// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <atomic>
#include <bitset>
#include <functional>
#include <memory>
#include <thread>
#include <unordered_set>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/thread.h"
#include "common/thread_worker.h"
#include "core/arm/arm_interface.h"
#include "core/arm/cpu_interrupt_handler.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/cpu_manager.h"
#include "core/device_memory.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/init/init_slab_setup.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_slab_heap.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/service_thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/result.h"
#include "core/hle/service/sm/sm.h"
#include "core/memory.h"
MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
namespace Kernel {
struct KernelCore::Impl {
explicit Impl(Core::System& system_, KernelCore& kernel_)
: time_manager{system_}, object_list_container{kernel_}, system{system_} {}
void SetMulticore(bool is_multi) {
is_multicore = is_multi;
}
void Initialize(KernelCore& kernel) {
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
global_handle_table->Initialize(KHandleTable::MaxTableSize);
is_phantom_mode_for_singlecore = false;
InitializePhysicalCores();
// Derive the initial memory layout from the emulated board
Init::InitializeSlabResourceCounts(kernel);
KMemoryLayout memory_layout;
DeriveInitialMemoryLayout(memory_layout);
Init::InitializeSlabHeaps(system, memory_layout);
// Initialize kernel memory and resources.
InitializeSystemResourceLimit(kernel, system.CoreTiming(), memory_layout);
InitializeMemoryLayout(memory_layout);
InitializePageSlab();
InitializeSchedulers();
InitializeSuspendThreads();
InitializePreemption(kernel);
RegisterHostThread();
}
void InitializeCores() {
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
cores[core_id].Initialize(current_process->Is64BitProcess());
system.Memory().SetCurrentPageTable(*current_process, core_id);
}
}
void Shutdown() {
is_shutting_down.store(true, std::memory_order_relaxed);
SCOPE_EXIT({ is_shutting_down.store(false, std::memory_order_relaxed); });
process_list.clear();
// Close all open server ports.
std::unordered_set<KServerPort*> server_ports_;
{
std::lock_guard lk(server_ports_lock);
server_ports_ = server_ports;
server_ports.clear();
}
for (auto* server_port : server_ports_) {
server_port->Close();
}
// Close all open server sessions.
std::unordered_set<KServerSession*> server_sessions_;
{
std::lock_guard lk(server_sessions_lock);
server_sessions_ = server_sessions;
server_sessions.clear();
}
for (auto* server_session : server_sessions_) {
server_session->Close();
}
// Ensure that the object list container is finalized and properly shutdown.
object_list_container.Finalize();
// Ensures all service threads gracefully shutdown.
service_threads.clear();
next_object_id = 0;
next_kernel_process_id = KProcess::InitialKIPIDMin;
next_user_process_id = KProcess::ProcessIDMin;
next_thread_id = 1;
cores.clear();
global_handle_table->Finalize();
global_handle_table.reset();
preemption_event = nullptr;
for (auto& iter : named_ports) {
iter.second->Close();
}
named_ports.clear();
exclusive_monitor.reset();
// Cleanup persistent kernel objects
auto CleanupObject = [](KAutoObject* obj) {
if (obj) {
obj->Close();
obj = nullptr;
}
};
CleanupObject(hid_shared_mem);
CleanupObject(font_shared_mem);
CleanupObject(irs_shared_mem);
CleanupObject(time_shared_mem);
CleanupObject(system_resource_limit);
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
if (suspend_threads[core_id]) {
suspend_threads[core_id]->Close();
suspend_threads[core_id] = nullptr;
}
schedulers[core_id]->Finalize();
schedulers[core_id].reset();
}
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
// Close kernel objects that were not freed on shutdown
{
std::lock_guard lk(registered_in_use_objects_lock);
if (registered_in_use_objects.size()) {
for (auto& object : registered_in_use_objects) {
object->Close();
}
registered_in_use_objects.clear();
}
}
// Shutdown all processes.
if (current_process) {
current_process->Finalize();
current_process->Close();
current_process = nullptr;
}
// Track kernel objects that were not freed on shutdown
{
std::lock_guard lk(registered_objects_lock);
if (registered_objects.size()) {
LOG_WARNING(Kernel, "{} kernel objects were dangling on shutdown!",
registered_objects.size());
registered_objects.clear();
}
}
}
void InitializePhysicalCores() {
exclusive_monitor =
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
schedulers[i] = std::make_unique<Kernel::KScheduler>(system, i);
cores.emplace_back(i, system, *schedulers[i], interrupts);
}
}
void InitializeSchedulers() {
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
cores[i].Scheduler().Initialize();
}
}
// Creates the default system resource limit
void InitializeSystemResourceLimit(KernelCore& kernel,
const Core::Timing::CoreTiming& core_timing,
const KMemoryLayout& memory_layout) {
system_resource_limit = KResourceLimit::Create(system.Kernel());
system_resource_limit->Initialize(&core_timing);
const auto [total_size, kernel_size] = memory_layout.GetTotalAndKernelMemorySizes();
// If setting the default system values fails, then something seriously wrong has occurred.
