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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/mii/mii_util.h"
#include "core/hle/service/mii/types/core_data.h"
#include "core/hle/service/mii/types/raw_data.h"
namespace Service::Mii {
void CoreData::SetDefault() {
data = {};
name = GetDefaultNickname();
}
void CoreData::BuildRandom(Age age, Gender gender, Race race) {
if (gender == Gender::All) {
gender = MiiUtil::GetRandomValue<Gender>(Gender::Maximum);
}
data.gender.Assign(gender);
data.favorite_color.Assign(MiiUtil::GetRandomValue<u8>(11));
data.region_move.Assign(0);
data.font_region.Assign(FontRegion::Standard);
data.type.Assign(0);
data.height.Assign(64);
data.build.Assign(64);
if (age == Age::All) {
const auto temp{MiiUtil::GetRandomValue<int>(10)};
if (temp >= 8) {
age = Age::Old;
} else if (temp >= 4) {
age = Age::Normal;
} else {
age = Age::Young;
}
}
if (race == Race::All) {
const auto temp{MiiUtil::GetRandomValue<int>(10)};
if (temp >= 8) {
race = Race::Black;
} else if (temp >= 4) {
race = Race::White;
} else {
race = Race::Asian;
}
}
u32 axis_y{};
if (gender == Gender::Female && age == Age::Young) {
axis_y = MiiUtil::GetRandomValue<u32>(3);
}
const std::size_t index{3 * static_cast<std::size_t>(age) +
9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)};
const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at(
3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)};
const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)};
const auto& hair_type_info{RawData::RandomMiiHairType.at(index)};
const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) +
static_cast<std::size_t>(age))};
const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)};
const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))};
const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)};
const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)};
const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)};
const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))};
data.faceline_type.Assign(
faceline_type_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
data.faceline_color.Assign(
faceline_color_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_color_info.values_count)]);
data.faceline_wrinkle.Assign(
faceline_wrinkle_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]);
data.faceline_makeup.Assign(
faceline_makeup_info
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]);
data.hair_type.Assign(
hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]);
data.hair_color.Assign(RawData::GetHairColorFromVer3(
hair_color_info
.values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)]));
data.hair_flip.Assign(MiiUtil::GetRandomValue<HairFlip>(HairFlip::Maximum));
data.eye_type.Assign(
eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]);
const auto eye_rotate_1{gender != Gender::Male ? 4 : 2};
const auto eye_rotate_2{gender != Gender::Male ? 3 : 4};
const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
const auto eye_rotate{32 - RawData::EyeRotateLookup[data.eye_type]};
data.eye_color.Assign(RawData::GetEyeColorFromVer3(
eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)]));
data.eye_scale.Assign(4);
data.eye_aspect.Assign(3);
data.eye_rotate.Assign(eye_rotate_offset - eye_rotate);
data.eye_x.Assign(2);
data.eye_y.Assign(axis_y + 12);
data.eyebrow_type.Assign(
eyebrow_type_info
.values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]);
const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0};
