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anonymous/re3
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fully reversed source code for gta III and gta VC
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path:
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/
src
/
control
/
RoadBlocks.cpp
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Commit message (
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Author
Age
Files
Lines
*
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
Sergeanur
2021-08-09
1
-3
/
+3
*
small RoadBlock fix
Sergeanur
2021-06-24
1
-3
/
+1
*
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
Sergeanur
2021-06-24
1
-6
/
+6
*
make building with Codewarrior 7 possible
withmorten
2021-01-21
1
-2
/
+2
*
CPed::SetWeaponLockOnTarget
Sergeanur
2020-12-14
1
-2
/
+1
*
Setter for bIsStatic (became virtual in SA)
Sergeanur
2020-10-18
1
-1
/
+1
*
Squeeze performance option, minor fixes
eray orçunus
2020-08-03
1
-0
/
+4
*
fixed roadblocks
Nikolay Korolev
2020-06-01
1
-50
/
+50
*
fix
Nikolay Korolev
2020-05-30
1
-1
/
+1
*
dont hardcode first vehicle ID; little fix for roadblocks
aap
2020-05-07
1
-5
/
+5
*
Remove Miami stuff
Sergeanur
2020-05-05
1
-26
/
+0
*
implemented most of vice city path system
aap
2020-05-03
1
-17
/
+42
*
Adding getters and setters for type and status
Sergeanur
2020-04-30
1
-1
/
+1
*
Remove patches
Sergeanur
2020-04-17
1
-7
/
+1
*
rem refs
Fire-Head
2020-04-17
1
-3
/
+3
*
Use NUMROADBLOCKS enum member in CRoadBlocks
saml1er
2020-04-13
1
-3
/
+3
*
more CRoadBlocks::GenerateRoadBlocks improvements
saml1er
2020-04-13
1
-73
/
+75
*
Fix CRoadBlocks::GenerateRoadBlocks bugs
saml1er
2020-04-13
1
-79
/
+72
*
Improve CRoadBlocks code
saml1er
2020-04-11
1
-30
/
+9
*
CRoadBlocks complete
saml1er
2020-04-11
1
-17
/
+209
*
CCopPed 2 and fixes
eray orçunus
2020-03-26
1
-2
/
+32
*
CGame::Process() && CGame::ReloadIPLs
nmzik
2019-10-19
1
-0
/
+2
*
more CCarCtrl
Nikolay Korolev
2019-08-11
1
-0
/
+5