// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <cstring>
#include <memory>
#include <optional>
#include <type_traits>
#include <utility>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
#include "core/hle/service/vi/vi_s.h"
#include "core/hle/service/vi/vi_u.h"
#include "core/settings.h"
namespace Service::VI {
struct DisplayInfo {
char display_name[0x40]{"Default"};
u64 unknown_1{1};
u64 unknown_2{1};
u64 width{1280};
u64 height{720};
};
static_assert(sizeof(DisplayInfo) == 0x60, "DisplayInfo has wrong size");
class Parcel {
public:
// This default size was chosen arbitrarily.
static constexpr std::size_t DefaultBufferSize = 0x40;
Parcel() : buffer(DefaultBufferSize) {}
explicit Parcel(std::vector<u8> data) : buffer(std::move(data)) {}
virtual ~Parcel() = default;
template <typename T>
T Read() {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
ASSERT(read_index + sizeof(T) <= buffer.size());
T val;
std::memcpy(&val, buffer.data() + read_index, sizeof(T));
read_index += sizeof(T);
read_index = Common::AlignUp(read_index, 4);
return val;
}
template <typename T>
T ReadUnaligned() {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
ASSERT(read_index + sizeof(T) <= buffer.size());
T val;
std::memcpy(&val, buffer.data() + read_index, sizeof(T));
read_index += sizeof(T);
return val;
}
std::vector<u8> ReadBlock(std::size_t length) {
ASSERT(read_index + length <= buffer.size());
const u8* const begin = buffer.data() + read_index;
const u8* const end = begin + length;
std::vector<u8> data(begin, end);
read_index += length;
read_index = Common::AlignUp(read_index, 4);
return data;
}
std::u16string ReadInterfaceToken() {
u32 unknown = Read<u32_le>();
u32 length = Read<u32_le>();
std::u16string token{};
for (u32 ch = 0; ch < length + 1; ++ch) {
token.push_back(ReadUnaligned<u16_le>());
}
read_index = Common::AlignUp(read_index, 4);
return token;
}
template <typename T>
void Write(const T& val) {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
if (buffer.size() < write_index + sizeof(T)) {
buffer.resize(buffer.size() + sizeof(T) + DefaultBufferSize);
}
std::memcpy(buffer.data() + write_index, &val, sizeof(T));
write_index += sizeof(T);
write_index = Common::AlignUp(write_index, 4);
}
template <typename T>
void WriteObject(const T& val) {
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
const u32_le size = static_cast<u32>(sizeof(val));
Write(size);
// TODO(Subv): Support file descriptors.
Write<u32_le>(0); // Fd count.
Write(val);
}
void Deserialize() {
ASSERT(buffer.size() > sizeof(Header));
Header header{};
std::memcpy(&header, buffer.data(), sizeof(Header));
read_index = header.data_offset;
DeserializeData();
}
std::vector<u8> Serialize() {
ASSERT(read_index == 0);
write_index = sizeof(Header);
SerializeData();
Header header{};
header.data_size = static_cast<u32_le>(write_index - sizeof(Header));
header.data_offset = sizeof(Header);
header.objects_size = 4;
header.objects_offset = sizeof(Header) + header.data_size;
std::memcpy(buffer.data(), &header, sizeof(Header));
return buffer;
}
protected:
virtual void SerializeData() {}
virtual void DeserializeData() {}
private:
struct Header {
u32_le data_size;
u32_le data_offset;
u32_le objects_size;
u32_le objects_offset;
};
static_assert(sizeof(Header) == 16, "ParcelHeader has wrong size");
std::vector<u8> buffer;
std::size_t read_index = 0;
std::size_t write_index = 0;
};
class NativeWindow : public Parcel {
public:
explicit NativeWindow(u32 id) {
data.id = id;
}
~NativeWindow() override = default;
protected:
void SerializeData() override {
