// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h"
namespace Shader::Maxwell {
namespace {
void HFMA2(TranslatorVisitor& v, u64 insn, Merge merge, Swizzle swizzle_a, bool neg_b, bool neg_c,
Swizzle swizzle_b, Swizzle swizzle_c, const IR::U32& src_b, const IR::U32& src_c,
bool sat, HalfPrecision precision) {
union {
u64 raw;
BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> src_a;
} const hfma2{insn};
auto [lhs_a, rhs_a]{Extract(v.ir, v.X(hfma2.src_a), swizzle_a)};
auto [lhs_b, rhs_b]{Extract(v.ir, src_b, swizzle_b)};
auto [lhs_c, rhs_c]{Extract(v.ir, src_c, swizzle_c)};
const bool promotion{lhs_a.Type() != lhs_b.Type() || lhs_a.Type() != lhs_c.Type()};
if (promotion) {
if (lhs_a.Type() == IR::Type::F16) {
lhs_a = v.ir.FPConvert(32, lhs_a);
rhs_a = v.ir.FPConvert(32, rhs_a);
}
if (lhs_b.Type() == IR::Type::F16) {
lhs_b = v.ir.FPConvert(32, lhs_b);
rhs_b = v.ir.FPConvert(32, rhs_b);
}
if (lhs_c.Type() == IR::Type::F16) {
lhs_c = v.ir.FPConvert(32, lhs_c);
rhs_c = v.ir.FPConvert(32, rhs_c);
}
}
lhs_b = v.ir.FPAbsNeg(lhs_b, false, neg_b);
rhs_b = v.ir.FPAbsNeg(rhs_b, false, neg_b);
lhs_c = v.ir.FPAbsNeg(lhs_c, false, neg_c);
rhs_c = v.ir.FPAbsNeg(rhs_c, false, neg_c);
const IR::FpControl fp_control{
.no_contraction{true},
.rounding{IR::FpRounding::DontCare},
.fmz_mode{HalfPrecision2FmzMode(precision)},
};
IR::F16F32F64 lhs{v.ir.FPFma(lhs_a, lhs_b, lhs_c, fp_control)};
IR::F16F32F64 rhs{v.ir.FPFma(rhs_a, rhs_b, rhs_c, fp_control)};
if (precision == HalfPrecision::FMZ && !sat) {
// Do not implement FMZ if SAT is enabled, as it does the logic for us.
// On D3D9 mode, anything * 0 is zero, even NAN and infinity
const IR::F32 zero{v.ir.Imm32(0.0f)};
const IR::U1 lhs_zero_a{v.ir.FPEqual(lhs_a, zero)};
const IR::U1 lhs_zero_b{v.ir.FPEqual(lhs_b, zero)};
const IR::U1 lhs_any_zero{v.ir.LogicalOr(lhs_zero_a, lhs_zero_b)};
lhs = IR::F16F32F64{v.ir.Select(lhs_any_zero, lhs_c, lhs)};
const IR::U1 rhs_zero_a{v.ir.FPEqual(rhs_a, zero)};
const IR::U1 rhs_zero_b{v.ir.FPEqual(rhs_b, zero)};
const IR::U1 rhs_any_zero{v.ir.LogicalOr(rhs_zero_a, rhs_zero_b)};
rhs = IR::F16F32F64{v.ir.Select(rhs_any_zero, rhs_c, rhs)};
}
if (sat) {
lhs = v.ir.FPSaturate(lhs);
rhs = v.ir.FPSaturate(rhs);
}
if (promotion) {
lhs = v.ir.FPConvert(16, lhs);
rhs = v.ir.FPConvert(16, rhs);
}
v.X(hfma2.dest_reg, MergeResult(v.ir, hfma2.dest_reg, lhs, rhs, merge));
}
void HFMA2(TranslatorVisitor& v, u64 insn, bool neg_b, bool neg_c, Swizzle swizzle_b,
Swizzle swizzle_c, const IR::U32& src_b, const IR::U32& src_c, bool sat,
HalfPrecision precision) {
union {
u64 raw;
BitField<47, 2, Swizzle> swizzle_a;