ASSERT(system_resource_limit->SetLimitValue(LimitableResource::PhysicalMemory, total_size)
.IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Threads, 800).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Events, 900).IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(LimitableResource::TransferMemory, 200)
.IsSuccess());
ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Sessions, 1133).IsSuccess());
system_resource_limit->Reserve(LimitableResource::PhysicalMemory, kernel_size);
// Reserve secure applet memory, introduced in firmware 5.0.0
constexpr u64 secure_applet_memory_size{4_MiB};
ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory,
secure_applet_memory_size));
// This memory seems to be reserved on hardware, but is not reserved/used by yuzu.
// Likely Horizon OS reserved memory
// TODO(ameerj): Derive the memory rather than hardcode it.
constexpr u64 unknown_reserved_memory{0x2f896000};
ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory,
unknown_reserved_memory));
}
void InitializePreemption(KernelCore& kernel) {
preemption_event = Core::Timing::CreateEvent(
"PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) {
{
KScopedSchedulerLock lock(kernel);
global_scheduler_context->PreemptThreads();
}
const auto time_interval = std::chrono::nanoseconds{
Core::Timing::msToCycles(std::chrono::milliseconds(10))};
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
});
const auto time_interval =
std::chrono::nanoseconds{Core::Timing::msToCycles(std::chrono::milliseconds(10))};
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
}
void InitializeSuspendThreads() {
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
suspend_threads[core_id] = KThread::Create(system.Kernel());
ASSERT(KThread::InitializeHighPriorityThread(system, suspend_threads[core_id], {}, {},
core_id)
.IsSuccess());
suspend_threads[core_id]->SetName(fmt::format("SuspendThread:{}", core_id));
}
}
void MakeCurrentProcess(KProcess* process) {
current_process = process;
}
static inline thread_local u32 host_thread_id = UINT32_MAX;
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
u32 GetHostThreadId(std::size_t core_id) {
if (host_thread_id == UINT32_MAX) {
// The first four slots are reserved for CPU core threads
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
host_thread_id = static_cast<u32>(core_id);
}
return host_thread_id;
}
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
u32 GetHostThreadId() {
if (host_thread_id == UINT32_MAX) {
host_thread_id = next_host_thread_id++;
}
return host_thread_id;
}
// Gets the dummy KThread for the caller, allocating a new one if this is the first time
KThread* GetHostDummyThread() {
auto make_thread = [this]() {
std::lock_guard lk(dummy_thread_lock);
auto& thread = dummy_threads.emplace_back(std::make_unique<KThread>(system.Kernel()));
KAutoObject::Create(thread.get());
ASSERT(KThread::InitializeDummyThread(thread.get()).IsSuccess());
thread->SetName(fmt::format("DummyThread:{}", GetHostThreadId()));
return thread.get();
};
thread_local KThread* saved_thread = make_thread();
return saved_thread;
}
/// Registers a CPU core thread by allocating a host thread ID for it
void RegisterCoreThread(std::size_t core_id) {
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
const auto this_id = GetHostThreadId(core_id);
if (!is_multicore) {
single_core_thread_id = this_id;
}
}
/// Registers a new host thread by allocating a host thread ID for it
void RegisterHostThread() {
[[maybe_unused]] const auto this_id = GetHostThreadId();
[[maybe_unused]] const auto dummy_thread = GetHostDummyThread();
}
[[nodiscard]] u32 GetCurrentHostThreadID() {
const auto this_id = GetHostThreadId();
if (!is_multicore && single_core_thread_id == this_id) {
return static_cast<u32>(system.GetCpuManager().CurrentCore());
}
return this_id;
}
bool IsPhantomModeForSingleCore() const {
return is_phantom_mode_for_singlecore;
}
void SetIsPhantomModeForSingleCore(bool value) {
ASSERT(!is_multicore);
is_phantom_mode_for_singlecore = value;
}
bool IsShuttingDown() const {
return is_shutting_down.load(std::memory_order_relaxed);
}
KThread* GetCurrentEmuThread() {
// If we are shutting down the kernel, none of this is relevant anymore.