Write(data);
}
private:
struct Data {
u32_le magic = 2;
u32_le process_id = 1;
u32_le id;
INSERT_PADDING_WORDS(3);
std::array<u8, 8> dispdrv = {'d', 'i', 's', 'p', 'd', 'r', 'v', '\0'};
INSERT_PADDING_WORDS(2);
};
static_assert(sizeof(Data) == 0x28, "ParcelData has wrong size");
Data data{};
};
class IGBPConnectRequestParcel : public Parcel {
public:
explicit IGBPConnectRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPConnectRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
struct Data {
u32_le unk;
u32_le api;
u32_le producer_controlled_by_app;
};
Data data;
};
class IGBPConnectResponseParcel : public Parcel {
public:
explicit IGBPConnectResponseParcel(u32 width, u32 height) {
data.width = width;
data.height = height;
}
~IGBPConnectResponseParcel() override = default;
protected:
void SerializeData() override {
Write(data);
}
private:
struct Data {
u32_le width;
u32_le height;
u32_le transform_hint;
u32_le num_pending_buffers;
u32_le status;
};
static_assert(sizeof(Data) == 20, "ParcelData has wrong size");
Data data{};
};
/// Represents a parcel containing one int '0' as its data
/// Used by DetachBuffer and Disconnect
class IGBPEmptyResponseParcel : public Parcel {
protected:
void SerializeData() override {
Write(data);
}
private:
struct Data {
u32_le unk_0;
};
Data data{};
};
class IGBPSetPreallocatedBufferRequestParcel : public Parcel {
public:
explicit IGBPSetPreallocatedBufferRequestParcel(std::vector<u8> buffer)
: Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPSetPreallocatedBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
data = Read<Data>();
buffer = Read<NVFlinger::IGBPBuffer>();
}
struct Data {
u32_le slot;
INSERT_PADDING_WORDS(1);
u32_le graphic_buffer_length;
INSERT_PADDING_WORDS(1);
};
Data data;
NVFlinger::IGBPBuffer buffer;
};
class IGBPSetPreallocatedBufferResponseParcel : public Parcel {
protected:
void SerializeData() override {
// TODO(Subv): Find out what this means
Write<u32>(0);
}
};
class IGBPDequeueBufferRequestParcel : public Parcel {
public:
explicit IGBPDequeueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPDequeueBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
struct Data {
u32_le pixel_format;
u32_le width;
u32_le height;
u32_le get_frame_timestamps;
u32_le usage;
};
Data data;
};
struct BufferProducerFence {
u32 is_valid;
std::array<Nvidia::IoctlFence, 4> fences;
};
static_assert(sizeof(BufferProducerFence) == 36, "BufferProducerFence has wrong size");
class IGBPDequeueBufferResponseParcel : public Parcel {
public:
explicit IGBPDequeueBufferResponseParcel(u32 slot) : slot(slot) {}
~IGBPDequeueBufferResponseParcel() override = default;
protected:
void SerializeData() override {
// TODO(Subv): Find out how this Fence is used.
BufferProducerFence fence = {};
fence.is_valid = 1;
for (auto& fence_ : fence.fences)
fence_.id = -1;
Write(slot);
Write<u32_le>(1);
WriteObject(fence);
Write<u32_le>(0);
}
u32_le slot;
};
class IGBPRequestBufferRequestParcel : public Parcel {
public:
explicit IGBPRequestBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPRequestBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
slot = Read<u32_le>();
}
u32_le slot;
};
class IGBPRequestBufferResponseParcel : public Parcel {
public:
explicit IGBPRequestBufferResponseParcel(NVFlinger::IGBPBuffer buffer) : buffer(buffer) {}
~IGBPRequestBufferResponseParcel() override = default;
protected:
void SerializeData() override {
// TODO(Subv): Figure out what this value means, writing non-zero here will make libnx
// try to read an IGBPBuffer object from the parcel.
