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path: root/src/control/Pickups.cpp (follow)
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* vehicles missing functions + fixesNikolay Korolev2020-04-011-16/+13
* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+3
* Cleanup audio code + fixes for reviewFilip Gawin2020-03-221-16/+18
* Remove unneeded double to float castsFilip Gawin2020-03-221-3/+3
* Fixes for Serge's reviewFilip Gawin2020-03-221-1/+1
* some not fully tested stuffNikolay Korolev2020-01-011-1/+14
* Audio fixesSergeanur2019-10-271-1/+1
* Merge pull request #246 from Sergeanur/PoolsSergeanur2019-10-211-2/+2
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| * Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur2019-10-161-2/+2
* | CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+1
* | Gangs save and missed sound enumsSergeanur2019-10-171-1/+1
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* Fixed floating package pickupsSergeanur2019-10-121-0/+1
* Typo fixSergeanur2019-10-121-1/+1
* Merge pull request #229 from Sergeanur/SaveLoadTemplatesSergeanur2019-10-111-27/+21
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| * Added read/write template functions for save data, small Load/Save arguments unificationSergeanur2019-10-081-27/+21
* | CMoneyMessages moved to SpecialFX.cppSergeanur2019-10-101-1/+1
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* Fix warningsSergeanur2019-10-041-4/+4
* Fix formatting mistakesSergeanur2019-10-031-2/+1
* Fixed some formattingSergeanur2019-10-031-6/+2
* Checks rewrittenSergeanur2019-10-031-88/+95
* Drop w'sSergeanur2019-10-031-13/+13
* CPickupsSergeanur2019-10-031-20/+1036
* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-1/+2
* The Pedseray orçunus2019-08-021-0/+5
* Running script part 3Nikolay Korolev2019-07-251-0/+1
* finished CEntityaap2019-06-301-0/+4
* More replay stuffNikolay Korolev2019-06-251-0/+2
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+7