if (IsShuttingDown()) {
return {};
}
const auto thread_id = GetCurrentHostThreadID();
if (thread_id >= Core::Hardware::NUM_CPU_CORES) {
return GetHostDummyThread();
}
return schedulers[thread_id]->GetCurrentThread();
}
void DeriveInitialMemoryLayout(KMemoryLayout& memory_layout) {
// Insert the root region for the virtual memory tree, from which all other regions will
// derive.
memory_layout.GetVirtualMemoryRegionTree().InsertDirectly(
KernelVirtualAddressSpaceBase,
KernelVirtualAddressSpaceBase + KernelVirtualAddressSpaceSize - 1);
// Insert the root region for the physical memory tree, from which all other regions will
// derive.
memory_layout.GetPhysicalMemoryRegionTree().InsertDirectly(
KernelPhysicalAddressSpaceBase,
KernelPhysicalAddressSpaceBase + KernelPhysicalAddressSpaceSize - 1);
// Save start and end for ease of use.
const VAddr code_start_virt_addr = KernelVirtualAddressCodeBase;
const VAddr code_end_virt_addr = KernelVirtualAddressCodeEnd;
// Setup the containing kernel region.
constexpr size_t KernelRegionSize = 1_GiB;
constexpr size_t KernelRegionAlign = 1_GiB;
constexpr VAddr kernel_region_start =
Common::AlignDown(code_start_virt_addr, KernelRegionAlign);
size_t kernel_region_size = KernelRegionSize;
if (!(kernel_region_start + KernelRegionSize - 1 <= KernelVirtualAddressSpaceLast)) {
kernel_region_size = KernelVirtualAddressSpaceEnd - kernel_region_start;
}
ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(
kernel_region_start, kernel_region_size, KMemoryRegionType_Kernel));
// Setup the code region.
constexpr size_t CodeRegionAlign = PageSize;
constexpr VAddr code_region_start =
Common::AlignDown(code_start_virt_addr, CodeRegionAlign);
constexpr VAddr code_region_end = Common::AlignUp(code_end_virt_addr, CodeRegionAlign);
constexpr size_t code_region_size = code_region_end - code_region_start;
ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(
code_region_start, code_region_size, KMemoryRegionType_KernelCode));
// Setup board-specific device physical regions.
Init::SetupDevicePhysicalMemoryRegions(memory_layout);
// Determine the amount of space needed for the misc region.
size_t misc_region_needed_size;
{
// Each core has a one page stack for all three stack types (Main, Idle, Exception).
misc_region_needed_size = Core::Hardware::NUM_CPU_CORES * (3 * (PageSize + PageSize));
// Account for each auto-map device.
for (const auto& region : memory_layout.GetPhysicalMemoryRegionTree()) {
if (region.HasTypeAttribute(KMemoryRegionAttr_ShouldKernelMap)) {
// Check that the region is valid.
ASSERT(region.GetEndAddress() != 0);
// Account for the region.
misc_region_needed_size +=
PageSize + (Common::AlignUp(region.GetLastAddress(), PageSize) -
Common::AlignDown(region.GetAddress(), PageSize));
}
}
// Multiply the needed size by three, to account for the need for guard space.
misc_region_needed_size *= 3;
}
// Decide on the actual size for the misc region.
constexpr size_t MiscRegionAlign = KernelAslrAlignment;
constexpr size_t MiscRegionMinimumSize = 32_MiB;
const size_t misc_region_size = Common::AlignUp(
std::max(misc_region_needed_size, MiscRegionMinimumSize), MiscRegionAlign);
ASSERT(misc_region_size > 0);
// Setup the misc region.
const VAddr misc_region_start =
memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegion(
misc_region_size, MiscRegionAlign, KMemoryRegionType_Kernel);
ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(
misc_region_start, misc_region_size, KMemoryRegionType_KernelMisc));
// Setup the stack region.
constexpr size_t StackRegionSize = 14_MiB;
constexpr size_t StackRegionAlign = KernelAslrAlignment;
const VAddr stack_region_start =
memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegion(
StackRegionSize, StackRegionAlign, KMemoryRegionType_Kernel);
ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(
stack_region_start, StackRegionSize, KMemoryRegionType_KernelStack));
// Determine the size of the resource region.
const size_t resource_region_size = memory_layout.GetResourceRegionSizeForInit();
// Determine the size of the slab region.
const size_t slab_region_size =
Common::AlignUp(Init::CalculateTotalSlabHeapSize(system.Kernel()), PageSize);
ASSERT(slab_region_size <= resource_region_size);
// Setup the slab region.