Write<u32_le>(1);
WriteObject(buffer);
Write<u32_le>(0);
}
NVFlinger::IGBPBuffer buffer;
};
class IGBPQueueBufferRequestParcel : public Parcel {
public:
explicit IGBPQueueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPQueueBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
struct Fence {
u32_le id;
u32_le value;
};
static_assert(sizeof(Fence) == 8, "Fence has wrong size");
struct Data {
u32_le slot;
INSERT_PADDING_WORDS(3);
u32_le timestamp;
s32_le is_auto_timestamp;
s32_le crop_top;
s32_le crop_left;
s32_le crop_right;
s32_le crop_bottom;
s32_le scaling_mode;
NVFlinger::BufferQueue::BufferTransformFlags transform;
u32_le sticky_transform;
INSERT_PADDING_WORDS(2);
u32_le fence_is_valid;
std::array<Fence, 2> fences;
MathUtil::Rectangle<int> GetCropRect() const {
return {crop_left, crop_top, crop_right, crop_bottom};
}
};
static_assert(sizeof(Data) == 80, "ParcelData has wrong size");
Data data;
};
class IGBPQueueBufferResponseParcel : public Parcel {
public:
explicit IGBPQueueBufferResponseParcel(u32 width, u32 height) {
data.width = width;
data.height = height;
}
~IGBPQueueBufferResponseParcel() override = default;
protected:
void SerializeData() override {
Write(data);
}
private:
struct Data {
u32_le width;
u32_le height;
u32_le transform_hint;
u32_le num_pending_buffers;
u32_le status;
};
static_assert(sizeof(Data) == 20, "ParcelData has wrong size");
Data data{};
};
class IGBPQueryRequestParcel : public Parcel {
public:
explicit IGBPQueryRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPQueryRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
type = Read<u32_le>();
}
u32 type;
};
class IGBPQueryResponseParcel : public Parcel {
public:
explicit IGBPQueryResponseParcel(u32 value) : value(value) {}
~IGBPQueryResponseParcel() override = default;
protected:
void SerializeData() override {
Write(value);
}
private:
u32_le value;
};
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
explicit IHOSBinderDriver(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework("IHOSBinderDriver"), nv_flinger(std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
{2, &IHOSBinderDriver::GetNativeHandle, "GetNativeHandle"},
{3, &IHOSBinderDriver::TransactParcel, "TransactParcelAuto"},
};
RegisterHandlers(functions);
}
~IHOSBinderDriver() = default;
private:
enum class TransactionId {
RequestBuffer = 1,
SetBufferCount = 2,
DequeueBuffer = 3,
DetachBuffer = 4,
DetachNextBuffer = 5,
AttachBuffer = 6,
QueueBuffer = 7,
CancelBuffer = 8,
Query = 9,
Connect = 10,
Disconnect = 11,
AllocateBuffers = 13,
SetPreallocatedBuffer = 14
};
void TransactParcel(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 id = rp.Pop<u32>();
const auto transaction = static_cast<TransactionId>(rp.Pop<u32>());
const u32 flags = rp.Pop<u32>();
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
static_cast<u32>(transaction), flags);
auto buffer_queue = nv_flinger->GetBufferQueue(id);
if (transaction == TransactionId::Connect) {
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
IGBPConnectResponseParcel response{
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
Settings::values.resolution_factor),
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
Settings::values.resolution_factor)};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::SetPreallocatedBuffer) {
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
buffer_queue->SetPreallocatedBuffer(request.data.slot, request.buffer);
IGBPSetPreallocatedBufferResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::DequeueBuffer) {
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
if (slot) {
// Buffer is available
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
} else {
// Wait the current thread until a buffer becomes available
