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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/service/hid/controllers/keyboard.h"
namespace Service::HID {
constexpr size_t SHARED_MEMORY_OFFSET = 0x3800;
void Controller_Keyboard::OnInit() {}
void Controller_Keyboard::OnRelease() {}
void Controller_Keyboard::OnUpdate(u8* data, size_t size) {
shared_memory.header.timestamp = CoreTiming::GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
shared_memory.header.entry_count = 0;
shared_memory.header.last_entry_index = 0;
return;
}
shared_memory.header.entry_count = 16;
auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
// TODO(ogniK): Update keyboard states
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
}
void Controller_Keyboard::OnLoadInputDevices() {}
}; // namespace Service::HID
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