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fully reversed source code for gta III and gta VC
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Author
Age
Files
Lines
*
CObject fixes
saml1er
2020-04-11
1
-13
/
+13
*
Addendum to previous commit
saml1er
2020-04-10
1
-2
/
+1
*
Refactor CObject::ObjectDamage switch statement
saml1er
2020-04-10
1
-105
/
+102
*
Fix cast in CObject::ObjectDamage
saml1er
2020-04-10
1
-1
/
+1
*
Refactor CObject::ObjectDamage
saml1er
2020-04-10
2
-142
/
+141
*
Fix Object.h and Object.cpp indentation
saml1er
2020-04-10
2
-235
/
+235
*
CObject complete
saml1er
2020-04-10
2
-13
/
+300
*
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
2020-04-09
2
-2
/
+2
*
Glass done
Fire-Head
2020-04-01
2
-4
/
+4
*
CCopPed done and #include cleanup
eray orçunus
2020-03-28
2
-1
/
+2
*
remove include <new> from common.h
aap
2020-03-28
3
-0
/
+6
*
Fixes for Serge's review
Filip Gawin
2020-03-22
1
-1
/
+1
*
CPopulation done, CCopPed and fixes
eray orçunus
2020-03-11
2
-2
/
+6
*
CPopulation 3 and fixes
eray orçunus
2020-02-27
2
-1
/
+42
*
script 900-999
Nikolay Korolev
2020-02-15
1
-1
/
+1
*
Fix Projectile Air Resistance
Sergeanur
2020-01-31
1
-1
/
+1
*
Fixing Projectile code
Sergeanur
2020-01-07
3
-1
/
+16
*
bug fixes
Nikolay Korolev
2020-01-01
2
-0
/
+4
*
making particleobject compile on vs2015
aap
2019-12-28
1
-1
/
+1
*
Frontend, Peds & logic and overflow fixes
eray orçunus
2019-11-12
1
-1
/
+2
*
Logic fix in CParticleObject::UpdateAll
Sergeanur
2019-10-12
1
-2
/
+2
*
CPickups
Sergeanur
2019-10-03
2
-3
/
+7
*
AnimViewer messages, Particle fix, Peds
eray orçunus
2019-08-17
1
-4
/
+4
*
CParticleObject done, cDMAudio done
Fire-Head
2019-08-15
2
-17
/
+1193
*
Running script part 3
Nikolay Korolev
2019-07-25
2
-0
/
+12
*
fixed buoyancy; implemented CAutomobile::ProcessBuoyancy
aap
2019-07-24
2
-6
/
+8
*
CAutomobile ctor, car spawner, fixes
aap
2019-07-19
1
-1
/
+1
*
more CAutomobile
aap
2019-07-09
2
-0
/
+2
*
more CAutomobile
aap
2019-07-08
2
-1
/
+9
*
cleaned up patching of virtual functions; started CAutomobile
aap
2019-07-08
12
-45
/
+71
*
the great reorganization
aap
2019-07-07
14
-0
/
+682