ctx.SleepClientThread(
Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1,
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto buffer_queue = nv_flinger->GetBufferQueue(id);
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer.");
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
},
buffer_queue->GetWritableBufferWaitEvent());
}
} else if (transaction == TransactionId::RequestBuffer) {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
auto& buffer = buffer_queue->RequestBuffer(request.slot);
IGBPRequestBufferResponseParcel response{buffer};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::QueueBuffer) {
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
buffer_queue->QueueBuffer(request.data.slot, request.data.transform,
request.data.GetCropRect());
IGBPQueueBufferResponseParcel response{1280, 720};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::Query) {
IGBPQueryRequestParcel request{ctx.ReadBuffer()};
u32 value =
buffer_queue->Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type));
IGBPQueryResponseParcel response{value};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::CancelBuffer) {
LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
} else if (transaction == TransactionId::Disconnect ||
transaction == TransactionId::DetachBuffer) {
const auto buffer = ctx.ReadBuffer();
IGBPEmptyResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
} else {
ASSERT_MSG(false, "Unimplemented");
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void AdjustRefcount(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 id = rp.Pop<u32>();
const s32 addval = rp.PopRaw<s32>();
const u32 type = rp.Pop<u32>();
LOG_WARNING(Service_VI, "(STUBBED) called id={}, addval={:08X}, type={:08X}", id, addval,
type);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetNativeHandle(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 id = rp.Pop<u32>();
const u32 unknown = rp.Pop<u32>();
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
const auto buffer_queue = nv_flinger->GetBufferQueue(id);
// TODO(Subv): Find out what this actually is.
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_queue->GetBufferWaitEvent());
}
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
}; // namespace VI
class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
public:
explicit ISystemDisplayService() : ServiceFramework("ISystemDisplayService") {
static const FunctionInfo functions[] = {
{1200, nullptr, "GetZOrderCountMin"},
{1202, nullptr, "GetZOrderCountMax"},
{1203, nullptr, "GetDisplayLogicalResolution"},
{1204, nullptr, "SetDisplayMagnification"},
{2201, nullptr, "SetLayerPosition"},
{2203, nullptr, "SetLayerSize"},
{2204, nullptr, "GetLayerZ"},
{2205, &ISystemDisplayService::SetLayerZ, "SetLayerZ"},
{2207, &ISystemDisplayService::SetLayerVisibility, "SetLayerVisibility"},
{2209, nullptr, "SetLayerAlpha"},
{2312, nullptr, "CreateStrayLayer"},
{2400, nullptr, "OpenIndirectLayer"},
{2401, nullptr, "CloseIndirectLayer"},
{2402, nullptr, "FlipIndirectLayer"},
{3000, nullptr, "ListDisplayModes"},
{3001, nullptr, "ListDisplayRgbRanges"},
{3002, nullptr, "ListDisplayContentTypes"},
{3200, &ISystemDisplayService::GetDisplayMode, "GetDisplayMode"},
{3201, nullptr, "SetDisplayMode"},
{3202, nullptr, "GetDisplayUnderscan"},
{3203, nullptr, "SetDisplayUnderscan"},
{3204, nullptr, "GetDisplayContentType"},
{3205, nullptr, "SetDisplayContentType"},
{3206, nullptr, "GetDisplayRgbRange"},
{3207, nullptr, "SetDisplayRgbRange"},
{3208, nullptr, "GetDisplayCmuMode"},
{3209, nullptr, "SetDisplayCmuMode"},
{3210, nullptr, "GetDisplayContrastRatio"},
{3211, nullptr, "SetDisplayContrastRatio"},
{3214, nullptr, "GetDisplayGamma"},
{3215, nullptr, "SetDisplayGamma"},