const PAddr code_start_phys_addr = KernelPhysicalAddressCodeBase;
const PAddr code_end_phys_addr = code_start_phys_addr + code_region_size;
const PAddr slab_start_phys_addr = code_end_phys_addr;
const PAddr slab_end_phys_addr = slab_start_phys_addr + slab_region_size;
constexpr size_t SlabRegionAlign = KernelAslrAlignment;
const size_t slab_region_needed_size =
Common::AlignUp(code_end_phys_addr + slab_region_size, SlabRegionAlign) -
Common::AlignDown(code_end_phys_addr, SlabRegionAlign);
const VAddr slab_region_start =
memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegion(
slab_region_needed_size, SlabRegionAlign, KMemoryRegionType_Kernel) +
(code_end_phys_addr % SlabRegionAlign);
ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(
slab_region_start, slab_region_size, KMemoryRegionType_KernelSlab));
// Setup the temp region.
constexpr size_t TempRegionSize = 128_MiB;
constexpr size_t TempRegionAlign = KernelAslrAlignment;
const VAddr temp_region_start =
memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegion(
TempRegionSize, TempRegionAlign, KMemoryRegionType_Kernel);
ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(temp_region_start, TempRegionSize,
KMemoryRegionType_KernelTemp));
// Automatically map in devices that have auto-map attributes.
for (auto& region : memory_layout.GetPhysicalMemoryRegionTree()) {
// We only care about kernel regions.
if (!region.IsDerivedFrom(KMemoryRegionType_Kernel)) {
continue;
}
// Check whether we should map the region.
if (!region.HasTypeAttribute(KMemoryRegionAttr_ShouldKernelMap)) {
continue;
}
// If this region has already been mapped, no need to consider it.
if (region.HasTypeAttribute(KMemoryRegionAttr_DidKernelMap)) {
continue;
}
// Check that the region is valid.
ASSERT(region.GetEndAddress() != 0);
// Set the attribute to note we've mapped this region.
region.SetTypeAttribute(KMemoryRegionAttr_DidKernelMap);
// Create a virtual pair region and insert it into the tree.
const PAddr map_phys_addr = Common::AlignDown(region.GetAddress(), PageSize);
const size_t map_size =
Common::AlignUp(region.GetEndAddress(), PageSize) - map_phys_addr;
const VAddr map_virt_addr =
memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegionWithGuard(
map_size, PageSize, KMemoryRegionType_KernelMisc, PageSize);
ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(
map_virt_addr, map_size, KMemoryRegionType_KernelMiscMappedDevice));
region.SetPairAddress(map_virt_addr + region.GetAddress() - map_phys_addr);
}
Init::SetupDramPhysicalMemoryRegions(memory_layout);
// Insert a physical region for the kernel code region.
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
code_start_phys_addr, code_region_size, KMemoryRegionType_DramKernelCode));
// Insert a physical region for the kernel slab region.
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
slab_start_phys_addr, slab_region_size, KMemoryRegionType_DramKernelSlab));
// Determine size available for kernel page table heaps, requiring > 8 MB.
const PAddr resource_end_phys_addr = slab_start_phys_addr + resource_region_size;
const size_t page_table_heap_size = resource_end_phys_addr - slab_end_phys_addr;
ASSERT(page_table_heap_size / 4_MiB > 2);
// Insert a physical region for the kernel page table heap region
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
slab_end_phys_addr, page_table_heap_size, KMemoryRegionType_DramKernelPtHeap));
// All DRAM regions that we haven't tagged by this point will be mapped under the linear
// mapping. Tag them.
for (auto& region : memory_layout.GetPhysicalMemoryRegionTree()) {
if (region.GetType() == KMemoryRegionType_Dram) {
// Check that the region is valid.
ASSERT(region.GetEndAddress() != 0);
// Set the linear map attribute.
region.SetTypeAttribute(KMemoryRegionAttr_LinearMapped);
}
}
// Get the linear region extents.
const auto linear_extents =
memory_layout.GetPhysicalMemoryRegionTree().GetDerivedRegionExtents(
KMemoryRegionAttr_LinearMapped);
ASSERT(linear_extents.GetEndAddress() != 0);
// Setup the linear mapping region.
constexpr size_t LinearRegionAlign = 1_GiB;
const PAddr aligned_linear_phys_start =
Common::AlignDown(linear_extents.GetAddress(), LinearRegionAlign);
const size_t linear_region_size =
Common::AlignUp(linear_extents.GetEndAddress(), LinearRegionAlign) -
aligned_linear_phys_start;
const VAddr linear_region_start =
memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegionWithGuard(
linear_region_size, LinearRegionAlign, KMemoryRegionType_None, LinearRegionAlign);
const u64 linear_region_phys_to_virt_diff = linear_region_start - aligned_linear_phys_start;
// Map and create regions for all the linearly-mapped data.
