// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/bit_field.h"
#include "common/common_types.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
namespace {
void ISET(TranslatorVisitor& v, u64 insn, const IR::U32& src_a) {
union {
u64 insn;
BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> src_reg;
BitField<39, 3, IR::Pred> pred;
BitField<42, 1, u64> neg_pred;
BitField<43, 1, u64> x;
BitField<44, 1, u64> bf;
BitField<45, 2, BooleanOp> bop;
BitField<48, 1, u64> is_signed;
BitField<49, 3, CompareOp> compare_op;
} const iset{insn};
if (iset.x != 0) {
throw NotImplementedException("ISET.X");
}
const IR::U32 src_reg{v.X(iset.src_reg)};
const bool is_signed{iset.is_signed != 0};
IR::U1 pred{v.ir.GetPred(iset.pred)};
if (iset.neg_pred != 0) {
pred = v.ir.LogicalNot(pred);
}
const IR::U1 cmp_result{IntegerCompare(v.ir, src_reg, src_a, iset.compare_op, is_signed)};
const IR::U1 bop_result{PredicateCombine(v.ir, cmp_result, pred, iset.bop)};
const IR::U32 one_mask{v.ir.Imm32(-1)};
const IR::U32 fp_one{v.ir.Imm32(0x3f800000)};
const IR::U32 fail_result{v.ir.Imm32(0)};
const IR::U32 pass_result{iset.bf == 0 ? one_mask : fp_one};
const IR::U32 result{v.ir.Select(bop_result, pass_result, fail_result)};
v.X(iset.dest_reg, result);
}
} // Anonymous namespace
void TranslatorVisitor::ISET_reg(u64 insn) {
ISET(*this, insn, GetReg20(insn));
}
void TranslatorVisitor::ISET_cbuf(u64 insn) {
ISET(*this, insn, GetCbuf(insn));
}
void TranslatorVisitor::ISET_imm(u64 insn) {
ISET(*this, insn, GetImm20(insn));
}
} // namespace Shader::Maxwell