{3216, nullptr, "GetDisplayCmuLuma"},
{3217, nullptr, "SetDisplayCmuLuma"},
{8225, nullptr, "GetSharedBufferMemoryHandleId"},
{8250, nullptr, "OpenSharedLayer"},
{8251, nullptr, "CloseSharedLayer"},
{8252, nullptr, "ConnectSharedLayer"},
{8253, nullptr, "DisconnectSharedLayer"},
{8254, nullptr, "AcquireSharedFrameBuffer"},
{8255, nullptr, "PresentSharedFrameBuffer"},
{8256, nullptr, "GetSharedFrameBufferAcquirableEvent"},
{8257, nullptr, "FillSharedFrameBufferColor"},
{8258, nullptr, "CancelSharedFrameBuffer"},
};
RegisterHandlers(functions);
}
~ISystemDisplayService() = default;
private:
void SetLayerZ(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.Pop<u64>();
const u64 z_value = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}, z_value=0x{:016X}", layer_id,
z_value);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void SetLayerVisibility(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.Pop<u64>();
const bool visibility = rp.Pop<bool>();
LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:08X}, visibility={}", layer_id,
visibility);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetDisplayMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
} else {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
}
rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
rb.Push<u32>(0);
}
};
class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
public:
explicit IManagerDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework("IManagerDisplayService"), nv_flinger(std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{200, nullptr, "AllocateProcessHeapBlock"},
{201, nullptr, "FreeProcessHeapBlock"},
{1020, &IManagerDisplayService::CloseDisplay, "CloseDisplay"},
{1102, nullptr, "GetDisplayResolution"},
{2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
{2011, nullptr, "DestroyManagedLayer"},
{2050, nullptr, "CreateIndirectLayer"},
{2051, nullptr, "DestroyIndirectLayer"},
{2052, nullptr, "CreateIndirectProducerEndPoint"},
{2053, nullptr, "DestroyIndirectProducerEndPoint"},
{2054, nullptr, "CreateIndirectConsumerEndPoint"},
{2055, nullptr, "DestroyIndirectConsumerEndPoint"},
{2300, nullptr, "AcquireLayerTexturePresentingEvent"},
{2301, nullptr, "ReleaseLayerTexturePresentingEvent"},
{2302, nullptr, "GetDisplayHotplugEvent"},
{2402, nullptr, "GetDisplayHotplugState"},
{2501, nullptr, "GetCompositorErrorInfo"},
{2601, nullptr, "GetDisplayErrorEvent"},
{4201, nullptr, "SetDisplayAlpha"},
{4203, nullptr, "SetDisplayLayerStack"},
{4205, nullptr, "SetDisplayPowerState"},
{4206, nullptr, "SetDefaultDisplay"},
{6000, &IManagerDisplayService::AddToLayerStack, "AddToLayerStack"},
{6001, nullptr, "RemoveFromLayerStack"},
{6002, &IManagerDisplayService::SetLayerVisibility, "SetLayerVisibility"},
{6003, nullptr, "SetLayerConfig"},
{6004, nullptr, "AttachLayerPresentationTracer"},
{6005, nullptr, "DetachLayerPresentationTracer"},
{6006, nullptr, "StartLayerPresentationRecording"},
{6007, nullptr, "StopLayerPresentationRecording"},
{6008, nullptr, "StartLayerPresentationFenceWait"},
{6009, nullptr, "StopLayerPresentationFenceWait"},
{6010, nullptr, "GetLayerPresentationAllFencesExpiredEvent"},
{7000, nullptr, "SetContentVisibility"},
{8000, nullptr, "SetConductorLayer"},
{8100, nullptr, "SetIndirectProducerFlipOffset"},
{8200, nullptr, "CreateSharedBufferStaticStorage"},
{8201, nullptr, "CreateSharedBufferTransferMemory"},
{8202, nullptr, "DestroySharedBuffer"},
{8203, nullptr, "BindSharedLowLevelLayerToManagedLayer"},
{8204, nullptr, "BindSharedLowLevelLayerToIndirectLayer"},
{8207, nullptr, "UnbindSharedLowLevelLayer"},
{8208, nullptr, "ConnectSharedLowLevelLayerToSharedBuffer"},
{8209, nullptr, "DisconnectSharedLowLevelLayerFromSharedBuffer"},