BitField<49, 2, Merge> merge;
} const hfma2{insn};
HFMA2(v, insn, hfma2.merge, hfma2.swizzle_a, neg_b, neg_c, swizzle_b, swizzle_c, src_b, src_c,
sat, precision);
}
} // namespace
void TranslatorVisitor::HFMA2_reg(u64 insn) {
union {
u64 raw;
BitField<28, 2, Swizzle> swizzle_b;
BitField<32, 1, u64> saturate;
BitField<31, 1, u64> neg_b;
BitField<30, 1, u64> neg_c;
BitField<35, 2, Swizzle> swizzle_c;
BitField<37, 2, HalfPrecision> precision;
} const hfma2{insn};
HFMA2(*this, insn, hfma2.neg_b != 0, hfma2.neg_c != 0, hfma2.swizzle_b, hfma2.swizzle_c,
GetReg20(insn), GetReg39(insn), hfma2.saturate != 0, hfma2.precision);
}
void TranslatorVisitor::HFMA2_rc(u64 insn) {
union {
u64 raw;
BitField<51, 1, u64> neg_c;
BitField<52, 1, u64> saturate;
BitField<53, 2, Swizzle> swizzle_b;
BitField<56, 1, u64> neg_b;
BitField<57, 2, HalfPrecision> precision;
} const hfma2{insn};
HFMA2(*this, insn, hfma2.neg_b != 0, hfma2.neg_c != 0, hfma2.swizzle_b, Swizzle::F32,
GetReg39(insn), GetCbuf(insn), hfma2.saturate != 0, hfma2.precision);
}
void TranslatorVisitor::HFMA2_cr(u64 insn) {
union {
u64 raw;
BitField<51, 1, u64> neg_c;
BitField<52, 1, u64> saturate;
BitField<53, 2, Swizzle> swizzle_c;
BitField<56, 1, u64> neg_b;
BitField<57, 2, HalfPrecision> precision;
} const hfma2{insn};
HFMA2(*this, insn, hfma2.neg_b != 0, hfma2.neg_c != 0, Swizzle::F32, hfma2.swizzle_c,
GetCbuf(insn), GetReg39(insn), hfma2.saturate != 0, hfma2.precision);
}
void TranslatorVisitor::HFMA2_imm(u64 insn) {
union {
u64 raw;
BitField<51, 1, u64> neg_c;
BitField<52, 1, u64> saturate;
BitField<53, 2, Swizzle> swizzle_c;
BitField<56, 1, u64> neg_high;
BitField<30, 9, u64> high;
BitField<29, 1, u64> neg_low;
BitField<20, 9, u64> low;
BitField<57, 2, HalfPrecision> precision;
} const hfma2{insn};
const u32 imm{static_cast<u32>(hfma2.low << 6) | ((hfma2.neg_low != 0 ? 1 : 0) << 15) |
static_cast<u32>(hfma2.high << 22) | ((hfma2.neg_high != 0 ? 1 : 0) << 31)};
HFMA2(*this, insn, false, hfma2.neg_c != 0, Swizzle::H1_H0, hfma2.swizzle_c, ir.Imm32(imm),
GetReg39(insn), hfma2.saturate != 0, hfma2.precision);
}
void TranslatorVisitor::HFMA2_32I(u64 insn) {
union {
u64 raw;
BitField<0, 8, IR::Reg> src_c;
BitField<20, 32, u64> imm32;
BitField<52, 1, u64> neg_c;
BitField<53, 2, Swizzle> swizzle_a;
BitField<55, 2, HalfPrecision> precision;
} const hfma2{insn};
const u32 imm{static_cast<u32>(hfma2.imm32)};
HFMA2(*this, insn, Merge::H1_H0, hfma2.swizzle_a, false, hfma2.neg_c != 0, Swizzle::H1_H0,
Swizzle::H1_H0, ir.Imm32(imm), X(hfma2.src_c), false, hfma2.precision);
}
} // namespace Shader::Maxwell