| Commit message (Expand) | Author | Age | Files | Lines |
* | A few small audio changes | Sergeanur | 2021-08-20 | 1 | -2/+2 |
* | Audio refactoring: | Sergeanur | 2021-08-20 | 1 | -31/+41 |
* | More type fixes in audio | Sergeanur | 2021-08-18 | 1 | -2/+2 |
* | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 2021-08-17 | 1 | -14/+23 |
* | Fix ped comments playing at full volume behind the wall | Sergeanur | 2021-08-16 | 1 | -1/+4 |
* | Remove not needed entry from config | Sergeanur | 2021-08-16 | 1 | -2/+2 |
* | Fix ifdef for audio reflection members | Sergeanur | 2021-08-15 | 1 | -1/+1 |
* | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity | Sergeanur | 2021-08-15 | 1 | -3/+16 |
* | Rename unused audio member | Sergeanur | 2021-08-12 | 1 | -1/+1 |
* | Put more things under ifdef | Sergeanur | 2021-08-12 | 1 | -1/+8 |
* | Reverse unused audio functions from mobile | Sergeanur | 2021-07-28 | 1 | -1/+3 |
* | Fix comments | Sergeanur | 2021-07-28 | 1 | -4/+4 |
* | Type fix | Sergeanur | 2021-07-27 | 1 | -1/+1 |
* | Audio changes: | Sergeanur | 2021-07-26 | 1 | -250/+257 |
* | Fix redone + add hud fix | Sergeanur | 2021-06-24 | 1 | -4/+0 |
* | Fix cut off sfx on high framerates | Sergeanur | 2021-06-24 | 1 | -0/+4 |
* | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -0/+19 |
* | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -4/+4 |
* | Fix return type | Sergeanur | 2021-06-24 | 1 | -1/+1 |
* | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -52/+52 |
* | Uhh, right | Sergeanur | 2021-02-26 | 1 | -1/+1 |
* | Sync miami things | Sergeanur | 2021-01-03 | 1 | -1/+1 |
* | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 2020-12-26 | 1 | -2/+2 |
* | cVehicleParams ctor | Sergeanur | 2020-12-25 | 1 | -0/+10 |
* | cPedParams fixes | Sergeanur | 2020-12-25 | 1 | -0/+7 |
* | Small type use fixes | Sergeanur | 2020-12-25 | 1 | -1/+1 |
* | Audio fixes | Sergeanur | 2020-11-22 | 1 | -4/+4 |
* | pointers to referencies too | Roman Masanin | 2020-11-08 | 1 | -23/+23 |
* | Fix cAudioManager::GetPhrase | Sergeanur | 2020-11-07 | 1 | -1/+1 |
* | Fix argument type | Sergeanur | 2020-10-22 | 1 | -1/+1 |
* | Police Radio fixes | Sergeanur | 2020-10-22 | 1 | -1/+1 |
* | Fix arg types | Sergeanur | 2020-09-28 | 1 | -2/+2 |
* | Fixes to MusicManager | Sergeanur | 2020-09-19 | 1 | -1/+1 |
* | Audio fixes | Sergeanur | 2020-07-16 | 1 | -1/+1 |
* | Audio fixes | Sergeanur | 2020-06-30 | 1 | -1/+1 |
* | menu fixes | Fire-Head | 2020-06-29 | 1 | -2/+2 |
* | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -10/+20 |
|\ |
|
| * | IsMissionAudioSamplePlaying (from VC) | Sergeanur | 2020-06-08 | 1 | -2/+2 |
| * | ps2 audio banks | Sergeanur | 2020-06-06 | 1 | -1/+1 |
| * | fixes, mostly from miami | eray orçunus | 2020-06-04 | 1 | -1/+1 |
| * | More audio cleanup | Sergeanur | 2020-05-23 | 1 | -1/+1 |
| * | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 2020-05-16 | 1 | -5/+17 |