{8210, nullptr, "CreateSharedLayer"},
{8211, nullptr, "DestroySharedLayer"},
{8216, nullptr, "AttachSharedLayerToLowLevelLayer"},
{8217, nullptr, "ForceDetachSharedLayerFromLowLevelLayer"},
{8218, nullptr, "StartDetachSharedLayerFromLowLevelLayer"},
{8219, nullptr, "FinishDetachSharedLayerFromLowLevelLayer"},
{8220, nullptr, "GetSharedLayerDetachReadyEvent"},
{8221, nullptr, "GetSharedLowLevelLayerSynchronizedEvent"},
{8222, nullptr, "CheckSharedLowLevelLayerSynchronized"},
{8223, nullptr, "RegisterSharedBufferImporterAruid"},
{8224, nullptr, "UnregisterSharedBufferImporterAruid"},
{8227, nullptr, "CreateSharedBufferProcessHeap"},
{8228, nullptr, "GetSharedLayerLayerStacks"},
{8229, nullptr, "SetSharedLayerLayerStacks"},
{8291, nullptr, "PresentDetachedSharedFrameBufferToLowLevelLayer"},
{8292, nullptr, "FillDetachedSharedFrameBufferColor"},
{8293, nullptr, "GetDetachedSharedFrameBufferImage"},
{8294, nullptr, "SetDetachedSharedFrameBufferImage"},
{8295, nullptr, "CopyDetachedSharedFrameBufferImage"},
{8296, nullptr, "SetDetachedSharedFrameBufferSubImage"},
{8297, nullptr, "GetSharedFrameBufferContentParameter"},
{8298, nullptr, "ExpandStartupLogoOnSharedFrameBuffer"},
};
RegisterHandlers(functions);
}
~IManagerDisplayService() = default;
private:
void CloseDisplay(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 display = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. display=0x{:016X}", display);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void CreateManagedLayer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 unknown = rp.Pop<u32>();
rp.Skip(1, false);
const u64 display = rp.Pop<u64>();
const u64 aruid = rp.Pop<u64>();
LOG_WARNING(Service_VI,
"(STUBBED) called. unknown=0x{:08X}, display=0x{:016X}, aruid=0x{:016X}",
unknown, display, aruid);
const u64 layer_id = nv_flinger->CreateLayer(display);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
}
void AddToLayerStack(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 stack = rp.Pop<u32>();
const u64 layer_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. stack=0x{:08X}, layer_id=0x{:016X}", stack,
layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void SetLayerVisibility(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.Pop<u64>();
const bool visibility = rp.Pop<bool>();
LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:X}, visibility={}", layer_id,
visibility);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
public:
explicit IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~IApplicationDisplayService() = default;
private:
void GetRelayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
}
void GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemDisplayService>();
}
void GetManagerDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
}
void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
}
void OpenDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const auto name_buf = rp.PopRaw<std::array<char, 0x40>>();
OpenDisplayImpl(ctx, std::string_view{name_buf.data(), name_buf.size()});
}
void OpenDefaultDisplay(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
OpenDisplayImpl(ctx, "Default");
}
void OpenDisplayImpl(Kernel::HLERequestContext& ctx, std::string_view name) {
const auto trim_pos = name.find('\0');
if (trim_pos != std::string_view::npos) {
name.remove_suffix(name.size() - trim_pos);
}
ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(nv_flinger->OpenDisplay(name));
}
void CloseDisplay(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 display_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
// This literally does nothing internally in the actual service itself,
// and just returns a successful result code regardless of the input.