{
PAddr cur_phys_addr = 0;
u64 cur_size = 0;
for (auto& region : memory_layout.GetPhysicalMemoryRegionTree()) {
if (!region.HasTypeAttribute(KMemoryRegionAttr_LinearMapped)) {
continue;
}
ASSERT(region.GetEndAddress() != 0);
if (cur_size == 0) {
cur_phys_addr = region.GetAddress();
cur_size = region.GetSize();
} else if (cur_phys_addr + cur_size == region.GetAddress()) {
cur_size += region.GetSize();
} else {
cur_phys_addr = region.GetAddress();
cur_size = region.GetSize();
}
const VAddr region_virt_addr =
region.GetAddress() + linear_region_phys_to_virt_diff;
ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(
region_virt_addr, region.GetSize(),
GetTypeForVirtualLinearMapping(region.GetType())));
region.SetPairAddress(region_virt_addr);
KMemoryRegion* virt_region =
memory_layout.GetVirtualMemoryRegionTree().FindModifiable(region_virt_addr);
ASSERT(virt_region != nullptr);
virt_region->SetPairAddress(region.GetAddress());
}
}
// Insert regions for the initial page table region.
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
resource_end_phys_addr, KernelPageTableHeapSize, KMemoryRegionType_DramKernelInitPt));
ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(
resource_end_phys_addr + linear_region_phys_to_virt_diff, KernelPageTableHeapSize,
KMemoryRegionType_VirtualDramKernelInitPt));
// All linear-mapped DRAM regions that we haven't tagged by this point will be allocated to
// some pool partition. Tag them.
for (auto& region : memory_layout.GetPhysicalMemoryRegionTree()) {
if (region.GetType() == (KMemoryRegionType_Dram | KMemoryRegionAttr_LinearMapped)) {
region.SetType(KMemoryRegionType_DramPoolPartition);
}
}
// Setup all other memory regions needed to arrange the pool partitions.
Init::SetupPoolPartitionMemoryRegions(memory_layout);
// Cache all linear regions in their own trees for faster access, later.
memory_layout.InitializeLinearMemoryRegionTrees(aligned_linear_phys_start,
linear_region_start);
}
void InitializeMemoryLayout(const KMemoryLayout& memory_layout) {
const auto system_pool = memory_layout.GetKernelSystemPoolRegionPhysicalExtents();
const auto applet_pool = memory_layout.GetKernelAppletPoolRegionPhysicalExtents();
const auto application_pool = memory_layout.GetKernelApplicationPoolRegionPhysicalExtents();
// Initialize memory managers
memory_manager = std::make_unique<KMemoryManager>();
memory_manager->InitializeManager(KMemoryManager::Pool::Application,
application_pool.GetAddress(),
application_pool.GetEndAddress());
memory_manager->InitializeManager(KMemoryManager::Pool::Applet, applet_pool.GetAddress(),
applet_pool.GetEndAddress());
memory_manager->InitializeManager(KMemoryManager::Pool::System, system_pool.GetAddress(),
system_pool.GetEndAddress());
// Setup memory regions for emulated processes
// TODO(bunnei): These should not be hardcoded regions initialized within the kernel
constexpr std::size_t hid_size{0x40000};
constexpr std::size_t font_size{0x1100000};
constexpr std::size_t irs_size{0x8000};
constexpr std::size_t time_size{0x1000};
const PAddr hid_phys_addr{system_pool.GetAddress()};
const PAddr font_phys_addr{system_pool.GetAddress() + hid_size};
const PAddr irs_phys_addr{system_pool.GetAddress() + hid_size + font_size};
const PAddr time_phys_addr{system_pool.GetAddress() + hid_size + font_size + irs_size};
hid_shared_mem = KSharedMemory::Create(system.Kernel());
font_shared_mem = KSharedMemory::Create(system.Kernel());
irs_shared_mem = KSharedMemory::Create(system.Kernel());
time_shared_mem = KSharedMemory::Create(system.Kernel());
hid_shared_mem->Initialize(system.DeviceMemory(), nullptr,
{hid_phys_addr, hid_size / PageSize},
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
hid_phys_addr, hid_size, "HID:SharedMemory");
font_shared_mem->Initialize(system.DeviceMemory(), nullptr,
{font_phys_addr, font_size / PageSize},
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
font_phys_addr, font_size, "Font:SharedMemory");
irs_shared_mem->Initialize(system.DeviceMemory(), nullptr,
{irs_phys_addr, irs_size / PageSize},
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
irs_phys_addr, irs_size, "IRS:SharedMemory");