const auto eyebrow_y{race == Race::Asian ? 9 : 10};
const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6};
const auto eyebrow_rotate{
32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(data.eyebrow_type.Value())]};
data.eyebrow_color.Assign(data.hair_color);
data.eyebrow_scale.Assign(4);
data.eyebrow_aspect.Assign(3);
data.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate);
data.eyebrow_x.Assign(2);
data.eyebrow_y.Assign(axis_y + eyebrow_y);
const auto nose_scale{gender == Gender::Female ? 3 : 4};
data.nose_type.Assign(
nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]);
data.nose_scale.Assign(nose_scale);
data.nose_y.Assign(axis_y + 9);
const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0};
data.mouth_type.Assign(
mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
data.mouth_color.Assign(RawData::GetMouthColorFromVer3(mouth_color));
data.mouth_scale.Assign(4);
data.mouth_aspect.Assign(3);
data.mouth_y.Assign(axis_y + 13);
data.beard_color.Assign(data.hair_color);
data.mustache_scale.Assign(4);
if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) {
const auto mustache_and_beard_flag{
MiiUtil::GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)};
auto beard_type{BeardType::None};
auto mustache_type{MustacheType::None};
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
BeardAndMustacheFlag::Beard) {
beard_type = MiiUtil::GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5);
}
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
BeardAndMustacheFlag::Mustache) {
mustache_type = MiiUtil::GetRandomValue<MustacheType>(MustacheType::Mustache1,
MustacheType::Mustache5);
}
data.mustache_type.Assign(mustache_type);
data.beard_type.Assign(beard_type);
data.mustache_y.Assign(10);
} else {
data.mustache_type.Assign(MustacheType::None);
data.beard_type.Assign(BeardType::None);
data.mustache_y.Assign(axis_y + 10);
}
const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)};
u8 glasses_type{};
while (glasses_type_start < glasses_type_info.values[glasses_type]) {
if (++glasses_type >= glasses_type_info.values_count) {
ASSERT(false);
break;
}
}
data.glasses_type.Assign(glasses_type);
data.glasses_color.Assign(RawData::GetGlassColorFromVer3(0));
data.glasses_scale.Assign(4);
data.glasses_y.Assign(axis_y + 10);
data.mole_type.Assign(0);
data.mole_scale.Assign(4);
data.mole_x.Assign(2);
data.mole_y.Assign(20);
}
u32 CoreData::IsValid() const {
// TODO: Complete this
return 0;
}
void CoreData::SetFontRegion(FontRegion value) {
data.font_region.Assign(value);
}
void CoreData::SetFavoriteColor(u8 value) {
data.favorite_color.Assign(value);
}
void CoreData::SetGender(Gender value) {
data.gender.Assign(value);
}
void CoreData::SetHeight(u8 value) {
data.height.Assign(value);
}
void CoreData::SetBuild(u8 value) {
data.build.Assign(value);
}
void CoreData::SetType(u8 value) {
data.type.Assign(value);
}
void CoreData::SetRegionMove(u8 value) {
data.region_move.Assign(value);
}
void CoreData::SetFacelineType(u8 value) {
data.faceline_type.Assign(value);
}
void CoreData::SetFacelineColor(u8 value) {
data.faceline_color.Assign(value);
}
void CoreData::SetFacelineWrinkle(u8 value) {
data.faceline_wrinkle.Assign(value);
}
void CoreData::SetFacelineMake(u8 value) {
data.faceline_makeup.Assign(value);
}
void CoreData::SetHairType(u8 value) {
data.hair_type.Assign(value);
}
void CoreData::SetHairColor(u8 value) {
data.hair_color.Assign(value);
}
void CoreData::SetHairFlip(HairFlip value) {
data.hair_flip.Assign(value);
}
void CoreData::SetEyeType(u8 value) {
data.eye_type.Assign(value);
