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* Fix impossible bullets & turn speed on heavy gunserorcun2021-08-161-2/+6
* Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2021-08-091-6/+6
* Merge pull request #1257 from Nopey/fixbugs_pedgaplisterorcun2021-07-271-0/+12
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| * Remove static_assert from previous commitMagnus Larsen2021-07-271-1/+0
| * Allow sector ped count to exceed gap-list sizeMagnus Larsen2021-07-271-0/+13
* | Fix smooth spray when shooting with colt or usi while using PC controlsSergeanur2021-07-261-0/+3
* | Fixes from miamiSergeanur2021-07-221-6/+6
* | Merge pull request #1236 from Nopey/fix_nearPedserorcun2021-07-131-0/+1
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| * | Fix NearPed count going negativeMagnus Larsen2021-07-131-0/+1
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* / finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-101-6/+6
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* Remove redundant part of 'Sanitizer fixes 2'erorcun2021-07-031-10/+2
* Sanitizer fixes 2erorcun2021-07-031-12/+21
* Peds: Efforts to find the reason of crashes on GCC 7.5.0erorcun2021-07-031-1/+27
* rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-2/+2
* Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-0/+1
* Pool fixeserorcun2021-06-251-4/+4
* Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-1/+0
* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-0/+1
* Fix some timer callsSergeanur2021-06-241-1/+1
* Use bool8 in audio codeSergeanur2021-06-241-1/+1
* Make gang members react to sexy femalesSergeanur2021-06-241-1/+13
* Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur2021-06-241-1/+1
* Ped jump teleport/kill fixerorcun2021-02-101-5/+14
* Merge pull request #1001 from Sergeanur/animNamesSergeanur2021-02-031-182/+182
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| * Use original animation names from VCSSergeanur2021-01-261-182/+182
* | Revert "First batch of fixes (CallAndMessage)"Filip Gawin2021-01-311-9/+7
* | First batch of fixes (CallAndMessage)Filip Gawin2021-01-311-7/+9
* | Some regular fixes and UB fixeserorcun2021-01-291-1/+1
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* Includes overhaul, fix some compiler warningserorcun2021-01-171-0/+1
* more renamesaap2021-01-131-26/+27
* anim velocity unionaap2021-01-131-2/+1
* rename m_vehEnterType -> m_vehDooraap2021-01-131-49/+49
* Fix peds running to see dead peds in watererorcun2020-12-271-12/+16
* Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur2020-12-261-1/+1
* Small type use fixesSergeanur2020-12-251-1/+1
* fixed double explosionNikolay Korolev2020-12-241-0/+2
* Car entering cancel testerorcun2020-12-211-42/+42
* PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-1/+1
* Use SetPedStateSergeanur2020-12-151-64/+35
* Reorganize CPed functions into their original cpp filesSergeanur2020-11-191-13732/+4802
* CPed review part1,2 re3aap2020-11-181-334/+290
* fix flagaap2020-11-161-1/+1
* Fixes and style changes from miamierorcun2020-10-181-36/+34
* Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-181-4/+4
* Fixes from miamieray orçunus2020-09-101-66/+63
* little fixNikolay Korolev2020-08-181-3/+3
* Don't react if player's targeting with meleeSergeanur2020-08-141-1/+5
* New math wrapperseray orçunus2020-07-221-1/+1
* 64-bit on Windowseray orçunus2020-07-221-1/+1
* cosmetic changeseray orçunus2020-07-211-3/+3
* a cute mistakeeray orçunus2020-07-211-1/+1
* Fixes from miamieray orçunus2020-07-201-140/+85
* Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-1/+1
* Remove console and fix stheray orçunus2020-07-041-1/+1
* Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-82/+103
* Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixeseray orçunus2020-07-021-26/+26
* Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun2020-07-011-104/+212
* rename attractor flag to typeaap2020-06-251-3/+3
* minor fixesNikolay Korolev2020-06-061-0/+3