time_shared_mem->Initialize(system.DeviceMemory(), nullptr,
{time_phys_addr, time_size / PageSize},
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
time_phys_addr, time_size, "Time:SharedMemory");
}
void InitializePageSlab() {
// Allocate slab heaps
user_slab_heap_pages =
std::make_unique<KSlabHeap<Page>>(KSlabHeap<Page>::AllocationType::Guest);
// TODO(ameerj): This should be derived, not hardcoded within the kernel
constexpr u64 user_slab_heap_size{0x3de000};
// Reserve slab heaps
ASSERT(
system_resource_limit->Reserve(LimitableResource::PhysicalMemory, user_slab_heap_size));
// Initialize slab heap
user_slab_heap_pages->Initialize(
system.DeviceMemory().GetPointer(Core::DramMemoryMap::SlabHeapBase),
user_slab_heap_size);
}
KClientPort* CreateNamedServicePort(std::string name) {
auto search = service_interface_factory.find(name);
if (search == service_interface_factory.end()) {
UNIMPLEMENTED();
return {};
}
KClientPort* port = &search->second(system.ServiceManager(), system);
{
std::lock_guard lk(server_ports_lock);
server_ports.insert(&port->GetParent()->GetServerPort());
}
return port;
}
std::mutex server_ports_lock;
std::mutex server_sessions_lock;
std::mutex registered_objects_lock;
std::mutex registered_in_use_objects_lock;
std::mutex dummy_thread_lock;
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
std::atomic<u64> next_user_process_id{KProcess::ProcessIDMin};
std::atomic<u64> next_thread_id{1};
// Lists all processes that exist in the current session.
std::vector<KProcess*> process_list;
KProcess* current_process{};
std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
Kernel::TimeManager time_manager;
Init::KSlabResourceCounts slab_resource_counts{};
KResourceLimit* system_resource_limit{};
std::shared_ptr<Core::Timing::EventType> preemption_event;
// This is the kernel's handle table or supervisor handle table which
// stores all the objects in place.
std::unique_ptr<KHandleTable> global_handle_table;
KAutoObjectWithListContainer object_list_container;
/// Map of named ports managed by the kernel, which can be retrieved using
/// the ConnectToPort SVC.
std::unordered_map<std::string, ServiceInterfaceFactory> service_interface_factory;
NamedPortTable named_ports;
std::unordered_set<KServerPort*> server_ports;
std::unordered_set<KServerSession*> server_sessions;
std::unordered_set<KAutoObject*> registered_objects;
std::unordered_set<KAutoObject*> registered_in_use_objects;
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
std::vector<Kernel::PhysicalCore> cores;
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
std::atomic<u32> next_host_thread_id{Core::Hardware::NUM_CPU_CORES};
// Kernel memory management
std::unique_ptr<KMemoryManager> memory_manager;
std::unique_ptr<KSlabHeap<Page>> user_slab_heap_pages;
// Shared memory for services
Kernel::KSharedMemory* hid_shared_mem{};
Kernel::KSharedMemory* font_shared_mem{};
Kernel::KSharedMemory* irs_shared_mem{};
Kernel::KSharedMemory* time_shared_mem{};
// Threads used for services
std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
// Specifically tracked to be automatically destroyed with kernel
std::vector<std::unique_ptr<KThread>> dummy_threads;
bool is_multicore{};
std::atomic_bool is_shutting_down{};
bool is_phantom_mode_for_singlecore{};
u32 single_core_thread_id{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> svc_ticks{};
// System context
Core::System& system;
};
KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system, *this)} {}
KernelCore::~KernelCore() = default;
void KernelCore::SetMulticore(bool is_multicore) {
impl->SetMulticore(is_multicore);
}
void KernelCore::Initialize() {
slab_heap_container = std::make_unique<SlabHeapContainer>();
impl->Initialize(*this);
}
void KernelCore::InitializeCores() {
impl->InitializeCores();
}
void KernelCore::Shutdown() {
impl->Shutdown();
}
const KResourceLimit* KernelCore::GetSystemResourceLimit() const {
return impl->system_resource_limit;
}
KResourceLimit* KernelCore::GetSystemResourceLimit() {
return impl->system_resource_limit;
}
KScopedAutoObject<KThread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
return impl->global_handle_table->GetObject<KThread>(handle);
