous RAM, and then arbitrarily map views into it. -// Multiple views can mirror the same section of the block, which makes it very convenient for emulating +// Multiple views can mirror the same section of the block, which makes it very convient for emulating // memory mirrors. class MemArena { public: - void GrabLowMemSpace(size_t size); - void ReleaseSpace(); - void *CreateView(s64 offset, size_t size, void *base = nullptr); - void ReleaseView(void *view, size_t size); + void GrabLowMemSpace(size_t size); + void ReleaseSpace(); + void *CreateView(s64 offset, size_t size, void *base = 0); + void ReleaseView(void *view, size_t size); - // This only finds 1 GB in 32-bit - static u8 *Find4GBBase(); +#ifdef __SYMBIAN32__ + RChunk* memmap; +#else + // This only finds 1 GB in 32-bit + static u8 *Find4GBBase(); +#endif private: #ifdef _WIN32 - HANDLE hMemoryMapping; + HANDLE hMemoryMapping; #else - int fd; + int fd; #endif }; enum { - MV_MIRROR_PREVIOUS = 1, - MV_IS_PRIMARY_RAM = 0x100, + MV_MIRROR_PREVIOUS = 1, + // MV_FAKE_VMEM = 2, + // MV_WII_ONLY = 4, + MV_IS_PRIMARY_RAM = 0x100, + MV_IS_EXTRA1_RAM = 0x200, + MV_IS_EXTRA2_RAM = 0x400, }; struct MemoryView { - u8 **out_ptr_low; - u8 **out_ptr; - u32 virtual_address; - u32 size; - u32 flags; + u8 **out_ptr_low; + u8 **out_ptr; + u32 virtual_address; + u32 size; + u32 flags; }; // Uses a memory arena to set up an emulator-friendly memory map according to |