| * | Remove unused audio enum | Sergeanur | 2020-05-16 | 1 | -2/+0 |
* | | mips overdose | Fire-Head | 2020-06-27 | 1 | -2/+2 |
|/ |
|
* | Merge pull request #509 from Fire-Head/master | erorcun | 2020-05-11 | 1 | -1/+3 |
|\ |
|
| * | oal upd | Fire-Head | 2020-05-04 | 1 | -1/+3 |
* | | Fixed typos and made all assert functions optional | bigbossbro08 | 2020-05-10 | 1 | -11/+6 |
* | | defined out asserts. | bigbossbro08 | 2020-05-10 | 1 | -0/+4 |
* | | Fix GetDistanceSquared | Sergeanur | 2020-05-07 | 1 | -1/+3 |
* | | Fixed arguments for sound collisions | Sergeanur | 2020-05-07 | 1 | -3/+3 |
* | | A bit more audio cleanup | Sergeanur | 2020-05-02 | 1 | -1/+2 |
* | | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -1/+1 |
* | | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -149/+18 |
|/ |
|
* | Audio structs moved to their AudioManager.h | Sergeanur | 2020-04-27 | 1 | -3/+22 |
* | ps2 particles, sampman oal started | Fire-Head | 2020-04-23 | 1 | -1/+1 |
* | Remove padding fields | Sergeanur | 2020-04-18 | 1 | -37/+0 |
* | Merge pull request #440 from Fire-Head/master | Nikolay Korolev | 2020-04-15 | 1 | -1/+1 |
|\ |
|
| * | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 1 | -1/+1 |
* | | Added missing audio ctors | Sergeanur | 2020-04-14 | 1 | -8/+17 |
* | | Finish audio code | Filip Gawin | 2020-04-13 | 1 | -176/+176 |
* | | Cleanup audio code | Filip Gawin | 2020-04-12 | 1 | -6/+6 |
|/ |
|
* | normalized line endings to LF | aap | 2020-04-09 | 1 | -1/+1 |
* | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 2020-04-07 | 1 | -23/+23 |
* | ProcessVehicleEngine and ProcessActiveQueues | Filip Gawin | 2020-03-28 | 1 | -2/+2 |
* | fix include | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
* | Fixes for review | Filip Gawin | 2020-03-22 | 1 | -31/+15 |
* | Cleanup audio code + fixes for review | Filip Gawin | 2020-03-22 | 1 | -9/+21 |
* | Implement ProcessGarages + small cleanup | Filip Gawin | 2020-03-22 | 1 | -3/+3 |
* | Implement SetupJumboEngineSound | Filip Gawin | 2020-03-22 | 1 | -11/+11 |
* | Implement ProcessFires | Filip Gawin | 2020-03-22 | 1 | -2/+2 |
* | Implement ProcessCesna | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
* | cMusicManager | Sergeanur | 2020-02-07 | 1 | -0/+1 |
* | Audio, use of enums and true/false | Sergeanur | 2020-02-02 | 1 | -3/+3 |
* | audio stuff | Sergeanur | 2020-01-25 | 1 | -99/+11 |
* | Two audio structs renamed to their original names | Sergeanur | 2020-01-13 | 1 | -8/+8 |
* | Audio fixes for erorcun review | Filip Gawin | 2019-12-01 | 1 | -5/+5 |
* | Implement ProcessVehicleSirenOrAlarm | Filip Gawin | 2019-12-01 | 1 | -1/+1 |
* | RE cAudioManager::UpdateReflections | Filip Gawin | 2019-11-05 | 1 | -1/+1 |
* | Implement PreloadMissionAudio + small fixes | Filip Gawin | 2019-10-27 | 1 | -2/+2 |
* | Audio fixes | Sergeanur | 2019-10-27 | 1 | -3/+3 |
* | Audio9 (fixes) | Filip Gawin | 2019-10-27 | 1 | -1/+1 |
* | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 2019-10-26 | 1 | -2/+129 |
* | Audio fixes from Serg | Filip Gawin | 2019-10-26 | 1 | -9/+15 |
* | Cleanup audio | Filip Gawin | 2019-10-26 | 1 | -11/+8 |
* | Cleanup police radio | Filip Gawin | 2019-10-26 | 1 | -10/+7 |
* | More audio windows | Filip Gawin | 2019-10-26 | 1 | -8/+7 |
* | More audio (to hook and test) | Filip Gawin | 2019-10-26 | 1 | -12/+11 |
* | More work | Filip Gawin | 2019-10-26 | 1 | -20/+22 |
* | audio7 | Filip Gawin | 2019-10-26 | 1 | -45/+73 |
* | Audio fixes | Filip Gawin | 2019-08-27 | 1 | -6/+6 |
* | Cleanup | Filip Gawin | 2019-08-27 | 1 | -113/+93 |
* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -92/+116 |
* | Cleanup | Filip Gawin | 2019-08-27 | 1 | -42/+53 |
* | More audio ped | Filip Gawin | 2019-08-27 | 1 | -36/+30 |
* | CParticleObject done, cDMAudio done | Fire-Head | 2019-08-15 | 1 | -12/+36 |
* | sampman done | Fire-Head | 2019-08-02 | 1 | -5/+29 |
* | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 2019-07-20 | 1 | -0/+5 |
* | fixes for #142 | Filip Gawin | 2019-07-19 | 1 | -1/+1 |
* | More audio script | Filip Gawin | 2019-07-19 | 1 | -10/+14 |
* | more audio process | Filip Gawin | 2019-07-19 | 1 | -60/+72 |
* | ProcessActiveQueues | Filip Gawin | 2019-07-19 | 1 | -98/+100 |
* | ComputeDopplerEffectedFrequency | Filip Gawin | 2019-07-19 | 1 | -32/+98 |
* | Fix reverse warn and air brakes | Filip Gawin | 2019-07-07 | 1 | -6/+11 |
* | cAudioManager::Initialise | Filip Gawin | 2019-07-07 | 1 | -3/+10 |
* | More AudioManager | Filip Gawin | 2019-07-04 | 1 | -4/+72 |
* | RandomDisplacement | Filip Gawin | 2019-07-04 | 1 | -0/+2 |
* | RequireDigitalHandle | Filip Gawin | 2019-07-04 | 1 | -0/+1 |
* | ReleaseDigitalHandle | Filip Gawin | 2019-07-04 | 1 | -4/+10 |
* | PlayerJustGotInCar | Filip Gawin | 2019-07-04 | 1 | -1/+2 |
* | CreateEntity | Filip Gawin | 2019-07-04 | 1 | -1/+2 |
* | SetEntityStatus | Filip Gawin | 2019-07-04 | 1 | -0/+1 |
* | PreTerminateGameSpecificShutdown | Filip Gawin | 2019-07-04 | 1 | -0/+1 |
* | DestroyEntity | Filip Gawin | 2019-07-04 | 1 | -0/+1 |
* | PostTerminateGameSpecificShutdown | Filip Gawin | 2019-07-04 | 1 | -0/+1 |
* | SetDynamicAcousticModelingStatus | Filip Gawin | 2019-07-04 | 1 | -1/+2 |
* | IsAudioInitialised | Filip Gawin | 2019-07-04 | 1 | -0/+1 |
* | GenerateIntegerRandomNumberTable | Filip Gawin | 2019-07-04 | 1 | -0/+2 |
* | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 2019-06-30 | 1 | -1/+10 |
* | Implement the rest of GetXTalkSfx | Filip Gawin | 2019-06-29 | 1 | -0/+51 |
* | Implement some GetXTalkSfx methods | Filip Gawin | 2019-06-29 | 1 | -8/+26 |
* | fixes for AudioManager::GetPhrase | Filip Gawin | 2019-06-29 | 1 | -6/+12 |
* | AudioManager::GetPhrase | Filip Gawin | 2019-06-29 | 1 | -2/+214 |
* | Better organization for Frontend.cpp | _AG | 2019-06-25 | 1 | -0/+1 |
* | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2019-06-24 | 1 | -0/+8 |