}
void CoreData::SetEyeColor(u8 value) {
data.eye_color.Assign(value);
}
void CoreData::SetEyeScale(u8 value) {
data.eye_scale.Assign(value);
}
void CoreData::SetEyeAspect(u8 value) {
data.eye_aspect.Assign(value);
}
void CoreData::SetEyeRotate(u8 value) {
data.eye_rotate.Assign(value);
}
void CoreData::SetEyeX(u8 value) {
data.eye_x.Assign(value);
}
void CoreData::SetEyeY(u8 value) {
data.eye_y.Assign(value);
}
void CoreData::SetEyebrowType(u8 value) {
data.eyebrow_type.Assign(value);
}
void CoreData::SetEyebrowColor(u8 value) {
data.eyebrow_color.Assign(value);
}
void CoreData::SetEyebrowScale(u8 value) {
data.eyebrow_scale.Assign(value);
}
void CoreData::SetEyebrowAspect(u8 value) {
data.eyebrow_aspect.Assign(value);
}
void CoreData::SetEyebrowRotate(u8 value) {
data.eyebrow_rotate.Assign(value);
}
void CoreData::SetEyebrowX(u8 value) {
data.eyebrow_x.Assign(value);
}
void CoreData::SetEyebrowY(u8 value) {
data.eyebrow_y.Assign(value);
}
void CoreData::SetNoseType(u8 value) {
data.nose_type.Assign(value);
}
void CoreData::SetNoseScale(u8 value) {
data.nose_scale.Assign(value);
}
void CoreData::SetNoseY(u8 value) {
data.nose_y.Assign(value);
}
void CoreData::SetMouthType(u8 value) {
data.mouth_type.Assign(value);
}
void CoreData::SetMouthColor(u8 value) {
data.mouth_color.Assign(value);
}
void CoreData::SetMouthScale(u8 value) {
data.mouth_scale.Assign(value);
}
void CoreData::SetMouthAspect(u8 value) {
data.mouth_aspect.Assign(value);
}
void CoreData::SetMouthY(u8 value) {
data.mouth_y.Assign(value);
}
void CoreData::SetBeardColor(u8 value) {
data.beard_color.Assign(value);
}
void CoreData::SetBeardType(BeardType value) {
data.beard_type.Assign(value);
}
void CoreData::SetMustacheType(MustacheType value) {
data.mustache_type.Assign(value);
}
void CoreData::SetMustacheScale(u8 value) {
data.mustache_scale.Assign(value);
}
void CoreData::SetMustacheY(u8 value) {
data.mustache_y.Assign(value);
}
void CoreData::SetGlassType(u8 value) {
data.glasses_type.Assign(value);
}
void CoreData::SetGlassColor(u8 value) {
data.glasses_color.Assign(value);
}
void CoreData::SetGlassScale(u8 value) {
data.glasses_scale.Assign(value);
}
void CoreData::SetGlassY(u8 value) {
data.glasses_y.Assign(value);
}
void CoreData::SetMoleType(u8 value) {
data.mole_type.Assign(value);
}
void CoreData::SetMoleScale(u8 value) {
data.mole_scale.Assign(value);
}
void CoreData::SetMoleX(u8 value) {
data.mole_x.Assign(value);
}
void CoreData::SetMoleY(u8 value) {
data.mole_y.Assign(value);
}
void CoreData::SetNickname(Nickname nickname) {
name = nickname;
}
u8 CoreData::GetFavoriteColor() const {
return static_cast<u8>(data.favorite_color.Value());
}
u8 CoreData::GetGender() const {
return static_cast<u8>(data.gender.Value());
}
u8 CoreData::GetHeight() const {
return static_cast<u8>(data.height.Value());
}
u8 CoreData::GetBuild() const {
return static_cast<u8>(data.build.Value());
}
u8 CoreData::GetType() const {
return static_cast<u8>(data.type.Value());
}
u8 CoreData::GetRegionMove() const {
return static_cast<u8>(data.region_move.Value());
}
u8 CoreData::GetFacelineType() const {
return static_cast<u8>(data.faceline_type.Value());
}
u8 CoreData::GetFacelineColor() const {
return static_cast<u8>(data.faceline_color.Value());
}
u8 CoreData::GetFacelineWrinkle() const {
return static_cast<u8>(data.faceline_wrinkle.Value());
}
u8 CoreData::GetFacelineMake() const {
return static_cast<u8>(data.faceline_makeup.Value());
}
u8 CoreData::GetHairType() const {
return static_cast<u8>(data.hair_type.Value());