* fixing some uninitialized stuffNikolay Korolev2020-06-061-0/+3
* Merge pull request #619 from ShFil119/headsaap2020-06-051-0/+4
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| * Fix collision with peds headsFilip Gawin2020-06-011-0/+4
* | fixes, mostly from miamieray orçunus2020-06-041-23/+33
* | PedChat & PedDebugSergeanur2020-06-041-366/+1
* | Restore original logic of CPed::WanderRangeSergeanur2020-06-041-11/+4
* | some vehicle cleanupaap2020-06-021-32/+7
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* eSurfaceTypeaap2020-05-261-7/+7
* small fixesaap2020-05-251-1/+1
* changed CPedIK namesaap2020-05-161-15/+15
* Remove unused audio enumSergeanur2020-05-161-5/+5
* some fixesNikolay Korolev2020-05-141-0/+4
* More save/load alignment fixesSergeanur2020-05-131-14/+18
* Fix linux warningsFilip Gawin2020-05-121-7/+11
* Linux build supporteray orçunus2020-05-111-5/+5
* Fix compilation errorSergeanur2020-05-091-1/+1
* named anim assoc flagsaap2020-05-091-10/+10
* IsStaticNikolay Korolev2020-05-061-2/+2
* sorted out object collision enumsaap2020-05-061-2/+2
* Remove Miami stuffSergeanur2020-05-051-2/+0
* merged masteraap2020-05-051-57/+57
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-051-8/+8
| * More use of GetModelIndexSergeanur2020-05-051-49/+49
* | implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
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* SetPosition, final partSergeanur2020-05-051-33/+33
* implemented most of vice city path systemaap2020-05-031-20/+20
* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-05-021-2/+2
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| * SetPosition, part 1Sergeanur2020-05-021-2/+2
* | changed saving compatibilityNikolay Korolev2020-05-021-0/+42
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* Rename m_phy_flagA80 to bSkipLineColSergeanur2020-04-301-1/+1
* Rename m_ped_flagA2 into bWasStandingSergeanur2020-04-301-13/+13
* Adding getters and setters for type and statusSergeanur2020-04-301-38/+38
* implemented skinned peds, no cutscene hands yetaap2020-04-241-71/+171
* ps2 particles, sampman oal startedFire-Head2020-04-231-7/+106
* Try to build with mingwFilip Gawin2020-04-201-34/+34
* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-4/+21
* Vc ped ports and Frontend fixeseray orçunus2020-04-181-5/+19
* Remove patchesSergeanur2020-04-171-238/+1
* Ped fixes and ref removaleray orçunus2020-04-171-29/+65
* Merge branch 'master' of github.com:gtamodding/re3aap2020-04-151-11/+8
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| * Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+1
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| | * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+1
| * | Many fixes and cleanuperay orçunus2020-04-151-10/+7
* | | implemented most of librw wrapperaap2020-04-151-1/+1
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* | Merge pull request #408 from erorcun/erorcunerorcun2020-04-121-4/+1
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| * | Revert "fix"eray orçunus2020-04-121-4/+1
* | | Merge pull request #407 from erorcun/erorcunerorcun2020-04-121-2/+4
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| * | Ped fixeray orçunus2020-04-121-2/+4
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* / CObject completesaml1er2020-04-101-2/+2
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* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-2/+2
* CCamera fixesaap2020-04-031-6/+2
* Mouse free cam for peds&cars (under FREE_CAM)eray orçunus2020-03-311-0/+12
* CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-13/+13
* CCopPed done and #include cleanuperay orçunus2020-03-281-2/+10
* remove include <new> from common.haap2020-03-281-0/+2
* Merge pull request #357 from aap/masteraap2020-03-271-2/+2
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| * Finished CCam; various smaller thingsaap2020-03-271-2/+2
* | CCopPed 2 and fixeseray orçunus2020-03-261-0/+8