}
void KernelCore::AppendNewProcess(KProcess* process) {
impl->process_list.push_back(process);
}
void KernelCore::MakeCurrentProcess(KProcess* process) {
impl->MakeCurrentProcess(process);
}
KProcess* KernelCore::CurrentProcess() {
return impl->current_process;
}
const KProcess* KernelCore::CurrentProcess() const {
return impl->current_process;
}
const std::vector<KProcess*>& KernelCore::GetProcessList() const {
return impl->process_list;
}
Kernel::GlobalSchedulerContext& KernelCore::GlobalSchedulerContext() {
return *impl->global_scheduler_context;
}
const Kernel::GlobalSchedulerContext& KernelCore::GlobalSchedulerContext() const {
return *impl->global_scheduler_context;
}
Kernel::KScheduler& KernelCore::Scheduler(std::size_t id) {
return *impl->schedulers[id];
}
const Kernel::KScheduler& KernelCore::Scheduler(std::size_t id) const {
return *impl->schedulers[id];
}
Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) {
return impl->cores[id];
}
const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
return impl->cores[id];
}
size_t KernelCore::CurrentPhysicalCoreIndex() const {
const u32 core_id = impl->GetCurrentHostThreadID();
if (core_id >= Core::Hardware::NUM_CPU_CORES) {
return Core::Hardware::NUM_CPU_CORES - 1;
}
return core_id;
}
Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() {
return impl->cores[CurrentPhysicalCoreIndex()];
}
const Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() const {
return impl->cores[CurrentPhysicalCoreIndex()];
}
Kernel::KScheduler* KernelCore::CurrentScheduler() {
u32 core_id = impl->GetCurrentHostThreadID();
if (core_id >= Core::Hardware::NUM_CPU_CORES) {
// This is expected when called from not a guest thread
return {};
}
return impl->schedulers[core_id].get();
}
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES>& KernelCore::Interrupts() {
return impl->interrupts;
}
const std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES>& KernelCore::Interrupts()
const {
return impl->interrupts;
}
Kernel::TimeManager& KernelCore::TimeManager() {
return impl->time_manager;
}
const Kernel::TimeManager& KernelCore::TimeManager() const {
return impl->time_manager;
}
Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() {
return *impl->exclusive_monitor;
}
const Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() const {
return *impl->exclusive_monitor;
}
KAutoObjectWithListContainer& KernelCore::ObjectListContainer() {
return impl->object_list_container;
}
const KAutoObjectWithListContainer& KernelCore::ObjectListContainer() const {
return impl->object_list_container;
}
void KernelCore::InvalidateAllInstructionCaches() {
for (auto& physical_core : impl->cores) {
physical_core.ArmInterface().ClearInstructionCache();
}
}
void KernelCore::InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size) {
for (auto& physical_core : impl->cores) {
if (!physical_core.IsInitialized()) {
continue;
}
physical_core.ArmInterface().InvalidateCacheRange(addr, size);
}
}
void KernelCore::PrepareReschedule(std::size_t id) {
// TODO: Reimplement, this
}
void KernelCore::RegisterNamedService(std::string name, ServiceInterfaceFactory&& factory) {
impl->service_interface_factory.emplace(std::move(name), factory);
}
KClientPort* KernelCore::CreateNamedServicePort(std::string name) {
return impl->CreateNamedServicePort(std::move(name));
}
void KernelCore::RegisterServerSession(KServerSession* server_session) {
std::lock_guard lk(impl->server_sessions_lock);
impl->server_sessions.insert(server_session);
}
void KernelCore::UnregisterServerSession(KServerSession* server_session) {
std::lock_guard lk(impl->server_sessions_lock);
impl->server_sessions.erase(server_session);
}
void KernelCore::RegisterKernelObject(KAutoObject* object) {
std::lock_guard lk(impl->registered_objects_lock);
impl->registered_objects.insert(object);
}
void KernelCore::UnregisterKernelObject(KAutoObject* object) {
std::lock_guard lk(impl->registered_objects_lock);
impl->registered_objects.erase(object);
}
void KernelCore::RegisterInUseObject(KAutoObject* object) {
std::lock_guard lk(impl->registered_in_use_objects_lock);
impl->registered_in_use_objects.insert(object);
