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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Kernel {
class KEvent;
}
namespace Service::NVFlinger {
class BufferQueue;
}
namespace Service::VI {
class Layer;
/// Represents a single display type
class Display {
NON_COPYABLE(Display);
NON_MOVEABLE(Display);
public:
/// Constructs a display with a given unique ID and name.
///
/// @param id The unique ID for this display.
/// @param name The name for this display.
///
Display(u64 id, std::string name, Core::System& system);
~Display();
/// Gets the unique ID assigned to this display.
u64 GetID() const {
return id;
}
/// Gets the name of this display
const std::string& GetName() const {
return name;
}
/// Whether or not this display has any layers added to it.
bool HasLayers() const {
return !layers.empty();
}
/// Gets a layer for this display based off an index.
Layer& GetLayer(std::size_t index);
/// Gets a layer for this display based off an index.
const Layer& GetLayer(std::size_t index) const;
/// Gets the readable vsync event.
std::shared_ptr<Kernel::KReadableEvent> GetVSyncEvent() const;
/// Signals the internal vsync event.
void SignalVSyncEvent();
/// Creates and adds a layer to this display with the given ID.
///
/// @param layer_id The ID to assign to the created layer.
/// @param buffer_queue The buffer queue for the layer instance to use.
///
void CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue);
/// Closes and removes a layer from this display with the given ID.
///
/// @param layer_id The ID assigned to the layer to close.
///
void CloseLayer(u64 layer_id);
/// Attempts to find a layer with the given ID.
///
/// @param layer_id The layer ID.
///
/// @returns If found, the Layer instance with the given ID.
/// If not found, then nullptr is returned.
///
Layer* FindLayer(u64 layer_id);
/// Attempts to find a layer with the given ID.
///
/// @param layer_id The layer ID.
///
/// @returns If found, the Layer instance with the given ID.
/// If not found, then nullptr is returned.
///
const Layer* FindLayer(u64 layer_id) const;
private:
u64 id;
std::string name;
std::vector<std::shared_ptr<Layer>> layers;
Kernel::KEvent vsync_event;
};
} // namespace Service::VI
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