// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvhost_nvdec_common(system, std::move(nvmap_dev)) {}
nvhost_vic::~nvhost_vic() = default;
NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
switch (command.group) {
case 0x0:
switch (command.cmd) {
case 0x1:
return Submit(input, output);
case 0x2:
return GetSyncpoint(input, output);
case 0x3:
return GetWaitbase(input, output);
case 0x9:
return MapBuffer(input, output);
case 0xa:
return UnmapBuffer(input, output);
default:
break;
}
break;
case 'H':
switch (command.cmd) {
case 0x1:
return SetNVMAPfd(input);
default:
break;
}
break;
default:
break;
}
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_vic::Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_vic::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output, IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
} // namespace Service::Nvidia::Devices