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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/hid/controllers/controller_base.h"
namespace Service::HID {
class Controller_Gesture final : public ControllerBase {
public:
Controller_Gesture() = default;
// Called when the controller is initialized
void OnInit() override;
// When the controller is released
void OnRelease() override;
// When the controller is requesting an update for the shared memory
void OnUpdate(u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
private:
struct Locations {
s32_le x;
s32_le y;
};
struct GestureState {
s64_le sampling_number;
s64_le sampling_number2;
s64_le detection_count;
s32_le type;
s32_le dir;
s32_le x;
s32_le y;
s32_le delta_x;
s32_le delta_y;
f32 vel_x;
f32 vel_y;
s32_le attributes;
f32 scale;
f32 rotation;
s32_le location_count;
std::array<Locations, 4> locations{};
};
static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
struct SharedMemory {
CommonHeader header;
std::array<GestureState, 17> gesture_states;
};
SharedMemory shared_memory{};
};
}; // namespace Service::HID
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