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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <cstddef>
#include "audio_core/hle/common.h"
#include "audio_core/hle/dsp.h"
#include "audio_core/hle/filter.h"
#include "common/common_types.h"
#include "common/math_util.h"
namespace DSP {
namespace HLE {
void SourceFilters::Reset() {
Enable(false, false);
}
void SourceFilters::Enable(bool simple, bool biquad) {
simple_filter_enabled = simple;
biquad_filter_enabled = biquad;
if (!simple)
simple_filter.Reset();
if (!biquad)
biquad_filter.Reset();
}
void SourceFilters::Configure(SourceConfiguration::Configuration::SimpleFilter config) {
simple_filter.Configure(config);
}
void SourceFilters::Configure(SourceConfiguration::Configuration::BiquadFilter config) {
biquad_filter.Configure(config);
}
void SourceFilters::ProcessFrame(StereoFrame16& frame) {
if (!simple_filter_enabled && !biquad_filter_enabled)
return;
if (simple_filter_enabled) {
FilterFrame(frame, simple_filter);
}
if (biquad_filter_enabled) {
FilterFrame(frame, biquad_filter);
}
}
// SimpleFilter
void SourceFilters::SimpleFilter::Reset() {
y1.fill(0);
// Configure as passthrough.
a1 = 0;
b0 = 1 << 15;
}
void SourceFilters::SimpleFilter::Configure(
SourceConfiguration::Configuration::SimpleFilter config) {
a1 = config.a1;
b0 = config.b0;
}
std::array<s16, 2> SourceFilters::SimpleFilter::ProcessSample(const std::array<s16, 2>& x0) {
std::array<s16, 2> y0;
for (size_t i = 0; i < 2; i++) {
const s32 tmp = (b0 * x0[i] + a1 * y1[i]) >> 15;
y0[i] = MathUtil::Clamp(tmp, -32768, 32767);
}
y1 = y0;
return y0;
}
// BiquadFilter
void SourceFilters::BiquadFilter::Reset() {
x1.fill(0);
x2.fill(0);
y1.fill(0);
y2.fill(0);
// Configure as passthrough.
a1 = a2 = b1 = b2 = 0;
b0 = 1 << 14;
}
void SourceFilters::BiquadFilter::Configure(
SourceConfiguration::Configuration::BiquadFilter config) {
a1 = config.a1;
a2 = config.a2;
b0 = config.b0;
b1 = config.b1;
b2 = config.b2;
}
std::array<s16, 2> SourceFilters::BiquadFilter::ProcessSample(const std::array<s16, 2>& x0) {
std::array<s16, 2> y0;
for (size_t i = 0; i < 2; i++) {
const s32 tmp = (b0 * x0[i] + b1 * x1[i] + b2 * x2[i] + a1 * y1[i] + a2 * y2[i]) >> 14;
y0[i] = MathUtil::Clamp(tmp, -32768, 32767);
}
x2 = x1;
x1 = x0;
y2 = y1;
y1 = y0;
return y0;
}
} // namespace HLE
} // namespace DSP
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