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// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/result.h"
union ResultCode;
namespace Core::Memory {
class Memory;
}
namespace Core::Timing {
class CoreTiming;
}
namespace Kernel {
class KernelCore;
class KSession;
class KThread;
class KClientSession final
: public KAutoObjectWithSlabHeapAndContainer<KClientSession, KAutoObjectWithList> {
KERNEL_AUTOOBJECT_TRAITS(KClientSession, KAutoObject);
public:
explicit KClientSession(KernelCore& kernel_);
~KClientSession() override;
void Initialize(KSession* parent_, std::string&& name_) {
// Set member variables.
parent = parent_;
name = std::move(name_);
}
void Destroy() override;
static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
KSession* GetParent() const {
return parent;
}
ResultCode SendSyncRequest(KThread* thread, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing);
void OnServerClosed();
private:
KSession* parent{};
};
} // namespace Kernel
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