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* added an assert to CPed::BuildPedLists, but too many peds still crash the gameaap2020-03-241-7/+11
* Remove unneeded double to float castsFilip Gawin2020-03-221-2/+2
* Fixes for Serge's reviewFilip Gawin2020-03-221-5/+5
* ProcessButtonPresses and fixeseray orçunus2020-03-211-5/+3
* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-64/+119
* Fixes and cleanuperay orçunus2020-03-021-66/+85
* fixeseray orçunus2020-03-011-2/+21
* CPopulation 3 and fixeseray orçunus2020-02-271-4/+15
* CPopulation 1eray orçunus2020-02-171-2/+2
* a fixeray orçunus2020-02-131-1/+1
* few little thingseray orçunus2020-02-031-10/+7
* A bug fix and VC ports for veh. enter/exiteray orçunus2020-02-031-12/+53
* Some fixes and some cosmetic thingseray orçunus2020-02-021-8/+4
* CPedIK finishedSergeanur2020-01-291-1/+1
* CPlayerPed continues (#294)erorcun2020-01-231-30/+11
* Merge pull request #285 from Nick007J/script_deverorcun2020-01-071-12/+12
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| * merge with upstreamNikolay Korolev2020-01-011-145/+927
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| * | some not fully tested stuffNikolay Korolev2020-01-011-18/+18
* | | Use CGeneral::faststricmp in CPed::ServiceTalkingSergeanur2020-01-071-1/+1
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* | CPlayerPed & fixeseray orçunus2019-12-281-2/+2
* | CPlayerInfo doneeray orçunus2019-12-161-18/+108
* | CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-36/+28
* | Shadow/blood fade and scale fixeray orçunus2019-11-271-3/+3
* | CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-57/+157
* | CPed completed!eray orçunus2019-11-201-60/+362
* | Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-13/+311
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* Peds & a few fixeseray orçunus2019-11-051-17/+364
* The Pedseray orçunus2019-10-301-16/+490
* Fall damage fixeray orçunus2019-10-271-40/+40
* Merge branch 'master' into masterFire_Head2019-10-271-9/+9
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| * ControllerConfig doneFire-Head2019-10-271-9/+9
* | Gang attack fix & SeekCareray orçunus2019-10-261-9/+174
* | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-261-1/+0
* | Fixes for aap review (audio8)Filip Gawin2019-10-261-4/+4
* | More audio (to hook and test)Filip Gawin2019-10-261-4/+4
* | Fixes&Pedseray orçunus2019-10-251-3/+344
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* Merge branch 'master' into mastererorcun2019-10-161-5/+331
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| * Pedseray orçunus2019-10-161-5/+331
* | Merge remote-tracking branch 'upstream/master' into script_devNikolay Korolev2019-10-131-16/+293
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| * PathFind fix and some Pedseray orçunus2019-10-131-1/+32
| * Peds&fixeseray orçunus2019-10-131-13/+259
| * Fix uninitialized orderInCatSergeanur2019-10-121-2/+2
* | Merge branch 'master' into script_devNikolay Korolev2019-10-121-7/+13
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| * Removed !this check in CVehicle::IsWrecked, added CPed::IsNotInWreckedVehicle insteadSergeanur2019-10-121-7/+13
* | script 400-499 startNikolay Korolev2019-10-121-0/+2
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* CCarAI + bugfixesNikolay Korolev2019-10-101-7/+7
* Fixed crash when aboarding trainSergeanur2019-10-081-3/+2
* Little fixeray orçunus2019-10-071-2/+5
* Pedseray orçunus2019-10-061-33/+282
* Fixeseray orçunus2019-10-051-28/+111
* CDarkel, walkaround fixeray orçunus2019-10-051-28/+35
* Fixes & pedseray orçunus2019-10-031-29/+280
* Mostly fixeray orçunus2019-10-011-21/+70
* Moar pedseray orçunus2019-10-011-72/+721
* Peds, ProcessObjective and fixeseray orçunus2019-09-261-58/+1562
* Pedseray orçunus2019-09-201-31/+296
* Peds, a fix and a tad of VCeray orçunus2019-09-171-79/+806
* P.e.d.s.eray orçunus2019-09-141-233/+610
* Little cleanuperay orçunus2019-09-121-5/+6