void SetDisplayEnabled(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called.");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetDisplayResolution(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 display_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u64>(DisplayResolution::DockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
rb.Push(static_cast<u64>(DisplayResolution::DockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
} else {
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
static_cast<u32>(Settings::values.resolution_factor));
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
static_cast<u32>(Settings::values.resolution_factor));
}
}
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 scaling_mode = rp.Pop<u32>();
const u64 unknown = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. scaling_mode=0x{:08X}, unknown=0x{:016X}",
scaling_mode, unknown);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ListDisplays(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
DisplayInfo display_info;
display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(1);
}
void OpenLayer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
const std::string display_name(name_buf.begin(), end);
const u64 layer_id = rp.Pop<u64>();
const u64 aruid = rp.Pop<u64>();
LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}, aruid=0x{:016X}", layer_id, aruid);
const u64 display_id = nv_flinger->OpenDisplay(display_name);
const u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
NativeWindow native_window{buffer_queue_id};
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
}
void CreateStrayLayer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 flags = rp.Pop<u32>();
rp.Pop<u32>(); // padding
const u64 display_id = rp.Pop<u64>();
LOG_DEBUG(Service_VI, "called. flags=0x{:08X}, display_id=0x{:016X}", flags, display_id);
// TODO(Subv): What's the difference between a Stray and a Managed layer?
const u64 layer_id = nv_flinger->CreateLayer(display_id);
const u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
NativeWindow native_window{buffer_queue_id};
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
}
void DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}", layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 display_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
const auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(vsync_event);
}
enum class ConvertedScaleMode : u64 {
None = 0, // VI seems to name this as "Unknown" but lots of games pass it, assume it's no
// scaling/default
Freeze = 1,
ScaleToWindow = 2,
Crop = 3,
NoCrop = 4,
};
// This struct is different, currently it's 1:1 but this might change in the future.
enum class NintendoScaleMode : u32 {
None = 0,
Freeze = 1,
ScaleToWindow = 2,
Crop = 3,
NoCrop = 4,
};
void ConvertScalingMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto mode = rp.PopEnum<NintendoScaleMode>();
LOG_DEBUG(Service_VI, "called mode={}", static_cast<u32>(mode));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
switch (mode) {
case NintendoScaleMode::None:
rb.PushEnum(ConvertedScaleMode::None);
break;
case NintendoScaleMode::Freeze:
rb.PushEnum(ConvertedScaleMode::Freeze);
break;
case NintendoScaleMode::ScaleToWindow:
rb.PushEnum(ConvertedScaleMode::ScaleToWindow);
break;
case NintendoScaleMode::Crop:
rb.PushEnum(ConvertedScaleMode::Crop);
break;
case NintendoScaleMode::NoCrop:
rb.PushEnum(ConvertedScaleMode::NoCrop);
break;
default:
UNIMPLEMENTED_MSG("Unknown scaling mode {}", static_cast<u32>(mode));
rb.PushEnum(ConvertedScaleMode::None);
break;
}
}
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
IApplicationDisplayService::IApplicationDisplayService(
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework("IApplicationDisplayService"), nv_flinger(std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
{101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
{102, &IApplicationDisplayService::GetManagerDisplayService, "GetManagerDisplayService"},
{103, &IApplicationDisplayService::GetIndirectDisplayTransactionService,
"GetIndirectDisplayTransactionService"},
{1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"},
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
{1011, &IApplicationDisplayService::OpenDefaultDisplay, "OpenDefaultDisplay"},
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
{1101, &IApplicationDisplayService::SetDisplayEnabled, "SetDisplayEnabled"},
{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
{2021, nullptr, "CloseLayer"},
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
{2102, &IApplicationDisplayService::ConvertScalingMode, "ConvertScalingMode"},
{2450, nullptr, "GetIndirectLayerImageMap"},
{2451, nullptr, "GetIndirectLayerImageCropMap"},
{2460, nullptr, "GetIndirectLayerImageRequiredMemoryInfo"},
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
{5203, nullptr, "GetDisplayVsyncEventForDebug"},
};
RegisterHandlers(functions);
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework(name), module(std::move(module)), nv_flinger(std::move(nv_flinger)) {}
Module::Interface::~Interface() = default;
void Module::Interface::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
}
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) {
auto module = std::make_shared<Module>();
std::make_shared<VI_M>(module, nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_S>(module, nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_U>(module, nv_flinger)->InstallAsService(service_manager);
}
} // namespace Service::VI