}
u8 CoreData::GetHairColor() const {
return static_cast<u8>(data.hair_color.Value());
}
u8 CoreData::GetHairFlip() const {
return static_cast<u8>(data.hair_flip.Value());
}
u8 CoreData::GetEyeType() const {
return static_cast<u8>(data.eye_type.Value());
}
u8 CoreData::GetEyeColor() const {
return static_cast<u8>(data.eye_color.Value());
}
u8 CoreData::GetEyeScale() const {
return static_cast<u8>(data.eye_scale.Value());
}
u8 CoreData::GetEyeAspect() const {
return static_cast<u8>(data.eye_aspect.Value());
}
u8 CoreData::GetEyeRotate() const {
return static_cast<u8>(data.eye_rotate.Value());
}
u8 CoreData::GetEyeX() const {
return static_cast<u8>(data.eye_x.Value());
}
u8 CoreData::GetEyeY() const {
return static_cast<u8>(data.eye_y.Value());
}
u8 CoreData::GetEyebrowType() const {
return static_cast<u8>(data.eyebrow_type.Value());
}
u8 CoreData::GetEyebrowColor() const {
return static_cast<u8>(data.eyebrow_color.Value());
}
u8 CoreData::GetEyebrowScale() const {
return static_cast<u8>(data.eyebrow_scale.Value());
}
u8 CoreData::GetEyebrowAspect() const {
return static_cast<u8>(data.eyebrow_aspect.Value());
}
u8 CoreData::GetEyebrowRotate() const {
return static_cast<u8>(data.eyebrow_rotate.Value());
}
u8 CoreData::GetEyebrowX() const {
return static_cast<u8>(data.eyebrow_x.Value());
}
u8 CoreData::GetEyebrowY() const {
return static_cast<u8>(data.eyebrow_y.Value());
}
u8 CoreData::GetNoseType() const {
return static_cast<u8>(data.nose_type.Value());
}
u8 CoreData::GetNoseScale() const {
return static_cast<u8>(data.nose_scale.Value());
}
u8 CoreData::GetNoseY() const {
return static_cast<u8>(data.nose_y.Value());
}
u8 CoreData::GetMouthType() const {
return static_cast<u8>(data.mouth_type.Value());
}
u8 CoreData::GetMouthColor() const {
return static_cast<u8>(data.mouth_color.Value());
}
u8 CoreData::GetMouthScale() const {
return static_cast<u8>(data.mouth_scale.Value());
}
u8 CoreData::GetMouthAspect() const {
return static_cast<u8>(data.mouth_aspect.Value());
}
u8 CoreData::GetMouthY() const {
return static_cast<u8>(data.mouth_y.Value());
}
u8 CoreData::GetBeardColor() const {
return static_cast<u8>(data.beard_color.Value());
}
u8 CoreData::GetBeardType() const {
return static_cast<u8>(data.beard_type.Value());
}
u8 CoreData::GetMustacheType() const {
return static_cast<u8>(data.mustache_type.Value());
}
u8 CoreData::GetMustacheScale() const {
return static_cast<u8>(data.mustache_scale.Value());
}
u8 CoreData::GetMustacheY() const {
return static_cast<u8>(data.mustache_y.Value());
}
u8 CoreData::GetGlassType() const {
return static_cast<u8>(data.glasses_type.Value());
}
u8 CoreData::GetGlassColor() const {
return static_cast<u8>(data.glasses_color.Value());
}
u8 CoreData::GetGlassScale() const {
return static_cast<u8>(data.glasses_scale.Value());
}
u8 CoreData::GetGlassY() const {
return static_cast<u8>(data.glasses_y.Value());
}
u8 CoreData::GetMoleType() const {
return static_cast<u8>(data.mole_type.Value());
}
u8 CoreData::GetMoleScale() const {
return static_cast<u8>(data.mole_scale.Value());
}
u8 CoreData::GetMoleX() const {
return static_cast<u8>(data.mole_x.Value());
}
u8 CoreData::GetMoleY() const {
return static_cast<u8>(data.mole_y.Value());
}
Nickname CoreData::GetNickname() const {
return name;
}
Nickname CoreData::GetDefaultNickname() const {
return {u'n', u'o', u' ', u'n', u'a', u'm', u'e'};
}
Nickname CoreData::GetInvalidNickname() const {
return {u'?', u'?', u' ', u'?'};
}
} // namespace Service::Mii
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