* World and Pedseray orçunus2019-09-121-6/+212
* Pedseray orçunus2019-09-071-11/+471
* Fix and cancellable car entereray orçunus2019-09-051-31/+40
* CPed::ProcessControl and some cleanuperay orçunus2019-09-031-90/+1154
* CleanupFilip Gawin2019-08-271-7/+7
* More more more audioFilip Gawin2019-08-271-8/+8
* CleanupFilip Gawin2019-08-271-5/+5
* More audio pedFilip Gawin2019-08-271-6/+6
* Pedseray orçunus2019-08-231-97/+645
* Merge pull request #195 from erorcun/erorcunaap2019-08-171-4/+492
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| * AnimViewer messages, Particle fix, Pedseray orçunus2019-08-171-4/+492
* | mergeNikolay Korolev2019-08-171-105/+166
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| * Little CPed fixes & Peddebugeray orçunus2019-08-161-104/+165
| * Merge branch 'master' into masterFire_Head2019-08-151-134/+2128
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| * | CParticleObject done, cDMAudio doneFire-Head2019-08-151-1/+1
* | | more CCarCtrlNikolay Korolev2019-08-171-14/+14
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* | More pedseray orçunus2019-08-131-9/+418
* | Ped variables fixeray orçunus2019-08-111-10/+10
* | P.e.d.s. and fixeseray orçunus2019-08-111-85/+564
* | finished CPathFindaap2019-08-091-2/+2
* | Pedseray orçunus2019-08-081-7/+515
* | CPed part 218eray orçunus2019-08-051-62/+626
* | A fix and a function made me notice iteray orçunus2019-08-031-1/+35
* | RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-3/+3
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* some CPed cleanupaap2019-08-021-85/+73
* The Pedseray orçunus2019-08-021-10/+459
* implemented CTrainaap2019-07-311-3/+3
* Peds and fixeseray orçunus2019-07-291-16/+240
* Address fixeray orçunus2019-07-281-1/+1
* Peds, mainly audioeray orçunus2019-07-281-11/+312
* ped chat fixNikolay Korolev2019-07-281-1/+1
* CAutomobile::PreRender; whole class finishedaap2019-07-281-2/+2
* CAutomobile effect stuffaap2019-07-261-29/+26
* fight fixNikolay Korolev2019-07-261-2/+2
* Merge branch 'master' into masteraap2019-07-261-118/+753
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| * Ped & fixes, including peds dive into danger fixeray orçunus2019-07-251-118/+753
* | Running script part 3Nikolay Korolev2019-07-251-1/+15
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* CPed continues, including some fixeseray orçunus2019-07-201-24/+421
* fix door issueNikolay Korolev2019-07-201-1/+1
* one more fixaap2019-07-201-1/+1
* CAutomobile ctor, car spawner, fixesaap2019-07-191-2/+2
* Wanted changes in PlayerPed/PedModelInfoeray orçunus2019-07-181-8/+8
* The Peds, mainly dying/injuringeray orçunus2019-07-181-176/+779
* renamed some variables and added files; more CAutomobile::ProcessControlaap2019-07-171-1/+1
* more fixes; started CAutomobile::ProcessControlaap2019-07-161-2/+2
* fixed mergeaap2019-07-161-2/+1
* Merge branch 'master' into erorcunaap2019-07-161-2/+6
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| * RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-1/+1
| * Partial RunningScript part2Nikolay Korolev2019-07-141-1/+4
* | Phone, World, Pederay orçunus2019-07-151-16/+252
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* and of course the last commit didnt fix everythingaap2019-07-101-4/+4
* added wrappers around math functionsaap2019-07-101-9/+9
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-101-11/+13
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| * yet more CAutomobileaap2019-07-091-0/+1
| * more CAutomobileaap2019-07-091-7/+8
| * more CAutomobileaap2019-07-081-4/+4
* | Phone start, ped spinning and cop car fix, and some love to CPederay orçunus2019-07-101-2/+38
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* little changes; one more function of CAutomobileaap2019-07-081-14/+14
* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-7/+21
* blah_AG2019-07-071-2/+2
* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-4/+5
* the great reorganizationaap2019-07-071-0/+2949