}
void KernelCore::UnregisterInUseObject(KAutoObject* object) {
std::lock_guard lk(impl->registered_in_use_objects_lock);
impl->registered_in_use_objects.erase(object);
}
bool KernelCore::IsValidNamedPort(NamedPortTable::const_iterator port) const {
return port != impl->named_ports.cend();
}
u32 KernelCore::CreateNewObjectID() {
return impl->next_object_id++;
}
u64 KernelCore::CreateNewThreadID() {
return impl->next_thread_id++;
}
u64 KernelCore::CreateNewKernelProcessID() {
return impl->next_kernel_process_id++;
}
u64 KernelCore::CreateNewUserProcessID() {
return impl->next_user_process_id++;
}
KHandleTable& KernelCore::GlobalHandleTable() {
return *impl->global_handle_table;
}
const KHandleTable& KernelCore::GlobalHandleTable() const {
return *impl->global_handle_table;
}
void KernelCore::RegisterCoreThread(std::size_t core_id) {
impl->RegisterCoreThread(core_id);
}
void KernelCore::RegisterHostThread() {
impl->RegisterHostThread();
}
u32 KernelCore::GetCurrentHostThreadID() const {
return impl->GetCurrentHostThreadID();
}
KThread* KernelCore::GetCurrentEmuThread() const {
return impl->GetCurrentEmuThread();
}
KMemoryManager& KernelCore::MemoryManager() {
return *impl->memory_manager;
}
const KMemoryManager& KernelCore::MemoryManager() const {
return *impl->memory_manager;
}
KSlabHeap<Page>& KernelCore::GetUserSlabHeapPages() {
return *impl->user_slab_heap_pages;
}
const KSlabHeap<Page>& KernelCore::GetUserSlabHeapPages() const {
return *impl->user_slab_heap_pages;
}
Kernel::KSharedMemory& KernelCore::GetHidSharedMem() {
return *impl->hid_shared_mem;
}
const Kernel::KSharedMemory& KernelCore::GetHidSharedMem() const {
return *impl->hid_shared_mem;
}
Kernel::KSharedMemory& KernelCore::GetFontSharedMem() {
return *impl->font_shared_mem;
}
const Kernel::KSharedMemory& KernelCore::GetFontSharedMem() const {
return *impl->font_shared_mem;
}
Kernel::KSharedMemory& KernelCore::GetIrsSharedMem() {
return *impl->irs_shared_mem;
}
const Kernel::KSharedMemory& KernelCore::GetIrsSharedMem() const {
return *impl->irs_shared_mem;
}
Kernel::KSharedMemory& KernelCore::GetTimeSharedMem() {
return *impl->time_shared_mem;
}
const Kernel::KSharedMemory& KernelCore::GetTimeSharedMem() const {
return *impl->time_shared_mem;
}
void KernelCore::Suspend(bool in_suspention) {
const bool should_suspend = exception_exited || in_suspention;
{
KScopedSchedulerLock lock(*this);
const auto state = should_suspend ? ThreadState::Runnable : ThreadState::Waiting;
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
impl->suspend_threads[core_id]->SetState(state);
impl->suspend_threads[core_id]->SetWaitReasonForDebugging(
ThreadWaitReasonForDebugging::Suspended);
if (!should_suspend) {
impl->suspend_threads[core_id]->DisableDispatch();
}
}
}
}
bool KernelCore::IsMulticore() const {
return impl->is_multicore;
}
bool KernelCore::IsShuttingDown() const {
return impl->IsShuttingDown();
}
void KernelCore::ExceptionalExit() {
exception_exited = true;
Suspend(true);
}
void KernelCore::EnterSVCProfile() {
impl->svc_ticks[CurrentPhysicalCoreIndex()] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
}
void KernelCore::ExitSVCProfile() {
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[CurrentPhysicalCoreIndex()]);
}
std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {
auto service_thread = std::make_shared<Kernel::ServiceThread>(*this, 1, name);
impl->service_threads.emplace(service_thread);
return service_thread;
}
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
if (auto strong_ptr = service_thread.lock()) {
impl->service_threads.erase(strong_ptr);
}
}
Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() {
return impl->slab_resource_counts;
}
const Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() const {
return impl->slab_resource_counts;
}
bool KernelCore::IsPhantomModeForSingleCore() const {
return impl->IsPhantomModeForSingleCore();
}
void KernelCore::SetIsPhantomModeForSingleCore(bool value) {
impl->SetIsPhantomModeForSingleCore(value);
}
Core::System& KernelCore::System() {
return impl->system;
}
const Core::System& KernelCore::System() const {
return impl->system;
}
} // namespace Kernel